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April 8th, 2009, 21:44 Posted By: wraggster
Uberjack has updated his Spectrum Emulator for PSP:
New in this version:
Bugfix: Tape/disk status icons should no longer clear when switching between emulator and menu
Added tape browser: can now reposition tape location from the System tab (if a tape is loaded)
Added tape rewinding, playback (System tab)
Added an option to enable/disable tape traps (fixes games like splATTR)
Added program counter (PC) display - enable/disable in the Options tab
There is a pattern here - a lot of tape-related updates in this release. Enjoy!
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April 8th, 2009, 21:40 Posted By: wraggster
Bill Blake has updated Super Mario War for PS3 Linux:
Super Mario War is a Super Mario multiplayer game
- First release for YDL 6.1 / PS3 based on spec from PLD Linux
- Includes patch to allow use of 32bpp mode for improved speed on YDL / PS3
- This breaks level previews, but the game runs much faster this way
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April 8th, 2009, 21:36 Posted By: wraggster
Bill Blake has updated Mame for PS3 Linux:
MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game's data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. The ROM images that MAME utilizes are "dumped" from arcade games' original circuit-board ROM chips. MAME becomes the "hardware" for the games, taking the place of their original CPUs and support chips. Therefore, these games are NOT simulations, but the actual, original games that appeared in arcades. MAME's purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten. This is achieved by documenting the hardware and how it functions, thanks to the talent of programmers from the MAME team and from other contributors. Being able to play the games is just a nice side-effect, which doesn't happen all the time. MAME strives for emulating the games faithfully. NOTE: This version includes an unsupported patch that adds the ability to display games at their original (-nativeres) resolution in fullscreen mode. Users of this version are not eligible for support on the official forum. Get support for this version here: http://forums.ps3bodega.com
- Updated to 0.130u2
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April 8th, 2009, 14:27 Posted By: wraggster
Sony Computer Entertainment America continues to fuel the PlayStation 2 with new games, even if they are PSP ports. Things are different in Japan where SCEJ hasn’t released a PS2 game since 2007. Even third party publishers like Nippon Ichi and Gust moved on to the PS3, making this year’s PS2 line up heavy on visual novels.
One game from SystemSoft Alpha, creators of the Daisenryaku series, stands out. Tir Na Nog, slated for April 29, could be the last PS2 RPG. Looks like this PC port doesn’t have a high budget either. The shifty character sprites are reminiscent of Populous. At least the setting is offbeat. Tir Na Nog infuses Irish mythology and fantasy elements to craft the story. A PSP version is scheduled to come out the same day as the PS2 release.
There is still a healthy selection of PS2 JRPGs such as Devil Summoner 2, Mana Khemia 2, and later Sakura Taisen for us to enjoy this year, but the well is almost dry. Tir Na Nog might be at the bottom.
http://www.siliconera.com/2009/04/07...ced-for-japan/
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April 8th, 2009, 14:27 Posted By: wraggster
Sony Computer Entertainment America continues to fuel the PlayStation 2 with new games, even if they are PSP ports. Things are different in Japan where SCEJ hasn’t released a PS2 game since 2007. Even third party publishers like Nippon Ichi and Gust moved on to the PS3, making this year’s PS2 line up heavy on visual novels.
One game from SystemSoft Alpha, creators of the Daisenryaku series, stands out. Tir Na Nog, slated for April 29, could be the last PS2 RPG. Looks like this PC port doesn’t have a high budget either. The shifty character sprites are reminiscent of Populous. At least the setting is offbeat. Tir Na Nog infuses Irish mythology and fantasy elements to craft the story. A PSP version is scheduled to come out the same day as the PS2 release.
There is still a healthy selection of PS2 JRPGs such as Devil Summoner 2, Mana Khemia 2, and later Sakura Taisen for us to enjoy this year, but the well is almost dry. Tir Na Nog might be at the bottom.
http://www.siliconera.com/2009/04/07...ced-for-japan/
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April 8th, 2009, 14:25 Posted By: wraggster
Newly released:
The balance between the sacred and secular worlds are disrupted and it's time for the Arcana Hearts girls to act, again. Aside from the original cast, more girls are joining in the fray, expanding the list of playable characters to 20.
Each girl has their Arcana whom they cooperate with to launch attacks, and with 20 of these spirits, there are 400 combinations you can form and a large array of skills you can use against your enemies.
The system is upgraded with numerous add ons such as Arcana Blast and Critical Heart. Launch these in the right moment and take your enemies down.
The scenarios in the game are fully voiced and as you proceed with the girls' adventures you are rewarded with CG stills. Keep them stored in the gallery.
Arcana Hearts fights are back with even cooler elements and characters, come grab your game now!
http://www.play-asia.com/SOap-23-83-...j-70-36hh.html
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April 8th, 2009, 14:22 Posted By: wraggster
Newly released:
The Sengoku warriors are back in the newest fighting game in the Sengoku Basara series. Not only are the characters present but their handy fighting skills, binding attacks and sengoku drive are available. It provides challenge that veterans would love and tutorials that beginners can enjoy.
180 storylines are available along with 150 missions to complete. You can set attributes to your player character as well as that of the CPU's character when you engage in free battles. Customize it to fit your skills, tastes, or moods.
All 30 warriors have their own stories and scenarios, even the ones who took minor roles in the previous installments have their own tales and fully voiced dialog that fans simply could not miss.
Aside from portability, another useful function of the PSP is utilized. Join up in your circle of like minded friends or get to know new ones through the game and fight them through the ad hoc networking mode.
http://www.play-asia.com/SOap-23-83-...j-70-3ahr.html
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April 8th, 2009, 14:21 Posted By: wraggster
Newly released:
Keep this visual novel in your pocket always and see which girl you end up with in the end. Written by the original Evangelion staff, this side story is a text based adventure game with a plot which you can alter according to the choices you made.
A mysterious explosion occured in Neo Tokyo, however Nerv is not commanded to investigate. Are the new enemies Angels or are there new menaces?
At the same time, a new girl, Kirishima Mana transfered to Shinji's school, despite Asuka's suspicions about her being a spy sent to steal information from Nerv, Shinji could not help but feel drawn to her unpretentiousness.
What is Kirishima Mana and what would she do to the fragile relationships between Shinji and the Nerv members, Asuka and Rei especially? Find out:
http://www.play-asia.com/SOap-23-83-...j-70-376l.html
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April 8th, 2009, 14:20 Posted By: wraggster
Newly released:
Dragon Ball, one of the manga/anime series that represents Japan is now a well known franchise throughout the world.
Produced under the direction of Hollywood filmmakers, the anime/game has become a live action movie, and this is the first fighter which adapts this movie style.
All characters from the movie enter the battle roster, and because it follows the rhythm of the live action movie, battles are fast paced with dazzling graphics.
New skills and battles that never existed in the original are included for your enjoyment, experience the new fighting styles in the movie in all the different game modes.
Locations in the movie are re-created in the game as a background during scenes, battles and events, this is the Dragon Ball Evolution that you can participate in and more.
http://www.play-asia.com/SOap-23-83-...j-70-37ru.html
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April 8th, 2009, 14:13 Posted By: wraggster
Capcom said that it would be giving Monster Hunter a massive marketing push in the west and, from the email we just received, it seems it wasn't lying. The UK branch is planning on opening up a Monster Hunter drop-in center this Summer in central London. The building will facilitate the playing of Monster Hunter Portable Unite in teams -- the way it's meant to be played.
One of the reasons the series has been so poorly adopted in the west is that we tend to play either alone or online. In Japan it's far more common to play together in the same room -- particularly with handhelds. The details have yet to be finalized but it looks as though an entire three story building will be made available throughout the month of July for gamers to drop by and play with other Monster Hunter players, enjoy free "sweets and fizzy pop" and charge up their PSPs.
The Monster Hunter den will be open until "at least 8 p.m." each evening, after which the games can continue down at the pub. Sounds like an ingenious (if costly) marketing ploy to us. We'll keep you informed of the details once they're finalized.
http://www.joystiq.com/2009/04/08/ca...r-this-summer/
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April 8th, 2009, 13:48 Posted By: wraggster
Releasing tomorrow on the PlayStation Network, the latest update for WipeOut HD brings a new ranking system to online multiplayer games, along with flashy new badges to celebrate your racing prowess.
Online multiplayer gets a bit more competitive tomorrow as Sony introduces 50 ranks to WipeOut HD, giving players a little something more to race for. Along with the rankings, a new podium screen appears after each race, where players regardless of placing can earn any of 33 different badges based on how they performed.
A bit more competitive, but a bit more friendly as well, with the addition of friend invites, finally allowing players to invite their pals or join them in their own matches, already in progress. Speaking of in progress, joining a game in progress now allows players to watch the action in spectator mode, rather than simply waiting in the lobby while everyone else finishes.
Some excellent changes, though arguably features that should have been in the game from the get go. Still, a free update is a free update, and if you've been on the fence about whether or not you should snatch up the game, perhaps these changes will push you off into oncoming traffic.
http://kotaku.com/5202259/wipeout-hd...nks-and-badges
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April 8th, 2009, 13:40 Posted By: wraggster
NIS America has made an honest game of Holy Invasion Of Privacy, Badman! What Did I Do To Deserve This? announcing the PSP game for a July release, confirming what we reported last week.
Holy Invasion Of Privacy, Badman! What Did I Do To Deserve This? (or HIOPB!WDIDTDT? to be brief) is the English-language release of Yuusha no Kuse Ni Namaikida, a strategy game that has already spawned a Japanese sequel. As the Lord of Destruction, you'll have to save Badman from dungeon-crawling, fame-seeking heroes. And you'll do it with a pick axe.
With your enchanted pick axe, you'll have to dig tunnels for the budding heroes looking to dispatch Badman, the underworld's overlord, to quest through. This involves the player also sustaining a working food chain, the Demon Ecosystem, as it were.
Fear not, Yuusha no Kuse Ni Namaikida fans. We hear that the localized version of the PSP game is just as packed with in-jokes and pop culture references as the original.
The HIOPB!WDIDTDT? official web site is up, with plenty of screen shot action awaiting you at the U.S. PlayStation blog.
http://kotaku.com/5202919/holy-invas...ounced-for-psp
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April 8th, 2009, 11:38 Posted By: wraggster
Harmonix and Backbone Entertainment's PSP exclusive Rock Band Unplugged will release on June 9 for £24.99.
The game, which we knew was coming, will feature over 40 master-recordings, including nine timed-exclusive new tracks (listed below), and boast "the first fully-featured in-game store for downloadable content on the PSP".
"Rock Band Unplugged creates a full band experience in the palm of your hand by combining traditional beat match gameplay with key elements from both Rock Band and Rock Band 2, such as overdrive and chords," says the official blurb.
"Your hands are the "peripherals" in Rock Band Unplugged, allowing you to take direct control of the lead/bass guitars, drums and vocals. In addition, players can expect a rich Rock Band experience with fully functional modes like World Tour, Band Survival and Warm Up and a robust character creator for full customization."
Exclusive PSP tracks:
3 Doors Down - "Kryptonite"
AFI - "Miss Murder"
Alice in Chains - "Would?"
Audioslave - "Gasoline"
Black Tide - "Show Me the Way"
Blink 182 - "What's My Age Again"
Freezepop - "Less Talk More Rokk"
Jackson 5 - "ABC"
Tenacious D - "Rock Your Socks"
http://www.computerandvideogames.com....php?id=212747
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April 8th, 2009, 11:28 Posted By: wraggster
SingStar players have uploaded over 96,000 videos to the game's community pages using PlayStation Network.
Altogether those videos have been viewed over 10.7 million times, and nearly 160,000 pieces of content, including photos, have been uploaded in total, Sony told Eurogamer.
The company also offered a glimpse into the popularity of downloadable content, revealing that total downloads for the week ending 3rd April were over 10,000.
The most popular song download in the UK was "Run" by Leona Lewis. See below for a full top ten countdown.
SingStar has been available on PlayStation 3 since the end of 2007 in Europe, where Sony recently launched wireless microphones for GBP 34.99.
According to series director Dave Ranyard, speaking to Eurogamer, London Studio is likely to reveal new gameplay features later this year. Support for voice controls should launch as soon as this month - as part of SingStar Vol. 4 and as a free download via PSN.
The UK's top ten SingStar downloads for last week follows:
01. Leona Lewis - "Run"
02. Queen - "Bohemian Rhapsody"
03. The Ting Tings - "That's Not My Name"
04. Dizzee Rascal feat. Calvin Harris - "Dance Wiv Me"
05. Vanilla Ice - "Ice Ice Baby"
06. Billy Joel - "Tell Her About It"
07. Phyllis Nelson - "Move Closer"
08. Outkast - "Roses"
09. Elvis Presley - "Suspicious Minds"
10. P!nk - "Just Like A Pill"
http://www.gamesindustry.biz/article...eos-uploaded_8
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April 8th, 2009, 11:26 Posted By: wraggster
Users are playing games on the iPhone for the same amount of time as on traditional handheld devices such as Nintendo's DS and Sony's PSP.
That's according to the findings of ng:moco, the specialist iPhone publisher carving out a niche on Apple's handset, and proof for CEO Neil Young that the iPhone is a serious new-generation console.
While traditional mobile games are played for around six minutes at a time, ng:moco's own analytics show that titles such as the recently released Rolando are engaging consumers for far longer.
"You look at the other end of the spectrum with Rolando and the average play session is 22 minutes. The average player is playing the game ten times. That's a very different type of behaviour," said Young in an interview published today.
"That's the type of behaviour you'd expect to see from a DS or PSP or a traditional console gameplay experience. Why do I believe this is different? Because I believe people are playing the games differently. And that's enabled by what the device is able to do."
The iPhone is also a format that enables developers to approach game design differently, with those working with ng:moco able to assess user experience and tweak gameplay accordingly.
"We can see that people are stuck in Topple on world four, for example, and so we can change the level so players get to see world's five, six and seven," detailed Young. "We make little tweaks and tunes when we see people get stuck or a drop off in usage."
Before founding ng:moco, Young had been with Electronic Arts for 11 years, but has found that himself and other more traditional videogame makers are adapting to the iPhone format quickly.
"The biggest thing with the device is that it's got a unique set of functionalities and interface. The first place people go to is 'let's put some buttons on the screen.' We're always trying to encourage ourselves and others we work with to not think that way," said Young.
"I don't think Nintendo would go that way. They would think about making a Zelda game that entirely uses touch. We have to think the same way if we want the games to truly take advantage of the iPhone."
http://www.gamesindustry.biz/article...-to-ds-and-psp
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April 8th, 2009, 11:23 Posted By: wraggster
With all the doom and gloom stories we've seen about PlayStation 3 getting beat by Nintendo Wii, it's refreshing to have some good news for a change. For the first time in 16 months, Sony's console managed to best its motion-controlled competitor, 146,948 to 99,335 this past March in Japan, according to gaming research group / Famitsu publisher Enterbrain. The sales are undoubtedly helped by PS3 heavy-hitters Yakuza 3 and Resident Evil 5 debuting last month, and at this point we don't expect the trend to continue, but for now Sony, enjoy your victory and bask in the knowledge that you're still totally kicking Xbox 360's rear in your home country.
http://www.engadget.com/2009/04/07/p...ice-in-a-blue/
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April 8th, 2009, 11:20 Posted By: wraggster
Not that we needed much more evidence that 2009 would be the year 'o PSP rumors, but Pocket Gamer is now reporting that it has heard from an "insider source" who says that the PSP2 will indeed be released before Christmas of this year. That source, who's supposedly a "developer working on the new hardware," also backs up some of the earlier rumors about the design of the device itself, saying that it will be more like the iPhone than the current PSP, and that it will boast a sliding touchscreen that conceals the buttons and dual analog controls when it's closed. Not much more than that, unfortunately, but who know's what next week's rumor will bring? We're personally hoping for a surprise Atari Lynx rebirth to really shake things up.
http://www.engadget.com/2009/04/07/l...mas-release-d/
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April 7th, 2009, 21:46 Posted By: Shrygue
via Eurogamer
Team17 has announced that the PlayStation Network version of Worms will be released in Europe over Easter, which presumably means we'll get it on Thursday, 9th April, before we all shut down to scoff chocolate.
The PSN release is an enhanced port of the Xbox Live Arcade version, which the developer says is among the best-selling games on the Microsoft service, and will cost GBP 7.99 / EUR 9.99.
So what's new? Well, on top of the traditional one-to-four player 2D turn-based shoot-'em-up strategy, there's 1080p graphics support, new effects, a more responsive physics engine, and new retro-styled landscapes.
Those who felt the XBLA version was a bit light on weaponry will also be pleased to hear that the PSN version includes the Holy Hand Grenade, Super Sheep and Concrete Donkey.
Check out our Worms PSN screenshot gallery to see how it looks, here.
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April 7th, 2009, 21:38 Posted By: Shrygue
via Computer and Video Games
Official PlayStation Magazine UK has published its thoughts on the new active battle system from Final Fantasy XIII.
The mag compares it to FFXII "in that the battles take place in real time (with characters operating on a timer), but you can now input three commands at once."
Lightning, the main female character, has four techniques which appear on the menu along with the number of attack points needed to use them. Attack points, says the mag, correspond to a timer bar made up of three segments, each segment correlating to an attack point.
So you can either chain up three attacks with a technique that only takes one attack point, or you can deal a single blow with a technique that requires three attack points.
"Lift is a new command that launches foes onto the air and often leads to spectacular deaths," says OPM. It likens this to the mid-air battle scenes of the FFVII: advent Children movie.
Some enemies can't be lifted but the move still does damage. You're rated at the end of fights based on your largest attack chains and other stats, which will effect gameplay in an as yet unspecified way.
Also interesting is that director Motomu Toriyama says: "Unlike other FF titles the story is told from different viewpoints and characters, not just Lightening", as the mag takes control of another character called Snow, using his guns and white magic.
The full preview is in OPM issue 31 on sale from April 14, which also features a huge 10-page preview on BioShock 2.
Note: OPM has issued a statement as to why there is a page missing from the FFXIII preview. "We're really sorry, but due to an issue with an advert that had been printed on the other side we had to remove the last page of the Final Fantasy XIII feature."
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April 7th, 2009, 14:08 Posted By: wraggster
News/release from oNeJeZ
Here's my first application ever made for PSP. FartiNator V1.0 (Fart Machine). Just for fun & laughs. Hope you all like it. Tell me what you think. Thanks.
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