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December 18th, 2008, 17:48 Posted By: wraggster
Enjoying Patapon 2, Japan? Bet you are. Game's been out there since last month, but as of yet, us Westerners have been kept in the dark. Least, we were until today.
We just got an email from Sony Australia, letting us know that the game will be released down here in "Early 2009". And if it's coming out here in early 2009, it'll be coming out in Europe in 2009. So even if it doesn't then come out in the US (hey, you never know, see: LocoRoco 2), you can import it.
http://kotaku.com/5112827/patapon-2-...-in-early-2009
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December 18th, 2008, 17:44 Posted By: wraggster
SingStar for the PS3 was released in December 2007 (in Europe). Was meant to be the console's killer app amongst those who didn't fancy Heavenly Sword, but it hasn't really worked out that way.
That's mostly because PS2 owners who play SingStar still play SingStar on the PS2. Sony keep releasing PS2 versions of the game, so PS2 owners don't need to upgrade. Simple.
A smaller, though not insignificant reason is that the game, despite being for the all-singing, all-dancing PlayStation 3, shipped with the same rugged, ageing USB mics the PS2 version did. This despite promises the game would ship with fancy new wireless ones.
With Microsoft's Lips - which, for all the game's flaws, has excellent wireless mics - perhaps serving as a kick in the butt, Sony are now finally acting on the whole wireless mics thing.
A post on the game's MySpace page shows that the mics are finished and are going through public testing. They should be out "next year", and will surprisingly work on both PS2 and PS3 consoles.
http://kotaku.com/5112932/singstar-w...ly-a-year-late
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December 18th, 2008, 17:43 Posted By: wraggster
The forces of Cosmos and the forces of Chaos square off as beloved characters from Final Fantasies past do battle in Dissidia Final Fantasy, just announced for a mid-year 2009 release in North America.
Just released in Japan, Dissidia for the PSP is a Final Fantasy fan's dream fighting match, with good guys like Cloud, Squall, and Terra taking on the assembled pantheon of FF evil, represented by Sephiroth, Golbez, and the adorably batshit insane Kefka. It features a battle system that incorporates classic series mechanics such as overdrives and limit breaks, RPG-based character development, and a full story that supposedly makes sense, unlike most character mash-up fighting games. All that's missing here is Vivi, but with a mid-year 2009 release date, Square Enix has some time to fix that.
Along with the release window announcement, Square Enix has also announced that the Dissidia Final Fantasy Trading Arts figures will be making an appearance in the North American online store, with Cloud, Squall, Zidane, and Tidus represented in Volume 1.
Excellent news to kick off the morning! More Final Fantasy goodness, and something to justify my random purchase of a PSP 3000 this weekend. My day is complete. Going back to bed now. DISSIDIA FINAL FANTASY Announced for Mid-Year 2009 Release in North America
http://kotaku.com/5113108/final-fant...de-this-summer
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December 18th, 2008, 17:41 Posted By: wraggster
Even with a new 10-hour campaign to its credit, we'd suggest portioning out your time with Starbreeze's shiny remake of The Chronicles of Riddick: Escape from Butcher Bay when it arrives next spring. According to Eurogamer, Tigon Studios views the upcoming Assault on Dark Athena as an "episodic expansion" to the original Xbox classic, while an actual sequel is still "a couple of years out."
The Diesel-fueled developer calls the theoretical sequel "ambitious," adding that its arrival is largely contingent on whether or not the fans like the upcoming title and "tell us [they] want more." In short, money talks if players want to continue to live vicariously through Vin Diesel's manly virtual physique. Then again, there's always The Wheelman ... maybe
http://www.joystiq.com/2008/12/17/da...dic-expansion/
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December 18th, 2008, 17:40 Posted By: wraggster
Ah, Error C-931. You're like a Wal-Mart greeter gone mad with power, picking and choosing who gets into the store. Well, buddy, your days are numbered. According to a post on SCEE's official Home support forum, you'll be out of a job soon. Happy Holidays.
Tomorrow's patch is "the first step in tackling the connection issues that you'll know as C-931 errors," according to the post. Wait – first step? "Its just a first step and we'll bring you more information this latter (sic) this week." Evidently, C-931 is legion and has one goal: keeping you from connecting to Home. Hopefully, thwarting you won't distract the Home team from its other tasks ... like giving people more to do once they get in.
http://www.joystiq.com/2008/12/17/ho...coming-dec-18/
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December 18th, 2008, 17:39 Posted By: wraggster
Old soldiers never die; they just become LittleBigPlanet costumes. Revealed at Tokyo Game Show 2008, the Old Snake SackBoy costume is a step closer to your PS3's HDD – and it's not on a solo mission.
Sony's Hong Kong PlayStation site now lists a Metal Gear Solid costume pack for LBP along with a level pack. Old Snake, Meryl, and Screaming Mantis are available separately; buy the set, and Sony throws in Raiden (MGS4 version). There are no details on the level pack contents, so, as LBP so wonderfully encourages, we'll have to use our imagination. Better yet, what would you like (or expect) it to include?
No date for the packs Stateside just yet, but it would make us awfully merry if Sony could sneak this into next Thursday's PSN Store update
http://www.joystiq.com/2008/12/17/ex...evel-pack-det/
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December 18th, 2008, 17:35 Posted By: wraggster
1UP has pummeled new details out of Namco Bandai and The Mark of Kri devs at BottleRocket concerning the upcoming Splatterhouse remake, which will bloody up the Xbox 360 and PS3 sometime next year. Among the finer points spilled include a return of many of the series' weapons, including the 2-by-4 and meat cleaver, while Rick's arsenal has been expanded to include multiple weapon classes and "a few surprises."
Speaking of the original, while Namco believes the source material's graphics are "best left to nostalgia," the team notes that they have tried to remain faithful to the series' 80s horror movie vibe. Even so, the devs admit that gore is what the game "is going to be all about," promising that players will have "a very messy good time." It's amazing what you can do with that little 'M' on the box. Still, we wonder if the title will come with a disclaimer warning kids that inevitably get hold of Spatterhouse that lumber is absolutely not to be used in this manner.
http://www.joystiq.com/2008/12/17/sp...ssy-good-time/
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December 18th, 2008, 17:18 Posted By: wraggster
OK, guys and gals, we hate to break it to you -- John Koller, Sony's Director of Hardware Marketing has said it in plain English: "no plans for a PSP2 are underway." Apparently, the company is pushing developers towards the PlayStation store for their primary point of sale, a move that some people have taken to mean that the companies have been secretly developing games for some sort of new platform. Of course, in the light of some similarly "cryptic" statements we reported yesterday, some folks might continue to be gullible skeptical. Which is fine, as long as nobody asks us when the device pictured above will be released. 'Cos it won't be. Evar.
http://www.engadget.com/2008/12/17/s...the-last-time/
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December 17th, 2008, 21:03 Posted By: Shrygue
via Eurogamer
Sony will patch PlayStation Home this Thursday, according to Home Community Manager "TedTheDog", whose real name we did know once but now can't remember.
"We'll be patching Home this Thursday and part of this change will be the first step in tackling the connection issues that you'll know as C-931 errors," he wrote on the official forum (thanks vg247).
According to a post elsewhere, C-931 "is related to very high levels of traffic", and in theory if you keep hammering away the game will let you in at some point anyway.
We asked Eurogamer's resident technical experts - i.e. the people who try and stop our servers exploding during key giveaways - whether trying again and again is a sensible workaround for connection time-outs. They cried.
Sony launched the PlayStation Home open beta last Thursday after nearly two years of build-up and the response so far has been lukewarm.
Eurogamer MMO complained about its "stiff, airless lack of character" and games of pool that aren't instanced, but was careful to note that "its defining feature - how it feeds into and connects with PlayStation gaming as a whole - is missing", and won't be introduced for a bit.
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December 17th, 2008, 21:01 Posted By: Shrygue
via Joystiq
Remember that Resident Evil 5 demo? The one that was originally up for grabs via Xbox Live for anyone with a Japanese account, but was taken down? Well, it's going to be officially released in the US in early 2009, according to Capcom.
The publisher held an RE5 co-op multiplayer event last night in San Francisco, at which we were given this vague date and played some previously unseen levels. Levels which we'll be able to share more on with you tomorrow. We also played the demo in question, which was in English and seemed perfectly fit to go live, er ... now.
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December 17th, 2008, 20:55 Posted By: Shrygue
via Eurogamer
DICE and Electronic Arts have unlocked the Time Trial mode in the recent demo version of Mirror's Edge for PS3 and Xbox 360.
To unlock it, all you have to do is click Race and then Play Time Trial in the main menu and enter any 16-digit number (incidentally, the press release helpfully suggests "0000-0000-0000-000" - oops).
Time Trial mode involves legging it around the game's pristine city against the clock, stringing together all your best moves to save time. You can also download ghosts of your friends doing it to try and beat.
EA also says that the unlocking trick should work whether you're downloading the demo afresh or have had it for ages.
The demo also includes single-player tutorial and prologue sections for those of you who haven't had a crack on Mirror's Edge at all yet.
Mirror's Edge launched on PS3 and 360 in mid-November and picked up 8/10 in its Eurogamer review. It's a game about running around rooftops and buildings stylishly from the first-person perspective, and when you get into your stride it's very good.
When you don't, however, it's a bit jarring, and the indoors bits are rubbish, and the story's really irritating.
Fortunately the Time Trial bit is excellent, so give it a go, and owners of the full game can look forward to more Time Trial maps set in a crazy VR world devoid of proper graphics, which looks dead slick, in January.
The game's also due out for PC on 16th January, and will boast all sorts of graphical improvements when it does.
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December 17th, 2008, 00:41 Posted By: wraggster
news via psphacks
Setting a spot in the homebrew scene is Scorpus with his rendition of Thing-Thing for the PlayStation Portable. Never heard of it? Here’s the 411: Thing-Thing is an extraordinarily violent flash game, or series of games, created by Weasel of Diseased Productions. It’s very popular amongst citizens of the Internet world allowing character customization, a vast selection of weaponry, and of course plenty of bloodshed — just enough to make Jack “crybaby” Thompson cringe.
Keep in mind: Thing-Thing is currently beta. Scorpus plans a full (version 1.0) release in the New Year around February. Campaign mode isn’t available yet; but while in Arena mode, kill to your heart’s content. Please report any bugs via the release / discussion thread.
For those who’ve been playing previous versions of Thing Thing;
the 0.9.1 changes:
Fixed the bug where if you were jumping over an enemy you could get attacked
Fixed some minor graphics errors
Fixed some very minor AI quirks I found
Added a cheat. Not telling you what it is though
Download and Give Feedback Via Comments
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December 17th, 2008, 00:20 Posted By: wraggster
Starting tonight, our Video Delivery Service campaign officially launches with our first airing on Monday Night Football, but we're giving our loyal fans an early look right here.
When the Video Delivery Service launched on July 15th, we broadened our content offering to include TV shows and movies to make the PS3 the total entertainment package. With nearly 1000 full-length movies and 2700 TV episodes for download onto the PS3 or PSP, the Video Delivery Service brings you digital entertainment right into your living room (popcorn not included). So check out great titles like The Dark Knight, Hancock, Iron Man, Family Guy, and much more.
The TV spot uses humor to convey that the PS3 is not just a gaming machine but also a "movie downloading machine" when a guy tries to win over his skeptical girlfriend. You'll have to watch the TV spot to find out how this classic guy vs. girl face-off plays out to see who wins in the end.
And don't forget, you only have until December 31, 2008 to save $150 on the purchase of a PLAYSTATION 3 by signing up for a PlayStation credit card!
We know you guys are a vocal group and we look forward to reading your comments. Enjoy and roll the video!
http://blog.us.playstation.com/2008/...games-anymore/
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December 17th, 2008, 00:18 Posted By: wraggster
A new Blu-ray firmware update has fixed a flaw in the format's DRM, which made the discs susceptible to piracy.
The update is for BD+ and makes the format secure once more, after companies like SlySoft, creators of the AnyDVD HD software, bragged about finding a way around the disc's DRM.
Admittedly, someone called James on the SlySoft forums does think that the new update won't hold for long, saying that he "estimates February 2009 for the new BD+ to be defeated."
http://www.techradar.com/news/video/...hackers-495388
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December 16th, 2008, 23:48 Posted By: wraggster
PlayStation 3 owners won’t need to be jealous of all the winter accessories Microsoft avatars have when Dress arrives on the PlayStation Store. The self described “fashion entertainment” program is coming out in Japan sometime in January and it’s packing plenty of Beams t-shirts.
Personally, I don’t care about virtual vanity, but the mysterious Beams world is interesting. Is Dress going to be partially a game or is it just going to be an avatar fashion show?
http://www.siliconera.com/2008/12/16...-this-january/
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December 16th, 2008, 23:20 Posted By: wraggster
Couple of sad stories for you today, PS3 owners. One involving a cute little title that should never have been thrust into the limelight as a system seller. The other, a gorgeous tactical RPG.
Let's start with LittleBigPlanet, then. Media Molecule's quirky, original platformer was always going to be a struggle to sell to the holiday masses, what with it being an original IP that involved neither rock music nor guns. But even Sony's most pessimistic sales teams wouldn't have been prepared for this.
The game sold an OK-ish 205,000 units in October, but wasn't out for that long. It'd do a lot better in November, when it was on sale for all four weeks, right? No. It sold a disappointing 141,000 units for the month, which saw it slip out of NPD top 20 charts altogether.
Lord only knows how few copies it would have sold had it not been marketed to hell and high water. Then again, maybe that was the game's problem. The game itself is fine, as its "failure" is a relative one. Selling 346,000 of a niche, debut IP with novel concepts would otherwise have been a huge success!
But selling 346,000 copies of your most high-profile holiday release? That is not a success
The second game we're looking at today is an even sadder tale. Valkyria Chronciles is one of the best-looking games of this hardware generation, and although tactical RPGs of the Japanese variety aren't big sellers, it still would have been nice to see it move more than 33,000 copies in North America for the month of November.
33,000 means the game wasn't even in the top 100-selling titles for the month. Meaning it probably got beaten by some Imagine: and Nancy Drew games. So sad.
Quality PS3-exclusive titles are few and far between these days, so why were two of the best for the holiday season such poor performers? PS3 owners? Suggestions?
http://kotaku.com/5110889/littlebigp...les-disappoint
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December 16th, 2008, 23:09 Posted By: wraggster
The latest issue of Japanese weekly magazine Shōnen Jump reveals that a video game tie-in for the utterly ridiculous Dragonball Evolution is in the works for the Sony PSP.
The tiny blurb for the upcoming Japanese PSP title doesn't reveal much outside of a March 2009 release date, and only lists the PSP as a platform, which is a bit odd in this age where movie tie-ins hit every platform possible. In fact, lately we've seen a trend of big games hitting everything but the PSP, so this is some sort of bizarro world reverse reality thing we are dealing with, sort of like the strange parallel Earth where making the Dragonball live-action film seemed like a good idea.
http://kotaku.com/5111179/stupid-dra...tupid-psp-game
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December 16th, 2008, 23:05 Posted By: wraggster
Rather than just release an endless stream of sackboy costumes, Sony and Media Molecule are now introducing LittleBigPlanet Level Packs, combining several themed elements together at a relatively sensible price.
Take this week's release of the Festive Level Pack, available in the PlayStation Store this Thursday for $2.99. Sure, we're still getting a couple of cute little sackboy costumes, but we're also getting on new create material, two new objects, six new decorations, and a ton of new stickers, all in keeping with the pack's festive holiday theme. It's basically everything you need to create your own holiday-themed LBP level, from Christmas ornaments to your own Santa's sleigh.
The Festive Level Pack is just the first of many, though if you plan on getting this one you'd better act fast - after January 8th it's gone.
http://kotaku.com/5111621/introducin...et-level-packs
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December 16th, 2008, 23:02 Posted By: wraggster
The official PlayStation blog is reporting that "parts of the PlayStation Network" will be down this morning for regularly scheduled maintenance. Here at Joystiq HQ, we can't seem to log in to the Store, and some of us are reporting newly found issues connecting to Home, but the friends list and messaging seem to be working just fine. We'll keep an eye on things and let you know when everything's back up and running.
http://www.joystiq.com/2008/12/16/ps...-this-morning/
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