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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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November 15th, 2006, 20:53 Posted By: wraggster
Point your eyes down the page at the first images from Skate, EA's Tony Hawk-rivalling skateboard title, which is set to hit PS3 and Xbox 360 next year.
The shots give you an idea of the bright, colourful look Skate is aiming for, as well as the real-world inspired locations that'll be busy with real-world dangers, like roaring packs of traffic to skitch on.
With a "unique" control scheme that developer EA promises will capture the true feel of skating, in comparison to the "typical button mashing gameplay of past skating games" (no points for guessing the series that quote's aimed at) and a trick-busting mechanic that ought to produce a different looking flip, grab or move every time, Skate already has us interested.
Screens Here
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November 15th, 2006, 20:39 Posted By: wraggster
Via Gamesindustry
Following the announcement that the US Official PlayStation Magazine is to close, Future Publishing and Sony Computer Entertainment have confirmed that the UK version will continue.
"This is a matter between Ziff Davis and Sony US. In the UK and Europe, Future continues to enjoy a long and successful relationship with Sony Computer Entertainment Europe," a Future spokesperson told GamesIndustry.biz.
"This deal has been further cemented this week with the release of our third Official title in the UK - the brand new Official PlayStation Magazine, which focuses on the PlayStation 3."
A spokesperson for Sony UK added, "We are fully committed to and supportive of OPM, and will continue to be for the forseeable future."
The announcement that OPM US is to close was made earlier today, with Ziff Davis citing an increased focus on digital media and content distribution as the reason.
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November 15th, 2006, 20:37 Posted By: wraggster
Sony Worldwide studios boss Phil Harrison has confirmed that allowing users to create their own content forms a major part of the company's strategy for PlayStation 3.
Speaking in an interview with Official PlayStation Magazine, excerpts of which have been published on Sony's "semi-official" ThreeSpeech blog, Harrison said, "The area that I’m most excited about at the moment is empowering user-created content. Embedding the user creation tools into the game application and opening it up to a cloud of users.
"I have to be really careful not to give the game away because we're keeping this secret, but don't think about it in terms of maps, think of it in terms of behaviours, environments, physics, rules... All the tools that you could want, but in a very consumer friendly way."
Pointing to Second Life as "a very, very powerful metaphor for where we're going", Harrison went on to say that users would be able to use a USB mouse to find "a deeper level of finesse, that you could get in terms of pixel manipulation and paint programs or fine tuning things". (The PS3 also supports USB keyboard input throughout.)
"We've got two things in development," he specified. "One in this building and one with an external developer that, when we do share them with you, I think you're going to go 'Ah now I know what he was talking about.'"
News that Sony is considering how to make use of content creation facilities is likely to draw comparison to Microsoft's XNA Studio Express suite, which is already up and running in beta, and will soon allow users to make their own playable Xbox 360 games using simple tools - albeit for the cost of a subscription fee
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November 15th, 2006, 20:36 Posted By: wraggster
The Taiwan branch of Sony Computer Entertainment Hong Kong has announced day one PS3 shipment figures for the territory, according to a report on DigiTimes.com.
Taiwan will get 500 60GB PlayStation 3 units on launch day, November 17. Of that allocation, 150 consoles will go on sale at a special launch event in downtown Taipei.
The remaining 350 units will be divided equally amongst outlets including electronics retail chain Tsann Kuen, Fnac branches and Sony's own franchise stores.
As previously announced, the 60GB PS3 will retail in Taiwan for TW$17,980 (EUR 425). The 20GB version, which won't go on sale until December, will cost TW$14,980 (EUR 355). Sony is aiming to sell 1 million PlayStation 3 units within Hong Kong and Taiwan.
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November 15th, 2006, 19:58 Posted By: wraggster
News from CVG
In case you missed it, Pirates! is an action/adventure game where you take the role of a (drum roll...) pirate captain, looting, pillaging and yaar'ing your way to pirate fame and fortune.
PC Zone quite liked it, giving it a score of 88 and calling it a game that "effortlessly takes the best of every style of gaming and mixes it into a consistent and enduringly charming whole."
The PSP version will apparently feature additional features such as wireless Ad-Hoc multiplayer for up to four players, widescreen graphics, new treasure hunts and more.
"We love the new possibilities from handheld systems like the PSP system," said Mr. Meier in the press release. "Pirates! for the PSP system allows players to shape the heroic life of a pirate while embracing the pirate's way of life - always on the go!"
Sid Meier's Pirates! PSP is expected in shops on Febuary 23, 2007.
Screens at Link Above
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November 15th, 2006, 19:55 Posted By: wraggster
News via CVG
Ziff Davis will close OPSM after the January 2007 issue, saying PS3 will allow for a "more efficient distribution of game demos, videos, and trailers."
A statement from the company said, "With this next generation of game consoles, the days of having to bundle a disc with a magazine to distribute games-related content are over. And the disc has clearly been a major driver for consumer interest in premium-priced, platform-specific magazines in the past, when the magazine disc was the only way gamers could get such content."
A falling subscription install base and a decline in print ad revenue were also named as key factors behind the closure in January.
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November 15th, 2006, 12:26 Posted By: Darksaviour69
Having previously pledged both Sonic the Hedgehog and Full Auto 2: Battlelines to the PlayStation 3's US launch, now it turns out SEGA won't be there with either.
Sonic has already been set back until December, and now it looks like Full Auto 2 is suffering the same fate, with a spokesperson telling IGN that it's "targeting an early December ship date".
Full Auto 2 - the sequel to a fairly mediocre Xbox 360 original - is also due out on PlayStation Portable, as announced on Friday.
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The PS3 version's absence means that the PS3 launch line-up has shrunk even further, with fellow day-one title The Elder Scrolls IV: Oblivion already having been dropped back to Q1 2007 by Bethesda Softworks.
Eurogamer
So that reduces the current launch line up to 7:
Mobile Suit Gundam: Crossfire
Genji: Days of the Blade
Resistance: Fall of Man
Blast Factor
NBA '07
Ridge Racer 7
flOw
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November 15th, 2006, 12:01 Posted By: Darksaviour69
200,000 units for 'symbolic' launch
Ahead of the launch of the PlayStation 3 in the US, Lazard Capital Markets believes Sony will only be able to ship between 150,000 and 200,000 units to retail shelves.
The figure is half that promised by Ken Kuturagi back in September after the announcement of a delay to the consoles launch in PAL regions.
"We expect Sony to deliver 150-200k units to stores in the United States for the launch; consumers without pre-orders may find it difficult to locate an available system," said Lazard's Colin Sebastian.
"We expect sales of approximately 750k PS3s domestically by year end," added Sebastian. "We expect a more robust launch from Nintendo, with at least 1.2 million units sold in the US and up to four million units shipped worldwide by year end."
However, Sebastian noted that launch numbers are mainly a marketing tool, stating: "The significance for the software publishers is largely symbolic, as the new consoles will not likely be meaningful drivers of software sales until later next year when we expect the installed bases of the PS3 and Wii to reach critical mass."
Sebastian also believes that sales of software for the newly launched consoles will not have a significant impact over the coming Christmas period.
"We expect less than 15 per cent of software sales to come from the PS3 and Wii this holiday. The more numerous Xbox 360, PS2 and handheld platforms remain key drivers of growth," he concluded.
Gameindustry.biz
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November 15th, 2006, 11:58 Posted By: Darksaviour69
Partnership continues with hit PS2 GTA game
While many western companies struggle to penetrate Japan, Rockstar continues to bravely push into the market with the announcement that Grand Theft Auto: San Andreas will be shipped to the region.
As with the last two Grand Theft Auto games, Capcom will take on the publishing, localisation and distribution duties of the hit PlayStation 2 game.
Grand Theft Auto: San Andreas with be released in Japan in January 2007.
gamesindustry.biz
And we think it takes too long for Japanese games to be released here
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November 15th, 2006, 07:45 Posted By: wraggster
Takka has released a new release of his Unnofficial version of the GBA Emulator GPSP for the PSP:
Heres the crappy translation:
Addition of video mode
Without the filter mode of mode and 1.75 times (the top and bottom 4 dot added is cut off)..
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November 15th, 2006, 07:34 Posted By: wraggster
As arguably the most anticipated PS3 launch title, Resistance: Fall of Man has a lot riding on its shoulders. So how good is the alternate history first-person shooter with an alien twist favoring in early reviews? Pretty good with positive things being said about the game's single campaign, co-op, and 40 multiplayer online modes. With a current average of four reviews equaling 90/100, here's what hasty critics are saying:
GameZone (95/100): "It would have been a remarkable title a year into the life of the PS3, but as it is a launch title, it is even more remarkable. With incredible graphics, an evolving story, great action and weapons, Insomniac and Sony have nailed the launch of the game and system seamlessly."
IGN (91/100): "From start to finish, Fall of Man is one hell of an outstanding roller coaster ride that every last PS3 owner needs for day one ... Above all else, it's the multiplayer elements that truly ascend this one to the next level. It's a must have for sure."
GameBrink (91/100): "When you kill an enemy it doesn't disappear and when you blow up part of the near fully destructible environments the pieces don't go away either. The obvious power of the PS3 and the masterful coding work of the developers let everything stay on screen all the time while never taking a frame hit. This is an incredible accomplishment for a launch game on any system."
1UP (85/100): "Resistance falls a little short of being the hoped-for "Halo-killer," but with a package that would be considered complete by any standards, it delivers a launch classic, and it lives up to its billing as the PS3's killer app."
Via Joystiq
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November 15th, 2006, 01:22 Posted By: wraggster
Across the galaxy of young stars on TV these days, nobody is burning brighter than the girls of One Tree Hill. Also in this issue, after traveling thousands of miles making his new movie, Kazakh reporter Borat shares his views on the great U.S. and A. Plus much more…
Download at Perooz
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November 15th, 2006, 01:16 Posted By: wraggster
News/release from access_denied:
I found quite a few bugs in the last one, so I fixed those, and I also added a little cosmetic change. It makes it easier to tell which elements belong to which group so here it is.
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via accessdenied
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November 15th, 2006, 01:09 Posted By: wraggster
Ahman posted this news/release:
This isn't an iR Shell plugin. I've enhanced the pspvnc to support firmware 2.71. The original version was created by NHD and later enhanced by Zx-81. I only made a few lines of code changes to make it run under firmware 2.71, so all credits should go to NHD & Zx-81. Source code & binary are both included.
For those who dont know what VNC is it stands for Virtual Networked Computing, which means you can use your PSP to control stuff on your PC.
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November 15th, 2006, 00:48 Posted By: wraggster
Via IGN
Today Konami announced that Yu-Gi-Oh! GX Tag Force for the PSP has shipped to retail stores throughout North America. Yu-Gi-Oh's first appearance on the PSP throws players into a new Duel Academy storyline and features a "tag team dueling mechanic" that lets gamers team up with allies for strategic card games.
Yu-Gi-Oh! GX Tag Force takes place in the Duel Academy, an elite school for young duelists, and follows students of the Slifer Red dormitory as they go head to head with the opposing Ra Yellow and Obelisk Blue student associations. The ability to set up tag teams is new to the competition this year. Each teammate utilizes a different deck, which allows for more strategic opportunities. The game also features a larger selection of cards than any previous Yu-Gi-Oh! videogame, giving players more choices in building their decks and new animations for each card as they are brought into play. As the Yu-Gi-Oh experience is based on competition, ad-hoc wireless multiplayer is available for two duelists.
Yu-Gi-Oh! GX Tag Force is rated "E" for everyone and carries a suggested retail price of $29.99.
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November 15th, 2006, 00:47 Posted By: wraggster
Via IGN
The videogame formerly knows as Cash Money Chaos has been given a name change. In the first quarter of 2007, Sony plans to release Cash Guns Chaos on PSP. As we all know, guns are more fun than money. Despite the name change, the game itself remains the same. You play as an alien captive, forced to enter a twisted game show in order to save the human race.
Cash Guns Chaos is kind of like The Running Man, but it might actually be funny. Supporting eight-player wireless competition, CGC has the potential to become your next PSP addiction.
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November 15th, 2006, 00:45 Posted By: wraggster
Via IGN
Today THQ announced that WWE SmackDown vs. Raw 2007 for the Xbox 360 and PlayStation 2 is now available at retailers. A PSP version is scheduled to be made available later this month.
WWE Smackdown vs. Raw 2007 adds a number of new features designed to heighten the gameplay experience. Environmental hotspots let players exploit multiple objects found in and around the ring, as well as from crowd members, in the pursuit of inflicting damage on their opponents. WWE Smackdown vs. Raw features a new season mode with branching storylines and a new analog control grappling system. The game is also packed with new features, including an expanded General Manager Mode, updated rosters for both Raw and Smackdown, and enhanced online multiplayer play with voice chat.
WWE SmackDown vs. Raw 2007 is rated "T" for Teen and is available for the suggested retail prices of $49.99 on the PlayStation 2 and PSP and $59.99 on the Xbox 360.
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November 15th, 2006, 00:43 Posted By: wraggster
[RO]man posted this release:
This is a tool for unpacking the PS3 update package 1.10 available for download
from http://www.jp.playstation.com/ps3/update/
Quick&dirty, src included, BIG endian structures/files, only for devs, etc...
SCE format is now interresting; we've seen it mentrioned in PSP loader, haven't we?
... and the semi-encrypted ELF
Enjoy,
[RO]man
10/11-nov-2006
PS.
struct SCE{
char magic[4]; //"SCE\0"
int version; //? = 2
short encrypted;//? = 1 not; 0 encrypted
short unk; // = 1
int sizeofplain;//?
int64 sizeofhdr;
int64 sizeofcompresseddata;
data.... your input here
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November 15th, 2006, 00:39 Posted By: wraggster
Dickydick has posted his port of Java to the PSP, heres the info from his site:
It can start.. Java on your PSP..!! They opened it up!
This is just the text (console output only) kvm targetted on java devs. But anyway enjoy.
I’m still busy making the full fledged midp 2.0 binary…
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