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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 14th, 2013, 15:30 Posted By: wraggster
After rumors Xbox720 and PS4 rumors to pass a new version of the Sony handheld console.
A new patent filed February 7, shows us a new Vita redesigned with new USB ports, HDMI and a new electrical connector which can be connected to devices not yet presented. We are close on 20 February and the announcement of Sony of "the future of the PlayStation" and sources speculate that Gamerxchange: - A 4g replace the 3G model during this year. There would be no price reduction, it would remain the same for an improved hardware - Wifi Version remain at $ 249 - 4G To support this, a major update could take place providing many requested features such as the ability to organize applications into folders - It could be unveiled along with rumors for the PS4 - A reduction in the price of memory cards may be held more or answers February 20 at E3 from 11 to 13 June. thank you to RomAnOCrY for information.
http://mobiles.gx-mod.com/modules/ne...p?storyid=9868
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February 14th, 2013, 15:29 Posted By: wraggster
via http://pcsx2.net/
After popular demand, I decided to create a video for everyone who prefers following a configuration step by step instead of reading one.
Also, since there are tons of 'best' configuration videos for PCSX2 floating around the web, it should be better to have an official one which we will support
If there is enough demand, I might create additional videos for speed configurations or high end/quality configurations. Set quality to 1080p and enjoy!
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February 14th, 2013, 15:24 Posted By: wraggster
via http://wololo.net/2013/02/14/no-more-vita-exploits/
Over the past year, we’ve seen a continuous stream of exploits releases (almost one per month since April last year), and even 2 kernel (psp) exploits. But it seems the trend has stopped, with no new major announcement on the horizon. TomTomDu80 has a psp user mode exploit, which he ported to VHBL, but most likely no plan to release it for 2.05 (or that would have happened already).
There are still many usermode exploits avaliable on the psp emulator, but it is likely that porting most of them to VHBL is either difficult or impossible. It is also possible the people with the skills to do so don’t think it’s worth it anymore. Unlocking homebrew features of the PSP emulator is fun (and it feels “clean” too, as it is definitely not impacting Sony’s major business), but I know lots of you are waiting for a native PS Vita hack, and some hackers probably feel the same.
On that front, there’s currently two major leads. One is YifanLu’s UVL (although this seems to have been on a pause for quite some time now), and SKFU’s own work which we described here. (And we still have to see this one with our own eyes). Hope is here, but there is no telling how long it will take before we see a release for any of those. In both cases, the authors put in balance the hight risk of Sony fixing the Vita’s firmware as soon as the exploit is out, which would make it mostly useless (per opposition to, for example, keeping the exploit secret and use it to investigate the console’s internals a bit more).
Sony has done a great job at securing the Vita, even though the customers are sometimes the ones who pay the price of that increased security. No system is 100% secure, but I would say we’re reaching a point where the amount of time and knowledge required to hack Sony’s consoles makes it now difficult for your typical “hobbyist” to make it through. Just like the PS3 scene got crippled by money-centric solutions, I wouldn’t be surprised if dongle types of hack surfaced one of these days for the Vita. In hindsight I don’t think this (or the PS3 dongles) has to do with hackers greediness, but we’ve reached a point where only a money-backed solution would allow devs to spend the right amount of time and energy into hacking modern devices. Not that I’m happy with this, but I think the days of simple buffer overflows, and being able to execute whatever binary we want in the ram are behind us.
Do you think we’ll see a hacking breakthrough for the vita in 2013?
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February 14th, 2013, 15:23 Posted By: wraggster
via http://wololo.net/2013/02/14/major-s...-vita-browser/
Security researcher David Vieira-Kurz of website MajorSecurity.com recently reported a critical security issue on the PS Vita web browser. 2.05 is impacted as well, so technically all Vita owners are currently at risk with this issue.
The issue is a possibility to spoof the url displayed in the url bar through very simple javascript operations. This would allow a malicious website to let you believe you are accessing your bank’s website for example, or the PSN, and trick you into entering your credit card number, or some password that would immediately get stolen. More precisely, while the user sees something such as “playstation.com/psn” in their url bar, the real website serving the content can be anything such as “mymaliciouswebsite.ru/stealyourpassword”.
The vulnerability is extremely easy to put in place with a few lines of javascript, and a proof of concept page can be found on MajorSecurity’s website here. We tested and confirmed the issue is still here on 2.05. The security company contacted Sony several times back in January, but a patch has yet to be deployed.
Am I the only one concerned that Sony seems to be eager to fix our harmless homebrew exploits faster than actual security issues which would allow third parties to steal your personal information? I’m sure I’ll have fanboys go against me for that, but at the end of the day, how much credibility can we give to a service company that puts its own interests before that of its clients’ security?
If you’re running on 2.05 or less (which we currently all are), you are definitely at risk, so it is recommended that you don’t go to those fishy websites you use to enjoy on your vita… until Sony fixes the issue.
Oh, and as I’m sure some of you will ask… no, I don’t think anything here can be leveraged to turn this into a “useful” exploit for the scene
Source MajorSecurity (thanks to The people who mentioned it to me a looong time ago… I was away and didn’t have much time to confirm)
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February 14th, 2013, 15:18 Posted By: wraggster
via http://techbliss.org/threads/scummvm...-all-cfws.139/
ScummVM v1.6.0git2625-gadc338c compiled and signed by myself for all CFWs
Change Log:
For a more comprehensive changelog of the latest experimental code, see: Please login or register to view links
1.6.0 (????-??-??)
New Games:
- Added support for 3 Skulls of the Toltecs.
- Added support for Eye of the Beholder.
- Added support for Eye of the Beholder II: The Legend of Darkmoon.
General:
- Added a new save/load chooser based on a grid of thumbnails. This is only supported for resolutions bigger than 640x400. The old chooser is still available and used for games without thumbnail support. It is possible to select the old one as default too.
- Rewrote VideoDecoder subsystem.
- Added Galician translation.
- Added Finnish translation.
- Added Belarusian translation.
- Using the mouse wheel on a slider widget now changes the value by the smallest possible amount. This is more predictable than the old behaviour, which was to change the value by "one pixel" which would sometimes not change it at all.
- Updated MT-32 emulation code to latest munt project snapshot.
- Added FluidSynth settings dialog, mainly for reverb and chorus settings.
Cine:
- Improved audio support for Amiga and AtariST versions of Future Wars. Now music fades out slowly instead of stopping immediately. Sound effects are now properly panned, when requested by the game.
Drascula:
- Resolved multiple UI issues with the original save/load screen.
- Added advanced savegame functionality, including savegame timestamps and thumbnails and the ability to load and delete savegames from the launcher. It's now possible to use the ScummvM save/load dialogs.
- The F7 key (previously unmapped) now always shows the ScummVM load screen. The F10 key displays either the original save/load screen, or the ScummVM save screen, if the user has selected to use the ScummVM save/load dialogs.
Dreamweb:
- Now that the game is freeware, there is a small extra help text showing the available commands in the in-game terminals when the player uses the 'help' command. Previously, players needed to consult the manual for the available commands. Since this reference to the manual is a form of copy protection, this extra line can be toggled by the ScummVM copy protection command line option.
Groovie:
- Simplified the movie speed options, and added a custom option for The 7th Guest. Movie options are now "normal" and "fast", with the latter changing the movie speed in T7G to match the faster movie speed of the iOS version. The game entry might need to be readded in the launcher for the new setting to appear.
SAGA:
- Added music support for the Macintosh version of I Have No Mouth and, I Must Scream.
SCUMM:
- Implemented Monkey Island 2 Macintosh's audio driver. Now we properly support its sample based audio output. The same output is also used for the m68k Macintosh version of Indiana Jones and the Fate of Atlantis.
- Improved music support for the Macintosh version of Monkey Island 1. It now uses the original instruments, rather than approximating them with General MIDI instruments, and should sound a lot closer to the original.
- Added sound and music support for the Macintosh version of Loom.
- Handle double-clicking in the Macintosh version of Loom.
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February 13th, 2013, 23:08 Posted By: wraggster
Fresh rumours concerning the form of the PlayStation 4 controller have been published online.
According to a VG247 source, the controller is "more or less" the same shape as PS3's DualShock, but the Start and Select buttons have been have been moved to accommodate a front touchpad.The report also claims that the L2 and R2 shoulder buttons have been remodelled, and that the previously rumoured 'Share' button doesn't exist.
Edge recently reported: "A new Share button on the controller will, when pressed, launch a new feature that will allow screenshots and video to be distributed online. The PS4 hardware will continually record the most recent 15 minutes of onscreen action (with no processing penalty, claims our source), which users will then be able to edit and broadcast via the Internet."
If the latest rumour turns out to be accurate, the removal of the Share button wouldn't necessarily result in Sony dropping support for the above-mentioned feature.
In January, a senior games studio source working on an upcoming Sony game told CVG that the new system's controller has undergone numerous iterations, few of which resemble the DualShock build that has become synonymous with PlayStation. Versions of the new PS4 pad include biometric sensors on the grips and an LCD touch screen, they said.
Edge has also claimed that the next generation console will launch in Japan and the US by the end of 2013 but will not be released in Europe until "early 2014".
Sony is expected to reveal PlayStation 4 at an event taking place in New York on February 20.
http://www.computerandvideogames.com...umours-emerge/
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February 13th, 2013, 22:50 Posted By: wraggster
Fumito Ueda has issued a statement about elusive PS3 title The Last Guardian just days before Sony reveals the PS4 in New York.
The game has been in development since 2007 and has been the subject of a number of rumours over the last two years regarding cancellations and development hitches.
And, of course, there was Ueda’s departure from Sony in late 2011.
But now the developer has said on his personal website that work IS still ongoing. But it falls to Sony, not him, to announce a release date.
“As some of you may have heard, I left Sony Computer Entertainment Japan Studio some time ago to pursue my creative passions,” he wrote. “Nevertheless, I continue working on The Last Guardian as a freelance contributor.
“While it’s been a long time coming, The Last Guardian remains under my creative supervision and is still in development by an incredibly talented team. I should also mention that details regarding The Last Guardian’s release is solely decided by Sony Computer Entertainment, not myself. Please keep an eye out for their official announcement.
“Moving forward, it is my intent to continue my involvement with The Last Guardian project, as well as pursue new creative projects with a fresh perspective. As I rekindle my passions as a creator, I look forward to seeing where it will take me, and I deeply appreciate your support during this transition.”
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February 13th, 2013, 00:47 Posted By: wraggster
The Call of Duty: Black Ops 2 'Revolution' download content pack will be released for PS3 and PC on February 28, Activision has confirmed.
Revolution features four new multiplayer maps (Hyrdo, Grind, Downhill and Mirage) and a bonus weapon in the form of the Peacekeeper SMG.It also introduces a new Zombies level called Die Rise and game mode called Turned in which "a lone human player fights for survival and points against a field of zombie players".
Revolution will cost $14.99 standalone, or is included in the Season Pass deal which costs $49.99.
It arrived on Xbox 360 on January 29 weighing in at 1.86 GB and priced at 1200 Microsoft Points (£10.28/$15).
http://www.computerandvideogames.com...ed-for-ps3-pc/
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February 13th, 2013, 00:24 Posted By: wraggster
A third instalment in the Batman: Arkham series will be released this financial year.
The low-key confirmation comes from Warner’s CFO and chief administrative officer John Martin, who told investors last week that: “We also have a strong games release this year, which will include the next release in the Batman Arkham franchise.
“So all in all, we expect Warner to post another very strong year in 2013. And with a little luck, the year should be as good or maybe even a little bit better than 2012.”
VG247 adds that its sources reckon series creator Rocksteady Games is not handling this new title.
MCV reported last month that 15 domains associated with the Arkham franchise have been registered, with Batman: Arkham Universe seemingly the front runner.
http://www.mcvuk.com/news/read/warne...series/0110762
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February 11th, 2013, 22:04 Posted By: wraggster
aldostools has now updated his PS3Tools bundle to version 2.0.64, which now includes lastGAME Customizer, which allows users to utilize the customization options that multiMAN's lastGAME applet provides, allowing users to create PKG files that mount games and AVCHD movies directly from the XMB, without having to launch multiMAN's GUI (lastGAME = multiMAN without GUI), and PS3 ConsoleID Finder, which allows users to find the PSID, IDPS and the ConsoleID from a LV1 (hypervisor) or LV2 (GameOS) dump created using multiMAN's mmOS, Rebug's Toolbox, or the MemDump applications, and as always, there are many other updates made to the other applications that this bundle provides.
http://www.sendspace.com/file/guq0hs
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February 11th, 2013, 22:02 Posted By: wraggster
DeanK has released more updates to the already amazing multiMAN for the PS3.
The last couple new updates are 'minor', but feature some interesting additions like support for PS2 disc add-ons for PS3 games like 'SingStar', improvements to the PS1 BIN+CUE compatibility and more!
Check out the full changelog for v04.19.04 - v04.19.05:
There is a minor update online (04.19.04):
* When creating backups from PS1 discs, CUE+BIN+toc files will be created
* Improved PS1 CUE files processing
* Updated 8 language files
When you backup PS1 discs (original or copies) mM will create a CUE sheet file for each disc. Also for compatibility with IRIS, mM will save a .toc file in the same folder, too.
multiMAN 04.19.05 minor update is available online and in the web column (CEX/DEX/STEALTH).
* Added support for PS2 disc add-ons for PS3 games like SingStar:
- "[PS2" prefix in folder name required
- Example: /dev_hdd0/GAMES/SingStar-Dance/[PS2 Pop] where [PS2 Pop] contains a backup of your PS2 disc
You can have up to 10 [PS2] add-on discs per PS3 game. In the screenshot above the following folder structure was used:
/dev_usb000/GAMES/SingStar-Dance <--- This is the PS3 game listed in the Game column
mM detects the add-on PS2 discs and will list them in the pop-up menu when you load the game:
/dev_usb000/GAMES/SingStar-Dance/[PS2 Pop]
/dev_usb000/GAMES/SingStar-Dance/[PS2 Disney]
/dev_usb000/GAMES/SingStar-Dance/[PS2 Party]
/dev_usb000/GAMES/SingStar-Dance/[PS2]
To have a PS2 disc to be listed in the pop-up menu the folder name must start with [PS2 like in the examples above.
[Hermes] option for BD-ROM Emulator must be used and a PS3 disc is required. Later for the PS2 swap you'll need an original PS2 disc.
Don't forget that you can backup your original PS2 discs in folder format using mmOS.
Thanks to @Portnyashka for the tests and suggestions.
Dean
p.s. PS1 BIN+CUE compatibility is now improved a bit.
http://www.sendspace.com/file/d2o19b
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February 11th, 2013, 21:53 Posted By: wraggster
In preparation of tomorrow's descent of Dragonborn DLC onto PS3, a newSkyrim update is available for download today. Version 1.8 not only prepares the game for the DLC, but institutes a few general bug fixes, including a game crash when using the "vampiric grip" ability and instances where duplicate NPCs would show up in the game world.
Tomorrow kicks off a three-week release schedule for Skyrim DLC on PS3, catching up the platform first with Dragonborn, followed by Hearthfire on February 19 and Dawnguard on February 26. Since September, Sony and Bethesda have been working together to bring the tardy DLC packs to PS3.
http://www.joystiq.com/2013/02/11/pr...ate-1-8-today/
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February 11th, 2013, 21:49 Posted By: wraggster
Sony has launched a new YouTube app for PS3 in Australia, New Zealand and multiple European countries.
Located in My Channels under TV & Video Services on the home screen, the new app has been specifically "designed for the big screen and PS3 controls", according to YouTube marketing manager Peter Sherman.
"The new app brings you more content, like your subscribed channels, and more ways to find videos, with better search tools, more ways to watch YouTube by pairing your smartphone, and more language options," he said on the PS Blog.
Features:
- Search: Finding the videos you want is easier than ever, with search suggestions and instant video results while you type.
- Your subscribed channels: Sign in to find the latest videos from your YouTube subscriptions, whether it be official music videos or the PlayStation channel.
- Your phone as a remote: With a quick pairing process, you can control YouTube on PS3 with a smartphone. Find a video on your phone and with a simple button press it'll play on the big screen. While the video is playing you can control it from the phone, or keep browsing YouTube for the next one.
- Language Support: Set your language on your PS3 and use the new YouTube app in your language. The following languages are supported: English, Swedish, Italian, German, Spanish, French, Dutch and Russian.
The new app is available now in Australia, Belgium, Czech Republic, France, Germany, Greece, Hungary, India, Israel, Ireland, Italy, Netherlands, New Zealand, Poland, South Africa, Spain, Sweden, Russia and the United Kingdom.
http://www.computerandvideogames.com...-app-launches/
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February 11th, 2013, 21:40 Posted By: wraggster
Sony’s February 20th PlayStation reveal will bring with it the first news of Killzone 4, rumours claim.
VideoGamer says it has word from an “industry source” that the Guerrilla Games developed title will be announced alongside the PS4 and will most likely be a “launch window” title for the console.
It’s likely that Sony will choose to announce its new hardware with a number of first party titles.
Other possibilities (based on nothing but idle speculation) include Gran Turismo, Uncharted, SingStar, Everybody’s Golf, WipEout, LittleBigPlanet, MotorStorm, Ratchet & Clank, Resistance and perhaps even God of War.
http://www.mcvuk.com/news/read/killz...reveal/0110693
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February 11th, 2013, 21:38 Posted By: wraggster
It looks like at least three Sony properties will have new game announcements alongside the PS4 next Wednesday.
LittleBigPlanet developer Media Molecule has added a mysterious “?” to its list of titles on its website, the contents of which is an embedded YouTube video of Toyah Wilcox performing It’s a Mystery on Top of the Pops.
In addition, Evolution Studios game director Paul Rustchynsky – the man behind PlayStation Vita release MotorStorm RC – tweeted a simple “10 days!” last night, again pointing to Sony’s much anticipated press gathering.
That means LittleBigPlanet and MotorStorm join Killzone in the likely list of games to be revealed alongside PS4 next week.
http://www.mcvuk.com/news/read/littl...-hints/0110705
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February 10th, 2013, 10:33 Posted By: wraggster
We've just discovered the best thing about the new PSN store. Yes, buying things through your browser is convenient, but this is better.
Now, we can load up a video preview of new PS3 dynamic themes. That means that we can capture them as GIFs and make sure everyone sees what is going on in the lawless Wild West-style landscape of "premium" decorations for your PS3.
And what is going on this week is this eye-searing, seeing eye, the "Santa Cruz Target" dynamic theme. Load this up, and finding your PS3 content becomes a game – a game of navigating the menu as quickly as possible before you fall into some kind of trance or get a massive headache. See it in motion – and be seen by it – after the break.
http://www.joystiq.com/2013/02/08/ke...ith-new-theme/
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February 10th, 2013, 10:32 Posted By: wraggster
Aliens: Colonial Marines will receive four add-on packs starting with the launch of the Bug Hunt DLC in March. Bug Hunt has players cooperatively taking on waves of enemies in three new maps. The other three content packs, a mixture of campaign and multiplayer DLC, will be available by the end of August.
All four of the DLC packs will be available individually and for Season Passholders, which Sega confirmed is "a $29.99 / 2400 Microsoft Point bundle that offers a savings of almost 40% over buying the content individually." The Season Pass can be bought on Steam right now for $27, and will make its way to Xbox 360 and PS3 in the near future.
http://www.joystiq.com/2013/02/09/al...march-more-on/
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February 9th, 2013, 14:26 Posted By: wraggster
If you are a fan of Soldiers of Future , Then you are going to love this latest version which now reaches Beta 3 . This awesome game is a pretty good game to play, the graphics are nice and clear for a homebrew game as well as the details that when into this game, Feel free to read a bit more below about Soldiers of Future Beta 3 and it’s features that are included in this released . The game is shooting and survive as long as possible in a small world or scenario, in which two enemies will try to eliminate you at all costs, even though soon delete them regenerate time to follow behind you.
Accounts with a limited amount of bullets and health bar but conforming eliminating your enemies you can score points (if you can shoot the head you get 10 points instead of the 5 points you get for annihilation) to redeem for more health or more bullets for it from the right side of our stage there is a pressing square module that can change your points and the left side we have two containers, one of them by pressing square you can regain your health and on the other recharge your bullets.
features:
Being a single beta stage but we hope in a future release new updates, new upgrades and more scenarios.
Controls:
Digital Pad Left, Right: Move your character.
Square: Running.
Triangle: Activate Shield.
Trigger A: Put mine.
X: Jump.
O: Shoot.
Start: Pause the game.
Soldiers of future beta03
improvements:
New menu.
New energy and health bar.
Less delays (lags).
Added Weapon: mine (mine is placed with the R button).
You can buy mine.
You can use a shield with the triangle button.
Download and Give Feedback Via Comments
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February 8th, 2013, 23:12 Posted By: wraggster
Sony is "almost sure" to bundle a next generation PlayStation Eye device with every PlayStation 4.
That's according to a new rumour published onVGLeaks, which backs up a recent Edge report claiming that Sony is developing an improved iteration of the PS Eye peripheral that will be compatible with the Move controller.Referred to as 'Dual Camera', the device is said to contain a pair of wide-angle cameras, each offering a resolution of 1280 x 720 pixels, while sound is processed by a four microphone array working at 48 Khz,
The site claims the device supports head and hand tracking as new game inputs, adding that it's unclear if it'll support body tracking in the future.
On the non-gaming side of things, the Dual Camera is said to be capable of supporting video chat, and recognising and signing users into PS4.
Sony is expected to reveal PlayStation 4 at an event taking place in New York on February 20.
The next generation console will launch in Japan and the US by the end of 2013 but will not be released in Europe until "early 2014", Edge recently reported.
http://www.computerandvideogames.com...report-claims/
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February 8th, 2013, 23:03 Posted By: wraggster
As Sony Computer Entertainment warms up its blue lighting and double-checks its playlist for February 20th, one unnamed SCE official says that the PlayStation 4 will act as more of a home entertainment hub than what we've seen in the past. They added, according to the Nikkei, that the main selling point won't be the rumored eight-core AMD64 CPU or other hardware specs, but how it opens up new styles of play -- something Nintendo is also focusing on. Sony is going to push the new console as a home entertainment "nerve center," with a focus on the hardware's ability to connect and share to mobile devices -- the rival that's pulling gamers away from traditional consoles. Edge had previously mentioned the possibility of a dedicated share button on the next-gen controller, though that remains a product of the rumor mill at the moment. No discussion on any Gaikai-powered cloud gaming just yet, but following its unveiling later this month, the report states that the new PlayStation should launch before the end of the year. A bit of a shame, then, that it's still only February.
http://www.engadget.com/2013/02/08/s...aying-options/
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