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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
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THE LATEST NEWS BELOW
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May 14th, 2015, 21:59 Posted By: wraggster
While the PS4’s security systems have not yet been cracked, some retailers in South America have found a working method of selling copied games for the machine.
UOL Jogos reports, as translated by VG247, that a Brazilian retailer sold the site ten pirated PS4 games for BR300, which is around £63 – roughly £6 per game.
The RRP of said games in the region would typically land at around £358.
Those wishing to take advantage of the illegal service have to hand their machine over to the store, which in turn seems to copy a cloned profile onto the hard drive and installs the digital games. The process involves the hooking up of some third party software and as result voids hardware warranties.
Sony is reportedly already working on one account cloning exploit that has already taken grip in the country.
The site in question, for what it’s worth, has offered the Sony the chance to take the console off their hands for investigation.
http://www.mcvuk.com/news/read/brazi...a-shot/0149464
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May 13th, 2015, 23:08 Posted By: wraggster
To celebrate 20 years of PlayStation, Sony created 12,300 limited edition PS4 consolesand offered them to gamers all over the world. In the US, they were sold to whoever could click the buy button fast enough, but in the UK, the company took a more convoluted approach. First was the PlayStation '94 Shop in London, where 94 consoles were put aside for the low price of £19.94 (with all proceeds going to gaming charity GamesAid). Then came a partnership with GAME, which required gamers to solve riddles, click iconic PlayStation characters and enter a competition before anyone else.
http://www.engadget.com/2015/05/13/s...eition-unfair/
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May 11th, 2015, 01:42 Posted By: wraggster
via http://www.emucr.com/
PCSX Reloaded r95665 is compiled. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
PCSX Reloaded SVN Changelog:
r95665
libpcsxcore: fix a warning about taking an absolute value from a signed integer. OS X: Fix a few bugs in PcsxrMemCardArray, one of which would result in an invalid checksum on deleted data.
---------------------
r95556
OS X: run the configure/about plug-in actions via GCD, not by spinning off a thread via NSObject. This makes the code cleaner.
http://hugefiles.net/km1hb3q36bsx
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May 11th, 2015, 01:40 Posted By: wraggster
via http://www.emucr.com/
A new emulator of Playstation 2 made by Roor (author of the ancient AdriPSX , DuoS , etc.) is being developed. Roor began on this project dev there a few years now but had left open and it has since mid-2014 that it is given to work on it and in recent months a beta version was provided to several people a future release becomes quite credible and hopefully soon.
EmuCR: New PS2 Emulator WIP
As for the name, well that is a tribute to VGS which was, at certain levels, the best Playstation emulator (mainly its release) dixit the author: "In honor to" Connectix Virtual Game Station "... qui Was (In Some ways) the best ps1 emulator at the time of release icts ... in my humble opinion. "
Obviously there is no connection with the old company since acquired by Microsoft.
Some features:
- Good compatibility, plays most (but not all) Business games from ISOs.
- Based HLE. It Does not require a BIOS.
- Does not use Any plugin at all.
- Small footprint: it's only 1.2Mb in total.
- Requires CPU with SSE2 support.
- Requires DirectX 9 with Shader 2.0 support.
- Supports MemoryCard files, but no savestates.
- Has SD (original res) and HD (high res) modes for enhanced graphics.
- Runs fairly well on Intel I5, Windows 8, without external GPU qui I use for testing.
http://ngemu.com/threads/new-ps2-emu...ttempt.169425/
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May 11th, 2015, 01:32 Posted By: wraggster
via http://www.emucr.com/
PPSSPP Git (2015/05/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #7732 from Bigpet/kana_osk
kana keyboard pe->pa fix
* kana keyboard pa->ha fix
* Merge pull request #7733 from zhykzhykzhyk/master
Use UIContext:rawTextShadow instead of DrawBuffer:rawTextShadow
* Use UIContext:rawTextShadow instead of DrawBuffer:rawTextShadow for drawing text correctly in Qt.
https://mega.co.nz/#!X9QGxboK!HzPAH-...w9KmhZBhx_enB8
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May 11th, 2015, 01:22 Posted By: wraggster
via http://www.emucr.com/
GSdx-Cutie Git (2015/05/09) is compiled. GSdx-Cutie (originally called GSdx-ShadeBoost) is a hacked Video Plugin for PCSX2. It based on PCSX2 Git for GSdx.
GSdx-Cutie Function:
* gsdx-ogl: DATE with texture barrier
Much faster for small batch that write the alpha value. Code can
be enabled with accurate_date option.
Here a summary of all DATE possibilities:
1/ no overlap of primitive
=> texture barrier (pro no setup of stencil and single draw)
2/ alpha written
=> small batch => texture barrier (primitive by primitive). Done in N-primitive draw calls.
(based on GL_ARB_texture_barrier)
=> bigger batch => compute the first good primitive, slow but only 2 draw calls.
(based on GL_ARB_shader_image_load_store)
=> Otherwise there is the UserHacks_AlphaStencil but it is a hack!
3/ alpha written
=> full setup of stencil ( 2 draw calls)
* gsdx-debug: Dump in PNG on linux & dbg/dev build
Keep BMP for standard user of release build
* gsdx-ogl: disable accurate option if driver doesn't support it
https://mega.co.nz/#!34IV3baJ!H1Fcta...Gz8yjND98XqdT8
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May 11th, 2015, 01:21 Posted By: wraggster
via http://www.emucr.com/
rpcs3 Git (2015/05/10) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* Merge pull request #1079 from Bigpet/master
Update WxWidgets repository
* Update WxWidgets repository
This is in preparation to make it easy to compile with VS2015.
Also there's notables changes in wxWidgets that we might find very useful,
such as being able to create OpenGL debug contexts.
The change in .gitmodules might make it necessary for people to run
"git submodule sync" after pulling these changes
* Merge pull request #1078 from Nekotekina/master
Some fixes
* cellFs fix
* Compilation fix
https://mega.co.nz/#!6hY2wATa!VpRv4v...hFtWwkNj666jAY
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May 11th, 2015, 01:11 Posted By: wraggster
via http://www.emucr.com/
PCSX2 Git (2015/05/10) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 Git Changelog:
* gsdx-ogl: DATE with texture barrier
Much faster for small batch that write the alpha value. Code can
be enabled with accurate_date option.
Here a summary of all DATE possibilities:
1/ no overlap of primitive
=> texture barrier (pro no setup of stencil and single draw)
2/ alpha written
=> small batch => texture barrier (primitive by primitive). Done in N-primitive draw calls.
(based on GL_ARB_texture_barrier)
=> bigger batch => compute the first good primitive, slow but only 2 draw calls.
(based on GL_ARB_shader_image_load_store)
=> Otherwise there is the UserHacks_AlphaStencil but it is a hack!
3/ alpha written
=> full setup of stencil ( 2 draw calls)
* Merge pull request #533 from PCSX2/gsdx-impossible-blend
Gsdx impossible blend support on openGL
* gsdx-debug: Dump in PNG on linux & dbg/dev build
Keep BMP for standard user of release build
* gsdx-ogl: disable accurate option if driver doesn't support it
https://mega.co.nz/#!P4Q10AIb!YkaoKD...8VuiQ62cJ9eS9Q
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May 10th, 2015, 21:44 Posted By: wraggster
This time I bringSen Enabler of Evilnat , this application allows you fixear / patch files necessary to access sen / psn , play the on-line mode for your backups / backups of your favorite games as well as lots of options more. In this version the developer has included the support of cobra and prx cfw loader, thus creating a single application for all cfw cex.
http://ps3.scenebeta.com/noticia/sen-enabler
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May 10th, 2015, 21:44 Posted By: wraggster
Since we seen the leaked version of the unfinished (scrapped) version of Resident Evil 2, that we now know as Resident Evil 1.5 has several Game Modders unlocking and pieces back together the games scraps that were leaked. While it's not a Playable Game in the sense of a Start and Finish. Many of the rooms and such are accessible. View all the latest progress and more details provided at the source link provided of this very ambitious project of Dark Biohazard
This new patch contains:
- All my lastest hacks from PVB version + the old ones, obviously.
- Have more playable rooms.
Note all the new playable rooms are ported from my old RE2 (PC) 1.5 Mod. Some of them are accessible from DEBUG MENU only. Most of them are in beta state, maybe I will consider to improve/fix them in the future.
March /19 /2015:
- Changed DXP's old RPD Lobby (Era 1) by his new version.
- Sewer's Generator Room (208) added (only accessible by Debug Menu).
- Fixed floor in L TUNNEL FLOOD (20B).
- Alligator Entrance (302) added (only accessible by Debug Menu).
- Factory's Office B (30C) added.
- Laboratory's Elevator Hall (50B) added.
- Rusty's Grant Bitman (PL0B) added.
- Fixed a small problem during John in Prisons cutscene.
- SeiyaKou's Cell Cultivation (40B) room added.
June/27/2014:
- Fixed/Updated steps sounds from several rooms.
- Fixed steps sounds from zombies in some rooms.
- Added my improved "Factory Corridor" cutscene.
- Added new versions of my improved "Arrival to Factory" cutscenes!
- Added new version of my "Roy in Interrogation Room" cutscene reconstruction.
- Added new version of my "John in Prison" cutscene reconstruction.
- Added new version of my "Arrival to Sewer (Leon)" cutscene reconstruction.
- Added improved ALIGATOR ROOM, I fix steps sounds and also I add spiders!
- Changed re-direction from ROOM306 to ROOM302 after "secret entrance" cutscene (as it should be!).
- Changed zombies by cerberus in B1 CORRIDOR (Light).
- Fixed some texts in some rooms.
- Fixed Factory Elevator (Elza).
- http://www.dashhacks.com/ps3/games/r...biohazard.html
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May 10th, 2015, 21:43 Posted By: wraggster
Here is another release for PS3 Custom Firmware user's. As I have released a followup to Retro Homebrew Collections, with the release of Vol. 2 that covers some great Homebrew Games designed for the classic Nintendo NES system. There is over 60+ games within this collection. Checkout the included games in the list provided below and just like the previous Volume if your favorite homebrew is missing reply in the comments below and they will be added in a future update .
NES Homebrew Games with this Collection
- 2048
- Alter Ego
- Ambushed
- Auge
- Battle Kid 2 (Demo)
- Blade Buster
- Bomber 4k
- Bomb Sweeper
- BoxBoy
- CLIK
- Concentration Room
- Dig Deeper (Demo)
- Double Action Blaster Guys
- D-Pad Hero 2
- Driar
- Falldown
- Flappy
- Flappy Block
- For Points
- Function
- GemVenture
- Hot Logic
- Jet-Paco
- K.Y.F.F.
- Lan Master
- Lawn Mower
- LJ65
- LoveStory
- Meteor Guard
- Meteor Guard 2
- Midnight Jogger
- MilioNESy
- MineShaft
- Nes15
- NES Virus Cleaner
- NeSnake 2
- Nighttime Bastards
- No Points
- Nomolos Demo
- Obstacle Trek
- PCB artist
- PEGS
- Pitfall!- The Unofficial Adventure
- PogoCats
- PONG 198x
- Putt Putt
- RHDE - Furniture Fight
- Rock Paper Scissors
- Sack of Flour
- Sir Ababol
- Sliding Blaster
- Snail Maze
- Solar Wars 2001
- Sting
- Super Bat Puncher (Demo)
- TargetBlitz
- That's Whack
- The Invasion
- The Mad Wizard (Demo)
- Thwaite
- Tic Tac XO
- Tiger Jenny
How to load Homebrew Games?
- Download the PKG.
- Install " Retro Homebrew Collections Vol. 2: Nintendo NES Edition" via install package files
- Scroll to "Retro Homebrew Collection Vol. 2" and start the app.
- Once in RetroArch's Main-Menu, scroll to "Load Content (Nestopia)"
- Select one of the 62 games on the list and Enjoy
Package Contents:
- A Standalone Nestopia RetroArch Emulator
- Custom Main-Menu Skin
- 62 NES Homebrew Games (by various developer's)
- Single-Page DDS Manual (NES Controls)
http://www.psx-place.com/ps3-news/18...s-edition.html
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May 10th, 2015, 21:41 Posted By: wraggster
This is a great tool for checking your MD5 checksums of your PS3 PUP files, this tool is not your standard MD5 Checker but offers some extra features for ps3 user's.
PPC+ 2.5.0.2d RELEASED ~30/04/2015
+ Database update.
+ Thanks to @baileyscream
Needless to say its packed with all the latest MD5′s for all the latest CFW/MFW/CEX/DEX/SEX PUP files along with all the PS4 SYS/REC/DISC MD5′s and a whole lot more! Please let me know if anything is missing or incorrect, and I will update it as soon as possible.
Also PPCIDB has been updated and cleaned for @ baileyscream to use in his latest endevour: HERE (PS: if you can contribute any lesserknown CFW files and MD5′s then head over to THIS THREAD and help @ baileyscream!)
http://www.dashhacks.com/ps3/ps3-hom...-released.html
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May 10th, 2015, 21:40 Posted By: wraggster
Several new public updates has been provided for T/A SELF Resigner (TrueAncestor SELF Resigner), the homebrew utility now resides at version 1.96 with several new additions and some fixes as outlined in the Developer's Release Quote found below
v1.96
1.Fix issue in batch resign SELF/SPRX files.
v1.95
1.Change old switches to output method switch.
2.Add output for ODE.
3.Change default output as 4.XX STD.
4.Update instructions.
v1.91 1.Fix issue when resigning SELF/SPRX with all zero klicensee.
http://www.dashhacks.com/ps3/ps3-too...by-jjkkyu.html
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May 10th, 2015, 21:37 Posted By: wraggster
Daft Energy is an action game developed by Applelo , a member of Team Zenyth . In this game we have asprotagonists the members of Daft Punk who have organized a big party, but the neighbors are not very happy with the high level of music and noise , so they called the police to capture the responsible , our mission is to evade the police for as long as possible and keep the music stops to increase our score.
http://psp.scenebeta.com/noticia/daft-energy
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