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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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November 14th, 2006, 00:32 Posted By: wraggster
News/release from access_denied:
OK, this is my first app coded in C. It's a port of my PSPeriodic Table from Lua. It's ASCII graphics, so it doesn't look good, but it gets the job done. So here it is
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via accessdenied
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November 14th, 2006, 00:28 Posted By: wraggster
News/release from azy_xbox123 of a Lua App that allows you to password protect your PSP:
I would advise upgrading to 2.71SE to get the full experience of this!
Boot Protector V1
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Consult your firmware folder then the readme within or the forum discussion thread for help!
Changelog
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1. USB disabled by high demand and higher security!
2. At the MOMENT I am unable to encrypt the files but instead I have hidden the password file and obscured the file type!
3. Slight GFX Update
4. Various bugfixes including the proper exiting on 2.71SE
EXPECT MORE UPDATES SOON!
If someone knows of a tutorial for encrypting lua files then please post here!
Again default password coded in is: 34903
Default password written in the hidden file: 55555
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via azy_xbox123
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November 14th, 2006, 00:19 Posted By: wraggster
Some dude called Maddox posted this on his site:
You may know Sony most readily as the company that recently recalled something on the order of every laptop battery ever made because of a small glitch (they explode). Then there was the "rootkit" debacle, where Sony secretly installed hidden bullshit on your computer. One of Sony BMG's presidents handled the situation with the delicacy of a gang rape with this quote: "Most people, I think, don't even know what a rootkit is, so why should they care about it?" Good point, shit-head! And before that, Sony was known for its shitty optical drives in their PS2s, resulting in a class action lawsuit. The word "shitty" in the previous sentence is a bit misleading, since I also use the word to describe Renée Zellweger's life, and having to void your warranty by adjusting a cog to fix a misaligned laser inside your PS2 is slightly shittier.
Not content with the reaming they give consumers with their shoddy products and condescending attitude, Sony determined that it didn't have enough bad press, so they decided to wield their giant gnarled cock of corporate greed again, this time training it on a small-time import shop called "Lik Sang." Lik Sang was a haven for nerds who wanted to import games and systems from other countries. It turns out that Lik Sang broke some major laws that not only earned them the scorn of Sony, but pissed Sony off to the point where they sued Lik Sang into oblivion. So what was this grave infraction committed against Sony that not only threatened the very foundation of this giant multi-national corporation, but warranted destroying the lives and careers of a group of dorks running a gaming website? Simple: they committed the mortal sin of selling Japanese PSPs to European gamers. Oh no! Not that!
When I read the law suit, I did a double take to make sure I read it correctly. Sony is suing to prevent people from selling PSPs? Great move, morons! Because if there's anything Sony needs right now, it's fewer people buying PSPs. In fact, PSP sales are part of the reason Sony expects to lose $1.7 billion dollars in their gaming divison by March. That means that I and anyone else who makes any money at all between now and March (or at least manages not to lose more than $1,699,999,999.99) will officially make more money than Sony's gaming division. I rule.
This isn't the first time Sony bullied a gaming website for selling PSP imports. In June of 2005, Sony sued a website called ElectricBirdLand (Sony literally hired men in dark sunglasses to deliver the papers to the defendant, because Sony is insecure about the size of its penis), stating that the sale of Japanese PSPs to the UK could hurt their ability to exploit the "excitement and anticipation of the market." Hey Sony, you know what else could help you exploit the excitement and anticipation of the market? The PSP not sucking:
Sony's strategy towards portable gaming seems to be to take the same shitty first generation Playstation games that weren't great to begin with, and make them portable so now we can take an example of Sony's utter-inability-to-stop-sucking with us everywhere we go. SNORE. Nobody wants to buy movies in your stupid proprietary format, assholes!
So why does a company that relies on consumer satisfaction and brand recognition treat its fans with such contempt? Because...
Sony hates you.
Sony would love nothing more than to see you and your family suffer. Sony is like that psycho-ex who you had a few good times with, but was too clingy and the sex got boring. Now it's over and Sony is still stewing about it by leaving you voice mail asking for another chance and promising it "can change."
Tough shit Sony. We've moved on. We're dating your younger, hotter sister, Wii. Even your fuglier step-sister, Xbox 360, looks hotter than you do. At least she's been around the block a few times and knows how to turn tricks. You've got nothing, and it's going to stay that way until you stop being a crabby old ****.
Wow that was a tad controversial, anyone got an opinion on what was posted?
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November 14th, 2006, 00:14 Posted By: wraggster
New releases for the US this week:
PSP Game Releases
Activision Hits Remixed
EA Replay
Eragon
GitarooMan Lives!
Gunpey
Hammy Goes Nuts
Hard Rock Casino
Luxor: The Wrath of Set
Metal Slug Anthology
Mortal Kombat Deception: Unchained
NFL Street Volume 3
Pimp My Ride
Pocket Racers
Platypus
Rayman: Raving Rabbids
Sega Genesis Collection
Shrek Smash 'n Crash
Star Trek: Tactical Assault
Thrillville
Warhammer: Battle for Atluma
Xiaolin Showdown
Yu-Gi-Oh! GX Tag Force
PSP UMD Releases
The Da Vinci Code
All available at Amazon.Com
Via PSPfanboy
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November 13th, 2006, 23:56 Posted By: Zion
Over the last couple of months, there has been a slow decline on the PSP homebrew scene.
Several superb coders have left the scene with PSMonkey & ZX-81 two of the biggest names to leave.
StrmnNrmn has been unusually quiet too...
With all that and the upcoming 3.0 firmware release which apparently is going to include the ps1 emu, will people just update?
Forget the scene all together?
Im getting saddened by the slow decline on the PSP homebrew scene which has been one of the biggest homebrew scenes in homebrew history....
Lets Hope it picks up soon
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November 13th, 2006, 23:22 Posted By: wraggster
Takka has released a new release of his Unnofficial version of the GBA Emulator GPSP for the PSP:
Heres the crappy translation:
bug fix of sound I/O
It has reached the point where [suparobo] and the like moves.
Yep the translation is rubbish, this is just a bug fix release
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November 13th, 2006, 23:07 Posted By: wraggster
Via Gamespot
Last month, retailer GameStop began accepting "limited" preorders for the PlayStation 3, asking customers to put down $100 in advance for the system, with a modest expectation of eight units per store in most cases. Now it appears the largest gaming specialty chain in North America won't be receiving even that many systems.
A GameStop representative told GameSpot today that the company received launch allocation numbers from Sony, and that it won't be able to fill its existing PS3 preorders. The representative declined to comment on how many systems GameStop expected to receive, or how short of that figure the company's share of systems would be.
"We are beginning to notify our customers that our initial shipment of PS3 systems will not be what we expected," the representative said. "As this is not an ideal situation, we are asking employees to wait to purchase systems until the second shipment. We are anticipating having systems to cover reservations before Christmas."
For launch day, preorders will be filled in the order they were received, and those who had a preorder but are denied a system on day one will receive something for their troubles. GameStop will give those unfortunate customers (as well as unfortunate employees) a free used game or DVD valued at $19.99 or less when they eventually wind up purchasing the system.
Those who reserved a system won't need to wait long to find out if they can expect a system on launch day. Starting tomorrow, customers who preordered a PS3 will be contacted personally by phone and updated on the status of their reservation, the rep said.
And while it might be a nonissue considering the clamor for consumers to get their hands on the coveted systems, GameStop is also asking anyone with a confirmed preorder to pick their systems up by Saturday evening.
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November 13th, 2006, 21:17 Posted By: wraggster
New Commercial release for PSP, heres the details:
features
The Ultimate Compilation – Activision Hits Remixed for the PSP® (PlayStation®Portable) system features more than 40 Atari 2600 classic games, such as River Raid, Demon Attack and Laser Blast - more than any other compilation available today.
Wireless Multi-Player Functionality – Using the PSP system’s wireless capabilities, players can experience the multiplayer classics by either alternating turns or gaming simultaneously with friends.
Gaming On The Go – Well-suited for handheld gaming on the go, the Atari 2600 games are short, bite-sized titles which include tons of variety and mid-game saves for all titles so that at any time players may exit and never lose their progress.
Flashback To The 80’s – Enjoy the classics while jamming to a great soundtrack from the 80’s including such songs as “Tainted Love” by Soft Cell, “We’re Not Gonna Take It” by Twisted Sister , “I Ran” by A Flock of Seagulls and more.
Retro Unlockables Galore – Gamers can achieve in-game goals to unlock 80’s memories including timeless Atari 2600 television ads, Activision patches, original game manuals which include tips, developer photographs and more.
description
Gamers can be a flying ace, a race car champion, a tennis star and a space pioneer all in one afternoon.
With multi-player support, wireless functionality enables players to game together, either by alternating turns or simultaneously, and a “Game Share” feature allows two friends to play together using only one copy of the game. Activision Hits Remixed also features a rockin’ 80’s themed soundtrack, modernized front-end graphics and a host of retro unlockables.
More info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1mky.html
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November 13th, 2006, 21:10 Posted By: wraggster
Major new Game release for the PS2, heres the details:
features
Dual Guitar Shredding: Guitar Hero II™ takes the guitar rock experience to new volumes by allowing players to play 3 different guitar tracks: Rhythm, Bass, and Lead .
Follow up to an Award Winning Soundtrack : Guitar Hero II™ follows up on the award winning soundtrack of Guitar Hero™ with over 55 new tracks.
New Modes: Guitar Hero II™ introduces all new multiplayer modes like: cooperative, pro-face off, and face off, letting 2 Guitar Heroes conduct their own symphonies of destruction.
Shred School: Guitar Hero II™ features an all new practice mode, allowing Guitar Zeroes to become Guitar Heroes with enough practice.
description
Rock the Rhythm, Lead, and Bass Guitar tracks in the follow-up sequel to the Best Music Game of the year of 2005. Form your guitar duo and shred riffs cooperatively or go head to head in all new multiplayer modes. With over 55 tracks to rock out to, you'll go from Guitar Hero to Guitar god in one press of a fret button. Choose from multiple rock characters and jam at concert venues that grow in size as your rock career progresses! You’ll start your rock career playing small clubs and bars, but if you play well you’ll work your way up to stadiums and arenas.
Guitar Hero SG Controller
Strap on your Guitar Hero SG Controller, plug it in, and CRANK IT UP! The Guitar Hero SG Controller feels just like a real guitar, making it the ultimate way to jam on your PlayStation®2. With the Guitar Hero SG Controller, you turn into a rock star every time you play Guitar Hero!
Buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1d7o.html
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November 13th, 2006, 21:02 Posted By: wraggster
Heres the full list:
- Call of Duty 3
- Genji: Days of the Blade
- Madden NFL 07
- Marvel: Ultimate Alliance
- Mobile Suit Gundam: Crossfire
- NBA 07
- NBA 2K7
- Need for Speed Carbon
- NHL 2K7
- Resistance: Fall of Man
- Ridge Racer 7
- Tiger Woods PGA Tour 07
- Tony Hawk's Project 8
- Untold Legends: Dark Kingdom
Are there really any AAA titles there?
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November 13th, 2006, 20:54 Posted By: wraggster
What do you do if you have one of the first few thousand PlayStation 3s in the US? Take it apart
A little more than a year ago I was one of the lucky few outside of Microsoft to see the inner workings of an Xbox 360. This weekend I had the chance to once again delve into the inner workings of a truly next-generation console.
Like the Xbox 360, the PlayStation 3 console comes in two flavors identified mainly by the hard drive capacity: the low end model contains a 20GB hard drive and the high end model contains a 60GB hard drive. Additionally, the 60GB version also contains an 802.11b/g adaptor for wireless internet connectivity, a flash memory reader and chrome finishes. Today we will mostly focus on the 60GB version. There are other contractors working on supplying the PlayStation 3 components, but virtually the entire console is assembled by Asustek -- the same guys who make several of the Apple MacBooks.
Full Article
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November 13th, 2006, 20:41 Posted By: wraggster
Via Gamesindustry
Sony Computer Entertainment Europe has confirmed that the PlayStation 3 is still on track to launch across Europe in March 2007.
The clarification comes after Sony's Worldwide Studios boss Phil Harrison told the Official PlayStation Magazine that he "would not like to make any definitive statements," regarding the timing of the PS3 launch.
But SCEE has confirmed to GamesIndustry.biz that the previously announced target is still in sight, with the publisher's corporate communications boss Nick Sharples stating: "We are still very much on track for a March launch in Europe".
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November 13th, 2006, 20:39 Posted By: wraggster
Via GIBiz
The PS3 launch is likely to remain Japan's most unusual for many moons to come. The man on the street expected Sony to put its considerable marketing clout in full motion months ago, but the first PlayStation 3 commercial arrived only few days before the launch. No ads could be seen in the streets of Tokyo to inform the public that the launch of a new PlayStation console was imminent. In contrast, Wii is everywhere, but it's also true that Nintendo has to explain what it is about to introduce to market. So on Friday November 10, the day before PS3's launch, the absence of queues in Tokyo came as no shock. Just a surprise.
The uncertainty about the number of units going on sale may have convinced people to stay at home. While Sony announced 100,000 units would be available, the Nikkei Shimbun later confirmed that only 80,000 would ship for launch, and created huge confusion in the mind of gamers and stores alike. Shops in Tokyo's famous Akihabara district were allocated 100-150 units. In total, more than 1,000 people would get a PS3 there. Much smaller game shops could secure only a couple of units. Tsutaya in Shibuya, which normally plays host to countdown events - as it did for PS2 and Xbox - only had 300 machines confirmed. A few major retailers like Bic Camera or Yodobashi Camera were expecting much more, at least 1,000 units, the former expecting 1,200 units at its main store in Ikebukuro and 1,100 in Yurakucho (the business district in central Tokyo). Meanwhile, Yodobashi Camera was getting more than 1,000 units at its game-oriented shop in West Shinjuku and another 1,000 units at its new huge centre in Akihabara. Even so, the scarcity of pre-order campaigns was marked.
Uncertainty about shipments forced many stores to sell their units on the launch day itself - obvious nervousness about running pre-orders schemes keeping pre-release hype at bay. Very few online shops went with pre-orders. Even Sony's PlayStation.com website refused to offer hardware pre-orders, just software. So basically, getting a PS3 on day one meant queuing, possibly a couple of days before the release. And even that wouldn't definitely secure you Sony's new console.
In Akihabara, stores shunned PS3 pre-orders in the face of expected shortages, but also to counter the "Chinese" issue. Since the launch of the PS2, Chinese buyers have become a common sight in Tokyo, working in large groups to secure as many units as possible. With PSP and DS Lite, they became organised into networks, even employing local homeless people to increase their chances of success. To avoid troubles (particularly with angry Japanese gamers), the Akihabara stores decided to sell most of their units via lottery. People were given a coupon with a number. At a given time, winning numbers were announced, and the person with the right coupon was able to buy their PS3.
This almost worked, as most of the foreign buyers gathered on locations where "normal", first-come first-served sales were taking place. And indeed, at Ikebukuro's Bic Camera and West Shinjuku's Yodobashi Camera Game, Chinese was by far the most common language heard in the long queues snaking through the streets. While some South Koreans were also present, a large European presence was also noticeable. In front of the Japanese media, many of them confirmed they were here to get a PS3 and sell it online.
The PS3 was sold out at Shibuya's Tsutaya six hours before the official launch. The first buyer was waiting in front of the store for 30 hours. Even Bic Camera's store in Ikebukuro saw all its 1,200 units sold out by 6am, despite stores across Tokyo apparently only putting the machine on sale from 7am. Ken Kutaragi and others officials chose Yodobashi's Akihabara and Bic Camera's Yurakucho centres for the official countdown event.
In Akihabara, the lottery kicked off. People were anxious to know if they had a winning ticket and also if their number would get them a 60GB unit, not the 20GB version. The 60GB pack was the model desired. In places like Ikebukuro or West Shinjuku, coming at the end of the queue meant getting a 20GB pack. People in front were given paper to fill so they could select the desired model of PS3, games and accessories.
The PS3 was sold out in Japan before sales actually started.
Queues were closed as the number of people queuing matched the number of units delivered to the store. No date was confirmed for the next shipment. As for the games, stores acknowledge the line-up was far from stellar, and this worked in favour of Ridge Racer 7, certainly the most reliably bankable launch title. On average, buyers spent a little more than 70,000 yen (EUR 463 / GBP 311). Rapid shortages of some accessories indicated low stocks of hardware other than the machine itself.
Real problems did not wait for the machine to go on sale. The police had already been in action in Akihabara the day before. A few cases were reported of units being stolen while the trucks were delivering precious shipments to stores.
It is too soon to evaluate any technical issues the PS3 is facing as users are exploring their new acquisitions. SCEJ has already posted an online database with the details on each game. Most of the PS2 online games seem not to work properly on the machine - Final Fantasy XI, Front Mission Online and Nobunaga Online most notably. Even Gran Turismo 4 is experiencing troubles. SCEJ indicates that those issues should be fixed with patches soon. Some users are already reporting PS3 games freezing during play and some other technical issues.
Handicapped by the limited number of units available, the PS3 launch may not have been the huge success the PS2 was. But all the stores are happy that the machine is now out there. This is, and will remain, an incredibly important event, if a low-key one.
We'll be bringing you news from the US PlayStation 3 launch on 17th November, where 400,000 units are confirmed for retail.
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November 13th, 2006, 20:37 Posted By: wraggster
Sony sold 88,400 PlayStation 3 consoles over the weekend in Japan according to Japanese magazine company Enterbrain, which publishes Famitsu.
The number falls around halfway between the 100,000 launch-unit target Sony was aiming for and the 80,000 figure reported in the Nikkei Shimbun prior to launch.
The best selling games were Namco Bandai's Ridge Racer 7 and Gundam: Target in Sight, both of which sold around 30,000 units.
The near-instant total depletion of hardware stock has led to a huge number of Internet auctions for so-called "used" PS3 consoles spring up, some with asking prices more than twice that charged by retail.
It's a trend that's even being felt in Europe.
Some web-based importers have decided not to sell the console to clients in the European Union after Sony enjoyed success in its attempts to stifle Hong Kong-based Lik-Sang, which went out of business recently.
But one London-based importer is known to be offering the console, along with its five launch titles, for GBP 1500.
Via Eurogamer
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November 13th, 2006, 20:36 Posted By: wraggster
Via Eurogamer
Sony's working on a way of recording PS3 game footage and sharing it with your friends online, according to Phil Harrison.
Speaking to the Official PlayStation Mag in an excerpt on the semi-official Three Speech blog, Harrison said that it was the plan for a specific, as-yet unannounced title, but hinted that it was in Sony's thoughts in a general way too.
"We're actually already working on it now," he said when asked about sharing video footage. "There are two ways to do it. One is as pure video actually saved direct from the gameplay experience, but that creates quite a large data cloud.
"The more efficient way of doing it is to record game input and then share that to each user. We are doing that in a very innovative way on a game that we haven't shown anybody yet," he revealed.
And speaking of video footage, Harrison also reckons that production on Killzone - one of the infamous trailers shown during Sony's E3 2005 conference - will put it in a position to be shown off in 2007.
"With Killzone, the expectation internally and externally is very high," he said, "and I won't show it until it's going to exceed people's expectations. It will be next year before we show it again, but it's coming along very well.
"The team are working very hard, they know exactly what they have to do and there's no doubt they will achieve it, but there's nothing to be served by something that doesn't satisfy my goals for the project.
"I can tell you, though, that some elements already exceed the trailer," he added.
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November 13th, 2006, 20:35 Posted By: wraggster
News from Eurogamer
Tetsuya Mizuguchi, creator of lots of excellent games including Lumines and Rez, will be joining us on the web tomorrow lunchtime to field questions from you, our beloved readers.
It's a cunning way, you see, to highlight the release of Lumines II on PSP this Friday, which you can read more about in our recent first impressions, or at www.lumines2thegame.com.
Mizuguchi won't mind if you have a broader range of questions though - he has, after all, worked on lots of stuff in the past and recognises that you all want him to update you on whether he's working on X, Y or Z or what his favourite colour hat is.
The web-chat will be taking place at 12.30pm tomorrow - i.e. lunchtime - so why not block out the time and come join us? We'll post full details of how to get involved tomorrow at noon so you'll have time to get your biscuits in order.
In the meantime, why not drop a few questions into this comments thread? If they're any good, we'll lead off with a few of them tomorrow.
Remember this is UK time.
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November 13th, 2006, 20:23 Posted By: wraggster
An official headset for trash-talking during online play on PS3 is in the pipeline, but before it arrives Sony has told CVG that you'll be able to configure Blutooth mobile phone headsets to work with PS3 in much the same way.
In the PS3 firmware is a Blutooth Settings menu where, as on-screen text explains, you will be able to configure link-ups with headsets, microphones and headphones that are Blutooth compatible.
This means that instead of waiting for official peripherals, you can get your PS3 talking online, among other things, using products already available.
It is not yet known when official Sony headsets will arrive, but we'd expect not too long after US launch.
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November 13th, 2006, 20:22 Posted By: wraggster
It's amazing it hasn't been done before but Sony is finally allowing third-party developers and publishers to have a crack at creating party games that'll work with the awesome BUZZ! controllers.
Eidos has confirmed that its PS2 game Who Wants To Be A Millionaire? Party Edition, will be BUZZ! compatible and launch on November 24.
While we're sure it'll all work fine and be a great family game this Christmas, please let this be the last spin-off of Millionaire. The whole format is getting a little tired now...
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November 13th, 2006, 19:16 Posted By: Vega
Looks like Sony just won't give this concept up. Heres the new dustball ad which aired last night in UK
This one is based around music downloads. I couldn't help but imagine a homebrew dustball ad while watching this... seeing the PC connected to PSP made me think instantly of homebrew for some reason.
Anyway . . . yet another crazy advert from your good friends at $ony.
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