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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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November 7th, 2007, 20:53 Posted By: wraggster
Originally pegged for a release date of November 9th many were expecting the PlayStation Eye to be in their hands this Friday. But today UK retailer Play.com changed the release date of the product to the 7th December and Amazon changed it to the 14th December.
http://www.n4g.com/ps3/News-81012.aspx
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November 7th, 2007, 20:49 Posted By: wraggster
October 31, 2007 was the official end of the "grace period" for Blu-ray manufacturers, after which all players released must comply with the latest standard--Blu-ray Profile 1.1 (also known as Final Standard Profile and BD-Video Profile 1.1). Of course, that doesn't mean Profile 1.0 Blu-ray players still can't be sold, and if you walk into your local electronics store over the next few months, you're likely to see both Profile 1.0 and Profile 1.1 Blu-ray players on the shelf. So what's the big difference between Profile 1.0 and Profile 1.1?
Profile 1.0 vs. 1.1
There are several different hardware requirements, but it basically boils down to picture-in-picture functionality. All Blu-ray players up until this point have been Profile 1.0 and have lacked the secondary video and audio decoders necessary to play a smaller video in the corner while also playing the main high-def movie in the background. With the notable exception of the PlayStation 3, Profile 1.0 players cannot be upgraded via firmware to become Profile 1.1 players.
http://asia.cnet.com/reviews/home_av...2034159,00.htm
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November 7th, 2007, 20:21 Posted By: Shrygue
via Games Industry
Strauss Zelnick, chairman of Take 2, has refused to narrow down a release period for Grand Theft Auto IV, saying the publisher won't commit until it's "utterly convinced" the game is ready.
Most recently the publisher has said the title will be released in Q1 of 2008 – between February 1 and April 30 – following a delay that saw the game moved from its initial release of October 2007.
"It's a fair question given that we weren't able to stick to our firm date the last time. We're going to give a firm date when we are utterly convinced that we have it and that isn't right now," said Zelnick during a BMO Capital Markets conference yesterday.
"We know it's highly anticipated. Right now our view is to put out a high quality title and we're not in the business of disappointing investors."
Zelnick said that any concerns that the initial delay had caused it to miss the Christmas sales period have been alleviated, as GTA IV is a "must-have" title, able to take advantage of a bigger installed base of consoles in the New Year.
"I think there was a concern initially when we slipped that we missed the boat in terms of Christmas but I think that concern has been alleviated.
"I think most people see it as okay – hardware penetration is going to grow over Christmas and because this is a must-have title it's probably okay that we're not selling it in the Christmas season," he said.
Zelnick also said that the exclusive downloadable content for Gran Theft Auto IV would not play a very significant role in generating revenue for the company in 2008, but it was a business model the publisher is keen to pursue in the future.
"It actually isn't really significant in terms of its contribution in 2008," he offered.
"It's something we ought to be doing and my guess is that's where the industry is going. If you believe over time that package goods will be supplemented very much with online downloadable content, and you believe as I do that the future of playing interactive entertainment is networked multiplayer, then there's every reason to believe that downloadable content makes all kinds of sense.
"And eventually if you have a packaged good and you sell upgrades it's a pretty terrific business model for everyone. I think it could be really interesting, but to be clear, it's not in our plans and we're not relying on it for our success," he concluded.
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November 7th, 2007, 20:10 Posted By: Shrygue
via Eurogamer
Sony Europe has said it will sprinkle Tekken 5: Dark Resurrection Online onto the PlayStation Network tomorrow.
This, you may remember - like falling off a swing - adds an online versus mode, online rankings, a practice mode and a survival mode.
It will cost you GBP 14.99 if you buy it all in one, but if you listen to our Dickensian (as in David, not Charles) advice you could make a saving.
Buy the original Dark Resurrection PSN title for GBP 6.99 and add the Online Component for GBP 3.49 and you keep four-and-a-half quid to spend on an expensive pint of Belgian beer or flowers if you are Pat.
To enjoy this amazing bargain, however, you will need to buy the original Dark Resurrection game right now as in today, because come tomorrow it will be gone.
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November 7th, 2007, 20:09 Posted By: Shrygue
via Eurogamer
Sony has revealed that its Santa Monica studio is currently working on God of War III for the PlayStation 3.
The company also confirmed that God of War director Cory Barlog is leaving the company to pursue other opportunities.
The God of War franchise has become a fan-favourite since its release on the PlayStation 2 in 2005.
"We can confirm that Cory Barlog, game director for God of War II, is leaving the SCEA SM Studios and we are grateful for his work and creative vision for the critically acclaimed God of War franchise," said a spokesperson for Sony, speaking to consumer site 1UP.
"Moving forward, we are confident in the God of War team, as they are an extremely talented group of people that are passionate about the franchise and dedicated to creating even more epic content with God of War: Chains of Olympus for the PSP and God of War III for PS3."
The next release in the action-adventure franchise will be the PSP game, due for release in March 2008.
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November 7th, 2007, 17:19 Posted By: DPyro
FIRMWARE VERSION 2.00 - OFFICIAL PRESS RELEASE
Latest PLAYSTATION®3 System Software Update Allows PSP™ to Turn PS3™ On and Off from Internet Connection for Enhanced Remote Play
Ability to customise XMB™ and add personalised playlists for both music and photos also enabled
London, 8 November 2007 – Sony Computer Entertainment Europe (SCEE) announced today the availability of the latest version of the PLAYSTATION®3 (PS3™) system software. Version 2.00 features the ability to turn a PS3 system on and off remotely, using a PSP™ (PlayStation®Portable) system via the Remote Play function, allowing for a truly mobile partnership between the two systems.
Building on the success and potential of the Remote Play functionality, Version 2.00 will cement the partnership between PS3 and PSP and create a truly global experience. With the ability to turn your PS3 on and off from Wi-fi connection, there is now the opportunity to listen to the music, look at the photos and watch the videos saved on the PS3 Hard Disk Drive, anywhere in the world.
To further enhance the PS3 offering, Version 2.00 allows for the creation of personalised playlists in both the music and photo sections. This simple to use function gives users an opportunity to create unlimited music playlists for all occasions, as well as sharing favourite photos in glorious high definition.
Continuing with the idea of a personalised PS3, Version 2.00 allows for customisation of the XMB™ (XrossMediaBar) menu screen. Change the colour and brightness with the greatest of ease or have something completely different by setting a custom theme. With the potential for new backgrounds to become available on PLAYSTATION®Network in the future, Version 2.00 truly opens up a whole raft of options.
A host of other enhancements includes the addition of an Information Board on XMB to keep people up to date on the latest PlayStation® news, the inclusion of a new PLAYSTATION Network category and logo for easier navigation and Trend Micro Web Security, a free2, state of the art internet security system, designed to give parents peace of mind.
Pictures available at the link:
Three Speech
UPDATE
More info available at official PlayStation Blog
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November 7th, 2007, 14:21 Posted By: JKKDARK
via 1UP
Like many of the Neo-Geo fighting crop (Samurai Showdown not included), the World Heroes series has some mixed reactions in this day and age. For example, its Virtual Console debut got a less than favorable mark from resident retro expert Jeremy Parish.
Nevertheless, SNK Playmore announced today that a compilation would be coming our way entitled World Heroes Anthology, the American counterpart to the recently released Japanese World Heroes Gorgeous. Why would they change that name?
At any rate, the collection includes World Heroes, World Heroes 2, World Heroes 2 Jet, and World Heroes Perfect, and it will be available in spring of 2008. No price has been slated for the anthology as of yet; but at $9 a pop for Neo-Geo games on Wii, a budget price of $40 for the disc seems comparable.
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November 7th, 2007, 01:49 Posted By: wraggster
New from Play Asia:
features
Intense action thriller with stunning next-generation graphics and amazing special effects
Play as both a U.S. Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns
Enter treacherous hotspots around the globe to take on a rogue enemy group threatening the world
Use sophisticated technology, superior firepower, and coordinated land and air strikes on a battlefield where speed, accuracy, and communication are essential to victory
Depth of multiplayer action providing online fans an all-new community of persistence, addictive, and customizable gameplay
description
Call of Duty 4: Modern Warfare, the new action-thriller from the award-winning team at Infinity Ward, the creators of the Call of Duty® series, delivers the most intense and cinematic action experience ever.
Armed with an arsenal of advanced and powerful modern day firepower, players are transported to treacherous hotspots around the globe to take on a rogue enemy group threatening the world. As both a U.S Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns, players use sophisticated technology, superior firepower and coordinated land and air strikes on a battlefield where speed, accuracy and communication are essential to victory.
http://www.play-asia.com/SOap-23-83-...j-70-23fl.html
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November 7th, 2007, 01:41 Posted By: wraggster
New from Play Asia:
features
Silent Hill Origins is the prequel to Silent Hill with a storyline set before the events of the original game.
Features new effects and visuals never before seen in a Silent Hill game
Enhanced camera system specifically designed for handheld play
Updated controls allow for more fluid combat and detailed exploration of the environment
Brand new puzzles and mysteries to uncover as players attempt to escape Silent Hill
Encounter horrific new monsters never before seen in Silent Hill
Original soundtrack by famed series composer Akira Yamaoka
description
The renowned Silent Hill survival horror series makes its handheld gaming debut with a brand new adventure that reveals many of the series’ most hallowed secrets. Assuming the role of a lone truck driver trapped in Silent Hill while making a routine delivery, players must escape the city’s horrific inhabitants and confront the strange hallucinations that have haunted him since childhood. Taking full advantage of the PSP system’s graphics, sound, and portability, Silent Hill Origins sets a new standard in handheld gaming terror.
http://www.play-asia.com/SOap-23-83-...j-70-29hw.html
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November 7th, 2007, 01:06 Posted By: wraggster
News/release from Emeric0101
After a long waiting times, I go out Eliminated 1.0. This version includes improvements such as fluidity, adding joystick, many bugs fixed, ...
The code is not encrypted and I invite you to edit and mail if you want just by specifying its origin
Download HERE and Give Feedback Via Comments
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November 7th, 2007, 00:48 Posted By: wraggster
Today at Mr Modchips comes the release of Memor 32 which is a new USB Memory Card that via a bios released by a hacking team turns into a Modchip of sorts.
Digg This
Firstly heres the details on the Memory Card:
New from Mr Modchips (UK)
The PS2 is certainly no stranger to a continuous flow of great games which is why every hardcore gamer will adore the Memor 32. Featuring a unique USB based design, the Memor 32 is an advanced memory card for use on any PS2 and PSTwo systems around the world. Unlike standard memory cards, the Memor 32 will allow gamers to load and unload save games to and from the PC for use with the PS2. It’s compatibility is up there with the best, with over 1500 games tested and working perfectly.
- 100% MagicGate compatible powerful 32MB memory card
- Compatible with all PS2 and PSTwo systems worldwide
- Integrated USB connector
- Load and unload saves games to and from the PC for use with the console via software
- Unrivalled compatibility, over 1500 games tested and save compatible
- Perfectly plug and play device
- Two years in development
Heres the Hack that turns the MemCard into a Modchip of Sorts:
Finally we are almost done!
We had some last minute issues and decided to test them deeper to be sure that all was working good.
We are still completing the User interface and will have to need a couple more days to finish up.
We decided meantime to release this first BETA PAL ONLY version of the software for everyone to test.
This should start to give you a good idea about how easy and flexible the final release wil be, but remember, is only a BETA!!
Download the file Here
Final version is due this week.
The Memento Hack Team.
An Awesome release for Homebrewers and a great way to have modchip capabilities without the need to rip open your console.
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November 7th, 2007, 00:28 Posted By: wraggster
Via PSP Hacks
A new custom firmware for Fat/Slim PSPs! Based on the original developments by Dark_AleX & Team M33 has been released, the coder is _ HellDashX_’s and called 3.72 HX.
Judging by Google’s poor translation of Spanish to English, there isn’t much new… Other than the fact it uses Sony’s latest 3.72 kernel. If you decide to upgrade, it’s likely some 3rd party PRX modules may stop working. Also, you’ll lose 1.50 kernel capabilities until a new patch is released.
Installation:
Download the update package below;
Download the 3.72 firmware update EBOOT;
Rename EBOOT.PBP from the 3.72 update to 372.PBP;
Copy 372.PBP, EBOOT.PBP (from the 3.72 HX package), and umodule.prx to PSP/GAME/UPDATE on your memory stick;
Launch the updater from the XMB;
Follow the on-screen instructions.
Perhaps someone will provide a properly translated version of the readme, soon…
Download:
Custom Firmware 3.72 HX - Via Comments
3.72 FW Update EBOOT - from Sony
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November 7th, 2007, 00:20 Posted By: wraggster
SOCOM: U.S. Navy SEALs Tactical Strike is now available for the PlayStation Portable, Sony and Slant Six Games announced today.
The latest game in the series has players commanding a four-man SEAL team set in the midst of rising instability in South America after having been called on to rescue the ambassador to Panama, who has been abducted by radical insurgent forces.
Gamers can also engage in multiplayer games of up to four players in both ad hoc and online infrastructure modes.
In a first for the SOCOM: U.S. Navy SEALs franchise, players will also be given the option to play as international Special Forces from the UK, Australia, France, Italy, Spain, Germany, South Korea and the Netherlands, all supported with native languages.
http://uk.psp.ign.com/articles/832/832959p1.html
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November 6th, 2007, 23:57 Posted By: wraggster
News/release from Pacopad: of his application that lets you control the Picoo Z Infra Red Helicopter:
Hello,
After a little while of absence and silence, this is a new beta version of picoozIR which included a new model, the fairy LX-609. I am looking for some testers for the app. For the moment there is only one flight mode, and my tests were carried out with a fairy channel C
Here is a link http://pacopad.free.fr/PicoozV3Beta.zip
Thank you for your feedback and good flight
@ + +
Pacopad
Heres more details on the Picoo Z Helicopter:
features
Special build-in sound effect
Built-in Li-Poly batteries for long flying time
Easy to operate & control through slow speed fly
Unique roto-blade system for steady lifting-up
Unique material withstands crashes
Two channels digital proportional control
Equipped with LED light while flying
Precision speed control and rudder trimmer
Super wide infrared control and super light size (weight below 10g)
Requires for Transmitter & Charger: 6xAA batteries (not included)
description
It is time for competition. Who is the better pilot? Outsmart your oponent in the air, either using the blue Picoo Z or the new Picoo Z with shark design.
Picoo Z Infrared Control Helicopter is miniature design for indoor flying. The smallest ready to fly IR X-Rotor. There are easy and convenient for recharging through transmitter. It is available in different colors
Buy at Play Asia --> http://www.play-asia.com/SOap-23-83-...j-70-242i.html
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November 6th, 2007, 23:51 Posted By: wraggster
Charnold has posted a demo of his rather excellent 3D game for the PSP:
just to let you know that I'm still working on it... :-)
a little demo room made with dungeons engine 2, the engine can handle jumping and stair climbing now
Download Here and Give Feedback Via Comments
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November 6th, 2007, 23:45 Posted By: wraggster
Jaklub has released a new version of his variant of Pong, heres whats new:
Changelog:
* some minor graphical changes
+ Yoshi & Tricky mix in obstacles selecting
+ 4 bgs
Download Here and Give Feedback Via Comments
via jaklub
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November 6th, 2007, 23:41 Posted By: wraggster
Jason UK has released a new version of his Elf menu for Pandora, heres the release details and info:
This is a minimal ELF menu for Pandora.
Replace ms0:/kd/resurrection.elf on your magic memory stick with the one included in this archive, so the PSP loads it when you insert the Pandora battery & memory stick, and it shows a list of ELFs inside the ms0:/elf folder (it will give a warning and shutdown if the folder doesnt exist or there are no ELFs inside it)
Use D-Pad up/down to choose the ELF you want to run, and press X.
Hold HOME and press D-pad up/down to reload the menu if something goes wrong with the arrow, I have fixed as many problems as I could but it's still pretty bugged up. The handling code isn't perfect, but it should have no trouble displaying at least 20 apps.
LoadExec seems to have problems if the filename contains spaces or symbols, so use underscores(_) instead. These will be converted to spaces on the menu, so they look nicer.
Applications containing _SLIM or _FAT at the end of the filename (e.g. blah_SLIM.elf) will be greyed out if the menu is not running on that model.
For example, keyCleaner_FAT.elf will be greyed out and unselectable on a Slim PSP.
If the ELF fails to run, the screen usually flickers and remains on the ELF menu.
Note: you must use ELFs with this, EBOOT.PBP files are likely to fail (Use PBPUnpacker to extract DATA.PSP from whatever EBOOT you want to run, and rename it to whatever.elf)
Finally, there is a Shutdown option at the bottom.
CHANGELOG:
0.2 -> 0.2a
- Fully detects motherboard revision based on Tachyon and Baryon numbers (hardware revision info)
- Increases screen brightness to 80% (only on the fat PSP).
- Battery info in the top right corner
Download and Give feedback Via Comments
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November 6th, 2007, 19:34 Posted By: Shrygue
via Computer and Video Games
Time Crisis 4 has been in development for a while, yet we know little about it. What we do know is that it'll let you move your character as well as shoot, and these are the first images of the gun that'll make it all work.
Satsukawa explains the intricacies of designing a lightgun shooter of this type. "The Time Crisis team has been eager to implement a solution for moving and shooting to the series for years now - our development tools allow us to do this in early builds of games - but it was too difficult to implement this feature into a full game using only the Guncon 2 controller," he said.
So now he's making a new gun. "With our next title planned for the PS3 system, we began work on our next iteration of the Guncon hardware to bring new functionality to the series and allow us to implement our goals for a free-roaming Time Crisis experience," he added.
Below is a sketch of the initial ideas for a Guncon that could allow for Satsukawa to realise his aim. "We asked our designer to come up with a few illustrations showing a Guncon with one analog stick. After getting the results, we realized that this was going to be a more intimidating project than we had planned."
Protoype software was also made, as Satsukawa explains: "We worked for a month to create a prototype based on the Time Crisis 3 engine in which two players can move freely around a small square environment and try to shoot each other. ... Even though this early prototype only allowed for horizontal aiming, we felt confident enough in the design to move forward with the full game."
He concludes: "As we understood that we would have to implement vertical aiming in our game, we decided to revise our Guncon hardware designs to meet this goal. That was the real jumping-off point for Time Crisis 4, which I will cover in-depth soon in my next entry!"
We're interested to know if the Guncon will overcome the obstacle of working on LCD TVs (which old lightgun techniques won't work with) with a sensor bar like Wii (which doesn't simulate accurate aiming) or another way.
Photographs of the gun here
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November 6th, 2007, 19:25 Posted By: Shrygue
via Games Industry
Sony is to release a new model PlayStation 2 in Japan, with an integrated power supply and cosmetic changes.
Released on November 22, SCEJ claims the new model is lighter due to an overhaul of the design architecture. It will also feature a built-in AC adaptor.
Despite rumours, the system will not benefit from a price cut this year, as it will still retail for JPY 16,000 (EUR 96).
The eight-year-old system will have a cosmetic makeover, coming in Charcoal Black, Ceramic White and Satin Silver, with peripherals to match.
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November 6th, 2007, 19:19 Posted By: Shrygue
via Games Industry
Sony Computer Entertainment Europe has confirmed to GamesIndustry.biz that it will be introducing a new model PlayStation 2 to the market in the new year.
Already scheduled for release in Japan later this month, the new model comes with an integrated power supply and is lighter due to revised internal architecture.
The redesigned unit will come in three colours – Charcoal Black, Ceramic White and Satin Silver, with matching vertical stands sold separately.
Despite rumours, the new unit will not be any cheaper in Japan than the current model, retailing for JPY 16,000, and it looks likely the same business model will apply in the European market.
Last month Sony celebrated the seventh birthday of the 120 million-selling console, revealing that more than a billion units of software had been sold for the machine since it launched in 2000.
The PlayStation 2 currently has a recommended retail price of GBP 94.99 / EUR 129.99 in Europe.
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