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November 18th, 2006, 00:12 Posted By: wraggster
New from Divineo China
With Talismoon range of Evolve ‘Wild Jungle’ edition for the PSP and Xbox 360, gamers are treated to extreme levels of comfort thanks to a soft ‘like fur’ finish, as well as refreshing and unique new look. Both sets of faceplates for PSP and Xbox 360 controller come complete with everything needed for a pain-free install, and each fur faceplate pattern will be unique. Styles consist of a ‘cow’ or striking ‘leopard’ fur finish.
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November 18th, 2006, 00:06 Posted By: wraggster
News Via CVG
Having acquired the official World Superbike Championship licence, Italian developer Milestone is set to release the next instalment of its hyper-realistic biking sim early next year for PS2, Xbox 360, PC and PSP.
Announced at the Milan Motorcycle Show with SBK World Champion Troy Bayliss in attendance the game promises to deliver the full range of tracks and bikes from the World Superbike racing series, complete with 170mph elbow bashing overtakes and death-defying crashes.
A refined version of Milestone's superbly authentic bike handling model will power the new racer, though several selectable assist modes and a sliding scale of difficulty are included to prevent biking newbies tearing their hair out in frustration.
Zooming around the one-circuit demo on show in Italy it wasn't long before we were pulling huge wheelies and gratuitous power slides to the tune of 1000 CCs of screaming metal. Although the playable game on show was stuck firmly in easy mode, Milestone assures us that hardcore bike nuts will be able to ditch the stabilisers and enjoy the game's true-to-life realism - though perhaps without the weeks spent in plaster cast, eh guys?
Superbike 2007 arrives on PS2 and PSP in April next year, with PC and 360 versions due in November. Tune in next week as we quiz the game's producer Simone Bechine on all things Superbike, and corner Troy Bayliss for a cheeky chat about his recent spanking of Rossi and co. in the MotoGP season finale.
Screens Here
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November 17th, 2006, 22:39 Posted By: gunntims0103
heres a very interesting program created by alatnet. here what he has to say
Heh, i guess i haven't updated this maxscript for some time now...
Started to work on it some more.
Preview/Download Mirror Link:
http://www.turbosquid.com/FullPrevie....cfm/ID/330570
Features:
- Export 3D models to lua code format:
-- Export options include:
--- Export models by world pos instead of by object pos.
--- Export models that have textures.
--- Export Target Cameras.
--- Export models that have use Standard Materials or Multi-Materials.
--- Export models with helpful or detailed information such as:
---- How many Vertexes, Edges, and Faces the model has.
---- Labels where the materials are.
---- Labels when the code of the model starts and ends.
---- Labels the vertex of the model code.
--- Export the code to a file (3ds max only!) or to the listener.
New Features:
- The ability to have the utility in a window or on the side panel.
- Export 3D models to lua code format:
-- Export options include:
--- Export Target Cameras.
Features To Come (hopefully):
- Export 3D models to C\C++ code format.
- Export 3D models to PSPGL code format.
- Export Spotlight to Lua, C\C++, or PSPGL code format.
- Export grouped 3D objects (whether model, camera, or spotlight).
- Export Animated Scenes.
- And posibly some more stuff.
How to use Gmax2PSP:
- Start up Gmax.
- Create or open a scene.
- Link the objects you want to export to a box object named frame (for cameras link them to a box object named frame_cam):
-- Select all of the objects to be exported.
-- Click the button that has 2 white box objects (one at the top-left of the button and another to the bottom-right) and a red chain between them (it's near the top-left of Gmax).
-- Click and drag the selected objects to the box object named frame, while dragging you will see dotted lines going to the cursor from the selected objects.
-- Run Gmax2PSP:
--- Go to the Utilities tab (it's to the right of Gmax and has a picture of a hammer).
--- Click on MAXScript (NOT Visual MAXScript!).
--- Click on Run Script.
--- Find and open Gmax2PSP.ms.
--- Underneath the button Run Script there is a drop down box, click and select Gmax2PSP.
-- Click on the options you want to be used or not used for the export process.
-- Click on the export code format you want (Lua currently supported only other selections will disable the export button untill the next release that supports it).
-- [Extra Step if Exporting to the Listener] Open the Listener window (it's above the Run Script button and it's the button below the MAXScript button).
-- Finaly, click Export Now!
-- Progress bar at the bottom of Gmax shows the status of the exporting.
-- If there is any errors exporting like an error on TVertex or something, then there is something wrong with your model and you will have to fix it and re-run Gmax2PSP. I will supply a list at the end of this post for ways to fix some of the errors, any other errors that are not listed please post the error message and the gmax scene that you are trying to export and I'll try to fix the error within the scene. If I fix the error within the scene, I will update the list and pm you the fixed gmax scene. If you find and fix an error that is not listed and deals with the gmax scene, please post the error message and what you did to fix it. If the error is not in the Gmax scene and posibly in Gmax2PSP, I will try to track down the bug and have that bug-fix in the new version.
-- [Extra Step if Exporting to the Listener] Run the program, with the listener open, called GrabListener. This will save the export to a file, name it as you like.
-- [Side Note if Exporting to the Listener] If the listener doesn't show up after Gmax2PSP has finnished exporting the 3D models to the Listener, you may want to hit Open Listener again. It will display the exported code and won't be erased.
Error and Fix List:
- "Gmax2PSP Error: 'frame_cam' object was not found."
-- You have the Export Cameras option enabled, but you do not have the box object that is named frame_cam. Do not worry, the export will continue and will not effect the outcome of the export.
- "Gmax2PSP Error: There are no cameras link to frame_cam"
-- You have the Export Cameras option enabled and you have the frame_cam box object, but you don't have any camera's linked to frame_cam. Do not worry, the export will continue and will not effect the outcome of the export.
- "Gmax2PSP Error: 'frame' object was not found."
-- You do not have the box object named frame.
- "Gmax2PSP Error: There is no geometry linked to frame"
-- You have the box object named frame, yet you have not linked any thing to it to be exported.
- "Gmax2PSP Error: Review the end of the listener to see which cameras are not target cameras."
-- There are some cameras that you were trying to export but are free cameras, not target cameras. There is a list at the end of the listener window that tell you which cameras are not target cameras.
- "Gmax2PSP Error: Review the end of the listener to see which models don't have materials."
-- There are some models that do not have materials applied to them. There is a list at the end of the listener window that tell you which models do not have materials applied to them.
- "Gmax2PSP Error: Exportation Canceled!"
-- Hate to state the obvious, but, you had canceled the export,
- "-- Runtime error: Mesh TVertex index out of range: 3.0"
-- You have not checked the box that says "Generate Mapping Coords." when creating an object. To set this, click the tab that has a blue tube-like thing that (when the mouse is over) says Modify. Assuming that you did not change anything to the object, there should be only one item selected that is underneath the Modifier_List drop down box. If not click on the item that does not have a light-bulb to the left of the item. You should have something called parameters underneath the item selection box. At the end of it there should be something called "Generate Mapping Coords.".
a screen shot-
--end
i thought this was interesting for lua coder and c/c+ coders who want to create 3d models and things for games
give feedback via download
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November 17th, 2006, 17:29 Posted By: wraggster
OK, we were willing to believe that PS3 pre-orders were regularly going for over $2,000 on eBay. We even entertained the possibility that selling prices of over $30,000 might actually be legit. But someone willing to pay just short of $100 million for a PS3? That's nearly half the gross domestic product of Tonga!
The sad part is that it's hard to tell from the bid history exactly when the auction went from serious pre-order offer to joke-bidding extravaganza. Our best guess is that by the time eBay user mrsophistication placed the first six-figure bid, all logic and good sense had gone out of the proceedings. We can't help but feel bad for jason_138, who bid Sony's asking price of $600 only to be outbid by tens of millions of dollars. Better luck next time Jason.
Now that the PS3 has gone from pre-order possibility to actual retail product, will we see average auction prices decrease, or will short supplies lead to continued bidding frenzies throughout the holiday season?
Screen Via Comments
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November 17th, 2006, 17:26 Posted By: wraggster
Former North Carolina Sen. John Edwards acknowledged Thursday that amid his criticism of Wal-Mart Stores Inc., a volunteer member of his staff asked the world's largest retailer for help obtaining a hot new Sony Playstation 3 for Edwards' family.
Edwards, a potential 2008 presidential candidate, told The Associated Press that the volunteer "feels terrible" about seeking the game unit at Wal-Mart while his boss claims the retailer doesn't treat its employees fairly.
"My wife, Elizabeth, wanted to get a Playstation3 for my young children. She mentioned it in front of one of my staff people. That staff person mentioned it in front of a volunteer who said he would make an effort to get one. He was making an effort to go get one for himself," Edwards said.
"Elizabeth and I knew nothing about this. He feels terrible about this. He made a mistake and he knows he should not have used my name," Edwards said.
Wal-Mart had noted in a news release Thursday that on the same day Edwards was criticizing the company in a conference call with union-backed activists, the volunteer staff member had asked a Raleigh, N.C., electronics department manager to obtain a PS3 for the ex-senator's family.
Earlier Thursday, Edwards had said in a statement e-mailed by spokeswoman Kim Rubey: "We instructed no one to contact Wal-Mart on our behalf."
From Wal-Mart headquarters in Bentonville, Ark., company spokesman David Tovar said the Edwards staff member left a voicemail at the Raleigh store and identified himself as an Edwards staff member.
When the manager returned the call, the staff member again identified himself as working for Edwards, and Wal-Mart said it confirmed it with Edwards' office. The retailer issued a written statement Thursday accusing Edwards of not wanting to wait his turn.
"While the rest of America's working families are waiting patiently in line, Sen. Edwards wants to cut to the front," the Wal-Mart statement said.
This summer, Wal-Mart hired Edelman executive Leslie Dach as its public relations director and put him on the company's executive team. Analysts predicted the retailer would likely become more aggressive toward its critics.
Edwards, the Democrats' vice-presidential candidate in 2004, spoke Wednesday to supporters of union-backed WakeUpWalMart.com on a conference call launching the group's holiday season campaign to pressure Wal-Mart for better labor standards.
In the call, he repeated a story about his son Jack disapproving of a classmate buying sneakers at Wal-Mart.
"If a 6-year-old can figure it out, America can definitely figure this out," Edwards said.
Previously, Edwards has appeared at WakeUpWalMart rallies.
Edwards said the volunteer was "a young kid" unaware of what he called flawed Wal-Mart policies. He called the Wal-Mart statement an effort to divert attention from its own problems.
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November 17th, 2006, 17:20 Posted By: wraggster
Two gunmen robbed a line of people waiting to buy the Playstation 3 outside a Wal-Mart store in Putnam, Conneticut early Friday morning, shooting one man for resisting, police there said.
The masked gunmen, one armed with a handgun, the other with a shotgun, confronted the line of 15 to 20 people about 3 a.m. and demanded their money. After the robbery and shooting the two fled and the victim was taken to a local hospital. His condition was unknown today.
Good thing they didn't try to take on that Colorado Best Buy line, they would have been shanked, or tackled into next week
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November 17th, 2006, 17:19 Posted By: wraggster
Let the PS3 eBay entrepreneurship begin! Just a few hours after the PS3's official launch (or hadn't you heard?), systems are appearing on eBay and this one happened to catch our eye. A premium PS3 hailing from Michigan just went for $9,000. That's $9,000 actual dollars, people. Do you know what you could buy with $9,000? Surely, something of greater value than a video game system. To each his own, I guess.
More Info
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November 17th, 2006, 17:16 Posted By: wraggster
On the press invite for Sony's PlayStation 3 launch party at the Metreon shopping complex, Sony listed a series of events leading up to the first sale at midnight, Pacific Standard Time. At 8 p.m., the electronics giant had scheduled the "dramatic delivery of PlayStation 3 shipment," which presumably meant the stirring moment when the first batch of 700-odd consoles would finally arrive at the flagship PlayStation Store.
At 8:15 p.m., a San Francisco Police Department SUV pulled up in front of the store on the partially blocked Fourth Street, sirens blaring. An officer jumped out, ostensibly due to a noise complaint, and ordered the DJ outside to stop spinning old-school hip-hop at high volume. Once the beats had receded, two SFPD motorcycle patrolmen pulled up Minna Street, followed by a trio of black SUVs.
The three SUVs screeched to a halt in near unison, blocking the width of Fourth Street. A dozen-odd security guards in crisp suits piled out, talking into palm-held microphones like those used by the US Secret Service. But while they looked like the president's bodyguards, the phalanx of agents weren't protecting a head of state. Instead they fanned out to protect the arrival of a large silver semi truck, which pulled up inside the protected perimeter.
As the back door of the semi pulled up, Sony Computer Entertainment American executive vice president Jack Tretton emerged from the crowd, flanked by two fearsome bodyguards. He reached inside the truck, took out one of the many boxes inside, apparently at random. From said box, he produced two PlayStation 3s, which he held aloft with no small amount of pomp and circumstance.
Workers quickly piled the rest of the boxes onto carts, which were wheeled inside the PlayStation Store faster than a liver transplant onto a medivac helicopter. The crowd outside, most of whom wore wristbands guaranteeing them one of the consoles, understandably went wild. Over six years after the PlayStation 2 caused a similar launch fervor, its successor had finally come to America.
Ironically, though, the boxes the crowd was cheering contained something other than the PS3--namely, air. Yes, the "dramatic" delivery was in fact just a staged event for the press, cameras, and soon-to-be-PS3 owners. Though the boxes were authentic--even bearing air-freight stickers with a Shanghai origin and Los Angeles terminus--the boxes paraded in front of the crowd were in fact empty.
Once inside, the PS3 boxes were quickly broken down by PlayStation Store staffers, who whooped and high-fived each other a la Borat, believing their ruse had worked. The flattened containers were then taken behind a curtain--where over 700 PS3s already sat pre-packed in PlayStation bags, waiting for the stroke of midnight to be handed out. Inside the store, store workers unpacked hundreds of PS3 games, including Tiger Woods PGA Tour 07, Resistance: Fall of Man, and Tony Hawk's Project 8. Though the arrival had been a hoax, the throng outside would soon experience the PS3 for real.
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November 17th, 2006, 17:15 Posted By: wraggster
THREE! TWO! ONE! WOOOOO-HOOOOOO!" That was the sound the crowd outside the Metreon made as the clock struck midnight, ringing in the first seconds of November 17, 2006. After waiting up to 48 hours nonstop on the pavement--be it in lawn chairs, improvised street furniture, or a humble pair of shoes--the 700-strong crowd let out a upbeat primal scream. Despite the fact many were in line just to resell the console, there was an undeniable exuberance in the air ushering in the first minutes of the PlayStation 3 era.
Few had as much enthusiasm as Chris Tonibio, 21, who had the distinction--some would say dubious distinction--of being the first person in line outside the Metreon. "My friends and I just came by on Wednesday morning just to check it out," the dazed gamer told a throng of reporters. "When we saw there was no-one in line, we called up some people and said, 'Hey, let's all get PS3s,' and they all came down."
Tonibio's party began their camp-out at 8 a.m. Wednesday morning. At 11:59 p.m. Thursday night, he and his four friends were ushered into the lobby of the Metreon, the shopping and entertainment complex formerly owned by Sony. Tonibio then had to run a gauntlet of photographers from the game and mainstream press, most of which were intent on destroying his retinas with amassed batteries of flashbulbs.
Slightly blinded and very disoriented, Tonibio shuffled past the press into the PlayStation store and was presented with one of the first PS3 units on the West Coast by Sony Computer Entertainment executive vice president Jack Tretton. After some brief words and a hearty, prolonged handshake, the ever-smiling executive sent the dazed gamer on his way--which then put him inside a circle of aggressive and often uninformed television reporters.
When asked what he would do after he took the console home, the weary Tonibio said one word: "Sleep." He also readily admitted that he had not yet purchased any games, though the first title he planned to pick up was the highly rated Resistance: Fall of Man. When one particularly ill-formed reporter facetiously asked him how he felt "about making history," Tonibio stared blankly before simply saying, "What? Uh, I dunno. I'm really tired."
Then, as soon as it began, Tonibio's 15 minutes of fame appeared to be up. As he headed for the exit, the rest of the line began to file in. With some 700 consoles to hand out in the next several hours, the PlayStation store officials wanted to keep things moving. Many members of the press quickly obliged, themselves eager to join Olympic gold medalist and pro snow- and skateboarder Shaun White at the Sony post-PS3 launch after-party at Jillian's, a cocktail lounge in the Metreon. As for the rest of the people in line, most quickly departed once they had completed their purchase--either to go play their PS3, post it on eBay, or simply get some shuteye.
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November 17th, 2006, 17:14 Posted By: wraggster
It wasn't until about 6 p.m. that the first raindrops of the day began to fall in New York City. The sprinkle was but a sign of things to come from the thunderstorms overhead, as by 8 p.m., a torrential downpour blanketed the streets of The Big Apple.
The weather was a fitting metaphor for the launch of the PlayStation 3 at the SonyStyle Store in midtown Manhattan, as what started with a few eager gamers early in the week turned into massive crowds by Thursday night.
Local radio DJ and Karima Adibebe were an odd pairing on stage.
As if by plan, the skies parted almost exactly when the first prospective PS3 owners entered the SonyStyle Store. Gamers' tempers that had turned sour earlier in the day were now sunny, as those who got in all knew they were guaranteed the chance to purchase one of the highly sought-after systems.
Though Sony's obvious intent was to "get this party started," the crowd was much more interested in getting to a cash register and taking home a PS3 than snacking on complimentary miniature hot dogs. Nevertheless, the emcee hyped up the console, saying, "Forget everything you know about gaming" as the PS3 was going to redefine it.
Charlie Murphy joked about getting friendly with a future PlayStation.
Various other celebrities entertained the crowd, including Karime Adibebe (better known as the new Lara Croft), rapper Ludacris, rapper-turned DJ D-Nice, and Charlie Murphy, who looked forward to future consoles "because you'll be able to have sex with them."
The suits also made a prominent appearance, with Sony Computer Entertainment America president Kaz Hirai joined onstage by Sony Corp. CEO Howard Stringer, who made a rare appearance at a Sony gaming event. Stringer followed Murphy with a joke of his own--which promptly bombed. Hirai was his normal jubilant self, at one point leading a "PS3! PS3!" chant.
Stringer (left) and Hirai kept it real on stage.
Not everyone was in the mood for laughing as an almost week-long ordeal was coming to an end for most of them. While some played the demo stations scattered throughout the grounds, most were content to nibble on the complimentary snacks or even take naps.
Sony gave its most hardcore fans a treat. The first three gamers in line were awarded with a free PlayStation 3 and a few games. Sony also gave away a console to one lucky gamer who found a "golden ticket" in his gift bag.
As midnight approached, the first person in line, New York native Angel Paredes, was escorted into the SonyStyle Store where he was handed the first North American PS3 by Hirai and Stringer. The console's box also included a personal autographed message from Hirai. Paredes, his voice hoarse from interviews and arms tired from repeatedly hoisting the console, was a good sport, standing still for the multitude of photographers and offering a few words for anyone who asked.
The first three gamers in line were comped their PS3s.
Once the media buzz died down, the rest of the attendees were ushered in to get what they had been waiting for all week. Though the consoles' next destinations were unknown--many are expected to be posted on eBay for a quick proft--the next destinations of the new PS3 owners was clear--go home and get some rest.
While Sony's 400 guests wore exhausted smiles, those who just missed the cut off had another task ahead of them. According to the hundreds of gamers who remain lined up outside the building, Sony was planning to sell another batch of PS3s at 7 a.m. Friday.
The new line for waiting for a PS3.
Some in the new line claimed that they should have been in the event tonight, but line cutters pushed them back. One gamer told GameSpot, "Tonight I was number 402. Yesterday I was number 277."
Still, their spirits were high. After all they'd just been through, what's another seven hours?
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November 17th, 2006, 17:07 Posted By: wraggster
Rising Star Games has announced that it's bringing Rainbow Islands to PSP.
It'll be the third of RSG's "Evolution" games (its DS remakes are all suffixed "Revolution"), following updates to Space Invaders and Bubble Bobble.
Apparently it's due out in Q1 2007, although the publisher isn't saying much about it other than it will "follow the Evolution philosophy of creating innovative, original extrapolations of classic game designs whilst harnessing the 3D power of the PSP".
RSG also says that it'll be announcing more of its packed 2007 schedule in the coming weeks, so watch out for more Taito related remakes, presumably, and perhaps some other stuff.
Via Eurogamer
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November 17th, 2006, 17:02 Posted By: wraggster
The PlayStation 3 has launched across the US, with Sony's CEO Howard Stringer and president Kaz Hirai handing out consoles at the SonyStyle store in Manhattan, New York.
The first three consumers in line were given their PS3s for free, as was another person lucky enough to find a special ticket in a gift bag.
Sony had also rolled out a few celebrities for the launch - rapper Ludacris, DJ D-Nice and Karime Adibebe, the latest Lara Croft model, the most notable.
Over in San Francisco, Sony staged a suitably over-the-top deliver of consoles, with SCEA vice president Jack Tretton arriving by mock armed guard to deliver the first batch of units. The boxes were actually empty, but Sony clearly enjoyed playing to the hype.
Inside the flagship PlayStation Store, over 700 PS3's were piled high, waiting to be picked up by an eager crowd sporting wristbands that guaranteed them a unit.
There was real drama elsewhere, with The Sacramento Bee reporting that at least four PS3s were stolen from a store in California by armed men on Thursday morning, while three eager consumers queuing for consoles on Thursday were mugged when they left their camping spot.
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November 17th, 2006, 16:57 Posted By: wraggster
PlayStation 3 goes on sale this morning in the US and lines of gamers are already queuing up to get their hands on one. Or maybe more if they plan on selling them on for a profit.
Sony aims to ship around 400k units into America. though some analysts believe only 150,000 to 200,000 units may reach the US in time for today's launch.
People queuing up over night for the launch braved armed robbers in Springfield. Three gamers were targeted at a store and police managed to recover their wallets just in time for them to hand over a month's wages to Sony.
Somewhere in the region of 2,200 systems have already appeared on eBay, with the highest one selling for a ridiculous $9,100 (with free shipping).
And the cost of PS3 is also hitting Sony in the financials. A report on Bloomberg reports Sony will lose at least $307 on each unit of PlayStation 3 sold. The size of this loss is greater than Microsoft's loss around $153 per 360 sold when it went on sale last December. iSuppli analyst Andrew Rassweiler said, "The ratio of cost to retail price is much greater here than it was on the Xbox 360." But Sony sees PS3 having a ten-year product life cycle, so there's plenty of time to claw back the lost cash.
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November 17th, 2006, 16:55 Posted By: wraggster
L.A. Noire, The Darkness and Grand Theft Auto IV among the ones to watch. Prepare to be astonished says company boss
Day one launch titles from the company have been confirmed as NBA 2K7 and NHL 2K7 with a College Hoops 2K7 coming in January and Major League Baseball 2K7 in "late winter". Spring and summer 2007 see the arrival of The Darkness with NBA 2K8 and NHL 2K8 following in September.
But the games we really want see, L.A. Noire, The Darkness and Grand Theft Auto IV, are all a way off. The promising-looking shooter BioShock still seems to be 360 exclusive.
"We applaud Sony for helping raise the bar in the next generation of gaming," said Take-Two boss Paul Eibeler. "As the hardware transitions to the next generation, Take-Two is working hard to position itself to emerge as a leading next generation publisher, with our focus on delivering quality titles and harnessing technologies like Sony's cell processors and blu-ray storage capacity, as well as its proprietary SIXAXIS wireless controller.
"We're not asking gamers to wait until we can evolve into the technologies. From day-one, our development team will astonish gamers with the fullest, deepest and most entertaining titles on the market."
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November 17th, 2006, 16:49 Posted By: wraggster
It's all a bit similar to Xbox Live in that you can download playable demos and trailers of upcoming games for free.
Demos available to download at the moment include Formula One Championship, NBA 07 and more importantly Motorstorm and Resistance: Fall of Man.
If you're one of the ten people in the world who owns a TV good enough to do Blu-ray justice, you'll also find a bunch of trailers up there for your viewing please.
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November 17th, 2006, 00:34 Posted By: wraggster
Press release from Talismoon:
We’re just so excited by our latest spot of customization magic that we thought we’d give you a sneak peak at what’s to come. With the Talismoon upcoming range of Evolve ‘Wild Jungle’ edition for the PSP and Xbox 360, gamers will be treated to extreme levels of comfort thanks to a soft ‘like fur’ finish, as well as refreshing and unique new look. Both sets of faceplates for PSP and Xbox 360 will come complete with everything needed for a pain-free install, and each fur faceplate pattern will be unique. Initial stocks will consist of a ‘cow’ or striking ‘leopard’ fur finish and will go on sale for approximately $14.99 relatively soon.
Please note no animals were hurt in the production of the ‘Evolve Wild Jungle’ edition faceplates. More information on the series will be released in the coming weeks.
Screens Via Comments
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November 17th, 2006, 00:26 Posted By: wraggster
Ufox has released a new version of his app for the PSP, heres the details:
Heres whats new:
PSP Content Manager is a handy PSP content management software.
You can use it to preview and manage PSP content stored on memory stick
or on PC's harddisk with same folder structure used on memory stick.
File management, item sort, hombrew edit/installation, MP4 title modifying,
MP3/WMA/ATRAC tag edit and more are implemented features of this single application.
Changes:
v1.5
+ Support 2.71 SE Custom Firmware
Added a new "2.71 SE" list to manage homebrews and ISOs/CSOs in folder GAME, GAME150, GAME271 and ISO.
+ Can Load and Preview ISO Files in RAR Archives
"UMD ISO" list can manage RARed ISOs.
"Transfer to PSP" function will decompress RARed ISOs to PSP memory stick directly.
It will take 3 seconds at least to load a single RARed ISO file.
+ Can Edit Parental Control Level of Homebrews and ISOs
Parental Control Level can be edited in edit window for homebrew,
and in ISO preview window for ISOs.
+ Tab Buttons can be Draged & Droped
+ Fixed a PMP Framerate and Length Calculation Bug
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via Ufox
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November 17th, 2006, 00:16 Posted By: wraggster
Today, Konami announced that the first-person shooter Coded Arms had become a Greatest Hits title on PSP. The Greatest Hits Coded Arms retails for just $19.99. The lower price should give little excuse for picking up this game prior to the release of its sequel, Coded Arms Contagion, in 2007.
Via IGN
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November 17th, 2006, 00:15 Posted By: wraggster
Via IGN
Forget next-gen console launches and fancy HD graphics, the big release this week is Sega Genesis Collection on PSP. Featuring more than 30 games, the $29.99 collection is a Genesis fan's dream. While the Sega Genesis Collection was released last week for PS2, the PSP version features several different games, including completely different unlockable Sega arcade games.
If you're looking at some long plane trips for the upcoming holidays, you may want to give Sega Genesis Collection a look. Phantasy Star IV will last your 80 hours on its own. Enjoy.
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November 16th, 2006, 23:44 Posted By: wraggster
ZX-81 has released a minor update of his Intellivision Emulator for PSP :
Here is a new version (v1.0.8 ) with a minor bug fix
(save settings didn't work properly in v1.0.7).
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