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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 25th, 2011, 23:41 Posted By: wraggster
The arrival of a new PSP hardware bundle may seem ill-timed with theimpending launch of the Vita, but Sony isn't about to stop catering to the gift-craving siblings, cousins and nephews of the world this holiday. And we don't know about you, but we don't have any nephews that are worth spending two hundred and fifty dollars on.
Instead, for $160 you can pick up the new PSP Entertainment Pack, which includes a PSP-3000, 2GB Memory Stick Pro DUO, a UMD copy of soccer smashFIFA 12 and a download voucher for Cars 2 (a racing game, we'd venture). The bundle should be available on November 15th.
If you're jumping into PlayStation Portable gaming now (and feel free to use the "nephew" excuse we fabricated above), you should keep an eye out for theMega Man and Monster Hunter packs at Gamestop. That is, if you're willing to add UMD clutter to your life -- with an uncertain shot at backwards compatibility.
http://www.joystiq.com/2011/10/25/fi...this-november/
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October 25th, 2011, 23:33 Posted By: wraggster
PS3 game production is to begin at Sony DADC’s Russian base in Borovsk, the company has announced.
Manufacturing of Blu-ray discs began at the facility in July following Sony DADC’s acquisition of Russian firm Kaluga earlier this year, but this expansion will allow the company to further spread the reach of PlayStation into the lucrative new territory.
Around 100 staff members are currently employed at the operation, which has the capacity to produce around 450,000 units per month.
The move “will significantly decrease time to market for PS3 games and home entertainment products”. A new customer service and sales support centre in Moscow has also been established.
“Our mission is to support customers in their global enterprise operations and this investment in Russia completes our local operations in each of the so-called BRIC countries,” Sony DADC Russia MD Johannes Stegfellner stated.
“Today, the games and home entertainment market is truly global and with Sony DADC, our customers have the confidence that one company can support all their local and regional operations worldwide to the same high standard.”
http://www.mcvuk.com/news/read/sony-...n-plant/086977
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October 25th, 2011, 23:22 Posted By: wraggster
Ready to learn even more about the intricacies of Vita game saving, long before you'll ever hit "save" on a Vita game? After reporting the list of games requiring external memory card, Kotaku Japan followed up with SCEI to get more information about the save system.
Games capable of saving directly to their own cartridges, the site learned, won't offer you the option to save to an external card. That means you'll never be given the choice -- games that can save internally will always do so. The site also discovered that you'll have to have a memory card in the Vita at startup in order to operate games that require external storage.
Sony told Kotaku Japan that in addition to save data, some games may use the memory card for DLC. Got it?
http://www.joystiq.com/2011/10/25/vi...-memory-cards/
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October 25th, 2011, 23:10 Posted By: wraggster
Battlefield 3 arrives in the UK this Friday, and GAME has announced details of the frolics it is laying on for its flagship launch event in Oxford Street.
The Gadget Show’s Jason Bradbury is to host proceedings.
Fans will have the chance to grab a picture of themselves in-game using a green screen setup. In addition, the first 100 people in the queue will receive a limited edition, military style dog tag.
There will also be a competition to win a pair of Steel Series Siberia V2 headphones.
And while MCV has been sworn to secrecy, we can assure readers that GAME’s claim that “stock of the game will arrive just before midnight in a style inspired by Battlefield 3” must certainly be seen to be believed.
“With Battlefield 3 being even more interactive and exciting than its predecessors, we wanted to give our customers the biggest and most explosive midnight launch we could create,” GAME’s head of UK PR Neil Ashurst stated.
“With over 500 GAME and Gamestation stores opening at midnight, we’re definitely on the front line for this hotly anticipated launch and are happy to be able to give Battlefield fans the chance to get their hands on it as soon as possible. We can’t wait to be open our doors and let battle commence this Friday.’’
In total some 510 GAME and Gamestation stores will open their doors at 11:45pm on Thursday October 27th.
http://www.mcvuk.com/news/read/game-...-launch/086988
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October 25th, 2011, 22:05 Posted By: wraggster
Rockstar's website has been replaced by a splash screen formally announcing Grand Theft Auto V, promising a trailer on November 2 but offering no further details.
Speculation over the title has been rife, almost since the launch of the previous game, with commenters taking guesses on location, timeframe and characters.
No platforms have been posted for the title as of yet, nor has any window for a release date, meaning that the game could well slip to the next generation of home consoles.
Grand Theft Auto IV shipped huge numbers, breaking the then record for day one sales in the UK.
http://www.gamesindustry.biz/article...nnounces-gta-v
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October 24th, 2011, 22:21 Posted By: wraggster
A PlayStation mini version of Fighting Fantasy: The Warlock of Firetop Mountain arrives on 9th November in the UK, developer Laughing Jackal has announced.
The PS3 and PSP games are based on video game industry legends Steve Jackson and Ian Livingstone's classic Choose Your Own Adventure book of the same name.
Together Jackson and Livingstone co-founded Games Workshop and individually are both veterans of the UK video games industry.
Ian Livingstone is president of Tomb Raider developer Eidos, while Steve Jackson is also known for his work at Lionhead.
It's not the first time Fighting Fantasy: The Warlock of Firetop Mountain has been turned into video game form - a version for Nintendo DS launched in 2009.
Originally published in the 1980s, the Fighting Fantasy series has gone on to sell over 15 million copies in 26 different languages.
http://www.eurogamer.net/articles/20...lease-november
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October 24th, 2011, 22:18 Posted By: wraggster
The PlayStation Network security breach might have compromised the personal details of millions of its customers but Sony is looking on the bright side, stating that it's been great for business.
Speaking to TechRadar, Sony exec Soichiro Saida explained that the hack served to bring previously inactive users back online, rather than driving away more engaged customers.
"Our outage has woken up our dormant customers, we have improved the platform, the content, how you can access your content," he said.
"We have increased the revenue of games by 14 per cent. We have acquired 800,000 active users for Music Unlimited, five per cent revenue for Video Unlimited and we now have three million accounts for this service.
"We created the welcome back package, which is one of the reasons for the upsurge in activity on the site."
Saida reiterated that the platform holder has instituted a raft of new security measures since the hack back in April and will continue to educate its users about keeping their details safe.
"We have put various security issues in place, moved the data centre, automated log-in can now be blocked, we have monitoring system so we can detect it much more sooner," Saida explained.
"We also have the insurance scheme to protect those customers. We also notify customers if the password strength is not enough.
"Sony has been attacked but we have been upfront and honest and informed the world about what has happened," he continued.
"Network companies get hacked all the time - but do they make a noise about it? This is happening all of the time, it happened to us and it is about educating the consumers, making sure that they have their ID protected."
Last month, Sony CEO Howard Stringer revealed that PSN had picked up three million new accounts since the breach was resolved.
http://www.eurogamer.net/articles/20...mant-customers
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October 24th, 2011, 21:53 Posted By: wraggster
Retailers HMV and GAME have once again decided to offer this week’s biggest release for a tantalisingly low price for those willing to trade-in specific games.
HMV has slashed the price of EA’s Battlefield 3 to just £2.99 for any customer willing to hand over a copy of either Batman: Arkham City or Forza 4.
For those who take up the offer they will next week have the chance to hand back their copy of Battlefield 3 and pick up Sony’s Uncharted 3 for just £2.99.
GAME is selling Battlefield 3 for £4.99 to those who trade-in one of the following – Batman: Arkham City, Gears of War 3, Forza 4 or PES 2012.
And GAME also has an Uncharted 3 deal lined up. It will be available for £9.99 when consumers trade-in either Batman: Arkham City, Battlefield 3, Ace Combat: Assault Horizon or FIFA 12.
MCV reported last week that GameStop is offering punters the chance to grab both Battlefield 3 and Call of Duty: Modern Warfare 3 for just £37.96.
http://www.mcvuk.com/news/read/battl...heapest/086956
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October 24th, 2011, 12:53 Posted By: wraggster
News via http://www.emucr.com/
PCSX2 SVN r4942 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r4942
VIF: Removed the vu cycle counting craziness mentioned in r4941 comments. It was intended to pretend if the VU "ran" for longer than the VIF did, but it didn't really change a lot :P
Savestate version bump again
http://code.google.com/p/pcsx2
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October 24th, 2011, 12:22 Posted By: wraggster
If you're looking to cheat whatever PSP game for whatever your reason(s), then look no further than DarkFrost. It's a [semi-]actively maintained cheat engine (read: plugin) for the PSP from developer, and Dashhacks forum member, demon450.
DarkFrost is a mod of SANiK's NitePR Rev. J. This version -- DarkFrost v5 -- is a maintenance release, which fixes many bugs and tidies things up a bit. It also comes with an auto-installer for ease of installation ... but as always see README.txt for important notes.
As for the actual PSP cheat codes -- use Google ... or Codeleakers is a good place to start for NitePR codes, which are of course DarkFrost compatible.
Download Via Comments
via http://psp.dashhacks.com/2011/10/23/...st-v5-released
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October 24th, 2011, 00:08 Posted By: wraggster
via http://www.aep-emu.de/
Nuvee is an input / controller plugin for Sony Playstation 1 and 2 emulators.
Quote:
News:
- 10-21-11 Other misc stuff
- 10-21-11 Upgrade RES2 to working (latest PCSX2 SVN)
- 10-21-11 Create Resident Evil Survivor 2 Guncon2 profile
- 10-21-11 Fix more stuff (USB mouse poll rate, USB keyboard poll, misc emulation)
- 10-21-11 Fix lots of stuff (alt-tab focus, snap cursor, PC lightgun + mouse, other regressions)
- 10-21-11 Support joystick devices (PPJoy or else)
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October 23rd, 2011, 23:26 Posted By: wraggster
The PS3 JailBreak 2 custom firmware and dongle updater has been dumped and spread. Like a pack of wolves the community is ready to dismember the poor thing, even without giving credits to Team KADO in Indonesia for making it possible to play v3.60+ games on firmware v3.55, as usual when there's a dongle involved. I have no doubts JB2 will be reverse engineered quickly.
http://www.eurasia.nu/modules.php?na...ticle&sid=2884
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October 23rd, 2011, 21:55 Posted By: wraggster
OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally
created by the wonderful folks over at http://www.senileteam.com for the Dreamcast, Dingoo, GP2x, Wii, PSP and Wiz.
History
----------------------
In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired
by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of
Fighters series. The game spread only by word of mouth, but it nonetheless
amassed popularity very quickly. Senile Team soon released an edit pack allowing
anyone interested to create a mod for the BOR engine.
In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They
agreed, and OpenBOR was born. Development on the engine was continued by the
community, and still is to this day.
r3553 | utunnels | 2011-10-22 12:37:43 -0400 (Sat, 22 Oct 2011) | 1 line
Changed paths:
M /engine/openbor.c
Fix various bugs in previous update.
Download Via Comments
via http://lavalit.com:8080/OpenBOR/down...p?file=OpenBOR v3.0 Build 3553.7z
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October 23rd, 2011, 21:46 Posted By: wraggster
Condorstrike offers a kind of screen saver for PS3 intended for use with Multiman.
New / fixed: - Principles updated graphics - Improved memory usage for stability - Added more effects, satellites and depth of movement - Fixed directory for music - Other things forgotten by the author should be noted that in addition to images, the application embeds the support of FTP and manage MP3 playback. Multiman Solar V2.4 edition Official site: www.tortuga-cove.com
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October 23rd, 2011, 21:45 Posted By: wraggster
The team Gitbrew (Glivland, Snowy and Durandal) continue their work on the PS3. During the week, Monday to Friday, the team has delivered five new releases including two for the Sony console.
The first two are intended for Linux systems. The third is a new team site for developers to share their work. The fourth release is a software tool debrickage the PS3 using any dongle activated "service mode" that with a new PUP achieved by the team and a file can lv2diag.self debricker the PS3 FAT 256MB Nand using beta versions of OS Other CFW + +. It can also repair the PS3 stuck on some errors MAJ. It can be tested on other types of brick, it can work as not. Usage: - Put the file with the PUP lv2diag.self at the root of a USB key. - Connect your dongle - Turn on the console - if the USB is enabled, you have a great chance that it can fix the error. - If it does not work, the only solution must be a hardware flash gitbrew.org / brickfix The fifth release on the PSN games bought on the PSN that are disabled and would like to reactivate your CFW. The team released a utility that allows you NoPDRM facilitate this task. This tool has been tested and validated on CFW Other OS + + but can work on other CFW as not. The tutorial and the tools are available on this page: gitbrew.org / releases It's not all, directors of CFW Other OS tell us they have made significant progress in developing the PS3 RSX driver, this driver will allow one day to boot Linux on PS3 with optimal resolution and will use all the functions of GPU PS3 and why not a day to boot games on Linux or just plain making a CXMB ... Recall that incomplete version of this driver is already compiled and presented on their official website. The driver will be released within days. Finally, the team seeks Gitbrew beta-testers with PS3 firmware 3.56 mode service (3.56 + a console, if you activate the service mode, it will remain stuck above). Let's see what the story will end. If you admire the work of this team you support with your donation. Thanks to The-Green for the information. Homepage: http://gitbrew.org
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October 23rd, 2011, 21:37 Posted By: wraggster
However, news that was expected, since we showed previously that signed homebrew can easily launch the new PSP-1000 E SONY. This time it's not a homebrew but a downright custom firmware you see on the new jewels of the Japanese firm. A Japanese man was today put his hands on the new PSP, it took the opportunity by installing over the "light CFW 6.60 ME 1.6" of neur0ner. Result, the CFW "non permanent" is indeed functional, it shares with us and especially with neur0ner pictures of the console in question and the VSH menu as evidence, the picture below speaks for itself!
What's more, the future PSP-1000 E expected for next month would be flashable
http://mobiles.gx-mod.com/modules/ne...p?storyid=9711
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October 23rd, 2011, 21:36 Posted By: wraggster
Earlier this week, a member Tuhti advanced ps3news said to have found a way for key 3.72, it returns tonight with a video.
The story begins early in the week with the announcement, with a clone of Progskeet and after two weeks of hard work, he would have found a fairly simple feat and could not be revoked by Sony, because how the hack Glitch and as the first words of the team FailOverflow, this would be a hardware fault.
The exploit would work as follows: we start the PS3, the exploit is launched and export the keys on a USB stick. The author states that it releaser anything yet except for the custom firmware 3.72 ready for the end user. Tuhti said he would return early next week with evidence on video, it's done tonight with two days in advance and its first video, second video will come as agreed earlier this week.
This video shows access to the PSN and the launch of homebrews. The next video will show the launch of a backup. After a month the PS3 scene seemed frozen, we do not yet know what new will prove accurate JFW between the DH, the dongle Jailbreak 2 or this news, but it seems good omen. Thanks to the-dragon38 and green for the information.
http://ps3.gx-mod.com/modules/news/a...p?storyid=2995
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October 23rd, 2011, 19:03 Posted By: wraggster
It's been some time since the last news post so this will help bring everyone up to date with what we've been up to.
-For those of you who haven't heard, the latest SVN builds of PCSX2 have a new speed hack thanks to cottonvibes, named MTVU (multi threaded VU) which enables PCSX2 to use 3 threads now! (4 if you count the minor GUI thread). The speed hack has very high compatibility and provides a big speed boost in most games, especially for triple and quad core CPUs (but even on dual cores).
-We have a new page on our site, which you can view by clicking 'SVN' at the top menu. You will find the 20 latest SVN builds there, courtesy of Orphis' build bot so you will be always up to date with the bleeding edge changes in PCSX2! Do keep in mind that these builds might be a bit buggier than the official releases since they are all work in progress.
-The configuration guide has been updated for the 0.9.8 release (a bit late ) and a new quick start guide has been created by avih aiming to be much more compact and easy to read. As always you can apply for translating in this thread. Check them both out!
-A new input plugin named Nuvee and developed by Shalma came to our attention, which is the first to support Lightguns and USB Mice! It seems it already works with almost all games supporting Lightguns so be sure to check it out HERE.
-New PCSX2 wiki hosted on our server, you can find it here!. With your input, the wiki will eventually become a huge knowledge base for individual game settings and known workarounds for bugs, so those of you willing, start contributing your findings
-Our youtube channel already has over 150,000 video views and almost 2,000 subscribers! You can visit it by clicking HERE.
http://www.pcsx2.net/
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