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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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November 9th, 2007, 20:45 Posted By: Shrygue
via Computer and Video Games
A new free online mode for FIFA 08 on PS3 and Xbox 360 that allows ten players to play in a single match over the 'net has been launched.
"Be A Pro: Online Team Play in FIFA 08 enables up to five friends on five different consoles to select and take control of their own individual players on the same team, supported by AI teammates, to play against up to five rivals playing on five different consoles of another team", EA explains.
It adds that the mode is automatically available when your Xbox 360 or PS3 is connected online.
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November 9th, 2007, 19:47 Posted By: Shrygue
via Games Industry
Sir Howard Stringer said that Blu-ray is currently in a "stalemate" with HD DVD.
Speaking in Manhattan, Sony's CEO downplayed the importance of the battle, however, saying that it was mostly a matter of prestige whose format wins out in the end.
The HD DVD format is chiefly backed by Toshiba and Microsoft.
"We were trying to win on the merits, which we were doing for a while, until Paramount changed sides," Stringer said, in reference to the movie studio's recent decision to drop Blu-ray in support of HD DVD, for which it received USD 150 million from HD DVD proponents.
"It doesn't mean as much as all that," Stringer said. He believed that there was an opportunity of uniting the two camps under one format before he became CEO of Sony, and wishes he could travel back in time to make that happen.
Stringer was more positive about the PlayStation 3, noting that it has become the best-selling console in Europe after a price cut three weeks ago. The recent US price cut has doubled sales.
"We are coming back up again," Stringer said.
Sony aims to sell 10 million PS3 consoles by March, the end of its fiscal year.
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November 9th, 2007, 19:31 Posted By: Shrygue
via Eurogamer
Koei has decided that what you want is a PSP version of its strategical role-playing series Disgaea.
It is called Afternoon of Darkness in memory of a good pub lunch, and will be available to get lost in this December.
The story is based around the familiar face of Prince Laharl and his band of oddball chums, who get all rough and tumble as they fight for control of the Netherworld.
Developer Nippon Ichi has included a few new things for portable fans, though, like a PSP-specific multiplayer mode that lets you duel friends around the world or share items ad-hoc from your shop.
There is also an exclusive storyline featuring Etna, which sees you try to become Beauty Queen Ultimate Overlord by finishing the game. And if you do, a never-before-seen ending awaits.
You will also be able to customise your multiplayer settings, like modifying the rules, field conditions and other bits and pieces. And to spice things up, you and your opponent can pick five geo cubes before a battle, each with random and potentially game winning properties - although neither of you will know what the other has, a bit like sleeping with a stranger.
Disgaea one and two both scored 9/10 here on Eurogamer for their blend of complex statistics hidden in an engrossing storyline.
Pop over to our Disgaea: Afternoon of Darkness gallery to see how it is shaping up.
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November 9th, 2007, 19:26 Posted By: Shrygue
via Games Industry
Speaking at an interactive entertainment conference, Oberon Media chairman Tal Kerret said that he doesn't think the PlayStation 3 is ready for their casual games.
Oberon Media recently acquired iPlay and PixelPlay, expanding its casual games reach to include mobile, interactive TV, PC and Console Software.
The company has had some success with casual games on the Xbox 360 through Xbox Live Arcade, but has yet to deliver content for the Wii or the PlayStation 3.
"Xbox was a great opportunity that they opened up to get content that can be downloaded, that can be controlled in a more open way for the consumers and for the developers," Kerret said.
"I didn't see a phenomenal success on Wii for allowing people to download games."
With the PS3, Kerret thinks that they are still trying to figure it out.
"We focus on where can we get the fastest reach to consumers, the fastest way to provide them with the content, and the easiest way where we can provide some service to the developers.
"If we can't bring value to the developers, then for us it is just yet another outlet that we take our content and port it to," he explained.
"If it is a porting question, then I would ask my self many other questions. What comes first? We are dealing with so many things, as you've seen."
Even so, Oberon's chairman did say that the company definitely planned to look at gaming consoles other than the Xbox 360.
"So we'll take some of these games, yes, to the Wii, the PS3...the PS3 is not yet ready for it, but when they are ready.
"DS is more appropriate for some of these titles. Hopefully, we'll create some success stories there."
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November 9th, 2007, 19:24 Posted By: Shrygue
via Eurogamer
Epic Games' Mark Rein says that he hopes Unreal Tournament 3 will be released on PlayStation 3 this year but he doesn't think it will make it to Europe until 2008.
"Right now we're very close to a release candidate, and we should have it finished by the end of this week," he told Eurogamer at an event in Birmingham yesterday. "Then we send it off and it's just a matter of what happens from there."
"We think there's a very solid shot we'll get out this year - I don't know about Europe. Europe's a problem because the certification process in Europe takes longer.
"They're testing all these different languages in all these different countries, so I doubt it'll be released this year in Europe. But I don't know. We'll have to cross our fingers and wait and see."
However, he reckons the PS3 version is "really solid".
"Go play the game!" he ordered. "This build is really solid. On the test we ran on this build there were an amazingly small number of issues. We were surprised at how few issues there were."
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November 9th, 2007, 19:21 Posted By: Shrygue
via Computer and Video Games
After plenty of commotion surrounding when on earth it's actually going to be released, SCEE has finally come around a stuck a date on the PS3 version of Singstar - and good news, girls, it'll be out in time for Christmas.
December 7 is the date you'll be able to pick it up in the shops. It of course comes complete with all its fancy new "game 3.0" features like the music store and online community, where you can post videos of yourself getting drunk and singing Westlife.
Apparently, there's also something going on at the 02 Arena where you can try the game out. We're not going anywhere near it without at least three pints of cider in us.
Look for the review shortly before release. It's going to be fun.
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November 9th, 2007, 19:20 Posted By: Shrygue
via Computer and Video Games
As you should already know, Tekken 5 online and the Motorstorm content are the big ones in this week's PSN update, but there's are a few other worthwhile treats too.
PSone fans get their nostalgic treat in the form of Cool Boarders (although it's pretty dated, so only grab it for that nostalgic value), and those looking forward to giving EA's new Need for Speed: Pro Street a run now can with the new demo.
There's some Folklore goodies in there for you too. Here's the list with prices:
Full games
- Tekken 5 DR Online game - £14.99
PSone games
Demos
- Need for Speed: Pro Street - Free
Packs
- Tekken 5: DR Online Upgrade - £3.49
- Bottom of the Sea (Folklore) - £1.49
- MotorStorm Devil's Weekend - £3.99
Video
- Uncharted - Animation Overview - Free
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November 9th, 2007, 01:35 Posted By: JKKDARK
via IGN
Today Koei announced it will release Nobunaga's Ambition: Rise to Power (available in Japan since April 2004) next February in the U.S. The Nobunaga's Ambition series has been around since the NES/Famicom days and focuses on historical simulation and strategy.
"The Nobunaga's Ambition series defined the simulation genre when it first debuted in 1983," said Amos Ip, Senior VP at KOEI Corporation. "The engrossing gameplay in many ways set the standard by which all other console simulation games would be measured. The franchise continues to be enjoyed around the world and has garnered numerous awards. Now, with Nobunaga's Ambition: Rise to Power the engrossing strategy and simulation elements are presented in a rich 3D environment. Koei is excited to reintroduce the Nobunaga's Ambition series to veteran players and to a new generation of fans."
Rise to Power is set during the 16th century in feudal Japan. Players assume the titular role of Nobunaga or of a rival warlord and must unite Japan under one rule. But each quest for power begins with a starting point, and there are over 300 to choose from in Rise to Power.
This is the first game in the series to use a 3D, real-time battle system. The last title in the franchise to see a U.S. release was Nobunaga's Ambition: Lord of Darkness on the SNES.
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November 9th, 2007, 01:15 Posted By: Shrygue
via Engadget
It hasn't exactly been easy to pin down the exact type of chips used in the new 40GB PlayStation 3s, but Sony's Kaz Hirai now appears to have finally put the matter to rest -- at least for now.
In an interview with the folks at Impress, he said that the new model does in fact use the swanky new 65nm process for the Cell chip after all, but not for the system's RSX graphics chip, which gets stuck with the same power-hungry 90nm chip as before.
Despite that, Hirai says that the new Cell chip alone is enough to "cut the power usage of the system considerably," an amount that had previously been been reported as 120 to 140 watts (down from 200 watts before).
In related news, Hirai also confirmed that neither the 20 or 60GB models (with their increased backwards compatibility) are in production at the moment, but he said that "depending on how the market reacts, it's possible for Sony to produce them again."
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November 9th, 2007, 01:10 Posted By: Shrygue
via Gizmodo
Switching resolution on the PS3 isn't too complicated, but if you're trying to do it from memory on a TV that's blank because you've got the wrong settings it's nigh impossible. With the XCM E-SETER, you can quickly push one of the labeled buttons and switch quickly and instantly to the desired setting, bypassing all that Sony Cross Media Bar goodness their programmers worked so hard to port from the PSP. $29.99 [£14] is a bit too much if you rarely use this, but if you're taking your PS3 to your friends' houses to show off how great Heavenly Sword and Folklore are, you probably stopped reading and ordered this already.
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November 9th, 2007, 01:04 Posted By: Shrygue
via Kotaku
If you're in the PAL or Asian territories, you may have discovered that your 1.2 GB download of the brand new Uncharted: Drake's Fortune demo won't @!#?@!ing play on your PlayStation 3. It's not a bug, despite it's somewhat awkward behavior. It's intentional. Yes, the Uncharted demo is sadly region specific and won't play on anything but a North American PS3. It's the kind of slap in the face that hurts so much worse after a 1200 MB wait in line.
We contacted Sony Computer Entertainment America who confirmed that the US version "does not allow for cross-region play" and that "the Japanese and PAL demo will both be released soon, but we don't have confirmed release dates." Unfortunately, the delay in the non-North American enjoyment of the Naughty Dog adventure can simply be chalked up to Uncharted's release date in its respective territories. Cold comfort, I know.
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November 8th, 2007, 20:26 Posted By: Shrygue
via Kotaku
It is a day of great celebration in the countries of Greece, Poland, Saudi Arabia, and the Czech Republic, as Sony Computer Entertainment Europe launches for new iterations of the PlayStation Store for these poor, underprivileged areas.
"When we launched PLAYSTATION®3 (PS3™) in March, we promised that we would continue to improve the service throughout the SCEE territories and offer more stores to new regions as quickly as possible," said Chris Stanton-Jones, VP of Distributor Markets for SCEE. "The launch of these four new stores highlights our commitment both to improving our offering and the importance of these increasingly dynamic markets.
I would have thought they'd have gotten to this sooner, seeing as Europe is the most important continent, but you can't complain when four new countries get access to the most awesome rubber duckie game ever created.
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November 8th, 2007, 20:21 Posted By: Shrygue
via Games Industry
SouthPeak Games has announced a studio license agreement with Epic Games for use of the Unreal Engine 3 in the development of its upcoming videogame titles worldwide.
The agreement is in effect throughout the life of the UE3 technology application across all major platforms including downloadable content.
"Independent developers need more opportunities to bring their games to market with next-generation technology," said Katie Morgan, executive vice president at SouthPeak Games.
"UE3 provides developers all the tools and resources necessary to build great games and SouthPeak is giving talented developers a chance to focus on creating their games without spending the resources to create an engine to support it."
"We see this as a landmark agreement for Epic and the UE3 technology because of SouthPeak's focus on independent developers," said Epic's Mark Rein. "They are going to bring UE3 to a group of developers that have fantastic games but would typically have to wait a long time to work with our award-winning game engine."
The next SouthPeak release under the new studio license is Monster Madness EX: Battle for Suburbia, currently under development by Psyonix Studios for the PS3.
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November 8th, 2007, 19:45 Posted By: Shrygue
via Eurogamer
Good old Lair for PS3 has been delayed by at least a couple of weeks according to retailers speaking to Eurogamer, with the game now listed as 23rd November by many.
The swoopy-around Factor 5 dragon-riding game - which for better or worse makes extensive use of the Sixaxis motion sensor - has been out across the pond for some time, but we're still waiting on it over here.
We had expected to finally get our hands on it tomorrow, but apparently it's not to be due to an unspecified manufacturing issue - although Sony hasn't confirmed the reason for the delay at the time of writing.
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November 8th, 2007, 19:44 Posted By: Shrygue
via MCV
Sony’s latest update to the PS3’s on-board firmware, version 2.0, is now live and available to download, and brings with it a host of new functions – though not the expected ability to access the XMB whilst playing games.
The biggest new feature is the new Remote Start Up, which allows PSP owners to turn on their PS3 from afar and access content stored on the machine’s hard drive. A statement from Sony explains:
"Firmware 2.00 will cement the partnership between PS3 and PSP and create a truly global experience.
“With the ability to turn your PS3 on and off from wi-fi connection, there is now the opportunity to listen to the music, look at the photos and watch the videos saved on the PS3 HDD anywhere in the world."
Other tweaks include the ability to make playlists for both your MP3s and your pictures, enhanced Trend Web Micro Security for parental control and a new Information Board that updates itself with PlayStation-related news.
And whilst the XMB is still not accessible in-game, the XMB screen itself is now more customisable, with the ability to change colour or set a custom theme.
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November 8th, 2007, 19:30 Posted By: wraggster
News/release from Freeplay:
This is a tool (written in about four hours, hooray) that allows you to manage the RSS channels stored on your PSP. With any PSP on firmware 2.80 and above, homebrew-capable or not, it lets you:
* Enter the title, URL, web link, description, and copyright information for an RSS channel
* Indicate whether a channel should be added to the list of pre-selected channels when you pick "Select Multiple" in the RSS channel viewer
* Add and delete channels
* Save the listing to your PSP for instant access
What's next?
In the future, I'll add some more features, obviously. One I'm working on will grab all the necessary info from the URL you enter when you click a button, to make it even easier to just copy/paste a link into the RSS channel listing. This won't take me long, but it's 10:35 PM and I have to work tomorrow
Use:
* "PSP Drive" dropdown menu: Lets you pick your PSP drive.
* "Channels" list: Lets you pick a channel to edit.
* "Title", "URL", "Web Link", "Description", and "Copyright Info" boxes: Self-explanatory.
* "Add to 'save multiple' list" checkbox: Lets you indicate if the channel should be added to the list of pre-selected channels when you pick "Select Multiple" in the RSS channel viewer.
* "Add New" button: Adds a new RSS channel to the list, using the information in the text boxes.
* "Delete" button: Asks for confirmation, then deletes the currently-selected channel.
* "Apply channel changes" button: Temporarily saves the changes you've made to this channel, so you can edit another one. The changes are only saved in memory; they're not saved onto the disk.
* "Undo channel changes" button: Reverts to the last saved/'applied' version of the channel.
File menu:
* "Reload all channels from PSP": Cancels any changes you've made and reloads the listing from the last saved version.
* "Save all channels to PSP": Applies any changes you've made and saves the listing.
* "Exit": Self-explanatory.
Feel free to give me suggestions. Oh, and this requires the .NET framework. I'm not sure which version; I think just .NET 2.0.
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November 8th, 2007, 19:27 Posted By: wraggster
SamuraiX posted this over at ps2dev:
Moonlight has incorporated the addition 32 MBytes to Malloc() when using his SDK for M33-3 (Looking at sample memory test).
This is great news, meaning if you include the SDK with your current project you will now have direct malloc access to the additional memory.
I can't wait to incorporate support for additional memory on my project (OpenBOR) now!
Thank You Moonlight!!!
Does this mean that all emulators can use the extra memory, lets hope so
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November 8th, 2007, 19:21 Posted By: Shrygue
via Games Industry
Sony Computer Entertainment Europe has moved quickly to dismiss a report claiming that the 40GB PlayStation 3 suffers from a 40 per cent failure rate as "totally inaccurate".
The report appeared on Dutch website Gamed.nl but appears to have since been removed.
"We are very proud of the quality and reliability of PlayStation 3 and are disappointed that such extremely sloppy journalism has resulted in this totally inaccurate story," Sony Europe boss David Reeves said in a statement.
"Since launching the 40GB PS3, we have experienced a fantastic jump in sales and the failure rates have remained at the very low level that we not only strive for, but have been achieving since the launch of PS3."
The 40GB PS3 launched in the UK on October 10, priced at GBP 299.
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November 8th, 2007, 19:20 Posted By: wraggster
Winnydows has released a new version of his rather excellent Video Converter for many formats.
Video converter for:
PSP, PS3, Xbox 360, iPod, iPhone, BlackBerry, Hardware DVD and PC
Easy use and high quality program for converting videos for PSP, PS3, Xbox 360, iPod, iPhone, BlackBerry, Hardware DVD and PC.
Import files:
AVI DIVX ASF MPG MPE MPEG VOB TS M2P D2V MOV QT 3GP HDMOV RM RAM RMVB RPX SMI SMIL MKV OGM WMV DVR-MS PMP FLV.
Export formats:
PMP AVC, MP4 PSP AVC, MP4 PSP ASP, MP4 iPod, MP4 iPod 640, MP4 iPod Touch, MP4 PS3, MP4, AVI, AVI Hardware DVD, AVI DV PAL, AVI DV NTSC, MPG, MPEG-2 PAL, MPEG-2 NTSC, MPEG2-TS, MPEG2-PS, FLV, MKV.
XviD4PSP 5.025 beta lite
XviD4PSP 5.025 beta full
Highly recomend uninstall old 5.0 version before install this one!
Changes:
5.0 version compatible with 64-bit systems now.
Added 71 symbol limit protection in out path for mp4box.
More MPEG files open without "Don`t know" errors.
Added XviD codec encoding.
Unlocked BlackBerry formats.
LG Prada use XviD 1.2 encoding now.
MP4 PSP 3.30 renamed to MP4 PSP AVC.
Added MP4 PSP ASP (XviD4PSP).
To menu AviSynth added Play in WMP or MPC - you set high volume, limitedsharpen + vivid and enjoy realtime video filtering + loud volume on yout laptop.
Default profiles HQ Turbo now.
Profiles cleaned form useless profiles.
To MP4, MKV, 3GP, AVI, MOV, MP4 PS3, MP4 XBOX 360 added Lossless profiles.
Added for MKV added AC3 encoding (don`t work in AVI).
Fixed 0ch bug in Nero encoding.
Channels don`t up or down mix without high need now. Let create mono and 5.1 files.
Out aspect switch work better now.
XviD4PSP 5.025 beta update
Fixed Microsoft Groove problem.
App don`t crash now if crash OpenDialog.
Added AVI Hardware and AVI Hardware HD formats.
XviD profiles tuned to better quality (for AVI types only).
Added encoding to MP2 and PCM.
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