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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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July 15th, 2007, 23:08 Posted By: wraggster
News from Divineo China
Play all dancing games without the mess of connecting cables with this wireless dance mat compatible with both PS2 and PS1. It supports 2 players mode with a special select function, and requires only 2 AA batteries
Specifications & extra information
- Wireless function
- Supports player 1 and player 2 mode
- Fully compatible with PS2 and PS1 console systems
- Can be operated by 2 AA batteries or with a 3V ac adapter
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July 15th, 2007, 23:04 Posted By: wraggster
New from Divineo China
Transport your Playstation 3 and all required accessories in total safety with this ultra complete travel bag designed especially for PS3. It can hold 4 controllers, all cables, batteries, game discs etc. And best of all, you can play without unloading your console, just open the bag, plug in the power cord, and play!
Specifications & extra information
- Direct plug and play
- Prevents against shocks and scratches
- Shoulder strap for carrying
- Fully compatible with different version and model of console system
- Storage function with console, game discs, controllers, cables and other accessories
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July 15th, 2007, 22:59 Posted By: wraggster
News/release from mervsduh:
Manage your playlists on the go!
Playlist Manager will allow you to create, edit and delete playlists. Playlist Manager will save your file as .m3u directly under your chosen music folder which can then be played by PSP music player. Playlist Manager has its own music player that will allow you to play your selected music file, folder or playlist.
There are no restrictions on file addition or removal - you can keep on adding the same file and in any order. Playlist Manager can recognize and play playlists and music files from sub folders.
FW Check:
Tested on 3.40 OE and will work on 3.10 OE. Basically any new firmwares that has ms0:/MUSIC as location for their music files. I'll create Kxploit versions if there is a need for one.
Note:
Playlist Manager music player is crude and I have only added it so that I can sample the music I'm about to add or sample the playlist I just made. But ultimately I have the PSP music player in mind to play it. Unlike other good homebrew MP3 players out there - I don't intend to use this as a player but as a quick playlist maker.
There is an issue with playing music files from computer generated m3u files. Playlist Manager can read them, add and remove music files from them but it cant play them properly and may even crash the app if you attempt to do so. But any changes you make on these computer generated m3u files with Playlist Manager will still be playable by PSP music player.
Future Updates:
v1.0 is just a completed Playlist Manager I made weeks back and all it does is create playlists. So v2.0 has the music player added so I dont need to go out of the app just to test listen what I wanted to add on my playlist. Im working on v3.0 right now to fix up some bugs and enhance the music player. Depends on the reception whether anyone would want this as a player or just a playlist maker.
Try it out and let me know if there are issues. Send bugs to mervsduh@yahoo.com
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via mervsduh
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July 15th, 2007, 22:50 Posted By: wraggster
PvP_LostKnight has posted a mod to his PSP which is quite something as you can see from the pic above, heres the details of what he did:
my psp was built to play FPS (first person shooter) games. AND i FINALLY got a digital cam to take pics of it! tell me what u think about it!!!
Work done to it
*removed stock analog nub
*cover stock analog nub hole with glue and painted it
*remove speakers from previous location and placed them on top of the psp
*removed umd drive
*external analog sticks
*usb mod
*sealed up charger port with glue and painted it slightly
*see thru jewel on umd door
*preparing psp for 'umd storage device' mod that im working on
work expected on it
*either sound reactive rumble mod (when sound gets very intensive itll rumble) or trigger rumble mod
*touch up the look of the psp
*paint
*leds possibly if i get time
*'umd storage device' mod or sound reactive subwoofer mod or ir keyboard that flips out of the umd drive
--do take note that the right analog stick does not have a back cover on it because i wanted to show you viewers what it looked like--
--also take note that i havent done ne cosmetic work on it so it looks kind of rough but it works fantastic!--
Full info and pics here
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July 15th, 2007, 22:26 Posted By: wraggster
News/release from Sakya
This is a simple MP3 player for the PSP.
With the display set to minumum brightness the battery should last at least 9 hours.
With the display off the battery should last at least 11 hours.
15/07/2007: Released version 1.2.0
Changelog:
-Added equalizer's presets (press NOTE while playing a file)
-Reduced analog sensitivity
-You can now turn off the display pressing start while playling a file (display won't turn on if you press another key)
-Pressing NOTE in playlist editor will play the current playlist.
-Fixed: current playlist is cleared at startup.
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July 15th, 2007, 22:22 Posted By: wraggster
Pj1115 has posted on his blog that he is to release his own custom firmware, heres the newspost:
Long post here, get ready. Following the release of M33 custom firmware, I decided to see how my custom firmware could compare when updated to 3.51. XR is based loosely on OE, but I have no association with or rights to OE or Dark_AleX (please see notes). Here’s the current info for ‘3.51XR’:
Fixed compatibility issues with modules and resources. M33 has them.
Bug fixes.
Added XR recovery menu.
Increased theme compatibility.
Replaced network update with my custom firmware updater.
Load modules & resources from memory stick.
Config file on the MS for other configuration (spoof version number, recovery theming, etc.)
Ability to have all 12 BG images as full-res.
Features planned:
Play MP3/WAV/OGG on boot instead of opening sound. No length restriction.
Boot password protection & integrate an adapted HideMedia.
Ability to edit config file on MS from recovery & add MAC spoofing (only affects XMB - iDstorage is untouched).
Add super features such as dump/write NAND image, dump/write iDstorage to recovery.
Increase no-UMD compatibility.
Please don’t ask for it. There are four people testing it, and we don’t plan on having any more. If you would like to recommend some new features, though, please do say.
PJ out.
Now i cant verify this persons comments but as always in the homebrew scene i find its best to wait and see.
Discuss the validity of this persons claims via comments
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July 15th, 2007, 22:14 Posted By: wraggster
New Entry in the Neoflash Coding Comp by Almost219
Heres the release details:
This is my first entry in the NeoFlash Summer Compo 2007. This is a beta release of a new PSP flasher.
Even though there have been many other flashers for the PSP, this one is different, with exclusive features and stuff. You will be seeing many more releases before this compo ends.
The features include:
-- Unlimited Themes
-- Flash a countless number of files:
ltn0.pgf
impose.rsc (NEW!)
impose.prx (NEW!)
pspbtcnf.txt
vshctrl.prx (NEW!)
common_gui.prx
paf.prx (NEW!)
vsh.prx
vshman.prx
01-12.bmp
camera_plugin.rco
dnas_plugin.rco (NEW!)
game_plugin.rco
gameboot.pmf
htmlviewer_plugin.rco
impose_plugin.rco
msvideo_main_plugin.rco
music_main_plugin.rco
netconf_dialog.rco
netplay_plugin.rco
opening_plugin.rco
osk_plugin.rco
photo_plugin.rco
premo_plugin.rco
rss_subscriber.rco
savedata_plugin.rco
savedata_utility.rco
sysconf_plugin.rco
sysconf_plugin_about.rco
system_plugin.rco
system_plugin_bg.rco
system_plugin_fg.rco
topmenu_plugin.rco
update_plugin.rco
video_main_plugin.rco
video_plugin_videotoolbar .rco (NEW!)
visualizer_plugin.rco
-- Save a LOT of flash0 space mode: (EXCLUSIVE!)
delete DIC folder
dummy font files
disable camera
disable gps
disable remote play
disable rss
disable web browser
disable XMB Photo (still view eboot pictures and music albums)
disable XMB Music (still hear click sounds and .pmf files)
disable XMB Video (still work in game and view .pmf files)
-- Complete Firmware Dump (NEW!)
-- Recover any modified files
-- Battery must be above 15% or charging
-- Toggle USB mode using L and R
-- Screenshots are taken with Triangle
-- Simple file browser (credit goes to evilmana.com)(runs lua files)
-- Noob Friendly
It comes with all the files needed to run the program, all you need are the themes to flash now.
Thnx and I will be back with more updates in the future.
Download Here
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July 15th, 2007, 21:29 Posted By: burrito
Team M33 the releases of yesterdays new custom firmware have posted a quick update to their 3.51 custom firmware series.
The Update fixes problems with Wifi not working on some homebrew games and apps.
This update fixes a secondary effect that 3.51 wlan.prx caused in 1.50 wlan.prx,
which made wlan homebrew not to work.
Ths issue was caused by sony code of 3.51 wlan.prx, and not by M33 code.
It doesn't happen replacing 3.51 wlan.prx with 3.40 one.
- M33 Team
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Full install details and files Here
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July 15th, 2007, 19:27 Posted By: wraggster
Uberjack a coder on the DCEmu forums has released a new version of his Sega Master System emulator for the PSP.
Heres whats new:
v1.2.2 SVN (July 11, 2007):
Fixed a bug that caused subsequently loaded games to crash
Added an option to use a faster, less accurate sound emulation engine (3-4 fps difference)
Added an option to remove the leftmost vertical column for SMS games
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July 15th, 2007, 19:11 Posted By: wraggster
via joystiq
Anger, frustration, confusion, denial, shock ... these are all words that can be used to describe the emotional state felt by the gamer community after Sony went from officially announcing a price drop on Monday, to essentially making it all a moot point by Friday because the 60GB is being discontinued. The mainstream media still hasn't picked up on the story and we haven't seen anything from the Associated Press yet. You know, this may be considered a price drop, but the real phrase is "clearance sale."
That's what it is. We'll be right back to the price we started with in a few months, only with some "added value" thrown in (with a little something taken away). Is going back to the old price worth it to consumers for an extra 20GB and Motorstorm? Is that what Sony executives really think is going to move units at the magical $599 price? Of course, there is also the possibility that once the 60GB units sell out, the 80GB model will drop down to that price after Sony squeezes a little bit more cash out of having a premium model. If the 80GB takes the place of the 60GB the moment stock runs out, there will still be a PS3 model at the new $499 price.
As the story played out on Friday, there were many people at E3 scrambling to get what the real story was and comparing notes on the madness we had heard the night before. Most conversations regarding the subject started with, "There's no way it could be true." But here we are -- if the 80GB model doesn't receive a similar price drop, we'll be stuck with a new package for the PS3 at the old price of $599.
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July 15th, 2007, 14:20 Posted By: wraggster
Weltall has released an update to his cheat application CWCheat.
Heres whats new:
* [ALL] now the selected row and column are marked to allow easier use of the memory editor
* [ALL] added a check aganist a case were a firmware function could return a NULL pointer making cwcheat crash the psp with the FPS counter enabled in some games when showing videos
* 0000023: [ALL] fixed the position of data entry lines when float was selected with the diff and fixed value searches
* 0000015: [ALL] added some checks in the diff search about unopenable/incomplete file to prevent crash during search when the ms is full
* [ALL] now when you leave the memory editor if you return to it from the cheat search menu it will go were you left it the last time
* [ALL] now it's possible to remove spaces in the memory editor by using MEMEDIT SPACE= # where # is 0 if you want to remove spaces and see the dump continuous (this will allow to have up to 23 bytes shown/line if ascii is disabled and up to 17 bytes shown/line if ascii is enabled) and 1 if you want to have a space beetween the bytes
* [ALL] Added a disassembler
* [ALL] The disassembler can create 32bit codes starting from the currently selected adress with CROSS
* [ALL] The disassembler will allow to scrool of +1/-1 istructions (+4/-4bytes) with DOWN/UP and +1000/-1000 bytes with R/L
* [ALL] The disassembler can show either relative and not relative adresses in the adress column you can change this option by DISASM AABSL = 0/1 if 0 it will show the relative adresses just like the other modes else it will show the absolute ones. In any case internally the adresses will still be managed as relative so cheat making won't be affected by this option and will work regularly
* [ALL] The disassembler can show values(normally offsets or adresses) also in hex if DISASM HEXVAL= is set to 1 in the configuration file
* [ALL] When you leave the disassembler if you return to it from the cheat search menu it will go were you left it the last time
* [GAME] Removed improvement to support 3.40OE as they made 3.51 completely incompatible and restored older startup systems (cwcheat will startup later for now)
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July 15th, 2007, 14:15 Posted By: wraggster
News from FooFoo
SO I was working on a clients psp today and was having trouble getting the sound lighting and the soled lighting working separately. I decided to use a pic as a switch so I could switch between the two lighting options via the home keys. Any way I got a bit distracted and started playing about with a little motor out of a mobile phone.
I tried using one before as a force feedback mod but had trouble getting the motor to turn off. Well this time I had a pic sitting in the bread board. . . so I figured Id try it again.
After playing about with the code an a few resistors I got it working in a few min. Works pretty well, so I thought I'd share it with you guys.
In basic terms what is happening here is the volt amp is sending voltage fed by the speaker to the pic, when it hits a certain pitch the pic turns on the motor.
I know this will all fit inside a psp because I installed 3 similar sized chips in a psp last week, so it shouldn't be an issue.
Video Via Spoiler
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July 15th, 2007, 09:02 Posted By: darksoft
I should have this next update complete by the middle of this week (I know it was supposed to be last weekend!). I just keep running into (making) new bugs to fix. I have however made a new video to show off the numerous new features and hot interface. I've also included a couple pics. Here is the new vid:
Video Via Spoiler
Once again, for anyone who hasn't voted or did prior to July 2nd in the Intel contest, the votes were reset. If you love Hex please vote!!
http://softwarecommunity.intel.com/g...px?entryID=242
Menu Pic
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July 14th, 2007, 21:50 Posted By: wraggster
New preorder at SuccessHK
Skate delivers the real feel of skating in a fully reactive skateboarding city, utilizing the power of the Xbox 360 and PS3 consoles for advanced new control and physics techniques to feel through every kick-flip and land every aerial. The game features professional skaters such as Danny Way and PJ Ladd. Skate's unique control scheme captures the true feel of skating -- with physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.
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July 14th, 2007, 21:37 Posted By: Sonicboy 101
News from Mat_Dizzy:
PSP Earth 0.5 will not be coming out this month as dramatic work is needed to it to make it much better. PSP Earth 0.5 will come out sometime in august.
For now, why not download 0.2!
Heres some great new features 0.5 will bring
50+ Webcam Streams, Auto Connect, New Layout ("Passport to..." Style GUI) And much much more!
Blogspot here
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July 14th, 2007, 21:30 Posted By: wraggster
New preorder at SuccessHK
Step into the boots of Boyd Travers, Private First Class of the 82nd Airborne Division and engage in battles throughout Europe. From rocky beginnings in Sicily to war-winning triumphs in Germany, each mission begins behind enemy lines, with an intense and fully interactive airdrop. Your ability to determine your own starting point dramatically changes the way each mission plays out. View the entire operation from the air, and then control your parachute to choose your landing spot. On the ground, gather your senses and assess the terrain. A wide variety of authentic, customizable weapons are at your disposal, each with distinct characteristics. Choose your path in this free roaming FPS environment. The producers sought counsel from numerous expert sources to make certain the game is historically accurate and as true to the WWII Airborne experience as possible.
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July 14th, 2007, 20:56 Posted By: wraggster
via engadget
Rest assured, those looking for a clean solution to add hard drive space to their PlayStation 3 had mixed emotions when pondering the Hyperdrive. Thankfully, Team Xecuter has unveiled a much sleeker (and flexible) alternative with the Hard Drive Xtender; the device actually replaces the internal PS3 hard drive and provides a plug to run externally, where you can then attach your favorite SATA or IDE drive (with optional adapter). Obviously, the biggest boon in this setup is the money you'll save from not having to spend a small fortune on a dense 2.5-inch SATA drive, and considering that the Hyperdrive can reportedly be used in conjunction, the limits of PS3 capacity are now slightly closer to endless. Hackers rejoice, it's yours for a meager £12.99 ($26)
Buy at Mr Modchips
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July 14th, 2007, 17:15 Posted By: burrito
via 0okm's Blog
it use TA-085 PCB
it has 64MB main memory
(PSP-1000 main memory is 32MB)
it can use USB to charge battery
1200mAh battery can play about 3-6hours
(same as PSP-1000, but PSP-1000 use 1800mAh battery)
can't use PSP-1000 remote in PSP-2000
TV output
WLAN switch on top
I was hoping that the new psp's battery would last longer..
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