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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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August 8th, 2007, 22:47 Posted By: Shrygue
via PS3 Fanboy
If you've been following Rock Band news at all, you're probably aware that there are going to be bundles where you buy the game and get the instruments as well. No, there aren't any official prices, but that's okay because it's starting to seem like the PS3 is going to give you a mighty fine deal. Amazon and Gamestop both list the bundles for $199, except the PS3 version comes with a wireless guitar whereas the 360 version has a wired guitar.
We're not exactly sure if this is going to be the final prices or availability of the game and its instruments, but if it is, why is the PS3 getting a wireless guitar for the same price as the 360's wired one? The folks in charge of Rock Band certainly have some SKU control to take care of before the game releases, or else there are going to be a lot of questions, problems, and ambiguous answers for their pricing and controller bundles. Still, if the PS3 gets a wireless guitar for $20 less than the competition, we're not going to complain.
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August 8th, 2007, 22:46 Posted By: Shrygue
via PS3 Fanboy
David Jaffe (or Jaffe Cakes, as we like to call him) has revealed in an interview with GamePro.com that his 20-person company has plans to develop at least three exclusive titles for the PS3. Along with developing the PS2 port of Twisted Metal: Head On Eat Sleep Play will be developing the first of these exclusives. Jaffe laments that he can't say much more, other than the first games will be "medium to hardcore in terms of game play and will focus heavily on multiplayer."
Whether these games will be full Blu-Ray titles or PSN downloadables is unclear. We expect them to be a mixture of both, what with Jaffe's love of smaller, casual games. The first game will be available in early 2008.
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August 8th, 2007, 22:44 Posted By: Shrygue
via PS3 Fanboy
Sony has pulled two more PS1 titles from the PlayStation Store due to 'technical problems'. This is after last week, when they pulled Medievil due to a game stopping bug. This time around, we lose Crash Bandicoot 2 and Spyro 2 (which was on shaky ground already due to an audio bug).
No time frame was given for when the titles will get re-released. According to Sony, they're looking into what caused the bugs but, "This investigation is highly technical and requires some time to work through."
People who have purchased these titles will be contacted by Sony in the next 10 days about what the plan is. People who have already downloaded the titles won't have to pay for them again, but there's no knowledge if customers will be able to just get a rebate if they don't want to wait for a 'fixed' version to come out.
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August 8th, 2007, 22:42 Posted By: Shrygue
via PSP Fanboy
If you've got to have your soccer on the go (or football, if you're anything but American), then you might want to reconsider FIFA '08 for the PSP. It's getting a pretty big overhaul in terms of gameplay, which to us means EA might actually care about this title more than we think. The PSP is gaining manual controls to create precision when it comes to through-passes and crosses as well as complete control over the goalie in one-on-one situations. If that's not enough, you can create your own strategy down to the location of every player on the field, assigning them different offensive or defensive tactics.
Manager mode has also been changed and a new mode, Quiz mode, has been added. The former now includes pre-season friendlies, a training option, and board expectations that change depending on your performance. Quiz mode is fairly obvious -- test your knowledge! Who knows, perhaps Quiz mode will include questions about each of the 30 featured leagues, 30 locations, or 12,500 recreated players. It sounds like EA is taking steps to dribble this title to success, so keep an eye on it!
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August 8th, 2007, 22:20 Posted By: Shrygue
via Eurogamer
The day before today we told you that PlayStation Network title Blast Factor was getting a sequel. We even gave you some details.
And today we're giving you more. You might have even already seen the exclusive video over on Eurogamer TV, or had a look at the exclusive shots in our Blast Factor: Advanced Research gallery. If you haven't, do.
It shows the revamped game in action; your little microscopic ship blasting nasty virus cells using all manner of clever tactics.
Because, you see, this time everything will look nicer, sound better, and be more challenging. There's more enemies with fancy new powers, and monthly high score tables for that sense of achievement - even a practice mode to get to grips with things.
And for those of you saying it looks like a knock-off of Geometry Wars, well, you've missed the point. It isn't, Blast Factor is more tactical - read our review from earlier in the year if you don't believe us.
Blast Factor: Advanced Research is expected in the US PlayStation Store "soon", although Sony has yet to announce its European plans.
Screenshots
Trailer
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August 8th, 2007, 22:16 Posted By: Shrygue
via Eurogamer
Hideo Kojima will be on-hand to demo Metal Gear Solid 4: Guns of the Patriots to attendees at Games Convention later this month.
Kojima will show off a new trailer, "detail key plot points" and reveal "exciting news about forthcoming Metal Gear projects from Kojima Productions", Konami has said.
"When I last came to Leipzig, I promised fans of Metal Gear Solid they would be able to see a playable version of MGS4 - and, to celebrate the special nature of the occasion, I can confirm, that I will bring a special guest with me," Kojima said in a press release. "I love the enthusiasm European games players constantly show towards our titles, and look forward to showing Metal Gear Solid 4: Guns of the Patriots at the most important European gaming event of the year." If you're one of those enthusiastic European games-players, then you've probably already watched the handsome high-definition, 15-minute-long hands-on demonstration of the game recorded at a recent 20th anniversary Metal Gear bash in Tokyo and then uploaded to PlayStation Network. If not, do so - it's quite interesting.
MGS4 is due out worldwide exclusively on PS3 in early 2008.
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August 8th, 2007, 22:14 Posted By: Shrygue
via Eurogamer
Koei has announced it will be bringing PS2 roleplay strategy game GrimGrimoire to Europe on 28th September.
Developed by Nippon Ichi and Vanillaware, It puts you in the shoes of Lillet Ban - who relives her first five days at prestigious magic school the Tower of Silver Star after everyone is mysteriously killed. A bit like Groundhog Day, then, but where Bill Murray is Harry Potter.
Lillet takes the form of a cursor on the main screen, which is used to guide troops around in a real-time strategy way. Called familiars, these are summoned from Runes placed on the screen, which can be upgraded through finding and reading Grimoires - known as big books of rules for doing things, to you and us.
GrimGrimoire has already been released across the US and Japan, where it received strong reviews thanks to its cut-scenes, battle system and 2D gameplay. But not everyone was bowled over by it, and some have criticised it for being too watered-down compared to Nippon Ichi's other creations - like the excellent Disgaea series.
Screenshots
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August 8th, 2007, 22:12 Posted By: Shrygue
via Eurogamer
Developer Free Radical has confirmed that TimeSplitters 4 is in development.
The news came from script writer Rob Yescombe, who told Kotaku the team was hard at work on the new game.
TimeSplitters is a first-person shooter series that lets you travel back and forth in time like Marty McFly and Doc Brown. Inherent to the list of ingredients is a hefty dose of satire, and Yescombe promises this time will be no different.
"In the past TimeSplitters has been very satirical at the expense of movies, [and] this time it will be satirical at the expense of videogames," said Yescombe.
Other details are still scarce, with platforms and tentative release dates still kept behind closed doors.
Free Radical is currently working on Haze, which tells the story of a rebellion against a military global mega-corporation by a former soldier. It's being described as a thinking man's shooter, and is PS3-exclusive until the end of the year (with PC and Xbox 360 releases sometime in 2008).
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August 8th, 2007, 21:49 Posted By: Shrygue
via Games Industry
An advertisement for the PlayStation 3, which prompted several complaints to the Advertising Standards Authority, has been banned by the watchdog.
The ad, which featured a character called Kovac holding a knife and a gun, contained text which read "You on my side? Listen up I've killed for less, the music plays Puccini in my head."
The complaints protested that the images, taken together with the text, sent out an inappropriate message to young people.
Sony's agency, TBWA, responded by saying that the ad was targeted at an adult audience, and that it wasn't intended to "represent, nor describe, socially acceptable or aspirational behaviour."
However, the ASA agreed with complainants on the issue, stating that it felt it "could be seen to condone or glamorise violence or anti-social behaviour," and has asked Sony to amend future ads accordingly.
Several other complaints, directed at a number of additional internet ads, a television ad and also one in the national press, were not upheld.
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August 8th, 2007, 20:41 Posted By: wraggster
Via psphacks
Quake's Extreme Link for Windows allows you to easily manage your PSP's media content -- music, photos, videos, etc... Also manage your homebrew, game saves, and keep track of your high scores.
whats new:
1.5.4 Changes…
Extreme Link:
Optimized: Execute on USB/NET
Added: USBHostfs Systray Icon
Added: NETHostfs Systray Icon
Added: Menu Icons - Extrme Link\menus 16×16(Menu 13×13) bmp .
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August 8th, 2007, 20:38 Posted By: wraggster
News/release from Eculewatt:
I'm gaining my knowledge with this stuff and decided to modify a psp flash player. It plays up to flash player 7 files and I'm trying to figure out how to make the home button work.
Simpily place the swf file anywhere in your psp memory stick and browse in the flash player.
Extract the two folders into MS>PSP>GAME
or MS>PSP>GAME150
Hope you like
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via eculewatt
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August 8th, 2007, 20:33 Posted By: wraggster
News/release from Myschoo:
HideFile PRX is .prx module which can hide your files via XMB.
You just need to input code (which you can set in settings file)
and press button (also can be customized).
Changelog in version 2:
- Ability to hide GAME folders
- Fixed bug with custom buttons settings
- Little change in config file
- Displays confirm message ("Hidden !", "Unhidden !" and "Wrong Code !")
- Little code clean up
Plugin tested on: 3.52 M33-2
Plugin doesn't conflict with: SCEP-XMB.prx, SVCapture.prx
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via myschoo
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August 8th, 2007, 19:35 Posted By: wraggster
Newly released at Play Asia
Wild Arms Crossfire's story centers around the knight group called the Blanquizel and how the protagonist and her team of knights take back their homeland, The Elsius Kingdom, which is being controlled by the Senate. The Queen of the Elsius Kingdom died in an incident, followed by the king's death due to illness resulted the rise of the Senate. Like other Wild Arms titles, this takes place on the dying planet Filgaia where the remaining natural resources; food, land and financial assets are at the center of continued armed confrontations. Despite this, the Elsius Kingdom is one of the few peaceful places on Filgaia.
The game is a 2D strategy RPG that uses hexes instead of the traditional grid system. Before one of the game's strategy battles begins, the player can gather important pieces of information by glancing over Labrina's "Direct Event Report". This report will inform you about the current status, the forecasted future status, and conditions for victory. The game's strategy battles are not turm-based, instead a character's turn will be determined by a stat known as Reaction Points and will differ from battle to battle. If the player succeeds in executing an uninterrupted series of commands, the damage inflicted upon enemies will increase significantly. On the other hand, if the enemy manages to land a series of consecutive moves, the damage taken by the player's party will increase. Combination Arts akin to those in previous Wild Arms games will come into play too.
The game features 60 chapters and over 30 classes, gender and class level also play a role in battle.
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August 8th, 2007, 08:12 Posted By: Chameleon
Via pspgen
Ketchup from pspgen, with the assistance of the sources provided by the TEAM Wildcard have adapted 3.40* LE's Recovery plug-in to work with 3.52 M33 Custom Firmware. Ketchup has added the function NO-UMD (which, in 3.40, was limited to a simple option ON/OFF.)
Basically this can be used to replace your existing recovery, or be used as a simple plugin
Installation for Completly Replacing Recovery
This handling can make your console unusable - Neither Dcemu, nor the author of this program could be held responsible in the event of problem.
Installation for plugin use only (recommended)
This handling does not touch with the flash. You do not risk a brick to your console.
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August 8th, 2007, 06:52 Posted By: HardHat
Team Sushi consisting of: HardHat, PSPJunkie, Meyitzo and Mark G aka Fatcat have been working on another 3D game, and we're bubbling to share a little bit of what we've done so far.
Attached are some screenshots of the skateboard moving around the skatepark running on the PSP. The skater model is nearly done, and we expect to have game play working in about a week.
The game engine is a progression from the subway preview that was included in the game Last Call from the GBAX compo. It includes: lighting, textured and untextured models, Wavefront OBJ importer and soon will have MD5 (Quake 4) model support replacing the MD2 and MD3 support which we previously implemented.
For these screenshots, there are no display optimizations, so I expect that there will be both speed ups and slow downs as optimizations and features are added.
The planned release will allow both mission based challenges and free style skating, and offer the ability to customize the skater, and even mod the skateboard yourself.
Attached are the promised screen shots, in the comments area.
For more pics, you can check out my blog
HardHat.
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August 8th, 2007, 05:05 Posted By: Cloudhunter
Team Wildcard have released an update to their Custom Firmware for the PSP, heres the details
Here it is, the bugfix's
3.40* v2 by Team Wildc*rd
.............................o
.........................o./ \.o
..........................\___/
...........................o |
........................../_. |
...........................\_ ;
This can only be run from 3.40* LE (the original version of 3.40*).
Fixed in this version:
* Removed non-functional File Manager option in the Recovery menu
* In recovery, detects ms0:/PSP/GAME/RECOVERY/EBOOT.PBP and only launches it if it exists
* Fixed problems that kept UMDs from loading properly
* Added support for %__SCE__/__SCE__ homebrew naming style
* Re-enabled the use of GAME150 and GAME340, though you *DO NOT* need them.
-------------------------------
Team Wildc*rd's Two Minute Hate
-------------------------------
* Greetz to Test30 - never before has there been a wannabe quite as ridiculous!
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August 8th, 2007, 04:28 Posted By: JKKDARK
via AfterDown
Michael Pachter, one of the video game industry's leading analysts has predicted that there will be a PlayStation 2 price drop coming before the holiday season and another price drop for the PlayStation 3 alongside the release of GTA IV and MGS4 in 2008.
"Although we do not expect another PS3 price cut this year, we think a price cut for the PS2 is possible," said Pachter in his latest note to investors. "Any hardware price reduction could serve as a catalyst for sales growth later in the year."
"We do expect Sony to be in a position to cut the price of the PS3 in early 2008, when blockbuster games Grand Theft Auto IV and PS3 exclusive Metal Gear Solid 4 will launch," he added.
The PS2 is still the most played console, by far, but it is sometimes forgotten in the shadows of the "next gen" consoles. A price drop on the system should be great for sales and continue to push the system to new customers.
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