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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 31st, 2006, 17:20 Posted By: wraggster
via ps3fanboy
We're calling this a semi-fix because not everybody has their television set up like I do (in Athens, not at home... this one rocks out with HDMI and such). A while back, we did a short investigation on the YouTube video claiming PS2 games look a lot worse on the PS3 -- in my particular case, it appears to be true. Kind of. Yes, there are a lot more jaggies and oh, goodness, the text is atrocious. There is, however, light at the end of this tunnel. I'll tell you how my TV's set up to quickly repair the damaged graphics.
All right, so currently my PS3 is connected to my TV via the HDMI and those cruddy composite cables -- the yellow, white, and red. Why both? Because my TV has channels dedicated to both. When I run a PS2 game on the HDMI channel, yeah, it looks bad. So what do I do? Go to my Display Settings and swap the PS3 back onto the 480i channel -- the channel most PS2 games were probably meant to be seen in. I think that's the problem -- PS2 games didn't plan on getting their resolutions increased so drastically. Anyway... so I swap it back to 480i and re-load the PS2 game and guess what? The text is gorgeous and the graphics look fine. I think. They don't look perfect, but it's a lot better than the HDMI shows.
You guys can go ahead and test this if your TV is prepared for the journey of multiple wires. Or computer monitor, which I know a lot of you swear by (and rightly so, it seems)! Let us know if this works for you. In all seriousness, though, it doesn't bother me that much. If I can still enjoy the gameplay, I don't mind having a jaggy sword, or funny-looking handrails. Perhaps Sony will strive to fix this in the future, but for now, keep your PS2 hooked up if it gets too unbearable.
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December 31st, 2006, 17:18 Posted By: wraggster
via thestreet
After more than a decade at the top of the video game heap, during which it sold more than 200 million consoles, Sony is set to be knocked off its firm position as King of the Hill because of its flawed PlayStation 3 strategy. This is only one of many reasons to avoid shares of the consumer-electronics conglomerate, but it's certainly the most important.
Sony's video-game business is easily its crown jewel. At its best, it has provided more than 60% of Sony's operating profit despite hovering around 10% of overall Sony revenue. Given that Sony is almost certainly going to lose market share, the company's profitability will be dragged down dramatically.
This state of affairs means Sony's historically lucrative video-game unit is very likely to lose its luster over the next few years as Microsoft and Nintendo gain market share in this segment. Plus, one must consider the generally tough state of the consumer electronics business, given how competitive businesses such as high-definition televisions have become. With that in mind, it is nearly impossible for me to come up with a bullish case for Sony.
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December 31st, 2006, 16:32 Posted By: splodger15
wbb has just updated his Space Invaders 2600 homebrew game to the final version, adding a few code tweaks and optimization to this great game. Space Invaders 2600 Final features different play modes including Time Trial, and the ability to view, save, and load replays. wbb has assured us that any replays you have from the previous version should still work, so don't worry about overwriting the original EBOOT.
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December 31st, 2006, 15:49 Posted By: wraggster
Pocketgamer have put up a list of why the PSP will rock in 2007, heres the summarised top 10:
1) New PSP
2) New Peripherals
3) EU PS3 Release
4) Price Drop
5) Downloadable video content
6) Gran Turismo Mobile
7) Technical Improvements
8) MGS Portable Ops
9) Nintendogs and co
10) Sony refocus
Agree or disagree, share your views via Comments
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December 31st, 2006, 15:42 Posted By: wraggster
via Fox
A criminology professor says SWAT team raids are usually reserved for high-risk situations to prevent suspects from arming themselves or destroying evidence.
David Klinger is an associate professor at the University of Missouri-Saint Louis. He was talking about the death of Peyton Strickland on December First in Wilmington.
Strickland was was shot as New Hanover County's Emergency Response Team, a SWAT equivalent, raided his house to arrest him in connection with an attack in which another teenager was struck with a blunt object and robbed of two PlayStation 3s.
Strickland was unarmed.
In the Strickland case, the team was requested by the University of North Carolina Wilmington police, who were investigating the PlayStation robbery.
They had seen an image of another of the suspects and two other men posing in pictures on the Internet with a shotgun, assault rifle and handguns. They considered that suspect likely to be armed.
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December 31st, 2006, 15:34 Posted By: wraggster
Heres the Sony PS3 timeline for this year, and im still pissed at losing Lik Sang:
Feb. 27th, 2006 - Sony misses it's Spring launch date
May 8th, 2006 - Sony holds it's E3 conference announcing the pricing of the PS3 at $600/$500
May 8th, 2006 - New PS3 controller will have six degrees of motion, but no rumble feature. Sony's Phil Harrison states that rumble was last gen and no longer needed.
May 31st, 2006 - Sony's Phil Harrison denies copying the Wiimote and states that the PS3 will replace the PC
Sept 6th, 2006 - PS3 is delayed in Europe until March 2007
Sept 6th, 2006 - PS3 launch shipment is cut from 2 million to 400,000 in the US (100,000 to Japan)
Sept 8th, 2006 - Sony's President admits that the company's hardware is in a current state of decline
Sept 26th, 2006 - PS3 first-party titles announced to be the same price as third party titles, at $59.99
Sept 26th, 2006 - Square Enix will not exclusively support Sony's PS3 as much as they did with the PS2.
Sept 29th, 2006 - Sony's President Ken Kutaragi states that his company does not care about the Xbox 360 and Wii competition.
October 12th, 2006 - Sony Exec calls the 360 and Wii "too expensive"
October 19th, 2006 - The infamous spec sheet comparison and how Sony claims the Xbox 360 requires HD-DVD to play games
October 20th, 2006 - Announced that Sony may have to replace your PS3 controller for you after it no longer holds charge
October 24th, 2006 - Sony sinks Lik-Sang
October 26th, 2006 - Sony's Q2 profits decrease by 94%
October 28th, 2006 - Sony president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps
October 30th, 2006 - PS3 will push Sony $1.71 billion into the red
October 31st, 2006 - Japan launch of the PS3 is cut to 80,000 units
Nov 8th, 2006 - Sony ships without update. You must update your PS3 out of the box in order to use PlayStation Network
Nov 9th, 2006 - NBA Live 2007 is cancelled on the PS3
Nov 9th, 2006 - Oblivion is pushed back from launch title to Jan 2007
Nov 10th, 2006 - Sony's Phil Harrison states that he can no longer confirm a March 2007 launch for Europe
Nov 11th, 2006 - PS3 launches in Japan and rewards few
Nov 11th, 2006 - Sony unprepared for Japan launch
Nov 14th, 2006 - Sony will miss 400,000 unit target for the US. Approx 150k to 200k will be shipped for launch
Nov 14th, 2006 - PS3 has backwards compatibility problems
Nov 16th, 2006 - PS3 downscales 720p games instead of upscaling to 1080i
Nov 16th, 2006 - Sony's Jack Tretton comments on the PS3 BC problems and states that the Wii has 0 backwards compatibility
Nov 20, 2006 - NYT not impressed with PS3
Nov 21, 2006 - PS3, PSP Rainbow Six held till '07
Nov 23, 2006 - Saving Sony, one console at a time
Nov 26, 2006 - More PS3 exclusives head to 360
Nov 26, 2006 - Bloomberg: Sony missed PS3 ship targets
Nov 30, 2006 - Sony shuffles senior execs
Nov 30, 2006 - Analyst: "I cannot imagine a PlayStation 4"
Dec 4, 2006 - Sony Australia: Wii "More Fun" than PS3
Dec 8, 2006 - Court rules for Immersion; Sony to pay up
Dec 11, 2006 - Industry watchers weigh in on "record-low tie ratios" for Wii and PS3 and other results from the month of the new systems' debut.
Dec 19, 2006 - Time says PS3 was a bust
Dec 21, 2006 - Virtua Fighter 5 dukes it out on Xbox 360
Dec 21, 2006 - Sony filed a patent for wiimote style hand-held controler
via gamespot
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December 31st, 2006, 15:28 Posted By: wraggster
Via gamescentral
So the “next gen” format war is upon us with two sides lined up, ready to take your money for your fourth version of Full Metal Jacket (I can’t believe that you actually got it on Laser Disk…what were you thinking). If you are like most people, you are wondering a couple of things, the first being why would I want to buy another version of Full Metal Jacket, and is the $200 add on drive for the 360 worth the money, especially if I already have the PS3? More importantly, which one of the two (the PS3 or 360 HD DVD drive )looks and performs better. This article will attempt to answer these questions with background and information, as well as present evidence to why the ultimate conclusion was reached.
What is the difference between next gen and current gen?
Well, with Blu Ray and HD DVD, you get the picture that the creator intended. This is full, uncompressed motion picture glory brought to you in up to 1080p resolution with true 16x9 widescreen support. Compare this to the current gen of DVDs which offer only 480p and although they do offer widescreen support, it is not “true” in the sense that it is not output in 16x9 format. DVDs, and anything that is broadcast in 480p is actually a compressed signal that is stretched by the display that is projecting it. This causes image degradation and coupled with the fact that current generation movies are limited to, at the most, 9 GBs of space to work with, and that is the reason why artifacts (those little digital square thingys) and picture noise are so common on DVD.
Next Gen disks have much more space to work with, and will therefore (if the transfer is good) nullify any artifacts and noise as well as increase picture depth, color intensity, black level and clarity. If you have watched TV in HD and then switched to the standard feed, you will experience an exaggerated version of what I am explaining. DVDs have better quality then standard TV, but HD DVDs and Blu Rays have better quality then HD TV, so the comparison is not completely crazy.
OK, so that question is answered (I hope) and I have piqued your interest. Well, your second question (one of multiple parts) is why are their two formats, what is the difference, and which one (and player) is better? This is the “money” question, and the reason that I have written this article. You see, unlike most sane people, I have both HD DVD (in the form of the Xbox 360 add on drive) and Blu Ray (in the form of the PS3) players and I am going to try and answer all of your questions while staying completely unbiased (I am not a 360 fanboy even if my previous story on the 360 HD DVD drive was featured on a site by that name).
Why are there two formats?
Remember the debate between Beta Max (a Sony format) and VHS? Well if you don’t, those were the two formats that battled it out to be the first home video, with VHS being the ultimate winner (there are still plenty of bad jokes made at the expense of poor Beta Max). The funny thing is that when Beta Max was introduced, it was highly touted as a superior format sporting better quality, and although this was true, it was ultimately the arrogance of Sony that caused its demise. Sony has been behind a few of these proprietary blunders (MiniDisc, UMD), always attempting to push new formats on consumers that must be played on Sony players, and the comparisons in this generation are warranted.
With Toshiba being the leader of the HD DVD camp, and having numerous other companies supporting their format, HD DVD has already been called the winner. This may be a little presumptuous as Blu Ray has many backers as well. The real issue is not that there are two formats, but rather that not all studios are supporting both formats. The war was almost avoided, but the two sides were unable to come to an agreement and the confusion to the consumer began. The war may be pointless, however, as there are reports of players capable of playing both formats being released in the not to distance future, so there may be never be no clear winner.
So what is the difference between the two formats?
This is a question that I have attempted to answer in my previous two write ups of the individual players, so this may be a bit of a rehash. I find that the best way to show not only what each drive is capable of, but to also showcase their differences is with the following chart.
More at the link above
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December 31st, 2006, 11:53 Posted By: splodger15
So what's in the latest episode of PSP hacking 101? They discuss which particular PSP's are good to buy, give a run-through of which firmwares can run homebrew, show how to install and Run Devhook 0.52, inform you folks how to install 3.02 OE-B, and how to to subscribe to Audio and Video Podcasts with the RSS Reader. You can watch the video HERE
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December 31st, 2006, 02:59 Posted By: wraggster
Linkers4u.com have posted the sale of 2.71 Firmware PSPs on their site for a price of 220 Dollars or around £110, excellent for those who want to play popstation or if people want to downgrade to firmware 1.5.
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December 31st, 2006, 02:25 Posted By: wraggster
News from SuccessHK of a pricedrop of the Import Price of the Playstation 3.
The 20gb PS3 now retails for USD 564.00
The 60GB PS3 now retails for 601.00
The great thing about SuccessHK is that they ship to Europe as well but best to use Airmail to avoid customs charges.
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December 31st, 2006, 02:15 Posted By: mavsman4457
I often find myself looking for different Popstation threads and finally figured that someone should organize them. So why not me? Anyways, I hope this helps, gets stickied, and gets updated.
Simple Popstation GUI (Image, save and title support) (v.0.7)
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47763
Yet Another GUI for Popstation v1.0
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47416
PSX2PSP v0.7: a new converter for PSX games
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47238
Smiths' Popstation Front 1.2.2 - No, Really this time...
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47334
popstation for Linux and Intel Mac OS X
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47333
DCEmu official guide - how to install 3.02 OE-A, then to OE-B, to run PSOne Games
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47121
Popstation Icon_Sound pack.
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47529
DCEmu Dark Alex/Popstation Compatibility List
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47123
PopStation Icon and Picture thread
http://www.dcemu.co.uk/vbulletin/showthread.php?t=47122
Pixelstation web site: popstation backgrounds and icons - highest quality
http://pixelstation.pixelreview.net/
If there are any that I missed please tell me. I will try to add the new threads as new Popstation related things are made but I might forget so if you want to remind me that would be fine.
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December 31st, 2006, 01:50 Posted By: MasterChafed
This is a pack of only a few of the original icon/background pack that MikeBeaver first released, but also includes Atrac3 files that I ripped, resized, and converted. This is for use with the psx2psp converter. Readme included for the rest of the information.
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December 30th, 2006, 23:39 Posted By: splodger15
Weltall has informed us that he's back with another revision of CWCHEAT called CWCHEAT 0.1.6 Rev. E for 3.02OE/POPS. The name's still long, but that doesn't matter because in this version, you can finally load the memory cards from your PSX and PS2 emulators onto your PSPs.
According to weltall, these mem cards are stored and loaded in the ePSXe format. This means that you can load them directly using the best emulators out now (ePSXe, pSX) or convert them using any decent mem card management tool.
You can also use tools such as DexDrive to extract your saved games from your PSX memory cards or extract the single saves and put them in the ps2 with applications like ulanchelf. To do the latter, weltall says that you need to use psxmemtool to "extract the mc as ps1 remove the 0x80 header so it starts with SC and put the name you see in the header as the file name."
CWCHEAT can store up to 256 memory cards per game. They are identified using GAMEID-MEMCARDNUM.mcr. Here's an example from weltall: "for the first memory card of Xenogears which has id SLUS_00664 it will be SLUS_00664-0.mcr." These memory cards will be stored in /seplugins/cwcheat/mc and can be easily loaded to slot 1 or 2 by selecting the corresponding option.
Here's the changelog for CWCHEAT 0.1.6 Rev. E for 3.02OE/POPS:
fixed a little thing which for some game could make cwcheat not loading the id correctly
fixed the directory were the db is saved from the cwcheat interface now it's saved in the correct folder
new folder "mc" under /seplugins/cwcheat/
fixed some reported things here and there
BUILTIN SUPPORT to loading/saving epsxe (mcr) memory card to/from the psp emulator!!!
in this way you can load your own game saves from pc or psx/ps2 on the psp and vice versa!
but also go over problematic points in games.
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December 30th, 2006, 15:44 Posted By: splodger15
news via jeux-france
It is safe to say that Metal Gear Solid: Portable Ops is Sony's "go-to guy" in the land of the rising sun. We mentioned a couple of days ago that the game sold around 100,000 copies, just 24 hours after it was released. Well, when we're talking about a star player, we don't want rough estimates. We want the actual statistics, down to the most minute fraction.
According to Media Create, a total number of 178,370 copies of Konami's stealth game was actually sold in Japan during the week before Christmas. Despite this impressive number however, the game only came in second to DS title Pokemon Diamond. But then again, we're talking about Japan here and we know that this is Pikachu's territory. A second place outing is not that bad. Really.
The complete list of the software and hardware sales for December 18 to 24 in Japan is as follows:
Software
- Pokemon Diamond (DS): 209,379
- Metal Gear Solid: Portable Ops (PSP): 178,370
- Pokemon Pearl (DS): 164,670
- New Super Mario Bros. (DS): 154,107
- Wii Sports (Wii): 152,756
Hardware
- DS Lite: 485,584
- Wii: 279,277
- PSP: 138,588
- PS3: 76,882
- PS2: 46,209
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December 30th, 2006, 15:20 Posted By: gunntims0103
new release via KingSquitter
A little GUI for popstation that lets you change images, save id and title.
Place all the normal popstation files (BASE.PBP, KEYS.BIN and popstation.exe) in the "files" folder before use.
cygwin1.dll have to be in either c:\windows\system32 or in the "files" foler.
Don't have any other files than cygwin1.dll, BASE.PBP, KEYS.BIN and popstation.exe in the "files" folder.
since you need the files, there are no copyright infractions ENJOY!
v.0.6
* Fixed bug that made memory stick led flash to much.
* Added PAL 2 NTSC fix. (Based on info from CoNsOlEmOdDeR, thanx)
* PBP files can now be Previewed.
* Dont have to re-add all pictures when editing PBP files.
* PBP files are now 100% editable. All info in them, except the iso, can be changed.
* Can automatically add pictures based on Game id. Add pictures in Pics folder. (Check readme for some more info)
* Can use bigger pictures and sound files, in bytes, then files converted with only popstation.exe.
/KingSquitter
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December 30th, 2006, 13:36 Posted By: wraggster
via kotaku
The PlayStation 3 analyst hate train just keeps on rollin' with research analyst Michael Comeau's latest piece for TheStreet.com. It's the typical fare, dogging Sony for their pricey inclusion of the PS3's Blu-ray drive and taking Sony to task for losing precious third-party exclusives (including the former time-exclusive Grand Theft Auto) like Guitar Hero and Virtua Fighter 5.
But Comeau's warning that Sony will lose market share combined with the fact that the PlayStation business has "provided more than 60% of Sony's operating profit despite hovering around 10% of overall Sony revenue" should give shareholders and Sony execs cause for concern.
I happen to love my PS3, but even my software attach rate is a meager 1:1.
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December 30th, 2006, 13:30 Posted By: wraggster
via slashdot
Kotaku has a great piece up looking at trends over time in the PS3 grey market. Michael Fahey has been tracking the falling prices for Sony's new console, via sales on eBay and other markers. He called around to stores as well, getting a feel for the number of returns and current availability of the console. His conclusions:
"As it turns out my gamer instincts and the threat of hordes of angry readers steered me clear of potential disaster. Aside from a couple brief spikes, there is no way I'd have been able to pull off the television, and I know damn well I would have waited for Christmas like so many others did, only to lose even more. The moral of this story? There's no such creature as a sure thing. The majority of eBay prospectors walked away from this experience with that lesson burned into the back of their brains. My suggestion for the future? If you want to gamble, go to Vegas. If you want to invest, try mutual funds. Leave the video game system buying to the gamers. We'll all be happier for it. "
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December 30th, 2006, 01:29 Posted By: gunntims0103
new release via Xandu
Hey folks!
A little update to my Super Mario Power Coins which includes:
Changelog:
-Bug fixes.
-Smoother Mario movement.
-Analog Support.
Screenshots:
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December 30th, 2006, 01:12 Posted By: gunntims0103
new release via charnold
the changes:
- a Mac version
- ingame music
- weapon damage / enemy life can be changed
- level selection in the main menu
- renders more texturecolors than the last versions (the engine can now convert to pixelformat 4444, 5650, 5551 and 8888)
- textures not loaded into vram are rendered much faster than in previous versions
- mipmaps can be switched on/off per maptexture
- now possible to install several mods parallel on the psp (Dungeons folder name can be changed)
- a new level
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December 29th, 2006, 22:30 Posted By: Vega
new release via Quake
Quake's Extreme Link for Windows allows you to easily manage your PSP's media content -- music, photos, videos, etc... Also manage your homebrew, game saves, and keep track of your high scores. v1.3.0 includes support for PSX POPSTATION conversion and CWCheat db management.
v1.3.0 changes:
Main - Images:
1. Added EBOOT Icon
2. Added PBP Extension
Menu:
1. Added Easy GAME150 Folder Creator
2. Added Easy GAME302 Folder Creator
Options:
1. Added Compression Value Save
2. Added Version Info Viewer
Game/Homebrew:
1. Added Folder change. - 3.02 OE-A Compatible
2. Added Folder Maker. - For PSX games
3. Added More Menu’s
About:
1. Proper props to the coders.
POPstation: - NEW
1. Select POPstation.exe Directory
2. Select Game IMG. - Inside the POPstation directory
SAVEDATA:
1. ADDED MENU’s
CW Cheat: - NEW -
1. Added Cheat Insert
2. Added Cheat DB
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