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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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June 12th, 2006, 22:21 Posted By: wraggster
There are some ugly rumours clinging to the coattails of the PlayStation 3 over the weekend, with fellow games site Kotaku offering up what it claims to be a potentially damaging information leak from Sony.
According to an unnamed and very much unverified source (seemingly a loose-lipped developer, of which there's never a shortage) the Cell Processor deployed in final PlayStation 3 hardware will be downgraded. Sony had promised a 3.5GHz version of its flagship chip, however a 3.2 offering replaced this. The report suggests a 2.8GHz Cell will become the final brain of PlayStation 3.
The second technophobe worrying rumour sees the PlayStation 3 equipped with an external power supply, the worst thing imaginable for people who worry about such things. "The current designs despite having vents all over the place apparently still cant dissipate the heat to sufficient levels," claims the source of the report.
Of course, this all remains firmly under the big umbrella (dare we say parasol) of gossip for the time being. As we piece together a final picture of what Sony will release into retail, you'll have every jigsaw segment, starting with the corners and straight bits.
Via Spong
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June 12th, 2006, 22:17 Posted By: wraggster
The asian version of Tomb Raider Legend has been released, heres the details:

• Lara comes to life - the dual-pistol-wielding adventurer’s polygon count and animation set has been increased significantly, presenting Lara in the finest fidelity to date
• Return to the Tombs: Lara’s new quest brings her to lost ancient realms that guard Secrets of the Past
• Fluid movement: the revamped control system provides intuitive and fluid character movement
• Dynamic animation system puts focus on continuous motion, giving Lara the ability to seamlessly handle any obstacle and interact dynamically with any surface
• Move and shoot. Lara uses her physical prowess to combine gunplay with unique signature moves
• Variety of player choice - intelligently use the environment, technical gear and weapons to overcome challenging situations.
• Physics, Water and Fire systems bring the perilous environments of Lara’s world alive, and challenge the player to improvise solutions to obstacles
• Visit a vast array of cinematic & exotic locations including ancient tombs, dangerous jungles, snowy mountain ruins and numerous unexpected surprises in between!
More info --> http://www.play-asia.com/SOap-23-83-...j-70-1fot.html
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June 12th, 2006, 22:15 Posted By: wraggster
New Commercial Release for the PSP:

Featuring 15 different motorsports – including GT Sports Car Racing, Street Racing, Rally, DTM, V8 Supercars, Global GT Lights, Rally Cross, Formula Ford, Open Wheel Grand Prix, Classic Car Racing, Super Truck Racing, Stockcar Oval Racing, Ice-Racing, Convertible Racing, and Performance Cars – along with over 30 different global championships, in excess of 50 cars and more than 60 circuits.
Designed especially for the PSP(TM) system gaming, a further race mode, the Trans-World Cup, delivers high-octane racing in short bursts making it perfect for gaming on the go. Through a variety of event-based challenges, including Time Trials and Skill Tests rather than a series of straight races, players must drive hard to become the World's No. 1 ranked racer.
The game displays up to 21 cars racing on track simultaneously and has wireless play for up to 8 players.
More info --> http://www.play-asia.com/SOap-23-83-...j-70-1g0u.html
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June 12th, 2006, 22:13 Posted By: wraggster
New Commercial game for the PSP Released, heres the info:

Play as honorable knight Lloyd and embark upon an epic journey to recover the Wand of Kinan, a sacred relic stolen from your protection. As the only knight to survive the ambush, you must summon your strength, your magic, and the skillful aid of wizards, fighters, mages and other powerful allies to find the Wand and reclaim it for your king.
The Korean developed PSP™ RPG game Astonishia Story is shipping today as US release version at US$ 44.90 only.
...
Game features:
Immerse yourself in a rich RPG adventure with over fifteen unique characters and brilliantly witty dialogue.
Enlist Wizards, Warriors and other skilled allies in your epic quest to recover your kingdom’s Wand.
Battle against elves, bandits, sorcerers and monsters using powerful weapons and magic.
Maneuver quickly in the heat of battle with intuitive one-button commands.
Get back into the action wherever you left off with save-any-time and an easy-to-navigate interface.
More info here --> http://www.play-asia.com/SOap-23-83-...j-70-1ag6.html
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June 12th, 2006, 21:55 Posted By: wraggster
News from CVG
While Sony may have ditched its force feedback DualShock controller for this generation of home consoles with the PS3, it seems the company is hard at work on an invetion which has the potential to offer a whole new kind of feedback while playing games.
According to a patent uncovered by Barry Fox over at the New Scientist website, Sony is researching a way of squeezing bulky electronics device - like portable consoles, phones and handheld computers - into pocket-sized spaces.
Fox summarises Sony's research saying, "The body and screen of folding gadgets would be made from a flexible polymer containing conductive rubber bracing struts filled with a gel of aluminosilicate particles suspended in silicone oil.
.When a current is passed through the struts, the particles clump together and harden the gel, making the gadget solid enough to use. Sony has found that it would take very little power to make such a folding device harden, so the drain on its battery should be low."
Alongside potential uses for handhelds, it seems Sony also envisages the technology may have applications in home console controllers too, by affecting the shape or texture of your input device based on on-screen actions. The patent divulges that, "The electrorheological fluid device can be applied to, for example, part of a controller of a home-use game machine as another example of the electronic apparatus of the present invention. A user touches a control section of the controller by fingers, and the feeling of touch is controlled by the electrorheological fluid device."
For example, if a game player is defeated in a fighting game, the electrorheological fluid device is controlled to become soft in order to improve the realistic sensations in the game."
Folding consoles? Whatever will they think of next? Let us know what you desire in the way of electrorheological goodness in the comments field below.
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June 12th, 2006, 21:49 Posted By: wraggster
News from CVG
You may have noticed that Justin Lee's new movie The Fast and The Furious: Tokyo Drift is not long to debut, and with EA heading up a plush new PS2 racer to complement the film, first screens have just roared onto the grid to give you a first taste of the action
The movie sees hero Sean Boswell dodging a jail sentence to head to Tokyo and join his uncle, but naturally he soon gets embroiled in the underground world of drift racing and pink slip action. Expect the game to follow suit.
The screens certainly look to evoke FAF: Tokyo Drift's dark neon lit-street raceways and, with a pronounced emphasis on drift mechanics and gameplay, you'll be power sliding around those neon bends with abandon. Of course there'll be a huge number of customisation options for your favoured racer, 1-2 player split-screen play and 1-4 player online play for PS2, but we have to hope the 'Advanced Rubber Band AI' system doesn't refer to the way you power your car.
.The Fast and The Furious: Tokyo Drift is set to debut on PS2 and PSP imminently and, with old racing hands Eutechnyx behind the wheel, it should do the movie's racing action extreme justice.
Screenshots at link above
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June 12th, 2006, 21:45 Posted By: wraggster
Halo 3 aside, the undoubted star of Microsoft's conference at this year's E3 was the bombshell GTA IV announcement, in which the Redmond giant boldly proclaimed that the next GTA will not only be on 360 from day one, but that it would feature ongoing episodic content delivered over Xbox Live.
It was not only a great coup, but gave Peter Moore a chance to add to his impressive tattoo collection, but of course such an announcement could only leave us panting for more and the shutters came down swiftly as they'd risen.
Well first solid details have trickled through this morning via an IMDBlisting for the game, with Rockstar President Dan Houser and GTA and Manhunt vet James Worrall being named as the principle writers.
Also rather strangely listed on IMDB as 'crew' are Lazlow Jones, who wrote for GTA III and Vice City and starred as voice talent for Liberty City Stories and San Andreas. The final entry is writer Navid Khonsari who starred as the Porn Host in Max Payne 2 and has voice credits on all the GTA series as well as Manhunt.
Although the details are a little scant, it seems like Rockstar is getting on board some of its finest and most experienced writing and voice talent for GTA IV, which can only be a good thing. That's your lot for now, but more details will no doubt dribble through as the game progresses.
Via CVG
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June 12th, 2006, 21:00 Posted By: IndianCheese
I made this portal about a week ago and released some info and a video of it, and decided to release it! It is a full working menu with a few great Flash games, a copy of PSPWXP (a great Windows portal), and a URL entry box. If you already have PSPWXP (or do not want it), simply do not copy the folder to the PSP; however, the Boot Windows button will not work. To access the portal, type "file:/psp/swf/home.swf" without the quotes into the address bar. I know it doesn't have a lot of stuff, but that is why it is version 0.1alpha. I should be updating it occasionally. Enjoy!
P.S. The gameboot.pmf intro clone took me a while to do! It runs a bit slow on the PSP, but if you want to see what it really looks like, run it on your PC.
P.P.S. "Squirrel Squash" and "Ultimate Flash Sonic" work fully, but at about 0.3x the original speed.
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June 12th, 2006, 15:00 Posted By: SmashinGit
Percival and PSP 3D have just released the firmware 1.5 version of Super Mario War for PSP, a port of the awesome home-made Super Mario deathmatch game (think of it as a mix of Super Smash Brothers, with the items and actions of Super Mario) orginally developed by Michael Schaffer and Florian Hufsky. Just recently, we released Super Mario War for 1.0 (2.0+), but there was some minor coding issues which caused the homebrew game to be un-KXploitable, leaving 1.5 firmware users in the dark. We have fixed those problems and repackaged the release for all firmware 1.5 PSP owners to enjoy. Thanks for your patience, and have fun!
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June 12th, 2006, 12:09 Posted By: shadowprophet
Vettacossx has done it again! This time In psp pool form!! Here is what he had to say in his email.
heres a mod made for pspool it has a gr8 SECRET theme SO download it and give feed back first person to guess WHO the MAIN GUY IS!
gets a cookie!....AND THERE OWN PSPOOL MOD ...made to there preference 
( with any theme the winner choose's)
GOOD LUCK !!!!
Note from SP, I really really like this mod 
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June 12th, 2006, 05:27 Posted By: shadowprophet
Once again Vettacossx brings us some light at the end of the tunnel, His latest creation? some Super mario war character skins!
Here is what he had to say in his email.
ALL OF THE SAME CHARACTER MODS IVE DONE FOR SMM CONVERTED OVER TO Super Mario WAR character skins. and a few extras 2 ....you just REPLACE the skins folder with the JMV skins and you will have ALL MY SMM MOD PACK CHARACTERS IN YOUR SMW!!! and for instructions ill attach a read me ( its also in the zip.
THIS IS AN ASSORTMENT OF REPLACMENT CHARACTERS FOR THE HOMEBREW GAME
SUPER MARIO WAR
THE CHARACTERS INCLUDE:
SONIC MODS
shadow
sonic
tails
knuckles
HALO
master cheif from halo
FF7 MODS
the chocobo FF7
the mogg FF7
cloud FF7
sepheroth FF7
SOUTH PARK
kenny (south park)
cartman ( south park)
AQUA TEEN MODS
shake from aqua teen
meatwadd from aqua teen
frylock from aqua teen
8bit from aqua teen
FF1 MODS
red wizard
white wizard
VI VI black wizard
MEGA MAN MOD
mega man only for now
SIMPSONS
bart only for now
CARTOON NETWORK MODS
courage the cowardley dog only for now
HOW TO INSTALL:
extract the content of the zip. and place the SKINS folder
in MS0:/psp/games/smw/GFX
you will be promted DO YOU WANT TO REPLACE SKINS FOLDER (because there is
already a folder named skins by default) YOU JUST CLICK YES....WHEN THE NEW
MODED SKIN FOLDER HAS BEEN PLACED WITHIN THE GFX FOLDER YOUR GOOD TO GO!!!
....so go HAVE FUN!!
to do this step by step:
plug in and activate your usb connection....ok now open the folder labled
PSP................then....open the folder labled GAMES.....YOU SHOULD SEE A
folder called SMW...
open that folder....ok...now do you see the FOLDER called GFX
......PLACE THE CONTENT OF THE ZIP IN THIS (--->GFX<----) FOLDER AND YOUR DONE
if you dont see SMW then download and re-install your Super Mario War....the
game is NOT included in the JMV MOD zip. THIS IS A MODIFICATION OF THE SKIN
FOLDER TO CHANGE THE APPEARANCE OF YOUR AVAILABLE CHARICTERS IN GAME TO THE ONES
LISTED ABOVE
thanks for using JMV MODS OF DCEMU / PSPNEWS.
We appreciate all vettacossx's work and hope he continues to keep renewing our homebrew scene with new characters, backgrounds, levels, and fun!
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June 12th, 2006, 02:36 Posted By: wraggster
iazybandit the webmaster of the PSP Scenes premier dedicated Review site has posted 3 new reviews,
Heres the details:
Review: PSP Dust Cover Set
Review: PSP Analog Stick Armor Kit
Review: PSP Extra Button
Read the full reviews of at the PSP Review Site here --> http://reviews.dcemu.co.uk/
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June 12th, 2006, 02:18 Posted By: wraggster
Another release for Firmware 2.7 + owners from Epixx, heres the details:
Before I go on, I would like to say this.
I know that the PSP can already view images. And I know that this application may seem pointless. But think of this as more of a preview of what is to come. I wanted to get the concept out there early. This isn't even version 1.0. Think of this as, maybe, an open beta. So now, if you say complain that the PSP can already do this, I can laugh at your obvious ignorance.
This Flash application for your PSP takes images from your memory stick, and displays them in your browser with...little arrows. I's not much, but there's defintely more to come in later versions. I think that in the end, people will find this to be a handy little application to pass some time.
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via epixx
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June 12th, 2006, 02:05 Posted By: wraggster
Ookm posted this over at his Blog:
Because Actel ProASIC Plus FPGA just support 3.3V/2.5V BUT PSP new ver. hardware(TA-082) use 1.8V !!
Does anyone can confirm it ?
What does this mean, well at the moment i dont know what to think but those more tech savvy than me will know for sure, inform us all via the comments
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June 12th, 2006, 01:59 Posted By: wraggster
jeffy777 has posted a great release for PSP Owners with 2.7 firmware +, heres the full details:
// -- INTRO: -- //
The cool thing about the newer firmware is the ability to play flash games, but the sucky part is trying to keep them organized and easily accessible without having to bookmark every single one. Well, here is my personal solution to the problem.
// -- WHAT IT IS: -- //
This is a portal system that displays a menu with several flash games for you to choose from. Each game is represented by a thumbnail and you can cycle left and right through the games with the mouse. To start up a game, you simply click it. Now you don't have to type in the file name or bookmark each game individually. You can access them right from this spiffy menu, and just hit the L or back button when you're done playing and you'll return back to the menu where you can jump right into another game. Pretty easy, huh? And the games are stored on the memory stick, so you don't need to be connected to the internet.
I've included 11 games to get things rolling:
Battleship
Blackjack
Checkers
Fly Plane
Mahjong
Simon Says
Snake
Solitaire
Tetris
TicTacToe
Yahtzee
(All credit for the games goes to the game makers, I only built the menu)
I designed this for myself and didn't really intend to release it, but I decided someone else might benefit from this as much as I have. It's a huge time saver and very convenient (and it looks pretty decent as well, but I didn't go overboard on the graphical aspects in order to keep the filesize to a minimum).
Note: The menu only works for the games that are included with this package. Expect to see future releases of this menu with more games. In the meantime you can still play other games, but you'll need to access them through bookmarks or by typing them in.
// -- HOW TO INSTALL: -- //
First, unzip the file, then just connect your PSP to your PC with your USB cable and put your PSP into USB mode. Then simply take the contents of the folder in this package (there should be 12 files) and copy them to the main root of your PSP (don't put them in any other folders or this won't work; see the included screenshot of the file structure to see what your's should look like). Next, go to your PSP and open the Web Browser and enter this address:
file:/menu.swf
If you've done everything correctly, then you should see the menu with the first game showing. Now you can either bookmark this menu or set it as your homepage, and you'll no londer need to type in anything to play these games  To navigate the menu, use your mouse to click the game icon, or click the arrows to scroll through the games.
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June 11th, 2006, 23:33 Posted By: wraggster
Jonny has released a new edition of his homebrew movie player for the PSP called PMP Mod AVC.
Heres the details:
This is a special version of PMP Mod. AVC video can be finally used.
A huge thanks goes to magiK (PMF Player author).
magiK have:
- unlocked the avc decoding api
- modified x264 to make the stream fully psp compatible
- followed/helped me with the decoding api
GREAT, GREAT, GREAT WORK magiK!
Some important operative notes:
Compatible streams can be created with x264, here are some commandline examples:
x264 --crf 25 -A all --level 3 --pictiming --aud --no-psnr --thread-input --progress --output out.264 in.avs
x264 --bitrate 512 -A all --level 3 --pictiming --aud --no-psnr --thread-input --progress --output out.264 in.avs
In the muxer you need to specify width, height and fps of the video.
I've patched x264 to write a file with this informations.
If the muxer find this file, informations here will be used instead of the one specified manually (so, in a normal situation, you don't need to specify those infos manually).
Atm max resolution is 480x272 (and width/height divisible by 16).
There is also a reduced set of options, compared to the original PMP Mod (the full set of options will be implemented in succesive releases).
It runs at 222mhz, av decoding is around 67fps! (mp3 decoding is responsible for this "slow" performance 
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June 11th, 2006, 23:05 Posted By: wraggster

Divineo China posted this news:
The coolest looking chip on PS2/PStwo, and maybe one of the best, the M3 chip (also known as 'the mushroom' is now cheaper than ever! If you need a strong yet cheap modchip, this is a very strong contender!
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June 11th, 2006, 19:17 Posted By: SmashinGit
HexDump has released a new version of Spectrum emulator for the psp. Here's a quote,
New PsPectrum 1.0.4 available. Get it in downloads section. This version comes with a buch of new things such AY-3 emulation, Savestates, etc...
Cheers, and happy pspectruming  ,
HexDump.
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June 11th, 2006, 02:46 Posted By: shadowprophet
A very nice assortment Of Smm Mods have came into my possession this morning.
Created for the loveing public By Jmanummkay, Mystery, & Vettacossx.
They worked very hard to bring you these mods and We hope you enjoy them
Post comments and feedback below.
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