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January 14th, 2008, 21:00 Posted By: wraggster
Dark Alex has posted an update to his awesome 3.80m33 Custom Firmware for the PSP, heres the readme details:
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3.80 M33-2
Requeriments:
3.80 M33
Instructions: Copy UPDATE folder to /PSP/GAME folder
This update fixes a couple of issues.
- Function scePowerGetClockFrequency/scePowerGetClockFrequencyInt was not resolved properly due to a
confussion between the two nids applying to the same function. Fixed, this update is necessary
for plugins and kernel homebrew reporting psp cpu speed.
- PSX EBOOT.PBP that have a icon of 80x80 pixels will not be replaced by Dracula icon in savedata.
Explanation of icon issue:
In 3.80 pops, Sony has introduced a bug that causes a crash when the icon of the pbp is not 80x80,
like those of psstore. To resolve the issue, M33 was replacing the icon in ram by the one with Dracuala image,
what caused the side effect of ps1 save games having Dracula icon.
Now the behaviour in 3.80 M33-2 is to replace the icon in ram only if the one in the file is not 80x80.
Download Both Files Via Comments and Give your Feedback and any Bug Reports via Comments
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January 14th, 2008, 20:09 Posted By: wraggster
Mathieulh just posted this on the IRC Chan that team M33 use:
[19:42:39] -Global- [Mathieulh] stay tuned for a 3.80M33 update is going to be released soon
and Dark Alex posted this recently too
I will implement 1.5 kernel on fat, but it just doesn't have to come the same day as 3.80 M33, but unfortunally there will be always some side effects in the 1.5 kernel, like sleep mode not working properly 100%.
Makes you wonder if they found some bugs, ill update with new news when we get it
Thanks to all who sent this in.
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January 14th, 2008, 18:14 Posted By: JKKDARK
via WorthPlaying
In Naruto: Uzumaki Chronicles 2, an ancient organization which was long thought disbanded is alive and in search of several orbs to resurrect a mechanical horror that will ravage the land. It's now up to Naruto and all the Hidden Leaf Genin to join forces with those of the Hidden Sand Village to stop this menace.
A new evil has risen and threatens to take over not only the Hidden Leaf Village, but all the other villages and ninja clans as well. An ancient organization which was long thought disbanded is alive and well and in search of several orbs to resurrect a mechanical horror that will ravage the land. It’s now up to Naruto and all the Hidden Leaf Genin to join forces with those of the Hidden Sand Village to stop this menace.
While staying faithful to the hugely popular anime, Naruto: Uzumaki Chronicles2 boasts a completely new original adventure, plus co-op gameplay, character customization options, and multiple playable characters switch-able on the fly including Naruto, Shikamaru, Rock Lee, Kakashi, Guy, Neji, Choji, and more. In addition to 2-player Vs Battle gameplay, during normal solo play a second player is able to join in the action for a simultaneous two-player adventure in Co-op mode. Dazzling lethal attacks and an armoury of specialised ninja weapons are taken straight from the anime with over 30 attack items for kicking ninja ass. The thrilling gameplay modes include Story, Head-to-Head, Mission, and Survival modes giving aspiring ninjas plenty of kicks and punches to throw.
Features :
* Explore the Naruto world with a brand new story line that can only be experienced through Naruto: Uzumaki Chronicles 2
* During the game, a second player is able to join in on the action for a simultaneous two-player adventure! Or, fight head-to-head with a friend and battle it out for the title of Hokage.
* Additional gameplay modes further enhance the Naruto experience:
o Story Mode - Play alone or with a friend and traverse a lush, 3-D anime-style world in which Naruto and his friends work together to unravel the mystery of the Shirogane Clan and their nefarious army of "puppet walkers." Hone your skills to become the ultimate warrior and unlock a secret chapter of the story.
o Mission Mode - Take on a series of challenging side missions.
o Survival Mode - Test your skills to become the ultimate warrior and unlock a secret mission.
* Choose your favorite ninja, including Naruto, Shikamaru, Rock Lee, Kakashi, Guy, Sasuke, or Choji, to complete story-driven missions and intense challenges.
* Prove yourself in battle and earn money to create the ultimate warrior using Chips and Plates that can customize your character's speed, strength, stamina and even special moves.
* Harness the power of Rasengan, Lightning Blade, Sand Coffin, and other moves, straight from the series!
Naruto: Uzumaki Chronicles 2, already available in North America, is scheduled for European release in March 2008.
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January 14th, 2008, 18:13 Posted By: JKKDARK
via WorthPlaying
SouthPeak Games announced a new twist on the racing genre in the form of Iridium Runners, placing gamers in a futuristic world where they are literally running for their lives.
Set in the year 2050, the Iridium Championship is a series of athletic on-foot races sponsored by futuristic mega corporations, where pure speed isn’t necessarily the only route to winning on the game’s wildly inventive tracks. Combinations of collectable power-ups and weapons add to the frenetic pace, opening up a wide range of options for securing victory over the other contestants.
Iridium Runners will feature several game modes, from full championship to single race, with the highlight being split-screen multiplayer. Split into traditional free-for-all racing and a tactically rich team mode, Iridium Runners’ multiplayer allows for CPU players to fill space where human adversaries aren’t available. The team mode features two teams with two players each, with each team having to balance racing for the finish line with hampering the efforts of their opponents by making good use of all the available collectables. Rendered in a delightful cartoony style, Iridium Runners’ unique visuals underline the freshness of the overall concept, which promises to re-invigorate the PS2’s racing catalogue.
Melanie Mroz, Executive Vice President, SouthPeak Games said: “Iridium Runners is our first release for 2008, which promises to be an amazing year for us. We’ve got titles across eight formats lined up for the rest of the year and it’s great to be starting with a distinctive, instantly-accessible racing title like Iridium Runners. At its mid-range price point, we’re sure its charm and inventive design will appeal to any PS2 gamer looking for a bit of futuristic racing action.”
Features:
* 20 characters and 8 pod sidekicks to choose from. Picking the right one is crucial to winning the race.
* 30 tracks to race on, each with their own unique obstacles and challenges.
* Single Race, Cup and Championship modes are available in both single player and multiplayer.
* Collect power ups during the race that give you special powers that allow you to increase your performance or attack your opponent.
* Unlock new characters, suits, tracks, soundtracks, and production artwork as you proceed throughout the game.
Iridium Runners, rated E for Everyone, is developed by Italian game studio Playstos Entertainment and will be released on Feb. 22, 2008.
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January 14th, 2008, 17:29 Posted By: Shrygue
via Computer and Video Games
The big in-game XMB (Cross Media Bar) that PS3 owners are crying out for will be implemented in an update before the end of January, suggest fresh rumours.
Below are the first images of what a "nameless source" claims to be screen photos of the new firmware in action. The highlighted Game icon in one image looks to cover all the things the current list of in-game options do.
But to the right you can clearly see that all-important friends list column - where we expect you'll be able to send and receive messages and send game invites, and on the left is the music option, so playing your own tunes during gameplay should become an reality.
Of course, the suspicion is that some sad and lonely Photoshop wizard knocking these up in their spare time is more likely than a Sony insider exposing such a significant detail to the web.
We'll be in touch with our Sony UK contacts as soon as they're awake.
A couple of blurry photographs here
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January 14th, 2008, 17:16 Posted By: Shrygue
via Joystiq
Apparently fighting giant alien bugs on a snowy world isn't just a man's job anymore. Famitsu reports that the PS3 version of Lost Planet will allow gamers to play as Luka, the leader of the Snow Pirates from the original game.
Additionally, the PS3 version will also include Joe, Mega Man, and Dead Rising's Frank West, who were originally playable in the PC version. Hey, remember when Lost Planet was a 360-exclusive? So that lasted a while, huh?
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January 14th, 2008, 17:15 Posted By: Shrygue
via Computer and Video Games
We already know how amazingly flexible the editing tools in Littlebigplanet are, yet we're amazed every time we see something new made with them.
In this first video, Sony shows off how easy it is to make a unique object (in this case, a tree) using the tool in the game, and talks about the potential for you do make so much with very little effort.
He then goes on to show the interface that will be used to share your created levels with the rest of the world via PSN.
And in this video the game's audio designer, who obviously specialises in sound, not level design, creates an entire stage in a clich� Mexican theme.
He uses items like lava pits and giant hats as obstacles, and builds structures with simple blocks, even forming pivots and seesaws with simple shapes. Genius.
September, as the release is now set, cannot come soon enough.
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January 14th, 2008, 16:51 Posted By: Shrygue
via Eurogamer
The inevitable sequel to Resistance: Fall of Man has finally been unveiled.
It's the cover story on the February issue of US magazine Game Informer. The game will feature boasts co-operative play for up to eight players, plus enormous 60-player battles over PSN.
On top of this are two full campaigns (one may be a co-operative endeavour) set in what could be New York, if the Brooklyn Bridge-alike on the cover is anything to go by. We'll call it Earth for now.
There is no clarification as to whether Manchester Cathedral will return for a cameo.
Resistance was developed by Ratchet & Clank brainbox Insomniac Games and launched alongside the PS3 in the US and Europe.
Unfortunately it failed to command top-end scores; the game was chastised for its generic environments and enemies and a disappointing range of weaponry from a usually abundant creative talent. "Just a bit limp," reckons Tom.
Pop your head into our Resistance: Fall of Man gamepage for our US and European reviews of the game.
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January 14th, 2008, 16:25 Posted By: Shrygue
via Eurogamer
US attorney Jack Thompson has criticised Buzz! The Schools Quiz, claiming teachers should concentrate on traditional teaching methods instead.
His comments were aired in British newspapers The Telegraph and The Daily Mail, both of which questioned Sony's motives in selling the PS2 title to schools, presumably in much the same way an impartial observer would question the newspapers' decision to make a non-existent row the focus of their stories.
"Videogames have hurt far more people than they have helped," claimed Jack Thompson, who hasn't actually been rude to us lately. "I don't see how they can be of any more benefit than normal teaching."
Educational psychologist Jane Healy agreed: "If you watch kids on a computer, most of them are just hitting keys or moving the mouse as fast as they can. It reminds me of rats running in a maze," she said, demonstrating an impressive understanding of how Buzz works.
Buzz! The Schools Quiz features around 5000 questions based on the Key Stage 2 Curriculum and is available in both shops and schools.
It's a self-funded project by Buzz! developer Relentless, and has proved both successful and popular in schools around the country - as we heard in an interview last Friday.
Sounds all right to us. But what about you at the back there with your hand up and your snotty nose, what do you think?
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January 14th, 2008, 16:24 Posted By: Shrygue
via Computer and Video Games
Third-party software company, StreamMyGame, has launched a free application that "enables you to play any PC game via a PlayStation 3 running Linux."
Sounds shit-your-pants awesome, so what's the catch? The clue is in the name of the company. Linux Player isn't a dream-making format converter, it's a video and audio streaming app.
As StreamMyGame explains: "The free StreamMyGame Server enables PC games to be played remotely by converting the game's video and audio into a Game Stream and sending it over a home network to a second computer where you can view and play the game with the free StreamMyGame Player."
Yes, that includes the latest PC games like Crysis, with resolutions up to 3200 x 2400 (more than your eyes can see, we reckon).
It's a universal trick too. "The second computer can be a PC, laptop, PS3 or Linux device," it says in the announcement - essentially extending your high-end PC gaming to any room in the house with a PS3 or PC. We wonder if the controls all work the same.
It's all streaming over a home network (not the internet), so there's no worry about lag or a loss of picture quality. "The game can be played on the second computer without any lag and the second computer does not need to have the game installed."
But internet-compatible plans are in place. "StreamMyGame will extend its services in March 2008 to enable games to be played remotely over broadband networks that have sufficient capacity such as Verizon's FiOS, Comcast's Wideband and British Telecom's FTTP."
Those are probably some super-fast services we've not heard of yet, because we're sure our 8Mb connection wouldn't be able to take the strain.
Find out more at the StreamMyGames website.
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January 14th, 2008, 15:51 Posted By: Shrygue
Dark Alex the icon of the PSP Homebrew Community has today released a new version of his M33 Custom Firmware for the PSP that allows users all the official capabilities from Sony plus the ability to play Homebrew Games and Emulators inc Sonys official Playstation 1 emulator and even back your own games up to play on the PSP and save your UMD Drive from overuse. Todays release has the great feature where you can network update direct from Dark Alexs homepage just like the official firmware.
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Alright people, the wait is finally over. Dark_Alex has finally released the highly anticipated custom firmware 3.80 M33 for the Playstation Portable. The full readme and changelog from 3.71 M33-4 is shown below as follows:
3.80 M33
--------
Requeriments:
- Installation requires a PSP with 3.52 M33-3 or higher. In the future installation using
panddra battery will be released.
Instructions
- Copy the UPDATE folder into /PSP/GAME/
- Get the 3.80 sony update from somewhere, and put it in same folder, with name "380.PBP".
- Run it, the update will be done by Sony updater. At the end when you are asked to reboot the
PSP pressing X or O, do it.
Changes:
- HEN core: user mode can load now signchecked files from flash.
- recovery: flash1 format will create flash1 directories after format.
This could fix some flash1 issues with the previous versions.
- Network update from dark-alex.org page. By default is enabled.
You can turn it off in recovery (when off, network update will download sony updates as usual).
- Nids resolver for various kernel libraries.
Comments:
In 3.80 sony has changed (again) kernel nids. The nids resolver will resolve a lot of nids from firmwares 1.50-3.60
(traditional nids) to the ones of 3.80 kernel.
In general, 3.71 nids will NOT be resolved to 3.80 ones. However, to compatibilize 3.80 M33 with prx's programmed for 3.71,
a few very 3.71 nids that were found in some 3.71 plugins will be resolved too.
More info about what is resolved in nidsresolver_status.txt.
Thanks to the combination of the nids resolver and the user libraries possibility in kernel mode added back in 3.71 M33-3,
some programs that stopped working in 3.30 M33 may work again now. One of them is PimpStreamer 0.90.
Finally, popsloader plugin from 3.71 will not work in 3.80 M33 due to its system dependancy. A new one will be rewritten for 3.80 M33.
Download and leave feedback via comments
via darkalex
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January 14th, 2008, 07:45 Posted By: wraggster
Newly released today:
features
Sleuth your way through five uproarious all new court cases
Experience fully animated gameplay and voice-over dialogue
Enjoy the vocal talents of series regulars like Gary Cole, Lewis Black, Peter MacNicol, John Michael Higgins and more
Visit and explore familiar locales from the show
Interact with favorite series characters – let Mentok take your mind! Get shrunk by Reducto! Avoid Phil Ken Sebben's quadruple entendres!
Investigate and collect evidence for courtroom battles with semi-evil prosecutors
Press, confront and break witnesses for your chance to reveal lies and scintillating secrets
description
Step into the shiny wingtip shoes of Harvey Birdman, third-rate superhero now third-rate attorney. Visit familiar locales from the show, interview off-the-wall cartoon characters, paw through their personal items looking for clues and then take the whole kit and caboodle to court. With five cases going to trial, mind-taking judges and attorneys armed with shrink ray guns, he'll need some law books. With pictures this time.
http://www.play-asia.com/SOap-23-83-...j-70-2eat.html
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January 14th, 2008, 07:42 Posted By: wraggster
Newly released today:
features
Sleuth your way through five uproarious all new court cases
Experience fully animated gameplay and voice-over dialogue
Enjoy the vocal talents of series regulars like Gary Cole, Lewis Black, Peter MacNicol, John Michael Higgins and more
Visit and explore familiar locales from the show
Interact with favorite series characters – let Mentok take your mind! Get shrunk by Reducto! Avoid Phil Ken Sebben's quadruple entendres!
Investigate and collect evidence for courtroom battles with semi-evil prosecutors
Press, confront and break witnesses for your chance to reveal lies and scintillating secrets
description
Step into the shiny wingtip shoes of Harvey Birdman, third-rate superhero now third-rate attorney. Visit familiar locales from the show, interview off-the-wall cartoon characters, paw through their personal items looking for clues and then take the whole kit and caboodle to court. With five cases going to trial, mind-taking judges and attorneys armed with shrink ray guns, he'll need some law books. With pictures this time.
http://www.play-asia.com/SOap-23-83-...j-70-2ebl.html
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January 14th, 2008, 07:41 Posted By: wraggster
Newly released today:
features
Gravity Control: With a push of a button, you change the law of gravity and alter courses by turning walls into new tracks filled with shortcuts and alternative pathways.
Gravity Dive: This gravity-defying dive creates the ultimate speed boost, hurtling objects from the path and allowing you to grind on objects and cars that are floating in the air. Hapless competitors are left far behind.
You can now air board on walls and pull gravity-defying tricks and even grind on cars that are floating in the zero-gravity environment. With these new moves, cornering becomes more intense and the pace is brought to heart-stopping speeds!
You can compete against your friends in three exciting Multiplayer modes: Free Race, World Grand Prix and Survival mode. In the Wii version, you can also download ghost data to hone your racing skills and beat the top riders.
description
The fan-favorite Sonic Riders series returns with a whole new form of chaotic racing by manipulating gravity itself! These gravity-altering powers can transform walls into tracks, or create a "black hole" that sucks you through for the ultimate speed boost, and allows for an entirely new way to gain a leg up on your competitors. From illuminated highways in a bustling metropolis to the outer reaches of space, you will race at the speed of light on 16 dynamic courses. Sixty different vehicles allow you to grind rails and pull off daring tricks on futuristic tracks, including solar loop-de-loops, height-defying vertical drops and tons of other edge-of-your-seat moves. As Sonic or one of 18 colorful characters, you will compete with up to three friends at heart-stopping speeds in three exciting multiplayer modes. With all the action, speed, and addictive gameplay that only Sonic can deliver, Sonic Riders: Zero Gravity is set for hyper-drive!
http://www.play-asia.com/SOap-23-83-...j-70-2ebp.html
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January 14th, 2008, 07:34 Posted By: wraggster
Just spotted at SuccessHK that they are back in stock of the WHITE 40GB PS3 Consoles for $418 (£205)
For those importing to the UK it will cost you another £30 with shipping by Airmail (always use airmail and always ask it to be shipped as a toy sample )
Remember all PS3 Games are region free and it doesnt matter where you buy your PS3 the power supply is usuable anywhere in the world without a stepdown converter. Also most Blue Ray films are region free too.
SuccessHK also have the Black 40GB PS3s for a fantastic $418 (£205)
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January 14th, 2008, 07:34 Posted By: wraggster
Just spotted at SuccessHK that they are back in stock of the WHITE 40GB PS3 Consoles for $418 (£205)
For those importing to the UK it will cost you another £30 with shipping by Airmail (always use airmail and always ask it to be shipped as a toy sample )
Remember all PS3 Games are region free and it doesnt matter where you buy your PS3 the power supply is usuable anywhere in the world without a stepdown converter. Also most Blue Ray films are region free too.
SuccessHK also have the Black 40GB PS3s for a fantastic $418 (£205)
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January 14th, 2008, 00:53 Posted By: jurajstyk
Release by jurajstyk
This is a port of ID Software's Quake 1 to the PSP.
Based on PSP Quake port by Peter Mackay and Chris Swindle.
Developed and tested on PSP with firmware version '3.40 OE'.
Changes in this version
-----------------------
- Fixed bug that prevented changing sky texture between levels (HW rendering only)
- Fixed z-buffer related bug when rendering sprites (HW rendering only)
- Added options to turn on vertical synchronization and dithering (HW rendering only)
- Reorganized options menu (Select 'more options'/'less options' to switch options list)
- Added more options for analog stick controls
- Added analog stick strafing (while you hold stafe button or always if allowed in options menu )
- Configurable heap size
- MP3 playback changed from madlib library to playback trough module in firmware
- New command line options
- Simple startup screen to choose game mod directory, heap size and cpu clock (use -prompt command line option)
Features
--------
Working:
- Music playback trough MP3 implemented with module in firmware (can be switched on/off from options menu)
- Software and Hardware rendering.
- Single player game
- Sound
- Save/Load
- Console commands
- Command line params (through 'quake.cmdline' file)
- Multiple screen resolutions in software rendering (trough command line params)
- User made maps loading (from console or command line params)
- User made mods loading (through command line params)
- Demo recording and playback (from console)
- On Screen Keyboard
Known issues:
- Some mods or maps might not work due to memory constrains or might not work correctly
- timerefresh command disabled in hardware rendering (stability issue)
- Some maps require raising 'r_maxsurfs' and 'r_maxedges' to render correctly in SW client
(can be done from command line or console)
See readme file for details and installation instructions
Download available at : http://jurajstyk.host.sk/download.htm
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January 13th, 2008, 22:53 Posted By: wraggster
Hi all still no confirmed details of a release but tonight mathieulh (Dark Alexs Friend and right hand man etc) posted this over at Brakkens Blog:
EVERYONE PLEASE BEHAVE.
This is not only about zeus or Max-console or even Datel. We wish to only release on dark-alex.org or through network (not even on exophase, lan or anywhere else.) for the time being for our own reasons.
Mostly because we are tired of people making money on our backs, wether it is max-console qj or anyone else. That doesn't only include news sites but also shops that ILLEGALLY make money by flashing m33 firmwares on psps or even selling pandora batteries/memory sticks sets, some will ask over 50 euros per installs !
Some even have the guts to claim sending a percentage of the money to m33 or c+d when this is not true!
We took that decision not only against max-console but every other sites that do make money over our work. Of course most/all of news sites do exist for the purpose of making money and yet, those are needed.
We can always dream of decent sites that make news with no earning whatsoever but considering the tiresome job that it is and how time consumming it is for people to actually look for news and report it on a 24/7 basis, I doubt that we will see such a thing happening any time soon.
Nevertheless we hope to be able to move things and that such a change may happen if we keep having a fair release system between each and every psp related sites (by only releasing on our website or through network, then we do not care of what sites do of the binaries once they got those.)
Another thing we are pretty much fed up of is the "news race" that tend to happen between all sites that try to be the first to news stuffs all the time, and everyone of them try to get news from us almost every minutes despite the facts that we do have lives of our own for the sole purpose of getting ranked up on Alexa.
To be honest I like the max-console comunauty which seems more mature than the ones of most other sites, this is what kept and keeps me staying here, the fact that we stop releasing from that place does not mean we wont keep posting in there. I think that most sites got carried away and forgot that comunauties are before all created by the users, for the users.
P.S. I do not think that deleting the threads is a solution, and I do not believe that moderators were closing those on purpose. A forums need to be moderated. As long as we discuss of things peacefully there is no reason for a thread to be deleted, if not then indeed there is. If people start flamming, bitching or cursing all over the forums, then indeed those threads need to be deleted or closed. I personally know most of the moderators responsible for the psp section on the max-console forums, and I pretty much doubt that any of them would have deleted threads just to prevent anyone from express themselves or share their opinion (wether good or bad) about this forum.
Also a personal message to Brakken: We (the M33 team or even the Prometheus group) never worked for divineo even once, and even if we did, how would this be ANY of your business ? I have yet to see your so called "proofs" about us working for divineo (which do not exist since we never done such a thing) Keep in mind that we were not forced to make free releases available to everyone, we just CHOSE to do so. I can tell you for sure that we would have not if we worked for such company as divineo to begin with. Now please stop making pointless assumptions without proper evidences. Thank you for your understanding.
Personally when you have your own website why would you release anywhere but on your own page, its great to see that from now on the Dark ALex homepage will be the only release venue and im sure like most others do that the whole team behnd these custom firmwares deserve all the donations they can get for the tireless work they put in on behalf of the PSP Community.
It is nice to hear it straight from one of the people behind the custom firmwares.
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January 13th, 2008, 21:41 Posted By: wraggster
Sandix has updated his Flasher app for the PSP:
this update includes:
mac OS X like menu. (for you mac users if any .
FLASHX is an lua program made for the psp. It can view files from many place on the psp.
E.G: FLASH0 FLASH1 and MS0. If you do not know what these are find out (google it)
It is just a basic file viewer.
USES:
delete, copy, paste, and more with this program. Also has USB MODE TO MS0:/ only!
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January 13th, 2008, 18:30 Posted By: wraggster
News/release from Oma
Hello,
today i release my first LUA game.
PSP DRUM V1.0
--Specifications--
- You can make your own music with the buttons of the psp,
with or without music.
This is just a beta , we will improve the version.
if you have found any bugs mail it to Thijs.laurent@gmail.com
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