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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 7th, 2009, 12:30 Posted By: wraggster
Activision's reboot of the Tony Hawk franchise has failed to enter the top 40 All-Formats chart in the UK.
Tony Hawk: RIDE was developed by start-up Robomodo – the first time the series has not been developed alongside internal team Neversoft – and ships with a skateboard peripheral for around GBP 99.
Some online retailers such as Play.com are listing the game as 'sold out', suggesting only a limited amount of stock was available to retailers.
As well as being criticised for its high price, reviews in the specialist press have not been pretty, with GameSpot, Eurogamer, Giant Bomb and Wired all laying into the game and helping to tarnish it with a Metacritic rating of 48/100.
Tony Hawk has said that he's proud of the game and its controller, despite the poor reception.
"Most snarky critics had their minds set before ever seeing/playing the game. I'm proud of what we created; it's innovative, responsive and fun," he wrote on Twitter.
Despite missing the All Formats charts, the game entered the Xbox 360 chart at 32, and fared a little better on PlayStation 3 at 29. The game did not make the Wii charts, according to data from GfK Chart-Track.
http://www.gamesindustry.biz/article...nter-uk-top-40
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December 7th, 2009, 10:16 Posted By: wraggster
Infinity Ward's Robert Bowling has said that a fix for the Javelin exploit in Modern Warfare 2 is imminent on both PS3 and Xbox 360 and already in place on PC.
"#MW2 on PS3 just got update 1.05 which includes some improvements to matchmaking. Patch 1.06 is still coming down the pipeline," Bowling tweeted on Saturday.
"PC has the Javelin update already and is constantly getting matchmaking tweaks," he added a few minutes later.
"1.06 is the Javelin fix, care package glitch fix, and addresses areas where players could get into geo. Like rocks on Afghan," he continued.
"For those playing #MW2 on Xbox 360. The same fixes that are in 1.06 are coming to you, it's currently in Microsoft cert. Out of my hands."
The Javelin glitch causes players to explode while holding the Javelin weapon, as witnessed in this Break.com video.
The benefit (I'm still playing Viva Pinata so have no idea if this is accurate) appears to be that you can score more points suicide-bombing people in this situation than you lose by dying.
As a result Xbox Live has been handing out temporary bans to people who abuse it, although Bowling also tweeted that "PSN chose to not take any action against glitchers."
http://www.eurogamer.net/articles/mw...ent-on-ps3-360
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December 7th, 2009, 10:15 Posted By: wraggster
Fans of electric-powered action adventure InFamous will be getting a free downloadable treat this month.
As of 10th December, you'll be able to download the Gigawatt Blades superpower for free. Previously the power was only available to those who pre-ordered the game.
InFamous was released exclusively for PS3 back in May. Since then more than 1.2 million copies have been shifted around the globe, according to Sony.
Rumours that a sequel is in development began to emerge earlier this year, but nothing official has been announced.
http://www.eurogamer.net/articles/fr...d-for-infamous
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December 7th, 2009, 10:11 Posted By: wraggster
Target Entertainment has inked a deal with Sony Europe to develop products based on the PlayStation brand.
The licensing company already holds the rights to create product based on Sony's intellectual property, and plans to develop "a range of high spec/high fashion items including apparel, accessories and gifts".
Target now has access to logos for all PlayStation formats, as well as DualShock 3 controller designs and marketing symbols and phrases. Products will be aimed at 18-40 year old adult males, and boys aged between 7-14.
http://www.gamesindustry.biz/article...al-with-target
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December 6th, 2009, 22:47 Posted By: wraggster
news via psphacks
It’s a fact, no matter what; you learn something new everyday… And now, everyday you use your PSP, you’ll be learning 2 new things, maybe more… Whatever fate has in store for you, and how ever many times you (re)boot or exit from a game when Playboy21’s FactXMB is loaded… Press L+R Trigger; learn a fun fact. That’s that.
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December 6th, 2009, 22:45 Posted By: wraggster
News/release from Dan369
Firstly, let me just take you through what the game is, what to expect from it and what about the future?
What The Game Is?
This game is my own personal attempt at trying to clone super mario bros., it has taken a long time to get to this stage and when i say 'my own' i do mine just me, from the beginning to now it has been only me coding this by myself in my own spare time, sometimes i do get stuck and ask for a bit of advice from a few people but that's it. So for me this is well...a great achievement really i was very proud with v0.01 but this is a step above. If your expected a perfect clone then this isn't for you. I'd personal say that about 97% is the same with a that 3% being different (updated graphics, controls obviously etc.)
What To Expect?
Basically the game itself is a tech demo, it isn't no full Mario experience with loads of levels, for a level count there is still only 1 level in this game. I've released this mainly to get feedback, what people like/don't like, improvements & what should be added next?
The game is a step above v0.01, with alot of improvements, the full list is underneath:
-Everything from Version 0.01
-Collision between enemies
-Mini-Mario Logic implanted into the game (i.e you can't smash the brick blocks!)
-Full Green Koopa A.I including Idle state, Shell state.
-Coins have been added, stand alone coins ain't 100% done yet.
-Coin Blocks Have been added, note: that so far coin blocks are only in '?' blocks, there isn't any hidden coins in any of the Brick Blocks but I'll add that soon
-Red Koopas are also added into the game, but the A.I isn't 100% (Red koopas don't fall off ledges, but that's all that needs to be done with them)
-Added a few more of the classic sound effects like the Coin, Kick etc. (i can't seem to find the Brick block one, where you as little mario hear the 'thund' sound )
-Had to re-do the map format, this means that previous created maps won't work, I'll release the updated editor during the week sometime.
-(Even though you don't see this, i have the level system up & running, which will switch you from level to level)
-Fixed a bug with Mario dying (where he'd just keep falling & falling)
-A lot of other minor fixes which i honestly can't remember, its been so long
What About The Future?
The future is very bright for this game, probably the next update will be sometime around spring when i hope to enter the NeoFlash Compo for the first time , but immediate plans would be:
-Finish Red Koopas & Stand Alone coins
-Add Invisible blocks
-Add coins into special Brick Blocks
-More levels (Defiantly!)
-Finish off Level system (needs some touching up even though the base is their)
-Start on Big Mario additions
So if you want to help me then just download the game & tell me what you think, but one thing in advance i did say this is only a Tech Demo!, so please don't wine about it needs more levels, if you download this expecting a vast amount of levels to play then i warned you.
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December 6th, 2009, 22:09 Posted By: wraggster
The latest installation in the popular dating-sim, Tokimeki Memorial 4, was just released in Japan for the PSP on Thursday. The cast in this game includes returning characters, as well as many new ones.
Tokimeki Memorial 4 is also available on cell phones through I-mode, a popular wireless internet service in Japan. While this game takes place in the same world and includes the same characters as the PSP game, it has a different story and will provide a different experience. It focuses on the protagonist meeting his childhood friend, whom he hasn’t seen in three years and takes place the month before graduation.
Also, if you finish Tokimeki Memorial 4 on the PSP, you’ll get a secret password that can get you “something” in the mobile version. No information has been disclosed as to what this “something” is.
This time, Konami is including downloadable content for the PSP version as well. These items don’t actually affect gameplay, but fans will happy to know that, through the PSN, they can download the opening movie, character BGM, the different versions of the ending song. On the day of release, the opening movie – sung by Japanese VA Oogame Asuka, the “Sweet Ending” ending song (also sung by her), and the “Bitter Ending” ending song (sung by Sakaguchi Daisuke and Nakamura Keiichi), were made available. The opening is free, while there will be a charge on the two endings.
http://www.siliconera.com/2009/12/06...mobile-phones/
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December 6th, 2009, 22:08 Posted By: wraggster
According to a rumour at CVG, peripheral manufacturer Logitech are developing a UMD drive add-on for PSPgo. "The only problem is that it’ll make the PSP a little bulky," mentioned CVG’s source.
The lack of a UMD drive is what has most hurt perception of the PSPgo in the portable games market, so it really isn’t all that surprising that a peripheral for UMD support is under consideration. It would also explain why no one from Sony has really addressed the issue of existing PSP users being able to transfer their UMD games to the PSPgo so far.
Bulky PSPgo vs. PSP-3000 with a built in UMD drive. To be fair, we’ll imagine the UMD drive lets you install any game to the PSPgo so you can sit on a couch and play it with a PS3 controller. Your choice?
http://www.siliconera.com/2009/12/06...o-buy-a-pspgo/
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December 6th, 2009, 05:50 Posted By: qbradq
I am pleased to release a development version of my PSP port of the Frotz Z-Machine interpreter, Frotz-PSP! Attached is the installation package with full GPL v3 source code and instructive readme.txt .
This application enables you to play interactive fiction games such as the Zork trilogy and Hitchhiker's Guide to the Galaxy on your PSP.
Note that the Frotz Z-Machine interpreter is a wonderful piece of GPL software created and contributed to by Stefan Jokisch, Galen Hazelwood, Jim Dunleavy, David Griffith, Alembic Petrofsky, and Daniel Schepler, an possibly others. All I did was to port it to the PSP and add a non-keyboard interface and a few other minor features.
As I am not terribly well versed in interactive fiction I decided it would be best to release this not quite finished version to get some feedback from users. This version is very usable and works very well with the Zork games. Saving and loading works (although it is somewhat slow), entering text, copy and pasting text, and selecting text from the output window all work well.
I would like to get feedback about wanted features, game compatibility and bugs.
Project Home Page (with readme)
New to IF? Still want to try Frotz-PSP? Try downloading one of the Zork games (I recommend Zork 2) for free from the rights holders here (NOTE TO MODS: This is a 100% legal download from the rights holders, not a ROM download). Grab the DATA/ZORK2.DAT file from the download and put it somewhere on your PSP. Then read this getting started guide to help you along.
NOTE: Interactive Fiction games are not like MUDs. These are more like graphical adventure games. Very little combat, no leveling, lots of puzzles and exploration.
Thanks!
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December 5th, 2009, 20:57 Posted By: wraggster
News/release from nickxab:
Hi guys !
This is my first application for the psp.
################################# WHAT IS THIS ? ###################################
This an application that lets you to watch TV in yur psp with the wifi.
It is a modification of the PSPTube that can play some streams.
Now it contains 52 TV streams.
Now it has the HighMemMod for better buffer speed but it still needs a quick
internet connection.Maybe it will need to buffer for 1-2 minutes until you
watch the channel.
################################# INSTALATION ######################################
Copy the PSP folder in the memory stick root.
You can use it with the bubbletune's game categories plugin too.
Now for the streams.
Open the folder called "streams" that contained in the archieve and you will see
some folders with names from countries.Take the channel(s) you want and put it/them
in the favorites folder in the /PSP/GAME/PSP LIVE TV/ folder.
Also there is a folder called "" that has the streams from the j13dj's version.
#################################### CHANGELOG ########################################
Verssion:
0.2 -> Added 24 more streams.And the HighMemMod.
0.3 -> Some bug fixes and i removed the HighMemMod cause it cuse me this bugs.
0.4 -> The HighMemMod added again and it works fine now.
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December 5th, 2009, 20:44 Posted By: wraggster
News via pspita
QMixer first release of a homebrew that simulates a number of programs for PC (Virtual Dj) dedicated to mix audio, developed by the two Spanish coder Qarl and Soulless. QMixer integrates a simple file browser to browse the folders of Memory Stick and, thanks to two separate plates, gives us the ability to control and run two different tracks and mix them while using the crossfade indicator positioned at the center, the four customizable effects controlled by the respective keys can also be played overlay what we are listening.
Following some pictures and a link to download.
Images:
Quote:
Features
- File browser integrated
- Two dishes to upload different audio tracks
- Volume control for each track
- Effect crossfade
- Four sound effects, one for each button (cross, circle, square and triangle)
- Indicators and Controls Play / Pause, Stop, separate volume
- Ability to change the effects
- Ability to change the look of the program
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December 5th, 2009, 19:55 Posted By: wraggster
Upcoming PlayStation Network title Record of Agarest War may sound tempting to fans of strategy RPGs, but if you've got a 20GB system (or even a 60GB system), you may want to be careful.
Why? Because a representative from the game's North American publisher, Aksys Games, has revealed that the download-only title will be between eight and ten gigs in size. That's one hell of a big download.
Won't be a problem for anyone with a more recent system (80, 120, 250), but man, an 8-10GB download...it doesn't seem so long ago Microsoft were trying to keep online games under 50mb.
http://kotaku.com/5419425/new-psn-ga...y-10gb-in-size
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December 5th, 2009, 02:56 Posted By: wraggster
As of yesterday, the PlayStation brand has been around for fifteen years. Sony celebrated the milestone with a special logo. What did Hideo Kojima and Metal Gear Solid artist Yoji Shinkawa do?
They autographed PSPs. Kojima’s signature is on the top one. Shinkawa signed and drew a picture of Snake for his.
How can you get one of these one-of-a-kind PSPs? Pick up issue Vol. 460 of Dengeki PlayStation and try your luck in the contest.
http://www.siliconera.com/2009/12/04...g-unique-psps/
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December 5th, 2009, 02:53 Posted By: wraggster
via Joystiq
Now that Assassin's Creed II has been out amongst the crowds, slinking its way into millions of consoles, gamers are stumbling upon some of its secrets. While you may be stuck tracking down those last few feathers, others are discovering ancient beasts and, according to CVG, game-breaking glitches.
Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result of shutting off their system after the game autosaved. When they later booted the game back up, they were unable to return to the Animus and continue Ezio's 15th century adventure. CVG didn't comment on whether this was affecting Xbox 360 or PS3 gamers, or both.
We've contacted Ubisoft to see if this is the first it's heard of the issue and also urge you to contact us if you've encountered it.
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December 4th, 2009, 23:21 Posted By: wraggster
News via pspita/pspgen
As mentioned earlier we had two days ago after an announcement by the team in January that promised soon the two new updates 5.50GEN-D3 and 5.03GEN-C, the date of issuance of this update has been moved to December 15. But why so late? As we had already been explained, these two new versions of the CF is already well advanced, but all are currently working to introduce additional features (among which are cited the speedup seen on Memory Stick CF GEN is the ability to play online via PSN) and at the same time, ensure that all new titles released in this period on the territory of Japan is fully compatible and require no additional patches to be used.
Still not entirely convinced? So check out the complete list of new features that are to follow, you will probably change your mind ...
We'll see between 11 days.
Details CF:
Quote:
Q: What's new in the new custom firmware Gen?
- Compatibility with all new games purchased from PlayStation Store are not currently used (see Tekken 6)
- Compatibility with the same games listed above purchased on UMD
Q: Will you be adding other features in the next update?
GEN is currently the team working on 3 new features in the near future, will be placed nell'update (already in the D3 or later).
- Support for the new Go! Cam (the black one sold bundled with the game Invizimals)
that will allow us to play Invizimals and Eye of Judgment without official firmware
- Support NIDS firmware 6.0
will enable us to launch the latest Digital Comics SensMe and also by CF, their icons are present but the two software can not begin
- Internet update
CF have seen in M33, which will allow us to do the update to a higher version with the PSP connected to the Internet via Wi-Fi without using PC
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December 4th, 2009, 23:17 Posted By: wraggster
News via psphacks
Let me ask you something… How long have you been reading these here words we write? If you date back to June 21st, ‘08 you may remember The Utopia Project. If not, that link a few words back, click it. Now let me grab a coffee real quick while you catch yourself up…
The Utopia project is an open source lightweight kernel for the PSP. The kernel is planned to occupy a little more than 1MB of RAM with a 2MB maximum. Everything will be fully documented with the necessary tool base for debugging, development, etc…
Utopia is based on the reverse engineering of the 3.71 IPL. Once completed and stable the Utopia kernel will be implemented as a new operative mode in future custom firmwares.
All right… So I look at it like this… Should enough skilled developers step forward and involve themselves, the potential dopeness of Utopia is irrefutable. Utopia is targeted at peeps who’re using their PSP strictly for custom firmware and homebrew purposes. Fair enough. There is a good number of PSP-1000 and 2000 non-TA-088v3’s out there. And hey, who knows, maybe the IPL on later models will be hacked by the time Utopia is primed.
So let’s make this happen, expeditiously… If you’re a developer with some muscle to back it up — you should enrol and contribute to Utopia — read Mathieulh’s post right here.
Related Utopia Project Links:
SVN: http://svn.lan.st/utopia/ or https://svn.lan.st/utopia/
TRAC: http://trac.lan.st/utopia/ or https://trac.lan.st/utopia/
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December 4th, 2009, 23:13 Posted By: wraggster
News/release from spike_132000
Hey Guys, here are the files needed to make your own REPO for use with PSPInstaller!!!
http://in.rsparrow.co.uk/REPOPrep_fo...nstallerV2.rar
If anyone is having problems please tell me And I am here to help!
I created a new topic for this because the REPOPrep and Installer are two totally diffrent things and so I can support for both of them.
Code:
Repo Installation Guide
-----------------------
1) Upload All these files to your Server
2) open REPO.LUA and modify the $directory_to_repo$ to lead to the folder containing the repo folder.
eg :
"http://www.domain.com/pspfiles/"
not
"http://www.domain.com/pspfiles/repo"
3) Add your list of ZIP files to the list including NAME, DESCRIPTION and FILENAME including .ZIP extension
All Repo's must have 1 game, 1 app, 1 theme and 1 other (At this moment in time).
Name and Description can be any characters and may include one \n.
Name could include Author of program and version made for.
ZIP file must contain, NO SPACES or NO DOTS, any required spaces should be replaced with _. The only .
that should be in the filename is the one for .ZIP .
Do not include the G, A, O or T folder names in these.
Remember to change the "XXX_list_max = x" to show how many games, apps, theme's and other you have.
4) Save your REPO.LUA
5) Rename REPO.LUA to something UNIQUE to your server. Ie, Meqsoft's Repo is called MEQSOFT.LUA. Make sure it's in Capital Letters
6) Send the link to your REPO.LUA file to mail{~@~}rsparrow.co.uk and put PSPInstaller REPO in the subject line.
If you are having any problems with your Repo System please email mail{~@~}rsparrow.co.uk.
Thanks for adding to the PSPInstaller Network
Adding ZIP files to your REPO
-----------------------------
When PSPInstaller download's a ZIP file. It will treat the ZIP file like the ROOT of the memory stick and will
extract the contents of the ZIP to the ROOT of the memory stick.
If your installing something to the game folder. Your ZIP file must be as follows
FILE1.ZIP
+ PSP
+ GAME
+ MYGAME%
+ MYGAME
Basically, your zip file should contain a PSP Folder, in that folder should be a GAME Folder, and in that one should
be the actual GAME folders, within them being the EBOOT.PBP's and whatever other files.
PSPInstaller will not install games and applications properley if they are not structured properly in the ZIP.
A FILE1.ZIP file has been included with this package. with just a PSP and GAME folder so you get the idea.
Thanks
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December 4th, 2009, 23:11 Posted By: wraggster
News/release from Nickxab
This an application that lets you to watch TV in yur psp with the wifi.
It is a modification of the PSPTube that can play some streams.
It uses P86's HighMemMod for better buffer speed.
Now it contains 52 TV streams.
################################# INSTALATION ######################################
Copy the PSP folder in the memory stick root.
Now for the streams.
Open the folder called "streams" that contained in the archieve and you will see
some folders with names from countres.Take the channel(s) you want and put it/them
in the favorites folder in the /PSP/PSPLT/ folder.
Also there is a folder called "" that has the streams from the j13dj's version.
Download and Give Feedback Via Comments
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December 4th, 2009, 21:25 Posted By: wraggster
Newly released today:
features
Real-time deformation continuously changes the track beneath you with every lap. Dig up the track and force the competition to carve a new race line
Fine-tune, tweak, and customize each vehicle’s initial stock set-up to dial in the tailored factory precision that’s suitable for a victor
Streamlined multiplayer interface lets you challenge your friends and brings players of all skill levels together with competitive mini-game
When conquering the off-road, MX vs. ATV has always provided the best riders in Motocross, authentic licensed events as well as parts and gear from the latest manufacturers in the sport
description
Control your ride! Battle for position and avoid catastrophic disaster as you blitz through motocross mayhem. Fight for traction and dig up the track to force the competition to carve new race lines. Dual controls let you tear it up with death-defying stunts and high-flying freestyle action. Grip tight and hang on, off-road gaming has been redefined.
Think fast and hang on to your ride as you take independent control of the rider and take the ultimate test of mettle. Fight for traction and dig up the track as you tear it up with death-defying stunts and high-flying freestyle action. Hone in your skills through havoc-laden environments that come alive, creating ever-changing conditions.
Rush through raging rivers, slash though swampy everglades, and blaze through desert dunes as the terrain gets altered with every turn. Gain on your opponents lap after lap as you force the competition to carve new race lines, but beware, they can do the same to you.
Grapple an assortment of unique off-road beasts such as MX bikes, ATVs, Sport Buggies and Trucks to become the champion of champions. Every victory brings you closer; every upgrade equips your ride for victory. Fine-tune, tweak and customize each vehicle the way you want it, you are in control.
But victory is never complete, take on friends around the world via the Play®Station Network connectivity. Battle on-line to see who reigns supreme within individual events, progressive event series, and Mini-Games.
http://www.play-asia.com/SOap-23-83-...j-70-3eu0.html
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December 4th, 2009, 21:24 Posted By: wraggster
Newly released today:
description
Rogue Warrior is a story-driven shooter that provides team-based tactical combat set in massive, contiguous levels using Unreal 3 streaming technology. Central to the game's single and multiplayer experience is the idea of a freeform battlefield, where players are given the freedom to choose how to complete a given objective, allowing for creativity and surprises, rather than heavily scripted events and tightly contained spaces traditionally used in this genre.
An advanced AI system allows NPCs to react and fight realistically, see and hear others, and respond as a team. Rogue Warrior offers a new take on the multiplayer experience, with 10 gameplay modes and a system whereby maps are created using tiles that are selected by each team. Rogue Warrior's tiling system allows users to experience over 200 maps in both day and nighttime settings. In addition, the campaign features solo and on-the-fly cooperative play for up to four players, where anyone can join or leave an existing campaign game at any time without having to go to menus or save progress.
In Rogue Warrior, you play Dick Marcinko, leader of an elite SEAL unit trapped behind enemy lines in North Korea on a covert mission to assess the threat posed by North Korea’s nuclear arsenal. When war breaks out between North and South Korea, you must try to lead your team back into South Korea while greatly outnumbered and with no support and limited resupply. Your journey will take you through a variety of never-before-seen environments inside of North Korea, including submarine pens, shipbreaker yards, prison camps, and more.
http://www.play-asia.com/SOap-23-83-...j-70-1vfs.html
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