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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
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THE LATEST NEWS BELOW
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September 8th, 2005, 04:21 Posted By: wraggster
Aenea has done it again, a new major release for the PSP scene, heres the info from the man himself:
This is just a quick and dirty port to the PSP of the very nice Atari 400/800/XL/XE/5200 emulator. It's a work in progress. This port was done by Alysa Habraken (aka Aenea). Thanks to the original authors for creating this.
- default, it's configured for the 5200, place the 5200 rom in /Atari800/Roms
- no rom selector, get a rom, name it rom.a52 and put it in /Atari800/Cartridges
- Start = well, Start
- Select = Select
- Square = Option
- no d-pad support
- analog support
- no sound support
- Cross is fire
- no real menus
In the next version sound and a fully working menu system will be added.
Have fun!
Aenea (Alysa Habraken)
Download this awesome emulator here --> http://psp-news.dcemu.co.uk/atari800psp.shtml
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September 8th, 2005, 03:40 Posted By: wraggster
Aenea just let me know this great news , a new version of StellaPSP the Atari 2600 Emulator for the PSP, heres whats in the readme:
It has been a while, but here it is, a new version of Stella for the PSP. A lot has changed since the initial release.
Changes:
- added paddle support
- added better d-pad support
- use the GU instead of SDL for rendering
- title screen (if someone can make a better one, contact me!)
- menus are now overlays so the font seems smaller (acually, it's the same size, but it now uses the full resolution of the PSP)
- I found the blend function 
- and many small bugs have been removed
- holding down the d-pad in the menus will make it scroll faster
- analog in menus is very fast scrolling
- support for 10 state files per rom, use left/right on the Load/Save menu item to change the current state number
If you find any bugs, don't hesitate to email me at alysa@xs4all.nl. If you do though, make sure you can reproduce the bug easily and tell me how that is done, only then can I find the bug. Eg. telling me it just crashes isn't helping...
Maybe there will be another bug-fix release anytime soon, but most of my time will be spent to help the official Stella team to create version 2.0 of the emulator with, off-course, some of my changes for the PSP...
Well, have fun!
Aenea (aka Alysa Habraken)
Download this excellent release Here --> http://psp-news.dcemu.co.uk/stellapsp.shtml
Download 40 Public Domain/Freeware roms for Atari 2600 from Here
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September 8th, 2005, 03:02 Posted By: wraggster
mATkEUpON has released a new version of one of the very best Homebrew games for the PSP, heres whats new:
A lot of bugfixes and other improvements in this new version. Multiple character pages are now supported, the music has been added (mikmodlib), and you can now change the transparency of the background layer. The menus have also been slightly improved.
Download this excellent game here --> http://psp-news.dcemu.co.uk/smashgpsp.shtml
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September 8th, 2005, 02:23 Posted By: wraggster
Take this as a rumour for now but Sony may indeed do this one day and to be honest it looks pretty cool. give your views on the Flip screen PSP Mini below:

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September 7th, 2005, 23:31 Posted By: wraggster
Evilo has released a new version of his excellent NeoGeo CD emulator for the PS2, heres whats new in this release :
- More CDDA fixes
- Fixed/added auto-loop feature (CDDA)
- (re)Fixed missing sfx in aerofighters 2 (and maybe others)
- Fixed most Buzzing noise cases
- drive now stop spinning when CDDA is set to OFF
Download Here --> http://ps2emu.dcemu.co.uk/neogeocdps2.shtml
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September 7th, 2005, 23:14 Posted By: wraggster
Machiyuta has updated TiMidity for the PSP,
TiMidity++ is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays. It can not only play sounds, but also can save the generated waveforms into hard disks as various audio file formats.
whats new:
Maximum load reset with Triangle Button
Sound Buffer Impoved
No noise at start up
333 mhz full PSP power mode added
There must be a option.cfg or there will be errors
Processing improved to gain speed
Noise at the end got rid of
Download and Guide Here --> http://psp-news.dcemu.co.uk/timidity.shtml
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September 7th, 2005, 22:08 Posted By: wraggster
UPDATE OF SORTS FROM PSP-DEV FORUMS Q+A
Q)Will the downgrader require 2 PSP's or 2 Memory Sticks?
A)With the method we are using, one PSP and one MS will be enough
Q)Will it definately work on 2.0?
A)On theory, yes
Q)What time do you estimate it will be ready by?
A)We cant estimate a release day, maybe tomorrow, maybe on one month
Sounds good to me
ORIGINAL NEWSPOST
The Wab and PSP-Dev Teams have released another video of their Downgrader in action on a Version 2.0 PSP and this official statement:
"hello everybody, I know that you are expecting our downgrader with a lot of impatience but we are still working on it.
I want say that all bullshit talking about me that i can see make me laugh and show that you only have time to waste.
I want also add , I'm not Sergent007 who is in fact only a 14 years old child who uses the swap exploit found by PSP DEV Team to hack psp 1.5 so why talk about this?
I hope these trailers will be appreciated by you because me and PSP Dev Team have worked hardon them."
PSP Emulation say a big thanks to Yoshihiro and Team Wab/Team PSP-Dev for your hard work in bringing the Homebrew and Emulation to the Masses with the eventual release of the downgrader.
As i posted yesterday on PSP Emulation News please listen to valid sources only and not over eager sites who are willing to sacrifice your PSP, with that in mind download the video from the link below (via the comments)
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September 7th, 2005, 21:05 Posted By: wraggster
E has released a new version of his PCEngine emulator for the PSP, heres what the google translation is of this new release:
Display is now reached the maximum it can go.
Sound still not perfectly matched with Display speed.
A bug in the Vsync startup code has been rectified
Save states not supported
Now uses Maman’s MP3 libmad library which gives BGM in menus.
Super graphics software mode not working
Arcade card’s CD is also not working
Download Here --> http://psp-news.dcemu.co.uk/huepsp.shtml
Leave Comments and bug reports etc below (via the comments)
Thanks to Vex of http://www.emulation64.com for the news 
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September 7th, 2005, 18:25 Posted By: wraggster
News from Success HK of some new acessories for the PSP, heres the lowdown:
2in1 Stand and Speaker for PSP
Product Features
Specially designed for PSP
Stereo Speaker enlarge the volume of game music
Best for watch movie
With stand function
Powered by AC / DC
PSP Protection Grip Stand
Product Features
Cover the front and the back of your PSP console
Easy to attach to PSP
It can switch to Stand mode. So, you can watch movie comfortably
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September 7th, 2005, 01:33 Posted By: wraggster
This is a SERIOUS warning to all PSP owners above v1.50 who are after downgrading their PSPs, first of all if sites like PSP Emulation News, Emuholic, Max Console or PSP Hacks havent posted about it then its most likely fake or just some kids dream.
Remember that these downgraders could brick (in other words kill your PSP) and until you hear it off a true legit source and not some scammers or lame site then dont touch them.
Remember that PSPs dont come cheap and Sony will most likely not keep up their side of the Guarentee if you have tried a downgrader.
Once the official teams have released the info we at PSP Emulation News will have it on the site but until then be careful.
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September 6th, 2005, 21:37 Posted By: wraggster
Skeezix has posted a new release in our PSP Emulation and Homebrew forum of his excellent Atari ST emulator for the PSP, heres whats new:
Tonnes of additions.. its really pulling together, and most anything you'd want is now present. Just need to fill in a few more little things, maybe flesh out the menu navigation options a bit, and add some config files.. but all the main goods like savestates and loadstates are all present now!
Alpha 003
---------
NEW: While emulation is running, hit [START] to bring up runtime options
o Disk Management -- lets you eject and insert a different floppy(s)
o Reset menu works -- lets you exit the emulator entirely, or do a
warm reset on the ST (ie: Try inserting some disks, then hitting
reset, and voila.. no need to exit emulator to swap disks.)
CHG: Turned brightness up a notch (shifted colour palette decoding)
o Med res and low res both
CHG: On-screen keyboard
o The 'selection' is alpha blended to darken the key; nicer than blacking
it out
o The keyboard itself will fade in and out rather than just toggling on
and off when you hit the [select] button
NEW: In addition to .ST disks, .MSA format disks are all supported; further,
either kind of disk can be in a .zip file and work fine. (As long as thats
the only file in the .zip) -- some .ST's will compress from 800k to 200k
in a zip file, so it could be worth it.
NEW: Added simple intro-screen so you know what version is coming up
NEW: Disk picker changes
o When you hit () to pick a disk, it'll ask you if you'd like to insert
it into drive A, or B, look it up in the database, or delete it.
o Insert into A, B, and delete now work
o Disk picker now allows you to have many disks -- it'll scroll; no more
than about a thousand disks for now (It shows .ST, .MSA, .ZIP and
.SS files)
o If no disk is chosen (like you hit X to many times), it'll warn you so
you know why nothing really exciting is going on
FIX: The mouse should work nicely; in 001/002 it might sometimes just not
work at all, but I've tried it in no-disks, and Dungeon Master and others
FIX: The key release and press mechanism has been fixed up a bit; when you
use the on-screen keyboard to press a key, it should get held down for
1/6th second and then released. If this is not sufficient, let me know
and I can increase its duration.. but that should be plenty.
NEW: Savestates/loadstates - you can now save a snapshot to SD card and
load it up later; far more useful than in-game-saving, and faster.
o Build a crude keyboard based interface to typing in a filename for SD card
o Savestate
- you name a filen "aaaa" and the emu compresses the system RAM (etc)
into a zipped file "aaaa.ss" (.ss denotes savestate)
o Loadstate (from the normal disk picker menu)
- pick a .ss file in the disk picker (as if it was any other disk); a
"load now" or "delete" menu will appear, so you can fire up the state
or just delete it
o Seems to work; I saved out a xenon2 savestate and loaded her back up;
use this to circumvent multi-disk or long loadtimes (Civilization and
Dungeon Master, I'm looking at you!)
NEW: Check for existance of TOS.ROM; if missing, show warning.
NEW: Games database
o When you pick a .msa, .st or .zip, it'll offer to insert it into the
drives; another option is to "look it up in the database", which calculates
a CRC on the disk and looks it up in a special database the GP32 users
helped create. If the CRC is found, a listing of games on that known
disk is shown.. otherwise, an error shows that its not in the database.
I hope you dig it!
Let me know what you think
jeff
Download Here --> http://psp-news.dcemu.co.uk/castawaypsp.shtml
Please leave your thanks/bug reports & compatibility here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=10352
Thanks to Skeezix himself for posting the news on the forums and telling me on IRC about the new release 
Update- i added a v1.00 eboot for those with v1.00 PSPs like moi
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September 6th, 2005, 18:35 Posted By: wraggster
The Neo flash team who are already known for their DS flash carts have announced that they are working on a Memory Card converter for the PSP, heres the info posted:
NEO-MS converter SPEC:
1. Support SD / MMC / CF , up to 32GB.
2. Read / Write files through PSP link to PC USB port directly, not need the extra USB loader.
3. Support ALL MP3 / MP4 / UMD Movice / EMU / ISO ..... everything.
Release time: 2005 Xmas, the best new year gift 
Check out the video at their website Here --> http://www.neoflash.com/
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September 6th, 2005, 17:39 Posted By: wraggster
The PlayStation Portable has officially enjoyed the biggest launch weekend of any console in the UK, with around 185,000 units of the system being sold in its first three days at retail.
The figure - which comes from UK market analysts Chart-Track - is more than double the sales of the previous record holder, the Nintendo DS, which sold around 87,000 units in its first weekend back in March.
The performance of the console reflects the pent-up demand in the UK market for the PSP, which has been heavily featured in the mainstream media here since it launched in Japan nine months ago.
It also defies retail fears that Sony might be unable to meet demand for the system - with initial concerns over a small first day shipment proved unfounded as the company continues to refill the channel with more units on what SCE UK boss Ray Maguire told GamesIndustry.biz is "a daily basis."
Software for the system also sold strongly, with 20 of the 24 titles for the system entering the top 40 and nine of the top ten titles last week being PlayStation Portable games, with the only exception being Codemasters' Brian Lara International Cricket 2005 at number two.
However, there was no stand-out hit title in the first week - with Namco's Ridge Racer being the number one seller, but only going out to around a fifth of PSP purchasers, or roughly 37,000 unit sales.
Instead the software sales were spread around several top titles, with Wipeout Pure coming in at number three, Virtua Tennis at number four, Metal Gear Ac!d at number five and Need for Speed Underground: Rivals at number six.
In fact, five of the top ten titles are PSP racing games this week - with Rockstar's Midnight Club 3: Dub Edition and Codemasters' Toca Race Driver 2 joining the three previously mentioned racers at numbers seven and eight respectively.
In terms of non PSP titles in this week's chart, only two new games enter the ranking - with Novalogic's Delta Force: Black Hawk Down on the Xbox and PS2 debuting at number one on the Xbox chart, and entering the all-formats chart at number 15, while Microsoft's Dungeon Siege II tops the PC chart but only reaches number 33 on the all-formats ranking.
Source - Gi Biz
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September 6th, 2005, 03:30 Posted By: YourStillWithMe
Do DVD's actually damage your systems lens? and on the old models of the PS2 is it bad to play those blue disc PS2 gams and PS1 games? My FFVIII started spazzing a bit on my ps2 and i never scratched that game or anything and the disc in great condition I have heard rumors of this and I do not know if its true.
Please post! thanks
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September 5th, 2005, 22:18 Posted By: wraggster
Wab and PSP-Dev have tonight released a video that is proof (from what i and other site ops can make out) of the Downgrader in action, and the really hot news is that they are working on not only a downgrader for v1.52 but also for v2.0, now they are taking longer to test this because neither they or any PSP owner wants their brand new PSP killing because of a firmware hack that enables you to play homebrew
Ok so you want to see the video, well click the comments for the link 
and please comment on what you see 
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September 5th, 2005, 18:13 Posted By: wraggster
More news from Lik Sang
Certain products have an aura of beauty around them. They warm the hearts of those with one, and turn the eyes of those without. Taking Apple's iPod for example, Forbes.com rightly says how "the iPod renewed my love of music and answered a primal need: It made me feel cool", and goes on to explain how the players success is "a matter of how the gadget makes us feel about ourselves". Sony's PSP is another such treasure, and Nintendo hopes their Gameboy Micro will be too.
As black PSPs flood the market however, falling in the hands of, oh my god, "casual gamers" on a daily basis, for us hardcore gamers that like having something special to pull out of our pockets, that high is dying. SCEJ has come to the rescue though, with a Ceramic White PSP. With white buttons and detailing, this comes with all the goodies of the Value Pack in white color, and comes out the same day as Winning Eleven 9 on PSP, September 15th. Check out those videos Here
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September 5th, 2005, 18:05 Posted By: wraggster
I cant see the point of these but heres the info:
Product Features
Use four AAA batteries (rechargeable or standard) to power the PSP Li-ion Battery on the go
You can keep your PSP alive in low battery emergencies by plugging the charger in without turning off the console
http://www.lik-sang.com/info.php?pro...8&lsaid=219793
and that concludes the new accessories (hopefully) for PSP today.
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