|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
October 27th, 2007, 16:37 Posted By: wraggster
News/release from Maku
OK, after some days of work and 7 cups of coffee i finnaly can say "It's Over". XMB Colorer is program that allow you to make a custom 01-12.bmp file for you Phat PSP using a S&L new colors. Yep i know, there's a lot of that programs there but my have something special. Easiness. With 15 clicks you can have custom pack of S&L backgrounds on you Phat PSP.
How to use:
Just select your favorite colours and click Generate. after second in folder with app will appear file 01-12.bmp. Now just connect your psp in RM and copy that file to flash0:/vsh/resource/
Comming Soon:
13-27.bmp support with possibility of adding custom backgrounds.
Download and Give Feedback Via Comments
via maku
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 16:32 Posted By: wraggster
2 Videos on Youtube are basically claiming that Pandora is working on the PSP Slim
Heres the vids:
Real or Hoax you decide
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 16:27 Posted By: wraggster
News/release from anhanguera:
hi,
I was working on a embedded windowing system (xynth), and ported to pspsdk. give a try...
what is xynth; xynth is a portable embedded windowing system, it has nearly all features that you might expect from.
anyway here is;
web site: www.xynth.org
screen shots: http://gsulinux.org/~distch/projects/xynth/img/?thumb
download: http://gsulinux.org/~distch/projects...sp-1.0.tar.bz2 and http://gsulinux.org/~distch/projects...sp-1.5.tar.bz2
i do not know if v1.0 is working, mine is v1.5.
sources are avaible on site, but source file is rather old... i`ll upload latest sources next week.
after lounching xynth please wait till desktop (blue screen will shown with icons) opens, and memory stick stops blinking. what i have is, a server that handles windows (clients), a desktop client, a taskbar client which is a child of desktop. move the mouse cursor with D-pad (X left button, O right button). and click twice on desktop icons... or, open start menu by pressing X on start menu icon. only demos are working...
clients open as threads, and they talk to server via pipe emulation over socket emulation. I am using UDS on linux, but if there is no socket api, socket api emulation with pipe() is used. and if there is no pipe, or fd.., pipe emulation with mutexes is used.
pressing X on the left-up corner will couse the xynth to quit, or you can close xynth by pressing home button as usual.
you can resize or move any window.
and one last thing, some times xynth dies becouse of memory problems... i do not understand why this is happening, becouse i am using xynth over SDL, vesa, svgalib, fbdev on linux and there is no such problem, even with valgrind ( www.valgrind.org).
excuse for my english, is not so good to write such long writings
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 16:23 Posted By: wraggster
A former developer at Harmonix, the team behind the hotly anticipated Rock Band, had some choice words against Sony's PS3 in his personal blog. His outrage comes as the most recent in many public outcries against Sony's next generation machine. He tackles so-called "misconceptions" that PS3 fans seem to have. Firstly, he says that the graphics capabilities of the machine have been misconstrued. "Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance ... And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."
In regards to Blu-ray, the developer criticized the lower read speeds of the medium. "Great for watching movies, but not so great for games. Getting data off the Blu-ray drive takes about twice as long as it does to get the same data off the 360's DVD drive. That translates into longer load times."
http://www.ps3fanboy.com/2007/10/26/...-tech-in-rant/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 14:44 Posted By: Ghoti
Hi folks,
I have created 2 more tutorials and I have made some changes to the already existing. I have created a tutorial on Lines, it demonstrates how to uses 2d and 3d lines in a game. I have created a tutorial on randomizers, in which I discuss a bad one and a good one.
i have also made some changes to tutorial 2 about rendering a triangle. I added some information.
I hope that you all like them and find them useful :thumbup:
http://www.ghoti.nl/PSPtutorials.php
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 01:49 Posted By: JKKDARK
via MCV
In2Games, the pioneering British developer of motion-based videogames and controllers, has today announced that its groundbreaking RealPlay range of PlayStation 2 wireless motion sensing games will be distributed throughout the UK by Pinnacle Software.
The first titles in the RealPlay will be released in the UK on November 30th 2007. Priced£34.99, each title comes with a unique controller which brings wire-free motion sensing to the PlayStation 2 for the first time.
<*>RealPlay Racing introduces a wireless steering wheel, which controls the on-screen action for this fast and furious racer. <*>RealPlay Pool comes complete with a replica pool cue, with which players can apply swerve and spin before actually hitting each shot. <*>RealPlay Golf’s wireless club tracks your swing to bring an on-course dimension into the game. <*>RealPlay PuzzleSphere comes with a unique‘sphere’ which players manipulate in real life in order to guide an on-screen replica through heart-in-mouth rollercoaster courses.
Two additional titles– RealPlay Bowling and RealPlay Tennis– are scheduled for release early in 2008.
“Pinnacle Software is the right partner for such a unique range of titles,” says Paul Rebhan. Sales Director, In2Games.“We needed a team who immediately bought into the concept and the opportunity at retail; but one which, more importantly,‘understood’ what we’re trying to do. These are games for the whole family to enjoy, and we need the right distribution partner to maximise our presence at retail.”
“Innovative, enjoyable and affordable– that’s the RealPlay range in three words, and we’re delighted to have won the contract to handle UK distribution,” says Peter Sleeman, MD, Pinnacle Software.“The PlayStation 2 format still boasts the largest installed base of any home console, and the RealPlay range extends its offering into the realms of next generation. Hardware and software at such an attractive price point should swell the tills of games retailers up and down the country.”
RealPlay Racing, RealPlay Golf, RealPlay Pool and RealPlay PuzzleSphere will be available exclusively on PlayStation 2 on November 30th 2007, priced£34.99.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 00:29 Posted By: wraggster
News of a new Music portal from jfig111:
-Musica Applications-
Normal applications, calculator, calender, just some essentials
Music creation tools, Flash Piano and Guitar Tabs, a new type of addition.
-Musica Settings-
Change the backround of Musica, the bare core of the portal will be a very simple outlay so you want a least a few customizations.
Different Modes to organize your song collection, there will be an online feature which Might let you convert MP3 to SWF so you can have it in the portal
You can view the portal in organized ways, and can mix and match your music.
-Musica Music-
The Portal comes with 30 free legal songs, however you can add to your collection your own songs, you can rip them from CD's and convert them to Musica
-Musica Show off's-
Beta of Musica Menu Released!
Instructions:
1. Download File
2. Unzip the folder, "Musica" into your PSP's, /COMMON/ Folder
3. Out of USB Mode, and in your browser type, file:/PSP/COMMON/musica/musicamenu.swf
4. Play with it...No features yet, but that's the inside look at the menu!
Download and Give Feedback Via Comments
via jfig111
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 27th, 2007, 00:22 Posted By: wraggster
News/release from Bumuckl
LuaPlayer CFG consists of the Luaplayer Mod 4 by cools and my CFG Mod.
LuaPlayer CFG gives you the ability to make some useful additional settings like activating USB at the startup, setting the "in-Homebrew" cpu-clock and setting your own bootfile.
It is just a nifty mod, but very useful I think...for example you can set the "bootfile" to "house.dll"...of course it hs to contain luacode...but u can define it as the file to load at the startup...
you can modify all these settings in the cfg.lua in LuaPlayerCFG/System...
Have Fun with it!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:58 Posted By: Shrygue
via Computer and Video Games
Rockstar has just picked up its second Games Radar Handheld Game of the Year award in as many years, this time for its second portable Grand Theft Auto, the excellent Vice City Stories.
The 80s spin-off pushes the PSP right to the wall of its technical capabilities, with the usual gigantic metropolis to explore, helicopters to pilot and a fantastic multiplayer mode. Oh yeah, and Phil Collins.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:57 Posted By: Shrygue
via Computer and Video Games
Yes gentleman, girls really do play games, and proving also that they like nothing more than a good pluck, The Bliss Girls' Choice Game of the Year 2007 in this year's Golden Joysticks has gone to... Guitar Hero II.
The axe-wielding rhythm action game has head banged its way to a gong, leaving other contenders Sims 2 Pets, Cooking Mama, Crackdown and Rayman Raving Rabbids crying into their pints. Sorry guys, but there can only be one winner.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:40 Posted By: Shrygue
via Kotaku
An informed UK reader sends word of the Playstation 3's 2.0 firmware release, which he says is supposed to hit on Oct. 30. While the source appears to be genuine, I am a little doubtful of the timing since 1.94 seems to be just hitting now with copies of Ratchet and Clank, so take this, as you should all rumors, with a grain of salt.
Chief among the updates is the inclusion of cross media bar customization, a separate Playstation Network category, music and photo playlists and the ability to turn your PS3 on and off with PSP Remote Play. Hit the jump for the full break down of what we're told will be coming in this rather robust update.
PLAYSTATION 3 System Software update version 2.00
Schedule: 30 October 2007[JST]
Main features of PS3 version 2.00
Turn your PS3 on and off with PSP Remote play
A new PLAYSTATION Network category
A TV Category for those who install PlayTV into their HDD (SCEE only).
Playlist for Music & Photo
Content group for Video & Game
XMB customization (Custom theme & background color setting): This will come with one alternative custome theme. Addition generic themes will be available for download via www.playstation.com with game title themes to follow on Nov 20th, distributed via the Store (PS/PC). The cost of the game themes haven't been decided yet. Guidelines for users to create their own Custom Themes will be distributed via www.playstation.com shortly after the firmware hits.
Information Board: This will be shown in the top right of the screen and include news feeds from Playstation.com as well as store updates. The board came be set to ticker mode, list mode, details mode or disabled.
Trend Micro Web Security for PS3™ internet browser: This is a parental lock for website viewing that will initially be free but that Trend Micro will later charge for.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:38 Posted By: Shrygue
via Kotaku
British company StreamMyGame have an idea. That idea is to turn PC games into an IP "game stream", which they claim:
...enables users to post hypertext links to their games on the site, which can then be played remotely by other visitors to site who click on the links.
Well hello there, world of tomorrow. Right now the plan's in its infancy, and they're only working with PC games running remotely through XP or Vista. But by the end of the year they say a Linux version of their tech will be available. If you need us to spell it out, that means, hypothetically, anyone with Linux installed on their PS3 could stream a PC game and play it via their PS3's USB keyboard and mouse.
Admittedly the science behind this is a little much for our console-addled brains, but there's a full explanation of the tech here if you're up for it. We're sure the technology, as it exists right now, might not be up to the job. We also suspect there'll be a legal obstacle or three standing in their way once game publishers find out. But hey, the concept itself, it's a nifty one.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:36 Posted By: Shrygue
via Eurogamer
PS3-owning fans of The Elder Scrolls IV: Oblivion keen to see what happens on those fabled Shivering Isles without forking out for the Game Of The Year edition will finally get the chance to do so next month, as Bethesda Softworks has announced plans to release a retail PS3 version of the expansion on 20th November.
Or at least, they have in the States. For now, the developer is unable to comment on the expansion's fate in Europe. "When we have more to announce for Europe, we'll let people know," a staffer explained on the Bethesda blog post comment thread relating to the US announcement.
That means that if you want to experience Shivering Isles, the only confirmed way of doing so over here (besides importing - and we couldn't tell you whether save-games will be compatible) is to buy the Game Of The Year edition, which includes the full game and Shivering Isles along with the Knights of the Nine downloadable content. Ubisoft will be distributing that - they said earlier this month that it will be out in December, although some retailers list it for the middle of next month.
Still, with the expansion's European fate still seemingly to be decided, there is hope, so you might want to hold out. Bethesda has also previously said on its blog that it is looking at the possibility of getting Shivering Isles out via PlayStation Network, which would undoubtedly prove to be a better option for most players.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:31 Posted By: Shrygue
via Eurogamer
Insomniac has said once again that it will consider putting multiplayer back in Ratchet & Clank one day, even though you won't be seeing it in the new PS3 version.
"[W]e were kind of disappointed to find that less than 5 percent of players actually played [multiplayer online] who actually played the game for both Ratchet & Clank: Up Your Arsenal and Deadlocked," creative director Brian Allgeier told MTV News.
"And so, in looking at Ratchet & Clank: Future, we thought, well we could spend 30 percent of our resources on multiplayer, but that would take 30 percent away from the single-player experience."
However, Allgeier also told MTV the team would like to "go down that road again someday", echoing what Insomniac's Ryan Schneider told Eurogamer in September, that we might see Ratchet & Clank in a multiplayer capacity again "one day".
Elsewhere in the MTV chat, it's revealed that Ratchet & Clank Future will link up to PSP game Secret Agent Clank "in some secret, undisclosed way", although it's also said that the game won't link up to PS3's Home service or, fairly obviously, Resistance: Fall of Man.
For more on Ratchet & Clank Future: Tools of Destruction, check out our first impressions. Our review should be up soon too, and helpfully the PS3 demo is now up on the European Store as well as the US one.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:29 Posted By: Shrygue
via Eurogamer
Ubisoft has announced that Assassin's Creed is gold and will be released on 16th November for PlayStation 3 and Xbox 360.
In a short missive to the press, Ubi stated that the stealth action game, which plunges players into a ruthless 12th century Holy Land and tasks them with eliminating key figures, will be rated 15 by the BBFC.
"We've been working very hard for nearly four years to make Assassin's Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts," said producer Jade Raymond, who will be in London on Saturday to show it off.
"This is a huge event for the team. Our biggest reward will be everyone having a lot of good, solid fun."
For more on Assassin's Creed, check out our E3 first impressions. Or, you can read about a forumite's exclusive trip to Ubisoft Montreal to play the game, or pop along to Fuse 07 next week for a live gameplay demo.
However, as Raymond herself said recently, an actual downloadable demo won't be happening, so you'll have to hang about for our review if you want to know more. Watch out for that as the official release date approaches.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:28 Posted By: Shrygue
via Games Industry
Sony Corporation, which released its latest financial results yesterday, saw its share prices rise as a result of strong revenues - but that was without any help from the company's games division.
As reported yesterday the section responsible for the PlayStation operation saw losses double from the same period last year, but strong performances from Bravia LCD televisions and Cyber-Shot cameras saw a 21 per cent increase on the Electronics' divison sales and operating revenue, and a massive 1,232 per cent jump in operating income.
This meant that despite continuing difficulties principally associated with the cost of manufacturing PlayStation 3 consoles, investors were happy to back Sony.
At the close of the Tokyo Stock Exchange this morning the company's share price had jumped nine per cent on the previous day, standing at JPY 5560 (USD 48.6).
However, that's still a far cry from Nintendo's share price, which was actually down three per cent by the close, but still stood at JPY 67,800 (USD 592) - although Sony has over seven times more issued shares than Nintendo.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:08 Posted By: Shrygue
via Eurogamer
Sony has updated the PlayStation 3 Store with five new downloadable games, a pair of overdue demos and downloadable content for Folklore and MotorStorm.
Crikey eh? Games-wise, you've got the hotly ripped Pixeljunk Racers (GBP 4.99), Aqua Vita (GBP 1.99), EyeCreate (free), Operation Creature Feature (GBP 3.49) and Trials of Topoq (GBP 3.49).
As for demos, there's the Ratchet & Clank Future: Tools of Destruction demo, finally, for those of you too scared to make fake US Store accounts, along with Tony Hawk's Proving Ground.
On top of that, there's a "Kidnapped Folk" pack for Folklore (GBP 1.99), and a "Halloween Livery" for MotorStorm (free), along with trailers for Tekken 5 Online, Toy Home, Midnight Club: Los Angeles, Metal Gear Online and Eye of Judgement.
Oh, and there are film trailers for Courage Under Fire, Beowulf, Stardust, Planet of the Apes, Men of Honor and Alien vs Predator, too.
Let us know how you get on with that lot.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 26th, 2007, 19:07 Posted By: Shrygue
via Games Industry
Sony Computer Entertainment America is celebrating the seven-year anniversary of the launch of the PlayStation 2 computer entertainment system.
Since its release in North America on October 26, 2000, more than 120 million hardware units and more than a billion units of software for PlayStation 2 have been shipped worldwide, making it the best-selling gaming platform ever released.
The PS2 broke the record for the fastest game console to reach 100 million units shipped, accomplishing the feat within 5 years and 9 months from its launch. This was faster than its predecessor, the PlayStation, which took 9 years and 6 months to reach the same milestone.
In this current fiscal year, 30 million software titles for the PS2 have already been sold, and 10 million additional PS2 consoles are expected to be sold worldwide by the end of March 2008.
"Never before has an in-home game system experienced this type of worldwide success on such a long-lasting scale," said Peter Dille, SCEA's senior vice president of marketing and PlayStation network.
"PlayStation 2 is a perfect example of our ten year product lifecycle promise and is a testament to the design and technology that continues to be at the core of the product. While today's anniversary celebrates PlayStation 2' past, we’re very excited for its future."
SCEA is still committed to a 10-year product lifecycle for the console, with 160 new titles expected in North America throughout the holidays and by the end of March 2008. Currently, there are more than 1,400 titles in the PS2's software library.
The company plans to release a limited edition ceramic white PlayStation 2 bundled with SingStar Pop and two USB microphones in November for a suggested retail price of US 149.99.
The top-selling PS2 titles worldwide are:
- Grand Theft Auto: Vice City (13 million)
- Grand Theft Auto: San Andreas (12 million)
- Grand Theft Auto III (11 million)
- Gran Turismo 3: A-Spec (11 million)
- Gran Turismo 4 (8.79 million)
- Metal Gear Solid 2: Sons of Liberty (7 million)
- Kingdom Hearts (5.6 million)
- Final Fantasy X (5 million)
- Metal Gear Solid 3: Snake Eater (3.7 million)
- Final Fantasy XII (3.68 million)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
next » |
|
|