|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
December 28th, 2009, 23:21 Posted By: wraggster
PC Watch's Hiroshige Goto, citing a number of unnamed sources familiar with Intel's long-awaited Larrabee project, claims that Sony once considered using Intel's proposed architecture in the eventual successor to the PS3, presumably named the PlayStation 4. It was rumored that Intel was pursuing a relationship with Microsoft and Nintendo for their next-generation Xbox and Wii consoles, but considering the recent downsizing of the Larrabee project, it appears Intel was unsuccessful at wooing a major partnership.
According to Goto's sources, Larrabee simply didn't offer the sheer power Sony was looking for. Instead, Sony is likely to pursue one of two options for the PS4: use a modified and improved version of the Cell architecture (as previously rumored), or develop a "normal" multi-core CPU akin to the chips found in personal computers and the Xbox 360. The latter option, of course, would help woo back developers turned off by Cell's unconventional design. However, an unnamed SCE executive isn't counting Intel out of the game yet, noting "Larrabee can help us to plan PS5 and PS6, but it cannot make it into PS4."
Considering Sony has yet to decide on an architecture for PS4, it's clear that Sony's next-generation console is still years away. Good thing too, because by Sony's calculations, PS3 still has seven years of life left in it.
http://www.joystiq.com/2009/12/28/ps...sider-for-ps5/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 28th, 2009, 18:23 Posted By: wraggster
Just because Sony said that the PS3 would have a ten year life span, that doesn't mean the company isn't apparently moving forward with the PlayStation 4.
According to insider info (along with some speculation!), Japanese website PC Watch is reporting that Sony is looking to alternatives to the PS3's Cell architecture, which some developers have found to be challenging. One early alternative include Cell and Intel's Larrabee. Wanting a bit more horsepower, Sony has apparently abandoned this plan. Sony was also apparently considering a modified version of the Synergistic Processor Unit, but is now supposedly working on designs that include a mulit-core CPU.
Sony, Microsoft and Nintendo are all believed to be exploring new system architecture. And with the exception of a possible Wii HD, PC Watch Impress states that it takes 24 months to produce new consoles, making 2011 difficult for new hardware and 2012 or even as late as 2013 more possible.
However, PC Watch Impress notes that new handhelds will pre-date new home console hardware — so by that assumption, the PSP2 will be released before the PS4.
http://kotaku.com/5435384/report-son...design-for-ps4
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2009, 22:03 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...1&view_reply=1
The coder Japanese汁ダークupdates its PCE for PSP homebrew, emulator for the PSP of PC Engine/TurboGrafx-16, 8bit console produced by NEC in the late '80s. This new update brings the program to the first beta version 0.83.
Following the full changelog and the link to download.
Changelog v0.83b1:
Quote:
- Fixato a bug related to Auto frameskip
- Improved system SaveState
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2009, 17:24 Posted By: wraggster
kranoldweinreich has released a new version of the Port of Vice the Commodore 64 emulator for the PS2
Heres whats new
Hi there,
a new release. Includes a minor fix regarding settings read from configuration file (and not shown in menu) & save snapshot to disk or usb or memory card.
Have fun!
Download and Give Feedback at the release thread Here --> http://www.dcemu.co.uk/vbulletin/sho...=181503&page=2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2009, 17:22 Posted By: wraggster
News via http://emu-russia.net/en/
Sony PSP emulator has been updated. Changes:
-Added CRT libs with release. That will fix problems with people that doesn’t have vc regist installed on their pc.
-Fixed the issue with controller image doesn't appear in config dialog
-A better way to handle fakesyscalls . For issue 14 : http://code.google.com/p/pcsp/issues/detail?id=14 . Enabling hle misc will give the unknown NID number. -Added dummy Kernel_Library module . Tested with Resistance game.
Implemented the following scePower module functions:
-scePowerGetCpuClockFrequency
-scePowerGetCpuClockFrequencyInt
-scePowerGetBatteryFullCapacity
-scePowerIsLowBattery
-scePowerGetBusClockFrequencyInt
-scePowerGetLowBatteryCapacity
-scePowerSetBusClockFrequency
-scePowerGetBatteryChargingStatus
-scePowerGetBatteryRemainCapacity
-scePowerGetBatteryLifeTime
-scePowerSetCpuClockFrequency
-scePowerSetClockFrequency
-scePowerGetBatteryVolt
-scePowerGetBacklightMaximum
-scePowerGetBatteryTemp
News source: http://www.pcsp-emu.com
History of PCSP
PCSP is initially a mix of two projects - mine and Shadow's.
JPCSP was a great experience for me to develop and improve the interpreter of the PSP processor called Allegrex. A lot of PSP emulators were written but none of them were able to emulate all the instruction set properly - especially the big set of VFPU instruction set which allows fast 2D and 3D computation in games. But JAVA is not the Graal for speed and optimisation and I was still hoping to make one able to run on the future gaming handheld Pandora I ordered.
So the need of a C/C++ version of a PSP emulator became evident. Coincidently, Shadow was preparing one and asked for my help, so we decided to merge our works and to join our forces. After Shadow created a new website for PCSP, an unknown coder called Otenki came and offered his great assistance. Orphis and Gigaherz also joined us recently in the coding - they used to be coders from JPCSP and their addition in this project is a great help.
I'm heading this project from the scratch with Shadow as a co-leader. But for several months I has been absent because of my flat moving and my work. Otenki improved GE (Graphics Engine - GPU part) a lot. Big thanks to him. There was also a big migration for wxWidgets to Qt thanks to Shadow. HLE like threading still needs some improvement to make the other games pass the loading stage. And I should also add VFPU implementation which is still missing here (I was waiting for JPCSP's to be running perfect). Hopefully, JPCSP's vfpu implementation seems to be correct now (most vfpu computation in 3D games seem right), so it may be time to implement into PCSP. All the devteam hope we can all achieve better than we did for JPCSP.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2009, 17:13 Posted By: wraggster
New from Divineo China
FRAGnStein is a PC/PS3 controller that is compatible with all PC and PS3 games. Use the mouse for targeting prey while moving with the left hand Grip. You get full 6 axis motion control.
Between the Mouse and Grip, the FRAGnStein contains all the normal PS3 controller buttons making it ideal for that first person PC shooter game style you’re used to.
Go Big:
For PC use it does not get any better - you can use the Mouse just as any other normal mouse but with the high res adjustable 2000 CPI. Silky smooth no lag game play. Connect your PC to your big screen TV and go with BIG PC game play.
Programmable, digital sniper buttons and upgradeable firmware provide unprecedented levels of accuracy. FRAGnStein is also a full featured wireless PC gaming WASD controller.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 27th, 2009, 00:03 Posted By: wraggster
News/release from CoD3r-D
Psp alarm program
Works on 5.50 GEN-X,5.03 GEN-X,CFWEnabler,5.00 M33-X
* 3000-2000-1000
* Sleep Mode Alarm with support for custom MP3 Audio file.
* Power Off Mode Alarm that plays sound in XMB. (Plugin Required - Seperate Package)
* Uses 12 Hour Time system (AM/PM), no more Confusing time conversions
* Display's Hour's and Minutes remaining as the Alarm time is being set; updated in real time.
* Alarm can be set up to 23 hours 59 minutes in future, Check for (Invalid - Readjust message).
* Alarm Accurate to the Second.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 26th, 2009, 23:55 Posted By: wraggster
News via http://raing3.co.cc/news/psp-cheatup-0-40/
PSP CheatUp was designed to simplify the task of updating the cheat codes of any PSP cheat engine through the use of the PSP's Wifi and a wireless internet connection. The cheat files are hosted by GBAtemp.
Feature Summary
Display the Changelog and Gamelist.
Filter available games by region.
Search available games and codes.
Update application from the PSP.
Update cheats for most PSP cheat engines.
Change Log
Added: Region filtering (EU, US and JP) for GameList.
Added: GameList search function (if search term is a Game ID available cheats are listed).
Fixed: Problem extracting files from ZIP archive which aren't compressed.
Other: CMF and NitePR cheat files are only extracted if the file size is different to the file in the archive.
Other: Will now load on 6.xx custom firmwares.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 23:19 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...6&view_reply=1
New release available for Eboot Exchange, the program devised by Japanese Takka that allows you to patch the EBOOT. Bin of games that require firmware higher than the one installed on the console and everything is done directly on the ISO on the memory stick. This new update increases the maximum size of EBOOT.bin supported, which passes from 8MB to 10MB.
Changelog v2.8:
Quote:
- Supports up to 10MB EBOOT.bin
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 23:14 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...0&view_reply=1
More than five months since the last release, the coder Becus25 Xenogears and update their custom firmware Enabler application that allows you to toggle through the ChickHEN firmware 5.03, the functions of the M33 Custom Firmware on PSP-2000 and PSP-3000 . The program brings me to version 3.70. This new update fixes some bugs of previous releases but introduces support for games that require firmware higher than that installed.
Changelog v3.70:
Quote:
- Improved uninstalling system
- Improved the patching system
- Fixed some bugs
- Code reviewed
- Patch MHUSpeed
- Custom Menus version.txt
- Menu of Custom MAC Spoofer
- Menu MHUFS
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 23:11 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...4&view_reply=1
The coder Smokin Redha and continue the development of plug PSNabler, prx which allows us to access the multiplayer via the PlayStation Network also using a PSP with custom firmware. This new release introduces support for three new games: MotorStorm Arctic Edge, Rock Band: Unplugged and Thexder Neo. Addition, to facilitate the installation of the prx, we created an application that will copy the necessary files on your Memory Stick.
More to follow.
* UPDATE *: RedHat and Smokin PSNabler released the final version of which is introduced support for the European version of Resistance Retribution. From now will only be issued patches for individual games can be found on the web page dedicated to the project PSNabler.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 23:09 Posted By: wraggster
News via http://ps2homebrewing.wordpress.com/
Recently I’ve tried PSPKVM, the PSP port of Sun’s open-source JavaME implementation phoneMEFeature and that little thing is amazing!
Having a Java virtual machine brings immediately so many new possibilities for the already vast PSP homebrew scene and I thought it would be incredibly wonderful if a PS2 port would exists!
Just imagine browsing the Internet with a PS2 and the Opera Mini of the Bolt browser, using a MSN Messenger clone, using Google Earth just for the kick, or playing those phone java games some people like.
The sad thing is that I personally have now the skills for doing it but simply don’t have the time for such a project… Maybe it could be more doable with some other devs collaboration. Is any interested and experienced dev reading this?
So, I was hoping to bring out a new release of PS2Doom with some features, but those who are waiting need to wait just a little bit more. Probably it will be out before the end of the year.
So, Merry Xmas for those who celebrate it!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 22:49 Posted By: wraggster
News via http://emu-russia.net/en/
Sony Playstation emulator has been updated. Changes:
- Fixed FF7 Chocobo Racing crash bug with Internal HLE BIOS.
- Fixed freeze issue with Japanese version of I.Q. Final.
- Better support for Alcohol 120% .mdf/.mds images.
- Input plugin has been rewritten using SDL for GNU/Linux port.
- Prelimiary Mac OS X (Intel) support (may contain bugs and dynarec is still not working yet).
- Hide the GNOME panels in fullscreen mode when using the OpenGL plugin.
- GTK UI: Added a toolbar in mainwindow, improved Memory Card dialog box.
- Added Telnet-based debugger (based on PCSX CVS). Removed PCSX-df debugger.
- Added Portuguese (Brazilian) translation (courtesy of Tibério V*tor).
- Other minor bugfixes/tweaks.
News source: http://pcsxr.codeplex.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 22:39 Posted By: wraggster
More on the very interesting news from Datel:
Now this is interesting. Datel, which is well known for enabling all sorts of hacks on varying consoles, seems to have just introduced a refreshed version of its Action Replay PSP. What's new, you ask? Why, PSP Go support, of course! In the item description, we're told that those using this on Sony's UMD-less portable console will have to install it directly on the inbuilt memory, but one of two things has to happen (in theory, anyway) for that claim to be true. The first is that Datel is now an official Sony partner, which is about as likely as you getting a Foleo for Christmas. The other is that Datel found a way to run unencrypted code on the PSP Go, and if that's the case, we've got an idea that the homebrew junkies in the crowd will be all over this in search of further exploits. Hop on past the break for a promo video, and if you're down with shelling out funds for something that may or may not work as advertised, it's all yours for $24.99.
http://www.engadget.com/2009/12/25/d...hope-cautious/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 25th, 2009, 22:37 Posted By: wraggster
A lot of people wrote about the V-Screen 3D kit for the PSP when it was announced. Jokes may have been made! But now Ars has actually tried one, and their results are surprising: It's not perfect, but it works.
According to Ars, the V-Screen uses an old trick, popular with flight sim devotees, whereby a fresnel lens—at a size slightly larger than the device's screen—is placed a short distance away from the display. This magnifies the image a bit, and more importantly, adds a sense of depth. For 3D games where depth in important, like racing games and FPSes, the effect is apparently "more compelling than it sounds on paper," to the point that "it's going to be hard to back to playing the games on a standard screen."
There's no doubt that this is a faux-3D setup, but it's also fairly cheap—$40, to be exact, which might not buy you honest 3D, but it'll buy you the sensation. Like a Fleshlight, for your eyes! Yes.
http://gizmodo.com/5433758/v+screen-...actually-works
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2009, 23:05 Posted By: wraggster
News via http://wololo.net/wagic/2009/12/24/m...10-1-released/
Ho ho ho, here’s our present to all Homebrew fans: A new version of Wagic, full of Christmas joy!
We’ve worked very hard in the past two months to fix bugs and add features, so I hope you’ll enjoy this new version. Many thanks go to the people who have given their time for this release, especially Abrasax, Daddy32, Dr.Solomat, Ilya B, J, Jeck, Lakeesha, Leungclj, Psyringe, Yeshua. I also especially want to thank Raphael for fixing the purple screen bug, a bug that had been in Wagic for several months now.
What is wagic?
Wagic is a fan-made heroic-fantasy card game, in which you fight with your army against the computer. As you win battles, you earn credits that allow you to improve your deck and unlock more cards, and extra game modes. Wagic started as a small project, but has grown over the years, and is now often compared to commercial video games for its replay value and its high quality graphics.
Wagic is free, runs on Windows, Linux, and the Sony PSP. It is available in many languages, and fully customizable. you can create your own themes, your own cards, and even your own rules. Because Wagic is community driven and open source, it gets regularly improved with original contents and mods.
Complete Changelog:
More than 1500 new cards. Wagic now allows you to play with 5149 cards, from more than 50 expansions, including Magic 2010, Zendikar, Revised, Alara, Conflux, shadowmoor,…
Added a “cheat” mode (don’t ask, I didn’t add it, I can’t tell you how to unlock it )
Deck statistics improvements
Bug fixes with audio
InGame music
Language is now an option, no need to wait for patches, you can choose English, German, Italian, French, Spanish, or Portuguese
New parser abilities: PreventAllcombatDamage, becomes…, horsemanship, myTurnOnly, asSorcery, myUpkeepOnly(and similar…), 0 mana activated abilities now work, equipment, threshold, cycling, protection from(target), nofizzle, autohand, autograveyard
Minor AI improvements, and bug fixes
New theme: final Saga (thanks to Ilya B)
New theme: Christmas (thanks to Lakeesha)
External rules system now allows you to create your own rules. Check mtg.txt in res/rules
“Purple Screen of despair” issue solved, thanks to Raphael and Yeshua.
New feature: Trophy Room
New feature: Tasks. Get more credits by fulfilling the quests given to you by the shopkeeper!
hundreds of bug fixes for specific cards
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2009, 23:03 Posted By: wraggster
News/release from N0ePDA_PSP
Messure stuff with your PSP, without any ruler!
Lay the thing you want to messure on your PSP Display after you've started OnScreenMessure. Then move the dot to the start of the thing and press X. Then move the second dot to the end of the thing and press START to messure. The length will be given in cm!
Press SELECT to restart or correct the second dot with the arrow keys.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2009, 22:59 Posted By: wraggster
News via http://wololo.net/wagic/2009/12/24/c...for-christmas/
Before PSPGo owners start jumping of joy all over the place, let me be clear: this information is probably not useful for you if you thought you would get the joys of homebrews and underground PSP on your PSPGo or on your PSP3000 or on your TA88v3.
A few days ago Datel announced a new Action Replay software, compatible with all models of PSPs, including the PSPGo. The PSP scene was quite suspicious regarding this announcement. Today the product page features a Demo that anyone can download and try. I tried this Demo, other people tried the full product, and, yes, Action Replay runs on an official firmware.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 24th, 2009, 22:56 Posted By: wraggster
News via http://psx-scene.com/forums/showthread.php?t=63226
Just in time for Christmas, (or your favorite holiday) Ifcaro, jimmikaelkael, and Volca have released a new binary of this ever improving homebrew loader.
Here's the recent changelog:
Quote:
Open PS2 Loader ChangeLog:
Version 0.6
-------------------------------------------------
- Switched to whole new IOP core
- Changed some compatibility modes effect
- Added compatibility for DVD9 layer1
- Improved overall speed for both SMB/USB
- Support for more embedded NAS devices
- Support for multiple partitions
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
next » |
|
|