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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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July 28th, 2005, 03:52 Posted By: wraggster
Last week at Sony Computer Entertainment's PlayStation Meeting in Japan, company president Ken Kutaragi appeared on stage to discuss further information on the current status of the PlayStation 3.
Kutaragi started out by reconfirming that the PS3 will be backwards-compatible with PlayStation and PlayStation 2 games and support high-definition TVs. "We're looking at a life cycle of 10 years with the PlayStation 3. We're currently shifting from standard TVs to HD TVs," said Kutaragi. "But in the next couple of years, most flat-panel TVs will be full HD. We're releasing the PS3 with full HD features from the start so that consumers won't have to buy another version of the console in the future. For the same reason, we're using Blu-ray as the PS3's disc format."
"I'm aware that with all these technologies, the PS3 can't be offered at a price that's targeted towards households. I think everyone can still buy it if they wanted to," said Kutaragi to a mostly Japanese crowd. "But we're aiming for consumers throughout the world. So we're going to have to do our best (in containing the price)."
Then Kutaragi issued a somewhat ominous warning. "I'm not going to reveal its price today. I'm going to only say that it'll be expensive," he stated.
Sony also gave an update of the latest PlayStation 2 sales statistics, revealing it has shipped 91.62 million PS2 units worldwide as of 20 July. Of those, 37 million were in North America, 21.41 were in Japan and Asia, and 33.21 were in Europe. PS2 software has shipped a cumulative 863 million during the same period: 395 million in America, 176 million in Japan, including Asia, and 292 million in Europe.
When including original PlayStation game sales, the software figure jumps to 1.822 billion units: 767 million in America, 461 million in Japan and Asia, and 594 million in Europe and PAL regions. Overall, the PlayStation and PS2 are currently available in 120 countries with a library of more than 13,000 games: more than 7,700 for the PlayStation and 5,200 for the PS2.
As for sales in Japan, Sony disclosed that there have been some demographic changes following the launch of the new, slimline PS2 console last November. While most owners of the old PS2 were aged 25-29, the majority of buyers of the slimline model are 40-44. Buyers aged 30-39 have increased, while consumers in the 20-29 age range have dramatically dropped, possibly because they already own a PS2. Sony also revealed that the number of female purchasers has been increasing, and sales of the PS2 rose from 12.9 percent to 17.8 percent with the appearance of the new model.
After briefing visitors with the latest statistics on the PS2's success, Sony showed off some short trailers of anticipated upcoming games, starting with Dirge of Cerberus: Final Fantasy VII. Aside from the main character Vincent, other characters from the original series confirmed in the trailer include Cid, Barret, and Tifa. Other games shown at the meeting included: Bandai's Dragon Ball Z Sparking!, Naruto: Uzumaki Ninden, Kidou Senshi Gundam Seed Destiny: Generation of CE; Square Enix's Grandia and Code Age Commanders; Capcom's Shin Onimusha: Dawn of Dreams and Resident Evil 4; Namco's Tales of Legendia; Atlus' Devil Summoner: Kuzunoha Raidou; Sega's Pro Yakyuu Team o Tsukurou 3; Konami's Metal Gear Solid 3: Subsistence; and Sony Computer Entertainment's Ratchet & Clank 4th (which may be the Japanese title for Ratchet: Deadlocked) and Shadow of the Colossus.
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July 27th, 2005, 22:14 Posted By: wraggster
As a site we try and bring the best in PSP Emulation and Homebrew news with a bit of hardware and gaming news and reviews etc, a few weeks ago we released a newer better version of the site which looked more professional and then we expanded the forums to take in the growth of the PSP Scene, and now we evolve even more with a full comments system so that you can interact directly with the major news stories.
Welcome to the REAL PSP Emulation and Homebrew Scene 
Thanks go to Martin 64 for helping a noob like me get this site and forums so good 
wraggy out 
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July 27th, 2005, 21:42 Posted By: wraggster
<a href="http://forums.ps2dev.org/viewtopic.php?t=1760" target="_blank" >Cwbowron</a> has released a new version of PSP Chess, heres whats in this release:
RELEASE 0.29
new options to allow you to change the piece images. You can turn on external pieces and set the pieces file to the png of your choice. refer to pieces.png for the format. each piece is 32x32. must be PNG. If anyone makes some cool pieces, please share them with me and other users. You can email them to chess AT bowron.us.
display option: external pieces (default off)
display option: pieces file
moved display options to sub option menu
random mp3 playback - picks random mp3 from /PSP/MUSIC
options->music options->backgrnd music
Download from here --> http://psp-news.dcemu.co.uk/pspchess.shtml
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July 27th, 2005, 21:33 Posted By: wraggster
FIRMWARE 2.0 News from <a href="http://www.gamespot.com/news/2005/07/27/news_6129825.html" target="_blank" >Gamespot</a>
<BLOCKQUOTE>Sony Computer Entertainment releases PSP Firmware 2.0, which lets PSP owners on both sides of the Pacific browse the Web; AAC audio and graphics support also added.
Today, Sony Computer Entertainment released the long-awaited Firmware 2.0 Update for its popular handheld, the PSP. The update gives the PSP a number of new functions, including a Web browser and support for AAC files, the audio format used by Apple's iPod. The 16MB PSP update patch is available for download at Sony's official Japanese PSP Web site.
When the Firmware 2.0 Update was announced last week at the PlayStation Meeting 2005 in Tokyo, it was (presumably) meant only for the Japanese market. However, North American PSP owners were pleasantly surprised to find that the update works fine on PSPs bought in the US. Although the download instructions on the Japanese PSP Web site require some translating, the update can detect US PSP's language settings and will automatically switch to English. However, because of the amount of functionality added, installation is slightly more complex than previous updates.
PSP owners should note that the installation of the Japanese Firmware 2.0 Update on US PSPs has not been endorsed by Sony Computer Entertainment America and could potentially cause problems. Editors at GameSpot (which also doesn't officially advocate the installation) experienced no difficulties after installing the patch and were surfing the Internet within minutes. Non-Japanese speakers will have to work off of a semi-garbled translation.
Together with the release of its new PSP update, Sony has launched its Japanese movie-download service site, Portable TV. Currently, the site offers seven free movies, but its library is expected to grow to 100 free and premium selections by mid-August.
A list of new functions for PSP system software version 2.0 is as follows:
Network
-Internet browser function (no Macromedia Flash support)
Video
-Jump function (for UMD video, UMD music)
-A-B repeat function (UMD video, UMD music, videos on Memory Stick Duo)
-4:3 screen ratio mode (for videos on Memory Stick Duo)
-Audio Options switching function (for videos on Memory Stick Duo)
-Support for MP4 (AVC) playback (for videos on Memory Stick Duo)
Audio
-Support for ATRAC3, plus sound file transfer to Memory Stick Pro Duo using Music SonicStage Version 3.2
-Support for MP4 (AAC) and WAV (Linear PCM) playback (for audio on Memory Stick Duo)
-UMD music can now be played under [Music]
Photo
-Addition of wallpaper function
-Addition of image transfer function
-Support for TIFF, GIF, PNG, and BMP file formats
Settings
-Added Korean menu option
-Added character set option
-Added "Theme Setting"
-Added "Internet Browser launch restriction" in security settings
-WPA-PSK (TKIP) security format in network settings
-Settings for Infrastructure Mode under [Network Settings] were revised to be easier to use.
-Input modes were added to the onscreen keyboard. </BLOCKQUOTE>
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July 27th, 2005, 21:24 Posted By: wraggster
Our sister site <a href="http://gp32emu.dcemu.co.uk" target="_blank">GP32 Emulation</a> has a story of the new handheld that will majorly rock the foundations of the as new PSP Scene, the GPX2 according to <a href="http://www.gbax.com/main.pl" target="_blank">GBAX.com</a> will have these features:
"Dual CPU core, 2d Hardware, Linux OS, 8 buttons, Digital control, full media support, SD card support, 32M+64M internal memory, open source, numerous emulators, Price to be lower than current GP32"
Although not 100% confirmed its rumoured to be compatible with existing GP32 emulators and software and if thats true they will have a lot of full speed emulators for the system, check out the screenshot and more news at <a href="http://gp32emu.dcemu.co.uk" target="_blank">GP32 Emulation</a> and this <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?goto=newpost&t=8389" target="_blank">DCemu UK forum thread</a>.
Spanish readers can get the <a href="http://www.dciberia.net" target="_blank">Spanish reaction to this news.</a>
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July 27th, 2005, 18:57 Posted By: wraggster
CPHartman posted this news over at PS2dev(down):
Use this program to use your PDA for text input on the PSP.
Install the .prc file on your PDA and the .pbp file on your PSP. Run both programs and line up the IR ports. The PDA can only send 1 character at a time right now, so type/write one character into the screen and wait for it to send. Its kinda slow, but it will be improved in future versions.
I'll be more than happy to release the source to developers if anyone is interested, but this may end up being more of a proof of concept type application. If developers care, I'll try and bundle the PSP end into a libary so that it can be eaisly implemented in other programs. It also seems like it would be possible to use a PDA for mouse input for the PSP, but that's beyond my knowledge of the PSP and PDA at this point.
Ive only been able to try this on my Zire 21 Palm. Please test this program on other PDA's and let me know if it works.
Download Here (or below ) --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=8383
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July 27th, 2005, 18:13 Posted By: wraggster
New Software for PSP
PSP-RSS v0.1 build 1
--------------------
Welcome to the new world of RSS! This early sneak peak at PSP-RSS will allow you to sync the latest headlines with any PSP.
It currently syncs the headlines to a text file on your PSP which can be read with your favorite text reader.
Setup
-----
To install PSP-RSS, please follow the following steps:
1) Create a folder on your Memory Stick called \PSP\News.
2) Launch PSP-RSS and add or delete feeds as needed
3) Choose your PSP drive (make sure your PSP is connected) and hit sync (the refresh icon)
4) Use your favorite PSP text reader on your PSP
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July 26th, 2005, 22:46 Posted By: wraggster
Sony announced today that it is launching a new Web site in Japan that will offer downloadable movies for the PlayStation Portable. The company will begin services for "Portable TV" on July 27, the same date as the release of the new firmware upgrade for the PSP. Sony Computer Entertainment America has not announced plans for a similar service in the US.
The Portable TV site will be operated by Sony Internet Service Provider subsidiary So-net, with the URL www.p-tv.jp. Portable TV will start off offering around 100 free selections, such as movie trailers, independent films, and TV pilots. Premium content--that is, films and shows you have to pay for--will be offered at a later date. Eventually, the site will sport movies and music videos, as well as a variety of television shows such as dramas, anime, sports, comedies, traveling, and cooking shows. There will also be optional, TiVo-style advertisements and promotions.
So-net hasn't made any announcements regarding its release schedule of premium movies, though it estimated they will cost a few hundred yen (a few dollars) per download. Each movie file will be offered in 320x240 pixel resolution, each will be 30 minutes in length, and each will be approximately 256MB in size, meaning longer films will require more than one download.
Movies provided at Portable TV will be in H.264/MPEG-4 AVC, the new high-quality movie format the PSP will support with its "version 2" firmware update. Since the update also gives the PSP a Web browser function, users will be able to access Portable TV directly and can download movies onto their handhelds without having to use a PC.
Accessing Portable TV directly with the PSP will be required when the site starts to offer premium content, since it will be copyright protected. Premium video files can only be saved to a Memory Stick inserted into a PSP, and they will not be able to be copied or transferred onto hard drives or other media. Free content files will have no such restrictions and can be backed up on a PC.
Companies that have already signed up to provide content for Portable TV include: Aniplex, Asai Kikaku, Bandai Channel, BBB, Geo BB, Getty, Neo Index, So-net Channel 749, Sony Pictures Entertainment, and Watanabe Entertainment.
Source = http://www.gamespot.com/news/2005/07...s_6129744.html
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July 26th, 2005, 22:19 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3663&&lsaid=219793" target="_blank" >Lik Sang</a>
After the NeoGeo system and King of Fighters series were inseparable for 10 years, SNK finally ushered in the new high powered Atomiswave hardware from Sammy with King of Fighters Neowave, and this week the PS2 edition was released. Based on the KOF 2002 game engine, fans of that title and the '98 release will feel right at home here. Far beyond a simple 'remake' however, various improvements and major changes have been made, such as a new "gauge system". This features 3 different gauge types, Super Cancel, Guard Break, and MAX2. MAX2 replaces the original MAX mode, which was removed here.
Character wise, making a come back from KOF 98 and 2000, Shingo, King, Jhun and Saisyu have all returned, giving the game a roaster of over 36 fighters. Five secret characters await unlocking too, including Angel, May Lee, Seth, Rugal, and Kusanagi. The PS2 release has received many additions beyond the arcade hit, such as an extra eight remixed backgrounds, an arranged soundtrack and more. Pre-orders are already winging their way around the world, and we're accepting new orders for KOF Neowave right now.
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July 26th, 2005, 15:42 Posted By: wraggster
Smiths compiled a new version of YoYos NeoGeo CD emulator. Heres whats new:
"[WHATS NEW]
v0.5u4
+ Added separate-key rapid-fire support (read below)
+ Added cute Battery Meter to menus
+ Cleaned up menu browsing minutely
+ Goes without saying: No P$PUpdate$ posting por favor"
Download Here --> <a href="http://psp-news.dcemu.co.uk/neocdpsp.shtml">http://psp-news.dcemu.co.uk/neocdpsp.shtml</a>
Thanks to Smiths for a great release.
Posted first on the <b>Real PSP Emulation & Homebrew News Scene Site</b>
KEEP THE SCENE FREE
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July 26th, 2005, 14:11 Posted By: wraggster
Xizhilang has updated his rather nice English to Chinese dictionary for the PSP, heres whats new:
- Support compressed dictionary files (Langdao dict reduced from 20MB to 8MB)
- Support changing dictionary in runtime
- Support circle keyboard input
- Support analog stick for page flipping in flipping mode
This version also support several dictionaries for choice:
- Xdict
- Cdict
- Oxford Bilingual English-Chinese Dictionary
- Langdao English-Chinese Dictionary
To add a dictionary, you have to extract the achieve file, and copy the inner folder to the same folder with the EBOOT.PBP file.
Downloads and screenshots here --> <a href="http://psp-news.dcemu.co.uk/ydict.shtml">http://psp-news.dcemu.co.uk/ydict.shtml</a>
Authors page is here --> http://bbs.pspchina.net/read.php?tid=19887&fpage=1
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July 26th, 2005, 12:40 Posted By: wraggster
In a presentation at the PlayStation Meeting 2005 held in Toky, Sony Computer Entertainment has revealed that 91.62 million PS2 units have been shipped around the globe so far.
Of that total 37 million were sold to North America, while the figure for Europe stands at 33.21 million. The remaining 21.41 million units were sold in Japan and Asia.
North America also leads the way in the area of PS2 software sales, with more than 395 million of the 863 million games sold worldwide being purchased in the US and Canada. Figures for Europe and Japan and Asia stand at 292 million and 176 million respectively.
When the figures are combined, the total number of PSone and PS2 games sold is 1.822 billion - 767 million in North America, 594 million in PAL regions and 461 million in Japan and Asia. Both consoles are now available in more than 120 different countries and there are more than 7700 PSone and 5200 PS2 games for consumers to choose from.
SCE observed that the PlayStation demographic is changing in Japan - most of those buying the new slimline PS2 consoles are aged between 40-44, whereas most regular sized PS2 owners are 25-29. SCE also noted that there are more women buying consoles.
Of course, that doesn't necessarily mean that the older and female demographic are actually playing on the consoles they buy; it could be an indication that the platform has become more mass-market with the launch of the slimline model, to the point where a lot more parents are buying them for younger children.
The Japanese giant then took the opportunity to show trailers for forthcoming PS2 games such as Dirge of Cerberus: Final Fantasy VII, Dragon Ball Z Sparking!, Shin Onimusha: Dawn of Dreams, Resident Evil 4, Tales of Legendia, Shadow of the Colossus and Metal Gear Solid 3: Subsistence.
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July 26th, 2005, 12:38 Posted By: wraggster
Besides the original Game Boy platform, no system has ever lasted 10 years in the market. Pretty much straight up like that. But that apparently didn’t stop Sony Computer Entertainment Prez Kenny Kutaragi from stating at PlayStation Meeting 2005 that they’re “looking at a life cycle of 10 years with the PlayStation 3” due to the transition to HDTV. Uh, ok, that’s a little oblique—so how do they plan to accomplish this? Why, with “full HD features from the start so that consumers won’t have to buy another version of the console in the future.” Ahem. And what are we to conclude from this? Well, perhaps the money is in Ken’s quote that “the PS3 can’t be offered at a price that’s targeted towards households,” and, “I’m not going to reveal its price today. I’m going to only say that it’ll be expensive.” Sorry for all the quotes, but we’re just laying it down—with previous estimates hovering at about $400 per unit, should we take this as a possibility that the PS3 is getting a big price bump in the wrong direction, and might just perhaps be classing itself right out of the market? Hope not, but we don’t even know what to expect anymore—execs tend not to whine about their gear being too expensive if at all possible.
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July 25th, 2005, 04:04 Posted By: wraggster
Sony had its technical demonstration gallery in hand as it debuted the PlayStation 3 in Japan Thursday afternoon at the PlayStation Meeting in Tokyo. Prior to showing off some slick game trailers, including Gran Turismo Vision, Killzone and a few debut titles, it demonstrated the power of the new system through ducks, super hero villains, a recreation of London and an Unreal 3 engine demo.
The Tokyo PS3 tech demos were, for the most part, the same as those shown at the system's debut back at E3. However, there were some differences here and there. The duck demo includes some new elements at the end and, due to it being fully controllable, is completely different from the E3 clip. Likewise, the demo showcasing the villain from Spiderman 2 is controlled by a different person this time around, giving you a different look at the same demo.
Of particular interest is the Unreal 3 demo. While Sony chose to show the same impressive trailer clip that was shown at E3, it also replayed the clip a second time, this time pausing the action and playing around with the settings. If you want to see what the Unreal 3 demo looks like without shaders and in wire frame, here's your chance. Providing narration is Epic's Tim Sweeney, with Sony Computer Entertainment cheif technology officer Masa Chatani translating Sweeney's comments into Japanese.
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July 25th, 2005, 04:02 Posted By: wraggster
We already know from yesterday's article that Jun Takeuchi (of Street Fighter 2 and Onimusha fame) will be at the helm. But we also now know that the game will star past Resident Evil hero Chris Redfield, and that the title will definitely be set in a South American country, though a fictitious one. Capcom has also confirmed that the majority of the game's environments will be far more open-plan than anything previously seen in a franchise that has almost become defined by its claustrophobic use of space and narrow corridors.
Enemies have been given a makeover, and are now said to be more intelligent than the usual fodder that litters Resident Evil games (though PALGN reckons Resident Evil 4's villagers were rather efficient). There'll also be hundreds of the buggers, all encircling you in a bid to bite off a chunk of your neck. Oh, and they'll 'speak a strange language'. Finally, heat is going to play a central role in the experience - apparently, players will need to stop off in caves to cool down and avoid the harsh sunlight that features throughout the game if they want to progress.
It's looking good then, and Capcom seems confident that the game is going to be a success, modestly proclaiming that Resident Evil 5 will 'revolutionise the series by delivering an unbelievable level of detail, realism and control,' though if we had a penny for every time we'd heard that from a game publisher, we'd probably be able to buy Capcom.
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July 25th, 2005, 03:58 Posted By: wraggster
Here are a few of the first pictures of some sort of Playstation thing that isn’t out yet. These pictures show the evolution of the PS3 for developers.
This one will be available late December, 2005. Now I just need a server rack and then cluster these babies together =D
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July 22nd, 2005, 00:39 Posted By: slayer2psp
GTA SAN ANDREAS got pulled from most game store in the usa because of the little sex mini game hidden in it. how lame is that. it doesnt show anything at all just a guy having sex with his clothes on oh my god like a 17 year old hasnt seen worse. did the game get pulled over sea as well?
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