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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 13th, 2008, 12:17 Posted By: wraggster
How about this for a lead sentence: "Sony's PS3 is dying on the shelves." Silicon Alley Insider has spun NPD's November report into a death sentence for PlayStation 3 and its little buddy, pointing to an 18 percent drop in November sales of the console from 2007 to 2008 as proof that PS3 is "flopping." (Comparatively, Xbox 360 sales recorded a modest percentage gain and Wii sales more than doubled.) The cause? It's a three-way tie, according to the analysis:
The cost: PS3 is the most expensive console. Period. (But it ain't exactly cheap to piece together a comparable Xbox 360.)
The Blu-rays: Americans continue to buy DVDs (by May's count, at least). Things are starting to reverse ... in Japan.
The games: Silicon Alley Insider believes PS3 doesn't have "any" must-have exclusives. That's ridiculous. But it doesn't have many.
Conclusion: "Tell yourself the PS3 has superior graphics if it makes you feel better, but a $400 console with a mediocre game library simply cannot compete against an Xbox 360 priced at $200 in this economy." Ooh! Dem's fightin words.
As for PSP? Same story. DS made Sony's handheld look amateur last month (final score: 1.57m to 421K -- guess who won?). PSP is too expensive, claims Silicon Alley Insider. It has super graphics that "no one cares about." And the games -- where are the new games?
http://www.joystiq.com/2008/12/12/fl...-ship-psp-too/
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December 13th, 2008, 12:17 Posted By: wraggster
How about this for a lead sentence: "Sony's PS3 is dying on the shelves." Silicon Alley Insider has spun NPD's November report into a death sentence for PlayStation 3 and its little buddy, pointing to an 18 percent drop in November sales of the console from 2007 to 2008 as proof that PS3 is "flopping." (Comparatively, Xbox 360 sales recorded a modest percentage gain and Wii sales more than doubled.) The cause? It's a three-way tie, according to the analysis:
The cost: PS3 is the most expensive console. Period. (But it ain't exactly cheap to piece together a comparable Xbox 360.)
The Blu-rays: Americans continue to buy DVDs (by May's count, at least). Things are starting to reverse ... in Japan.
The games: Silicon Alley Insider believes PS3 doesn't have "any" must-have exclusives. That's ridiculous. But it doesn't have many.
Conclusion: "Tell yourself the PS3 has superior graphics if it makes you feel better, but a $400 console with a mediocre game library simply cannot compete against an Xbox 360 priced at $200 in this economy." Ooh! Dem's fightin words.
As for PSP? Same story. DS made Sony's handheld look amateur last month (final score: 1.57m to 421K -- guess who won?). PSP is too expensive, claims Silicon Alley Insider. It has super graphics that "no one cares about." And the games -- where are the new games?
http://www.joystiq.com/2008/12/12/fl...-ship-psp-too/
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December 13th, 2008, 12:15 Posted By: wraggster
The worst-kept secret in music games just became ... worse kept? The ScoreHero forums are abuzz over what are, for now, supposedly new details on Guitar Hero: Metallica from the latest issue of Game Informer magazine.
The stand-alone game is said to support GH World Tour's drum kit, including dual kick pedals, which will come into play for a new "expert plus" difficulty. Other features are said to include DVD-style bonus videos and extras; a "drum fill" mode for free-styling with Metallica drum sounds; factoid-laden, Pop-up Video style performance footage; and guitar effects for the included Guitar Hero Tunes mode based on James Hetfield's ESP Truckster guitar and Tom Araya of Slayer's ESP bass.
http://www.joystiq.com/2008/12/12/ru...lus-drum-mode/
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December 13th, 2008, 12:13 Posted By: wraggster
Why wasn't the iconic Metal Gear Solid theme used in Metal Gear Solid 4? Because, as Gamasutra reports, EGM learned in an interview with series composer Norihiko Hibino that unnamed Russian composers claimed Konami "stole their music."
A video posted on YouTube (viewable here) shows series creator, Hideo Kojima, being presented with a recording of Georgy Sviridov's "Pushkin's Garland," a 1979 classical work which contains a similar-sounding passage. The MGS theme was first heard in the original PlayStation game, circa 1995 1998. It was written by Konami's Tappi "TAPPY" Iwase, and has subsequently been reworked and remixed, most notably by film composer Harry Gregson-Williams, who scored MGS2-4.
Speaking to EGM, Hibino flatly denies that the MGS theme was "stolen," but admits that "Konami was too sensitive about the situation and just decided not to use that music in the game."
http://www.joystiq.com/2008/12/12/me...iarism-claims/
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December 13th, 2008, 12:12 Posted By: wraggster
Are you ready to rock? Or, more specifically, will you be ready to rock on December 18? That's the day (a Thursday, in fact) that Wii and PS2 owners will finally be able to call friends over for a Rock Band 2 party. That's right – before the weekend. Crazy, huh?
RB2 for Wii supports the download (and storage on SD card) of tracks via the in-game music store only; you'll have to add Wii Points through the Wii Shop Channel, per usual. PS2 owners ... sorry, but your DLC is in another castle.
Here's the package / pricing breakdown. Note that peripherals for the PS2 version are already on sale.
Special Edition Bundle (Wii) – $189.99
Standalone Software (Wii) – $49.99
Standalone Drums (Wii) – $89.99
Standalone Guitar (Wii) – $69.99
Standalone Software (PS2) – $49.99
http://www.joystiq.com/2008/12/12/ro...ps2-on-dec-18/
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December 13th, 2008, 12:04 Posted By: wraggster
New from Divineo China
High quality luxurious aluminum case to offer all round protection for your PSP-3000 console against scratches, shocks and fingerprints with full access to all controls.
Available in Many Colours
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December 13th, 2008, 00:45 Posted By: darkweb
pspdod - "Daggorath PC-Port" PSP Port
Version 0.7
By darkweb
http://darkweb.retroemu.com
December 12, 2008
Thanks to retroemu.com for hosting my site! Come here for a nice community!
--------------------------------------------------------------------------
Based off of Daggorath PC-Port
Version 0.3
By Richard Hunerlach
May 16, 2003
Other contributors:
Dan Gendreau: Graphics, sound, and cheat enhancements
Tim Lindner: WAV files
Michael Spencer: Discussion Forum Host
Louis Jordan: Inspirer of the 'Adventure Survivors'
Sputnik: Additional enhancements & bug fixes
==========
The copyright for Dungeons of Daggorath is still held by the original author, Douglas J. Morgan.
(c) 1982, DynaMicro
==========
---------------------------------------------------------------------
Alright so this is my project which I would consider to be in Beta format.
I was going to submit it to the Winter coding competition for retroemu.com but
sadly that was cancelled.
For those of you that don't know, Dungeons of Daggorath is a wicked "3D" dungeon
crawler from 1982 for the TRS-80. It was fun to play and I still can't believe
that the PSP struggles trying to emulate this computer with a 0.89MHz processor
and 16K of RAM.
So how do you play a game that was originally text based? With an awesome UI created
by yours truly! At the moment, every command is executable so there should be no problems
beating the game (Although I haven't done this yet....).
Here's the current button mapping:
PSP TRS-80
----------------------
UP: MOVE
DOWN: MOVE BACKWARD
LEFT: TURN LEFT
RIGHT: TURN RIGHT
X: ATTACK RIGHT
SQUARE: ATTACK LEFT
CIRCLE: Brings up the keyboard
TRIANGLE: EXAMINE / LOOK (depending on what mode you're in)
L TRIGGER: Brings up the command creator menu
R TRIGGER: TURN AROUND
START: Brings up the game menu
SELECT: Executes P L T, U L, P R SW (only good for getting started)
The command creator allows you to create all combinations of commands you will ever
need (I hope I haven't missed any).
ZSAVE and ZLOAD will use the default save file game.dod.
In the Command Creator Menu, X is select and CIRCLE is cancel. If choosing an item, you can
press TRIANGLE to specify the type of item.
The keyboard lets you type in whatever command you want.
The game menu has a few extras in it just for the psp (and hopefully a few others to come).
You can now Save and Load the game from 10 different slots to give some variety for those
that don't feel like typing in a save command.
In the Configure menu:
FULL SCREEN - does nothing
VIDEO MODE - allows you to change the resolution from the original size, to fit to height,
or stretch to screen.
The rest has the regular functionality of the original game.
Currently the game is a bit slow using the original graphics mode. I would recommend using
the Vector mode.
Also I've only tested this on the PSP slim. If you find any bugs or suggestions, give me a
message at darkwebcrypt at hotmail dot com or visit me at retroemu.com.
Hopefully you guys enjoy this wonderful game!
Darkweb
----------------------
To Do List:
-Implement cancel partial command from command creator menu
-Add in customizable macros for each button
-add manual as how to play
-Try to increase the speed for plotting dots
-Remove PC specific code
----------------------
Bugs:
-Commands don't always get input correctly
-PSP locked up while cancelling incant menu?
----------------------
Change Log:
Version 0.7
-Works for the psp slim
-Implemented Command Creator
-Implemented Keyboard
-Added screen resolution changes
-Added save menu
----------------------------------
Get it here: pspdod-0.7.zip
Do you dare challenge the wizard and his horde of monsters?
More screenshots in the comments
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December 12th, 2008, 19:57 Posted By: Shrygue
via Eurogamer
Sony has rolled out an Echochrome update, adding Trophies to the PSN puzzler.
More impressive, however, are the 1000 extra user-generated levels on offer. And, given that the original game launched with 56 stages, that number is rather spectacular.
"The total count for stage uploads worldwide have now exceeded 3,700 (submitted from 33 different countries and 1664 unique users)," Suzuki-san, producer of Echochrome, told the US PlayStation blog.
"We have done the honours of selecting a total of 1,000 user generated stages to be made available with this update patch, to everyone else. The stages are the crystals of our users' creativity and variety, often surprising us and sometimes even an eye-opener from a development point of view."
The blog also tells us another echochrome update is on the way, although we cannot know when or what "interesting features" are inside just yet.
Echochrome, the Escher-inspired perspective puzzler, can be snatched from the PlayStation Store for GBP 6.99.
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December 12th, 2008, 19:44 Posted By: Shrygue
via Games Industry
Sales of PlayStation 3 software have grown 150 per cent since the start of the year, according to Sony.
Total software sales for the console during November were more than 3.5 million units, in a month that saw the company sell over 378,000 PlayStation 3's.
For the month, PlayStation hardware revenue was USD 261 million, representing a growth of 9 per cent since the start of the year.
Software for PlayStation formats generated revenue of USD 352 million, up 16 per cent since January.
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December 12th, 2008, 19:34 Posted By: Shrygue
via Eurogamer
On-demand PSP entertainment service Go!View has added some alluring telly content for Christmas.
There's Battlestar Galactica, the original A-Team, plus the latest series of Lost and Heroes. Kate, Kate! [Sawyer, Sawyer! - dep ed.]
Cult oldies Knight Rider, Miami Vice and Red Dwarf also join the listings, as does the brilliant Quantum Leap. Rounding the bunch out in, well, probably a tie and blazer combo, is I'm Alan Partridge.
Go!View, a joint venture between Sony and BSkyB, offers up sports programs and films to watch on the move, as well as telly shows.
The aforementioned retro telly classics are part of the Entertainment subscription pack, while the comedy episodes are part of the Comedy pack, and sports part of the Sports pack.
Each cost GBP 5 a month, or GBP 8 for two, and GBP 10 for all three.
There's also a Movies to Rent and Latest TV to Rent option, which charges GBP 1.50 for a telly program and GBP 2.50 for a film.
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December 12th, 2008, 19:22 Posted By: wraggster
The Playstation 2 Emulator PCSX2 has been updated, heres whats new:
After a really long period of silence,we're back with a bang!
Today we are announcing the release of Pcsx2 Playground 1.0.0395
Born as a 'playground' test-bed for Pcsx2 modifications and code, the Playground project evolved into much more, over a period of about 4 months.
Created by Air (aka Jake Stine),arcum42,cottonvibes,drkIIRaziel,rama and tested by Krakatos,the team would like to thank:
- Thanks to the original Pcsx2 development team, to the betatesters and to everyone that helped them. Without their work, Pcsx2 would not exist, and neither would the Playground project!
- Thanks to the pcsx2 team once more for graciously hosting our forums.
- Thanks to the Pcsx2 team once again for providing hosting space
- Thanks to Gigaherz for the render used in the playground logo
- Thanks to all the people who tried the various Playground revisions over these months, providing us with helpful feedback
- Thanks to everyone else who supported Playground, without you all this would have not been possible!
Download and Give Feedback & Compatability Reports Via Comments
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December 12th, 2008, 18:58 Posted By: wraggster
The Washington Times didn't take the news of Sony's poor Playstation sales well. They're calling the sales fumble internal sabotage, and they're hopping mad about it.
Sure the Playstation 3 didn't do so well last month, selling 378,000 console sales in November, down from 466,000 last November. And the PS2 also saw a drop in sales, with the company moving less than half what they did last year.
But sabotage?
XBox 360 has made serious inroads by dropping the price of its core system to $199. So how did Sony respond?
By releasing a new version of the PS3 ... that's $100 more expensive. Yes, it comes with a game, and yes, it has more hard-drive space, to which I respond: Who cares? Was the marketplace clamoring for more memory from the PS3? Is that why its market penetration is so low compared to its predecessors and competition? What were the Sony execs thinking?
Times' Sonny Bunch goes on to talk about the PS3's lack of Netflix support, what he calls Sony's poor marketing of Blu-ray, his point seems to be that "Sony seems bound and determined to do everything in its power to hinder the market penetration of the system in particular and Blu-ray in general."
The column begs the question, is the Playstation 3 destined to be the Gamecube of this generation of consoles? Maybe there is some truth to the old adage that you can't really have three successful consoles on the market.
http://kotaku.com/5108372/npd-figure...t-the-ps3-hate
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December 12th, 2008, 18:55 Posted By: wraggster
Newly released today
features
Balance your double life – Beyond intense battles, Persona fusion, and new weapon creation exists a normal high school life of friends, classes, and part-time jobs. The way you manage and integrate your activities within each day will determine how you progress through the game.
Unprecedented team control – With a greater emphasis on developing bonds in the fight to solve the mysterious murders, strong friendships are key to your success. Directly control teammates in battle, earn greater party support for combat, and master individual Social Links to unlock your party's true potential.
Find the true ending – 60+ hours of gameplay thrusts you into a deep mystery where midnight television leads to serial killings. You must investigate murders, rescue those who can be rescued, and unmask the culprit behind it all—or risk being forever shrouded in the fog of doubt.
description
Shortly after an urban youth begins a year-long stay in the countryside town of Inaba, the rural town's peace is shattered by a horrific murder that leaves no clues or suspects. As the lone incident develops into a series of bizarre crimes, he discovers that only he and his friends have the power to solve the baffling case, bring those responsible to justice, and restore harmony to his new home.
The element of suspense is vital to the fourth installment of this contemporary RPG series. To clear the game, the players need to solve the string of mysterious murder cases that are happening in town and figure out the real enemy.
To ensure that that best visual and audio qualities are achieved, the art director Soejima Shigenori and sound director Meguro Souji from the last installment teamed up again with the game director Hashino Kei to create an intricate system that spots a multi-ending system, smooth and polished graphics and music that are both stylish and modern.
SPECIAL EXTRAS
Every single copy of Persona 4 is a special two-disc set. In addition to the game disc, customers will receive a soundtrack CD featuring selected music from Persona 4.
A deluxe color art book featuring the work of character artist Shigenori Soejima is available in limited quantities as a preorder incentive. Preorder now to ensure receipt of the artbook!
http://www.play-asia.com/SOap-23-83-...j-70-2vto.html
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December 12th, 2008, 18:50 Posted By: wraggster
Newly released today
features
Experience layered, primal storylines based on the legendary tale re-imagined
Dedicate deeds to the gods to win their favor. Their powers shape your future and the fate of the world itself
Fight alongside Hercules, Achilles and Pan with other fable heroes, each gifted with their own extraordinary powers
Travel to unique island environments filled with strange and wondrous denizens
Battle awesome mythological foes and gargantuan monsters
Develop and upgrade multiple weapons and specialized killing techniques
Unleash deadly force with finishing moves, parries, team combos and more
Revolutionary dialogue system dictates choice, upgrades and story with unprecedented speed and depth
Breaktrough real-time combat system with dynamic animations and visual damage modeling
Visual character leveling and inventory management in real time
description
In Rise of the Argonauts you take on the role of Jason, King of Iolcus and powerful, battle-hardened warrior. As the story begins you have everything - a prosperous kingdom, the respect of your citizens and the love of Alceme, your beautiful bride to be. This charmed existence ends when Alceme is killed by an assassin s arrow on your wedding day.
Overcome with grief you vow to do anything to restore her. You hear of the Legendary Golden Fleece, on the lost Isle of Tartarus, which is said to bring the dead back to life. In order reunite with your beloved you must now prepare for the greatest voyage of all.
http://www.play-asia.com/SOap-23-83-...j-70-2x47.html
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December 12th, 2008, 18:45 Posted By: wraggster
Newly released today
features
A variety of special maneuvers help you move quickly through tricky situations. "Quick Step" allows you to dodge obstacles by instantly moving left or right without losing speed; "Speed Drift" will maintain top speeds through turns, while "Sonic Boost" will accelerate you to super speeds!
Sonic Unleashed delivers a revolutionary gameplay experience, combining picturesque graphics with seamless transitions between 3D and classic 2D perspectives
Many unique and fascinating continents let you explore a variety of environments - sprint across cobbled streets, race through lush jungles and much more
Choose from multiple pathways in Sonic's massive new playground. Each unique route offers different encounters with varying rewards and obstacles
description
Sonic is in a Race against Time to Save the World... and Himself!
Sonic the Hedgehog is on an adventure unlike any other! When Dr. Eggman unleashed a slumbering beast from the center of the Earth, there is a devastating tremor that splinters the world into many continents. Sonic must race to restore the planet in chaos, but an unusual situation challenges him in never-before-seen ways. Both day and night play different, yet important, roles in Sonic's newest quest... as the sun sets, an intriguing adventure awakens!
http://www.play-asia.com/SOap-23-83-...j-70-2z8p.html
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December 12th, 2008, 18:37 Posted By: wraggster
Newly out this week:
007: Die Another Day (~Pierce Brosnan, Halle Berry, ...) HK US$ 32.90
007: Live And Let Die (~Roger Moore, Jane Seymour, ...) HK US$ 32.90
007: Thunderball (~Sean Connery, Claudine Auger, ...) HK US$ 32.90
Batman: The Dark Knight (~Christian Bale, Heath Ledger, ...) US US$ 35.99
Batman: The Dark Knight JPN US$ 47.90
Batman: The Dark Knight [2-Discs Special Edition] (~Christian Bale, Heath Ledger, ...) HK US$ 42.90
Batman: The Dark Knight [Limited Edition] JPN US$ 75.90
Butterfly Lovers (~Charlene Choi, Wu Chun, ...) HK US$ 32.90
Diebuster the Movie US US$ 42.90
Dodgeball (~Vince Vaughn, Ben Stiller) HK US$ 32.90
Dodgeball: A True Underdog Story (~Ben Stiller, Vince Vaughn, ...) US US$ 39.98
Dr. Strangelove (~Peter Bull, Sterling Hayden, ...) US US$ 29.49
Dumb & Dumber (~Jim Carrey, Jeff Daniels, ...) US US$ 28.99
Fred Clause JPN US$ 47.90
Gunbuster the Movie US US$ 42.90
Gunbuster vs. Diebuster Blu-ray Box Set US US$ 84.90
Home Alone (~Macaulay Culkin) HK US$ 32.90
Horton Hears a Who! (~Jim Carrey, Steve Carrell, ...) US US$ 39.99
I Am Legend: Ultimate Collector's Edition (~Will Smith, Alice Braga, ...) US US$ 59.98
Jet Li's Fearless (~Jet Li, Nakamura Shidou, ...) US US$ 29.98
Jingle All The Way (~Arnold Schwarzenegger, Sinbad, ...) HK US$ 32.90
Kou Shibasaki Live Tour 2008 1st (~Kou Shibasaki) JPN US$ 47.90
Live at Montreux 1991 & 1992 (~Tori Amos) US US$ 24.98
Live at Montreux 1997 (~Ray Charles) US US$ 24.98
Look Alive (~Incubus) US US$ 29.98
Lost: The Complete Fourth Season (~Matthew Fox, Naveen Andrews, ...) US US$ 96.99
Mamma Mia! The Movie (~Meryl Streep, Pierce Brosnan, ...) HK US$ 34.90
Meet Dave (~Eddie Murphy, Gabrielle Union, ...) HK US$ 32.90
Nihon Retto Ressha Dai Koshin 2009 JPN US$ 46.90
Stanley Kubrick Collection [Limited Edition] JPN US$ 236.90
Super Troopers (~Steve Lemme, Kevin Heffernan, ...) US US$ 39.98
Super Troopers (~Jay Chandrasekhar, Kevin Heffernan, ...) HK US$ 32.90
The Chronicles of Narnia: Prince Caspian [2-Disc Collector's Edition] (~Peter Dinklage, Anna Popplewell, ...) HK US$ 39.90
The Day The Earth Stood Still (~Michael Rennie, Patricia Neal, ...) JPN US$ 46.90
The Mask (~Jim Carrey, Peter Riegert, ...) US US$ 28.99
The Promise (~Cecilia Cheung, Jang Dong Gun, ...) HK US$ 33.90
The X-Files Double Feature Pack [Extended Edition] (~Gillian Anderson, David Duchovny) HK US$ 59.90
The X-Files: Fight For The Future [Extended Version] (~Gillian Anderson, David Duchovny) HK US$ 32.90
The X-Files: I Want To Believe [Extended Edition] (~Gillian Anderson, David Duchovny) HK US$ 32.90
Tokyo Night Flight - Tokyo Yakei Hikou JPN US$ 46.90
Transporter 2 (~Jason Statham, Alessandro Gassman, ...) HK US$ 28.90
Wall E [2-Discs Special Edition] HK US$ 39.90
Wanted (~Angelina Jolie, James McAvoy, ...) HK US$ 33.90
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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December 12th, 2008, 18:32 Posted By: wraggster
The PlayStation Home Open Beta is out, and it's simply the best way to taste what Sony has in store for the PS3 over the coming years. Here are the ten things you should know.
1) PlayStation Home is out, but in Open Beta status. If the world of Home feels sparse or buggy, Sony wants you to remember that it's not really out yet, even though it's actually been released to the public. The final version of PlayStation Home with all of the features Sony has teased is promised for next year.
2) It's not a firmware update. So to download PlayStation Home, don't go searching around System Update for the software. The option to download Home is built right in to the XMB under Network. And while the initial download is just 77MB, each area takes another 10-20MB. The system requires that you reserve 3077MB of storage for all of Home.
3) Chatting has mixed results. Talking to others is fairly mediocre in quality but is interestingly proximity-based, just like in real life. So if someone is speaking near you, you hear it, whether you want to or not. (Luckily, I was able to mute the idiot shouting "I'm a venereal disease" over and over.) Also of note, if you have friends in a different territory than you live, they won't be seen in public spaces, but you can invite them to your apartment to "chat."
4) There will be microtransactions, lots of 'em. Diesel is the partner Sony has been most vocal about for the time being, with pieces of their branded clothing available for $1-$2. And if you want to expand beyond your base apartment, a Summer House will be available for $5.
5) There are lots of dudes. Lots of them.
6) Free Games! PS Home features free bowling and billiards along with a few choices in arcade games. Your avatar actually walks up to a particular arcade cabinet before playing games like a Breakout clone or a gimped version of Ecochrome. Interesting in theory, so-so in execution. And only one guy on a machine at a time.
7) Game Spaces will be limited for now, but available in the Open Beta. These are the themed areas for your group to meet before loading a game. The only two spaces accessible at launch will be ‘Far Cry 2‘ and ‘Uncharted.‘ Each also features puzzle-like objects to interact with and strategic objects like maps for strategic pre-planning.
8) Video sharing is not yet available. The Open Beta will be missing one of Home's potentially coolest features, the option to share your media with others to enjoy virtually. Whether it's technical or licensing issues that are holding Sony back on this feature is unknown.
9) The theater works great...for an ad. You can sit down to watch a movie...if there were a movie. For now, you can watch a loop of a preview for Twilight and an accompanying music video. The quality is that of typical flash video, though the video screen does render smoothly into the 3D background.
10) PlayStation Home is not Second Life. You cannot create anything in PlayStation Home. You can only buy it. Sure, you have your apartment to decorate as you see fit and you can choose the clothes your avatar wears, but these options are based upon preselections—preselections that Sony has complete control over. There are five shirts available to men in Home and you can't change the color. If Home were Second Life, not only would there be more shirts, but those shirts would be covered in animated dildos dancing to the beat of a live vocalist.
Home could be a great platform one day, but Sony needs to provide the content to back it up. And right now, anything short of more advertising is lacking. In Home, I feel like a prisoner—my uniform matches all the other inmates as I walk around beside the other inmates endlessly with nothing to do.
http://gizmodo.com/5107634/10-things...aystation-home
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December 12th, 2008, 18:29 Posted By: wraggster
I've always liked the PSP hardware, but iterations like the PSP-3000 are failing to excite me. I just need something new. Unfortunately, Sony claims to not be working on a PSP sequel at this time.
From SCEE President David Reeves:
No, there are currently no plans for a PSP2. I go to Tokyo quite a lot and no one has referred to it...We just launched the PSP-3000 so we are still focused on this generation of the platform.
Reeves goes on the discuss the platform's dichotic hardware success and software failure, admitting that even Sony's own development teams aren't creating titles for the PSP. Though, it's pretty hard to believe that not one person in all of Sony is doing ANYTHING toward a PSP2 development.
As much as I'd like to see a new PSP, the things I'd want (touchscreen, 3G media downloads and 100% remote play compatibility over a universal digital PS3/PSP library) are just outside the reach of anything currently affordable to consumers or implementable by Sony.
http://gizmodo.com/5108377/sony-clai...orking-on-psp2
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December 11th, 2008, 21:06 Posted By: Shrygue
via Eurogamer
Naughty Dog has said Uncharted 2: Among Thieves will come close to using all of the PS3's power, after the first game used just "30 to 40 per cent".
That's according to the Game Informer reveal (read by a poster on the Gametrailers forum), which provides the first details and images of the sequel.
We're told to expect a brand new female lead in the shape of Chloe Frazer, who'll be played by Claudia Black from Stargate SG-1 and Farscape. She may use a rocket launcher, as suggested by cut-scene footage.
Uncharted 2: Among Thieves, revolves around Nathan Drake finding the lost ships of Marco Polo. Action adventure will still very much be the focus, and Naughty Dog has made significant improvements to combat.
Apparently melee will be more "dynamic", and Drake will be able to shoot while running, climbing and hanging, as well as simultaneously move and aim from behind cover.
Firefly composer Greg Edmonson will return to score the game, and Nolan North will once again provide the voice and movements for hero Nathan Drake.
Naughty Dog apparently refused to comment on whether original heroine Elena or grizzled friend Sully will make comebacks.
Uncharted 2: Among Thieves will be unveiled properly on Sunday at the 2008 Video Game Awards. Expect more information to tumble out then.
Uncharted: Drake's Fortune was released at the end of 2007 and is one of the best games on PlayStation 3. It can be picked up as part of the PS3's budget Platinum range for around GBP 20.
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