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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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July 24th, 2007, 12:26 Posted By: DarthPaul
Helo guys,
I was looking for a 3.51 M33 Recovery Menu launcher because the 3.40 OE's wasn't working. And I didn't find any. And I made this one and now I'm sharing it.I hope you enjoy it and use it as much as me.
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July 24th, 2007, 09:43 Posted By: Buddy4point0
Coinciding with the release of PS3 Firmware 1.90, Sony has now released Firmware 3.52 for the PSP. It is a rather minor update, only increasing compatibility with PlayStation Network (or PSone) titles.
download 3.52
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July 23rd, 2007, 21:38 Posted By: Shrygue
via PS3 Fanboy
Not a lot happening this week. Nor, really, for the next couple of weeks. You could call this period of time "The calm before the Storm." The "Storm", in this case, being Lair. Here are this week's PlayStation 3 offerings.
US Games
EU Games
Asian Games
- Minna no Golf 5
- Wangan Midnight
- Major League Baseball 2K7
Oh yeah. How could we forget. This week sees the release of Minna no Golf 5 (you might know it better as Hot Shots Golf 5} and its bundle pack. Interestingly, this game currently resides at number 7 on Famitsu's top 20 most wanted list, with over 300,000 preorders of the title in stores. Could we be seeing a huge surge in PS3 sales in Japan over the next few weeks?
If you fancy playing some Minna no Golf 5 this week, then feel free to order it from Japan to play on your US/EU PS3. It won't mind. Release dates are fickle and subject to change at a moment's notice. Contact your local shop before potentially wasting a trip into town.
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July 23rd, 2007, 21:35 Posted By: Shrygue
via PSP Fanboy
Every week, PSP Fanboy gives you the release list of what's coming out for the PSP worldwide. If a game is listed as coming out in a different country from where you live, don't worry. Your PSP can play games from any region. Looks like the US and EU regions have a slow week, though I'm sure plenty of PSP owners will be picking up Final Fantasy II. In Japan there is a good variety this week. From apes to gangsters, a lot of different interests will meet.
US Games
- Alien Syndrome
- Final Fantasy II
EU Games
Asian Games
- For Symphony: With All One's Heart Portable
- Grand Theft Auto Liberty City Stories
- Idol Janshi Suchi-Pai III Remix
- Metal Gear Solid 20th Anniversary: Metal Gear Solid Portable Ops
- Sarugetchu: SaruSaru Daisakusen
- Harry Potter and the Order of the Phoenix
Release dates may always change, so you may want to call before heading to your local game shop.
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July 23rd, 2007, 21:31 Posted By: Shrygue
via PSP Fanboy
Ubisoft is developing a game based on the upcoming Robert Zemeckis film adaptation of Beowulf. Not much has been revealed about this Ubi title, but while browsing EB Games website, we noticed a listing for a PSP version of the game. The listing could just be a mistake on EB's part (they do have incorrect listings from time to time), but it's more likely a sign that the demon killer is hitting Sony's portable.
For those that don't know the story of Beowulf, it involves a warrior slaying the mighty demon Grendel. After doing so though, he incurs the wrath of the Grendel's mother in a battle that will turn him into a legend. Demon slaying and games are old drinking buddies, so Beowulf may stand a chance of being a movie tie-in worth playing.
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July 23rd, 2007, 21:14 Posted By: wraggster
New release of the RTS Set in space for the PSP from Slicer4ever:
celestial cunning readme
Game Info:
coder - slicer4ever
gfx - slicer4ever
sfx - slicer4ever(not encoded)
description:
this is an rts set in space=-) what more needs to be said
also this is about my tenth complete re-build including psp and pc versions
controls-
in game-
start - parse
X - action buttons(select units, mine, attack);
/\ - enlarge minimap
O - unselect unit
L-shift though unit commands
R-shift though unit commands
[] - toggle command/build unit/place unit
d-pad - move camera
analog stick - move cursor
-minimap
O - move to where cursor is selected on minimap
menu-
if you don't know how to navigate a menu then just go away
units-
command center-build drones
drone - builds units, mines
constructor - builds cruisers
turrent - a turrent what else
cruiser - attack vessel
more to come in next ver
Map maker-
info:
map size can not be changed as it affects the minimap well fix in future version
it's pretty staight forward the controls are mostly the same as in game however
to move the camera you have to enlarge the minimap and use the joystick
notes:
known bugs-
sometimes a unit well fire at the cursor for no reason(unknown why)
sometimes drones well go to the the top left of the map(unknown why)
repair does not work
cancel does not work
more bugs waiting
updates-
v0.3
third re-write back to 2d for better gfx and controls however there is a loss in speed
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via slicer4ever
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July 23rd, 2007, 21:10 Posted By: Shrygue
via Computer and Video Games
Never mind all these arty-farty screens of Niko standing in the sunset - here are ten brand-new shots of him doing just what we want him to do: going nuts, breaking out the guns and blowing stuff up.
They look like high-quality scans or something to us and we've been on to Rockstar to get the lovely high-res real ones. But the new Gears of War-esque cover system can be seen in action here, with Niko snooping around to get a scope of the situation before running in like a nutter. Check out the in-game facial expressions at work too, as Niko grits his teeth after blowing up a vehicle.
You can also see him hanging off the back of a lorry, Hollywood action movie-style - a feature that also appeared in the trailer that additionally showed him handing off the bottom of a flying helicopter. It looks like a cool mechanic employed when in pursuit of a fleeing target.
October 19 is the big day of release. Book the week off. Check back soon for more GTA IV coverage...
Images via source link or here. Leave feedback via comments.
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July 23rd, 2007, 21:00 Posted By: Shrygue
via Games Industry
Worldwide Studios Phil Harrison has admitted that Sony didn't initially offer Epic enough support with optimising the Unreal Engine 3 for PS3 - but said the situation has now changed for the better.
Speaking to Game Informer Harrison said, "If we’re honest, we didn’t do enough of a good job supporting them and getting them the tools and technology early enough.
"Also, Epic isn’t a huge company. They don’t have unlimited resource. We have parachuted in some of our SWAT team of super engineers to help them. Specifically, to optimise for SPUs, which are the point of difference that the Cell Processor has."
According to Harrison, the process of optimising the SPUs is already underway - and it will have very positive results for those both creating and playing PS3 games.
"The benefits that it yields to end developers, whether they’re writing exclusive titles or multiplatform titles, is that the performance on PS3 goes up exponentially - and it will make for a much better game experience," he stated.
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July 23rd, 2007, 19:35 Posted By: 2.6,CRACKED
This is the final and only version of ISOBLOCKER. This has been made by DesireDevTeam member 2.6,CRACKED!
This is a plugin (can be flashed, renamed to preserve identity) that finds all ISO and CSO files and deletes them automatically. The point of this is only if you share a psp with someone but do not want iso/cso files on your psp. This probably has no use to someone who only has their own PSP as they wont want to delete their own file but still its good if you share a psp.
Download link here: http://files-upload.com/392087/isoblocker.prx.html
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July 23rd, 2007, 18:49 Posted By: blackrave
Via vodkkaa.
Battery 1NFO by vodkkaa
How to use:
- Enable in vsh.txt. Simple enough
What it does:
- Display battery percentage
- Displays battery time left
- Displays CPU/BUS Speed
- Warns when battery is under 10%
- Charging status
Thanks to PSPJunkie for the work he did on the DSX library.
NOTE: This release is not related to the Battery infO prx released by TOC.
Enjoy
WORKS WITH:
3.40 OE
3.30 OE
3.51 M33-6
3.51 M33-7
Download and give feedback via comments.
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July 23rd, 2007, 18:07 Posted By: blackrave
Via PSU.
We all want to see the future: flying cars, hectic air routes, and what not. Luckily, now we can through the journey in Ratchet & Clank Future: Tools of Destruction. Our very sly Lombax, Ratchet, and our lovely robot assistant, Clank, are in the future's future by some crazy incident, and are wreaking havoc for their enemies.
The main mission starts off with our furry Lombax and hard-metal Clank, attached to Ratchet’s back, in their Pixar-like graphical state, approaching the main Metropolis, filled with bustling activity and future wonders. Suddenly, out of nowhere, the aqua-critter Drophoyd’s gracefully approach our main heroes to bash their faces in.
As the enemies approach our protagonists, the player can care less. As soon as the game starts up, no one can help but be in awe of not only the detail and scope present in the environment, but also the magnificent detail on the character models themselves. All of these features combined give the game a feeling reminiscent from only those in Disney Pixar films. Contributing to all of this, the fluidity of the animation system coupled with the game’s custom engine, allows R&C Future: Tools of Destruction to take us beyond our own imaginations, and make our vision of the future a vivid reality.
Now let’s snap back to reality for a minute, and take our details off the eye blistering realism of the graphics, and onto the true action: gameplay. So, the mysterious enemies approach to attack us full force---luckily for us, we have a couple of weapons in our arsenal. For one weapon, we have a typical combustor. Press the shoot button towards the enemy’s general direction, and be amazed as all the fine details of every single piece they’re built from burst into the air in all their glory. Even though this blow up sequence lasts for a total of 3 seconds, if you pay close attention, you can experience the marvel in slow motion with your own eyes---make its ray of sun last a lifetime. For a more pacifistic approach, go ahead and throw the disco ball. But don’t expect to remain the gentle Lombax that you are. You’ll eventually have to destroy them---which no one will mind once stunning beauty is seen in the surprised reactions of the AI getting hit while they were happily dancing.
For more destruction, you can throw a regular grenade or a transmorpher grenade that turn aggressive enemies into penguins, but Insomniac revealed to us that there will be other animals the enemies can transform into as well, such as rabbits.
Level-wise, the hands on preview displayed different specialized areas of the Metropolis. Some that were blown up to give an example of 'free fall', an amazing gameplay interface which makes use of the SIXAXIS motion control. Another area indicated the luscious and colorful details of the uniquely stylistic foliage--- don’t be fooled if you hear the word 'cartoony' - it would be a serious misconception.
Insomniac’s title is definitely forming into something no one has ever experienced in a game. Not only does it make us experience something brand new and unique, but Ratchet & Clank Future: Tools of Destruction makes our ideas of what the future will be like seem dull. In fact, it revitalizes our image with vivacious colors, controls, gameplay, graphics, and as a result, makes a much more vivid incomprehensible display of the future, a true and sparkling reality.
Also see these ultra-resolutioned screens, probably for posters and press.
The release date is, according to IGN, 2 October 2007 in the US, and Q3 2007 in Europe.
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July 23rd, 2007, 17:46 Posted By: blackrave
Via Three Speech.
The following content will be uploaded onto the Euro PSN store on Thursday 26th July:
PS One games:
- Crash 2
- Spyro 2
- Medievil
- Wipeout 2097
PS3 Demos:
- Heavenly Sword
PS3 Trailers:
- Ratchet and Clank: Tools of Destruction
- GT5 Prologue
(These are the new E3 trailers, which can be found online … but will be offered on the store in HD PS3 format.)
Looking forward to it?
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July 23rd, 2007, 16:37 Posted By: blackrave
Via Eurogamer
A Heavenly Sword demo will be available to download from the PlayStation Network this Thursday, Sony has confirmed to Eurogamer this morning.
It will give PS3 owners a chance to try out the hugely anticipated action game from Ninja Theory ahead of it's projected September release date.
Heavenly Sword is pitched one of Sony's biggest games of the year, and features talent like Andy "Gollum" Serkis and WETA Studios - the visual flare behind Peter Jackson's Lord of the Rings.
We recently had the chance to get to grips with the title and see how it was shaping up. Head over to our first impressions of Heavenly Sword to find out what the fuss is about.
Looking forward to it?
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July 23rd, 2007, 16:35 Posted By: Art
Pi Calc Version 3.14159265358979323846264
Hi Guys,
Ever wanted to know the 29 thousand and 33rd decimal place of Pi?
No?
Well anyway,
Here is a quick Pi calculator I started and completed tonight based on an
algorithm I've been holding onto for a while. It does a maximum of 30,000
digits at the moment, but I hope to improve that.
If you have to ask why, read the readme!
Download from Sendspace:
http://www.sendspace.com/file/1tj4pd
Cheers, Art.
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July 23rd, 2007, 14:38 Posted By: wraggster
Heathy007 has released a new version of SlashN Flash, heres the release notes:
This is an upgraded version of My "Slash N Flash" V3
I Have therefore Called it "V4"
THE THEMES AND BACKUP INCLUDED ARE ONLY FOR 3.30+ BUT! this home brew app works on 1.50 or ANY CFW
This is just a stabler release with some themes and backups included i take no credit as this was coded by slasher
place the 2 folders "SlashNFlash" and "SlashNFlash%" in "MS_ROOT:/PSP/GAME150/" OR if using Firmware 1.50 "MS_ROOT:/PSP/GAME/"
Also works on the new 3.51 firmwares
Flashes (And Includes Some Of...):
*XMB Icons Sets
*01-12.bmp
*Fonts
*What The Network Update Icon Does (update_plugin.prx)
*Waves
Link:
http://rapidshare.com/files/44338289...N_Flash_V4.zip
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July 23rd, 2007, 14:35 Posted By: wraggster
An update to a game first released back in 2005 from Luckymouse, heres the release details:
It just a total rewrite of my first lua app ever: puzzleshuffle v0.1 (released in 2005)
And even this rewrite is a few months old actually, don't know what triggered me into posting it now :P.
About what it actually is, its a slidepuzzle game. It lets you create and play your own slidepuzzles, adjust the number of tiles and save and load puzzles. Although the puzzle creation script is still a bit buggy. I blame lua not being able to load every size png file and I have no idea how to check wether a file is load-able or isnt load-able.
It still needs to be opened through lowser though. This game works with luaplayer 0.16 mod4 and luaplayer 0.20
Although I am not sure about the last one, havent tested it in a long time on v0.20.
Seeing as it is still a beta, would you people be so kind and report any bugs or things that could use an upgrade ?
Thanks in advance.
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via luckymouse
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July 23rd, 2007, 14:10 Posted By: wraggster
Eugene has updated the media player SMS for the Playstation 2.
Heres What's New
- added functionality to launch applications from USB device ("mass:") upon exit;
- network adapter driver is rewritten. Data transfer rate is reached ~2+MB/s;
- new configuration options are added to the SMS menu:
- 'Device settings -> Network settings' to configure network adapter operation mode.
There're 3 options:
- autonegotiation;
- automatic (various modes are tried and first available is selected);
- manual (duplex mode (half or full) and protocol (10Base-T or 100Base-TX));
- 'Display settings -> Advanced settings' to fine tune video synchronization parameters
(to avoid display flickering in different video modes). 'Parameter 1' is for 'audio
playback' mode and 'Parameter 2' is for GUI/Browser mode.
- fixed 'crash' issue for 'ogg' files (thanks to 'vectis' for the sample clips)
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July 23rd, 2007, 13:53 Posted By: wraggster
Newly released at Play Asia
features
Play all the songs and funky characters from the original game!
Download and play 8 additional song remixes to extend the fun.
Share a Parappa demo with all your PSP friends.
Battle with up to 4 PSP's to see who the true Rap Master is!
description
The Original Music Game Comes Back for a PSP Encore!
Parappa returns to win over another generation of fans with all new PSP exclusive features! Players can once again join Parappa in his quest to win the heart of Sunny Funny and learn from their favorite Rap Masters like- Chop Chop Master Onion, Instructor Mooselini, and Cheap Cheap The Cooking Chicken.
Complete with all the music and addictive gameplay that made it an instant classic, Parappa the Rapper is sure to please fans both old and new!
It's Parappa built for the PSP!
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