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November 27th, 2008, 17:17 Posted By: wraggster
If there's one classic concept that video games have taught us, it's that things from outer space are coming to kill you. In the case of Super Stardust Portable, said things are mainly calamitous asteroids, intent on colliding with your puny spaceship and the planet below. The downloadable PSP title, a handheld rendition of the popular rock-blasting shooter on PlayStation 3, will become available on the PlayStation Store next Thursday, December 4th, for $9.99.
Those used to the chaotic action of Super Stardust have a new "Impact" mode (bombs and boosts only!) to look forward to in this version, as well as a new final boss. Not that we thought you'd be bored without them -- the PSP version promises to hurl over 1,000 objects at the field at any given time. As programming lead Kimmo Lahtinen points out, "That's a lot of things to shoot."
http://www.joystiq.com/2008/11/26/yo...ble-out-dec-4/
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November 27th, 2008, 17:12 Posted By: wraggster
Well, this is certainly interesting. While Imagination Technologies itself isn't going any further than to say that it has signed a licensing deal with a "major international consumer electronics company," EETimes.com is reporting that the company in question is, in fact, Sony, and that the deal concerns Imagination's PowerVR architecture being used in the successor to the PSP. More specifically, according to EETimes' unnamed sources, the PSP 2 will be using Imagination's SGX55x core, which itself, of course, still hasn't been officially announced either. As EETimes notes, if that turns out to be the case, it would certainly be quite the coup for Imagination, especially considering that its PowerVR MBX technology has already found its way into the iPhone, among other devices.
http://www.engadget.com/2008/11/26/i...h-sony-for-ps/
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November 27th, 2008, 12:54 Posted By: Art
Powernoid V2
Hi Guys,
This is version two of Powernoid, the Breakout clone with powerups inspired by Megaball for the Amiga!
I think the update log from the readme says it all, so I've quoted it here.
Bullets Screenshot
Multiball Screenshot
Updatelog is big
Cheers, Art.
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November 27th, 2008, 00:13 Posted By: wraggster
Newly released today:
The battle stage is set in Kyouto, the destination of the delinquent's school field trip. Banchou representatives from all over the country are gathered in this historical city to prepare for the fight of the year.
Kenka Banchou displays the fact that the communication between men don't happen in words, they converse in punches and kicks.
Choose which state's delinquents to represent, dominate all the others in the fight and declare yourself the conquerer of the whole country in this action title and rediscover the meaning of being a tough guy.
http://www.play-asia.com/SOap-23-83-...j-70-309f.html
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November 27th, 2008, 00:10 Posted By: wraggster
Newly released today:
Ranking top, second and third places in a Yahoo RPG forum, Eiyuu Densetsu: Sora no Kiseki trilogy is a series that brought most satisfaction to its gamers.
Combined with an engaging plot line, endearing characters, fun battle and mini-game systems, this long running series leaves a deep impression in its players minds and won a place in their hearts.
Start off your adventures with Estelle and Joshua Bright, a pair of novice Bracers. Rescue a country and stamp out the ambitions of a secret society in the first and second installments. Carry on with your discoveries of the ancient secrets with Kevin and Ries.
You get a Mini Material Collection with illustrations and other goodies from the game and in addition to the existing Material Collection which has been on sale, this mini version comes with the new pictures and wallpapers from the newest 3rd chapter as well.
Set your sights to the skies. Sora no Kiseki Trilogy Box Set is available as Japanese versions for your Sony PSP™ for US$ 95.00 only.
http://www.play-asia.com/SOap-23-83-...j-70-30li.html
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November 27th, 2008, 00:06 Posted By: wraggster
Newly released today:
The nightmare restarts!
The demon lord Orochi has been defeated a month ago by the sengoku and sangoku heroes he has abducted. The residents thought that an era of peace has finally come.
However, another wave of evil is brewing in the darkness. In this dystopic world, Orochi's underlings are competing against each other to become the strongest in order to succeed Orochi, and it is up to the Sengoku and Sangoku warriors to restore some order.
Besides warriors, gods from Japanese and Chinese mythical worlds such as Son Goku and Himiko are joining in the brawl.
In addition to the existing hack and slash fun in the PlayStation2 and Xbox360 versions, the PSP edition includes an adhoc network mode so you can pair up with anyone within the immediate vicinity and mow down the regiments of opposition forces together.
Regiments of armies, warriors and gods in your pocket, Musou Orochi: Maou Sairin is available as a Japanese version for your Sony PSP™ for US$ 52.90 only.
http://www.play-asia.com/SOap-23-83-...j-70-318f.html
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November 27th, 2008, 00:03 Posted By: wraggster
Newly released today:
The duels have started, with the tag duel system introduced, you will become the last partner for Yuki Judai. The friendlier you are with your partner, the stronger you get. Show your opponents the full force of friendship.
First time in the games, Yubel, Yuki's ex-favorite duel card made her appearance. Highly powerful but jealously possessive, beware when you decide to use her in battle. The darkness possessed Yuki, Haou Judai and the personification of darkness Mr. T are also part of the battle roster.
With a total of 3500 duel cards, you can entrap your opponents in a spectrum of moves and sure kill attacks. With scenes flowing as smooth as in the anime and characters fully voiced by the original cast of voice actors, you will feel as if you have fallen into the world of the series.
http://www.play-asia.com/SOap-23-83-...j-70-2xgy.html
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November 27th, 2008, 00:01 Posted By: wraggster
Newly released today:
Pata pata patapon! Let the carnival start!
Beat the drum and lead the procession forward according to the rhythm. In this second installment, a maximum of four players can join in a game.
Add a level of personality to your player character. You can design your Hero Patapon according to your tastes and join in new missions to win rare items. Inheriting the innovative system and adding more fun, this rhythm game is suitable for all ages and all occasions.
The highlight of this installment is its network game modes, play music with intricate rhythms and lead your team forward to battle. You can win rare items in this mode, get to know the patapons and the drum beaters amongst you.
http://www.play-asia.com/SOap-23-83-...j-70-309g.html
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November 26th, 2008, 23:00 Posted By: wraggster
Things are really picking up steam on the PlayStation Home front. Last week they invited a ton of folks to join the beta, and now they've even got their own section of the PlayStation website.
Mirroring the status of the service itself, right now things are pretty bare at the PlayStation Home website, with a basic description of the service, a video of home in action, and a few screenshots, but one day it will be the social gathering place for the social gathering place, probably.
I got to spend some time hanging around Home this weekend dancing like an idiot, before giving up and logging on to Second Life, where I hung around dancing like an idiot some more. The future belongs to virtual dancing idiots.
http://www.us.playstation.com/PSN/Home
http://kotaku.com/5099224/playstatio...ome-on-the-web
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November 26th, 2008, 22:56 Posted By: wraggster
During its first-half fiscal 2008-09 conference call today, Ubisoft parried a question regarding the Assassin's Creed sequel. While an Ubisoft executive would not confirm the game's release for fiscal 2010 (more specifically, holiday 2009), le exec did concede that "we are working hard on the product" -- the first real confirmation of its assumed development.
It seems that Ubisoft is sticking to claims that an Assassin's Creed sequel won't be released until there is "more anticipation for it." So let 'em know: You can't wait to get Altair's feet wet ... again! (Only this time, literally.)
http://www.joystiq.com/2008/11/26/ub...-release-date/
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November 26th, 2008, 21:09 Posted By: Safari Al
via Homebrew Heaven.net
The famous PSP homebrew coder StrmnNrmn, the original creator of Daedalus, the Nintendo 64 emulator for the PSP, who was away from the homebrew scene for over a year, is now back to business! So, yes. He will be working on his emulator and bring us yet another awesome release, R14.
But not only that, there's even greater news! According to Kreationz, the leader of the DaedalusX64 project, StrmnNrmn has been in contact with the DaedalusX64 team for the past few days now, and he will be helping them along the way with their project. There are no plans to merge the Daedalus and DaedalusX64 code at this point in time, but both sides will be keeping each other informed of changes.
This sounds like great news! Can't wait to see more improvements to the emulator.
Discuss via comments
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November 26th, 2008, 20:57 Posted By: Shrygue
via Eurogamer
Sony's PS3 firmware update site claims that full-screen Flash playback for the internet browser is "coming soon".
The page reportedly said yesterday that a firmware update, 2.53, "was [sic] released on November 26, 2008", but that bit has now disappeared and the "full-screen mode for Flash Player content" is now listed as "coming soon" instead.
Sony's 2.5 firmware update for PS3 quietly introduced windowed Flash 9 content support alongside a raft of other changes.
However, the experience has been mixed for those who use the internet browser to access Flash 9 content (try comparing this Papervision demo running on PC and PS3, for instance), so hopefully full-screen support is coupled to some performance updates as well.
There's no word from Sony yet on whether 2.53 will go live today and when we switched on our PS3s this morning we got nothing. Apart from the serene intro music, obviously. Uuuuuaaaaahhh!
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November 26th, 2008, 20:33 Posted By: Shrygue
via Computer and Video Games
Sony will release a new Festive SongPack for SingStar PS3 this Thursday, packing five merry melodies for you and family to have a jolly sing-off to.
Giving you a break from the usual selection of Girls Aloud and Steps, the pack will introduce five tracks to the huge list on the SingStore, including Celine Dion. Because we know you love a bit of Celine Dion. No Mariah Carey though, which is a massive shame.
Here's the full tracklist:
- Celine Dion - Christmas Eve
- Toni Braxton - Have Yourself a Merry Little Christmas
- Babyface - Sleigh Ride
- Paul McCartney - Wonderful Christmastime
- Shakin' Stevens - Merry Christmas Everyone
To get the tracks just dive into the SingStore from the Online option in the SingStar main menu.
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November 26th, 2008, 20:18 Posted By: Shrygue
via Computer and Video Games
Here's the official word on Konami on what's been fixed:
MGO Ver.1.20 Update information
Updates include:
All alterations
1) New skills
2) Change of skill specification
3) New rules:
- Interval
- Stealth Deathmatch
4) New BGMs
5) Change of weapon specification
6) New explanation of weapon
7) New functions "Skill Set" and "Gear Set"
8) Briefing Screen appears changed
9) The Game Screen appears changed
10) New Gears
Lobby
1) The icon was added to the lobby name in "Lobby Select" menu.
2) The time which can enter the survival lobby was restricted.
3) Automatching lobby was divided.
4) Survival lobby was divided.
5) The headshots invalid lobby was added.
Ranking
1) The figure of the displayed ranking was increased.
2) The quantity of the ranking which moves by the left button or the right button was changed.
3) When viewing personal details, the page of a corresponding rule will be opened by the default.
4) The GRADE display of the player details was unified with "Community Support Page".
SURVIVAL
1) The total number of the Teams currently in battle is added to "Survival match List".
2) "Clan Members Only" is added to the stance of "Creat Team".
3) "Clan Members Only" is added to the condition of the filtering stance.
4) The icon of "Spanner" is displayed next to the character name who exists in "Personal" menu etc.
Others
1) "Radar orientation" added in "Gameplay Options".
2) "Appearance Settings" was changed.
3) The icon of EXPANSION which shows the owned pack was added to "Personal Stats".
4) The icon of "Beginner" added to the "Personal Stats" of biginners.
5) The E-mail Address was changed from "GM" to "CS"(Customer Support).
6) The new functions "Delete all read messages", "Delete all messages from a particular sender" and "Delete all messages" added to inbox of Mail.
7) Decision method of the "Beginner" was changed.
8) "EXPANSION PACK" is added to the condition of the filtering stance of "Free Battle".
9) The display was added to appear when Riward Points was earned at the time of login and the Automatching play.
10) The display of the current Riward was changed on the Personal menu.
11) Warning is displayed when playing for a long time.
12) The score came to be added through assistance action.
13) Change in the specification of the level up.
14) If you Quit the game before finish, the record will be added to your profile.
15) The icon of "Friendly Fire" and "Voice Chat" and "Lock on" were added to "COMMON SETTINGS" of Free Battle and Survival.
16) The camera was added to the equipment of Mk.II.
17) The function which turns OFF a text chat was added to the "MUTE" menu of "BRIEFING"
18) When one of the team disappeared from the Free Battle, the game becomes invalid match.
For MEME EXPANSION only
1) New Maps:
- Forest Firefight (F.F.)
- Silo Sunset(S.S.)
- Winter Warehouse (W.W.)
2) New unique characters:
- LIQUID OCELOT
- MEI LING
3) New game mode "Tournament"
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November 26th, 2008, 17:40 Posted By: wraggster
Sony finally released a trailer for the PSP version of Everyday Shooter and if you played the PS3 version it shouldn’t surprise you. It looks like Sony Santa Monica made a direct port of the existing game on the PlayStation Network for PSP. The only difference is you won’t have two analog sticks which means the face buttons will probably act as the substitute like Me & My Katamari.
http://www.siliconera.com/2008/11/25...ooks-familiar/
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November 26th, 2008, 17:39 Posted By: wraggster
So Tenchu 4 isn’t a Wii exclusive. Just like a member of the Tenchu 4 staff told us and I almost wrote off as a miscommunication, Tenchu 4 is getting ported to the PSP. From Software will publish it in Japan on February 12. Ubisoft hasn’t said anything about the PSP version since we don’t have Tenchu 4: Art of the Ninja here, but you can bet its coming. If Ubisoft doesn’t take care of it some other publisher will.
I wonder how Acquire will adapt the controls for the PSP port. When I played Tenchu 4 it utilized motion control for finishing blows and dodge rolls. Some of these motoins can easily be replaced with button presses, but Tenchu 4 will lose its visceral feel. The screenshots from a Famitsu scan suggest the X and O buttons are going to be flexible action buttons.
http://www.siliconera.com/2008/11/26...t-of-the-port/
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November 26th, 2008, 17:33 Posted By: wraggster
That's Atindriya Bose, country manager of PlayStation India. He's here to tell us all about India, a growth region Sony has been supporting full force.
While Bose calls PS2 and PSP sales "healthy," the exec notes that the PS3 still has yet to take off. "While most people buy genuine PS2s and PSPs," says Bose, "they tend to buy PS3s from the grey market due to the heavy price." What's more, Bose says the recently-launched-in-India DS hasn't much affected the PSP sales. The country still does not have the online infrastructure for the PSN as it would take some users days to download games.
http://kotaku.com/5099077/ps2psp-sal...ng-to-take-off
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November 26th, 2008, 17:33 Posted By: wraggster
That's Atindriya Bose, country manager of PlayStation India. He's here to tell us all about India, a growth region Sony has been supporting full force.
While Bose calls PS2 and PSP sales "healthy," the exec notes that the PS3 still has yet to take off. "While most people buy genuine PS2s and PSPs," says Bose, "they tend to buy PS3s from the grey market due to the heavy price." What's more, Bose says the recently-launched-in-India DS hasn't much affected the PSP sales. The country still does not have the online infrastructure for the PSN as it would take some users days to download games.
http://kotaku.com/5099077/ps2psp-sal...ng-to-take-off
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November 26th, 2008, 17:27 Posted By: wraggster
People come up to me and they say, "Ken, ol' buddy, aren't you doin' anything since you gave Kaz your old gig?" and I tell them, "Friend, I don't know how I still have enough hours in the day!" So, what's been keepin' me busier than a classroom of dung beetles on a field trip to the doody factory? Well, just findin' the best video game savings and passin' 'em on to you, the consumer.
Why just today, I checked the PSN Store and it's is just crammed with games that simply must go to make room for our 2009 stock. People think that digital games don't take up space and I think those people are idiots who don't have the sense that god gave an avocado. But God bless 'em, I'd still sell 'em a copy of Echochrome or PixelJunk Eden for $4.99! I hear you sayin', "But Ken, what if I don't want those games? What if I want something different?" Well, friend, I may think you're dumber than a bag of hammers, but I'll still sell you something else from my stock at half price, there's plenty to go around! Have you heard about these before? Sure! But never let it be said that Ken Kutaragi would miss an opportunity to move a couple extra units.
You can see my whole stock, just just come out to Krazy Ken's Digital Distribution and Tanning Salon, just 4 miles past Purcellville off the I-64 Turnpike. Or, you know, just click on this link. Either way, just remember what we always say: "If It Don't Say Ken, You Probably Overpaid For The Product You Purchased!"
... Yeah, we're still workin' on that.
http://www.joystiq.com/2008/11/26/so...the-psn-store/
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November 26th, 2008, 17:25 Posted By: wraggster
Hey everyone, we wanted to provide an update on the new Peripherals we are launching this holiday. First, the Wireless Keypad for the PS3 will be available in stores starting the first week of December. Fans excited about PlayStation Home should definitely consider picking one of these up. The Wireless Keypad enables lightning quick chatting with other PlayStation Home community members. Plus, the unique touch pad mode allows for intuitive Internet browsing on the PS3 browser, and the short cut buttons will come in handy whenever you want to send a message or access your friend’s list from in-game.
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