|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
December 16th, 2008, 23:01 Posted By: wraggster
With a commercial that has a clear message and is blessedly miles away from the company's ads of yore, Sony launched its Video Delivery Service ad campaign last night during Monday Night Football. The spot features a 20- or 30-something who justifies his purchase of a PS3 to his skeptical girlfriend by calling it a "movie downloading machine."
Sony states it currently has 1000 full-length movies and 2700 TV episodes for download. Check out the full ad after the break. Now, if Sony would only change its thoughts about Netflix.
http://www.joystiq.com/2008/12/16/be...ading-machine/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 21:48 Posted By: wraggster
According to Eurogamer, sources close to Sony say that sometime in the future, a new PlayStation Portable will be released. While there's been no official word, the game site is reporting that there could be an update to the current PSP (which might be called the PSP 4000), and in the not-too-distant future (2010 or 2011), Sony will introduce a completely new model, confusingly dubbed the "PSP2." David Reeves, SCEE president has recently been quoted as making vague, suspicious statements such as "there are currently no plans for a PSP2," and "I go to Tokyo quite a lot and no one has referred to it - I think they have their hands full at the moment." Nice try Reeves, but If you keep up these kinds of thinly veiled allusions to a new system, we suspect it's only a matter of years till this cat's out of the bag.
http://www.engadget.com/2008/12/16/s...in-the-future/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 20:43 Posted By: Shrygue
via Computer and Video Games
A new batch of Resident Evil 5 screenshots have appeared on the internet - and they're the best yet.
The shots come via US games Gamepro and show all new environments including a big swamp (giant crocodiles included) and a flame-filled industrial area.
Don't take our word for it though - have a look at the gallery below, and find the rest on mag Gamepro's site.
It's out for both PS3 and Xbox 360 in March.
Screenshots here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 19:41 Posted By: Shrygue
via Joystiq
Commenting on the 40-odd seconds of God of War III shown during last night's VGAs, series creator David Jaffe says that it looked good, but not as impressive as the game does in its most current form. You may recall that Jaffe had heaped some extremely high praise on the game's visuals after he recently saw it in action.
Last night's footage is only part of what he saw during an internal SCEA meeting, Jaffe revealed on his blog. "The stuff I saw that I raved about was probably finished 1-2 days before I got to the studios. The Spike stuff I saw had aleady been turned into Spike so it was 100% older," he explained.
"To give you an idea, the stuff I saw that I raved about looked about 25-30% better [than the HD footage Spike broadcast]," he said of the closed meeting footage, adding, "It happened to blow me away and remains the best looking console game I've ever seen ... beyond Gears 2 which so far is the best looking console game ever released." As for what Jaffe had to say to those who questioned his likening of GOW3 to a painting, well, you'll have to hit his blog to read that colorful prose (and watch a video of his thoughts on video game awards shows).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 19:36 Posted By: Shrygue
via Computer and Video Games
Sony's new PS3 virtual world Home will, in time, become a console seller, according to Home's Euro manager.
While Home will initially introduce new revenue streams for Sony through partnerships with publishers, advertisers and the likes of clothing and furniture companies, it's arguable to what degree the application will help sell PS3s.
Dan Hill, Home service manager for Sony Computer Entertainment Europe, thinks it will eventually shift consoles.
"... In time I would say that Home will definitely become a reason to purchase [PS3], he told CVG. "Today, we are at the beginning of a long journey - now is the time to start its evolution."
Hill also told us that "no-one else is doing anything of this scale or ambition".
But does Home have the potential to help PlayStaion Network catch up, or even surpass, Xbox Live?
"The PlayStation Network is getting better all the time," according to Hill, "and Home is integral to our online offering. If you buy a PS3 and you grow with us, as Home evolves, you are going to become part of something very special, something unlike you can experience anywhere else."
Have you sampled Home yet? What do you guys think of its potential?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 19:30 Posted By: Shrygue
via Games Industry
Sony plans to refresh the PlayStation Portable product line with a PSP-4000 model in late 2009 and launch a true successor at a later date.
Publishing sources, speaking to our sister site Eurogamer.net, were unable to provide any further detail on next year's update, which will presumably follow this year's PSP-3000 in taking an iterative approach.
The PSP-3000 launched this October and followed a 2000-series model, the first Slim & Lite, in September 2007.
Even fewer details were available on the PSP successor, but we're told that developers are already working on games.
Sony UK said today that it would not comment on rumour and speculation.
PSP-3000 bundles currently retail for GBP 129.99 the UK following its October launch, and despite sporadic software support and fewer platform-exclusives than Nintendo's DS, strong sales in Japan have propelled it to sales of over 30 million according to Sony's corporate sales website.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 19:27 Posted By: Shrygue
via Eurogamer
As promised, Bethesda Softworks has released a patch to add Trophy support to Fallout 3, and to sort out stuttering during system notifications, while "other issues reported within the community" are also tackled.
The 24MB patch, which takes the game to version 1.10, should automatically download for US and UK gamers, and Bethesda said yesterday that "Updates for other PS3 territories, as well as Xbox 360 and PC versions of the game, are on their way".
The Trophy list is the most obviously appreciable change, although as ever with these it's not retroactive. There are 51 Trophies to hunt down for those who've waited, in a list that mirrors the Xbox 360 Achievements except for the addition of a Platinum Trophy for gamers who gather all the other ones.
As for the stuttering, it's one of a number of issues endured by PS3 owners, as we detailed in our Fallout 3 Triple Format Face-Off last month, although for the best experience we concluded you might prefer to play it on the PC anyway.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 03:05 Posted By: wraggster
New release from NoEffex of his Cheat Device for Socom Fireteam Bravo 2:
heres whats new:
Changed the method in which I did the main/in-game menu variables and cheats.
Fixed the score modder.
Heavy optimizing of the cheat structure. It does more advanced calculations that I did not think of at the time of initial development. Total Size decreased. Speed increased.
Removed attachment modder. It failed.
Removed the stack viewer.
Pretty much redid the in-game menu, it had become all messed up on recent updates.
Much changes toward optimizing overall. Size matters.
The stick grenades and anything pertaining to nearest player now works. Again.
Added a kernel area dumper. Suicidal.
Everything pertaining to files in the seplugins folder shifted to a bakon folder inside seplugins. Cluttered seplugins suck. It will create the folder for you, but if you want to use your old ones you gotta move em.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 03:01 Posted By: wraggster
News/release from hellcat
H E L L C A T s R e c o v e r y F l a s h e r
* recover semi-bricks * up-/downgrade your CFW *
* flash *ANY* CFW directely to almost any other *
* backup/restore firmware flash (not NAND dump) *
* make and restore NAND dumps *
>> all without Pandora <<
What is this? And why?
========================= ===============
Short version:
--------------------
Flashes a fresh M33 CFW (everyone from 3.71 up) for recovering semi-bricks or to up-/downgrade CFW
does not use Pandora, runns from the recovery menu or the XMB
does not use (as in launch) the original Sony Updater (only extracts all required files from the original .PBP)
runns fine on CFWs lower than 3.52-M33-3 - handy for upgrading older FWs w/o the "need to go 3.52, then 3.52-3, then higher" odyssey :-)
runns fine from TimeMachine (3.40-OE on Fat and 3.60-M33 on Slim)
can backup the FW flash and restore selected parts (XMB theme, settings, PSN activation, complete firmware)
can make and restore full NAND dumps
Long version:
--------------------
Can be found the the README!
Latest Update:
--------------------
v1.50
Updated 5.00-M33 installation to revision 4
Introduced "Advanced Mode" of operations - potentially dangerous functions (some of the new ones might be) are usually completely hidden and are only available when "Advanced Mode" is triggered. Those functions are meant for the more experienced users that know what they are doing quite well....
Added support for installing 3.80-M33 and 3.90-M33
Added support for installing a fresh 1.50 OFW on classic PSPs (a.k.a. Fat PSP) without having made a backup of a running 1.50 first. (Actually it first creates a new "backup" set containing a fresh 1.50 OFW that you can then use to install/restore it to your PSP)
Changed the menu a bit. Due to the ammount of FW versions now supported there's no longer one item for each FW but one menu option for selecting the desired version and one to engage the installation.
Added: Creation of NAND-Dump (fully compatible to DDC dumps)
Added: [Advamced Mode] Writing back of NAND images. Complete dump, IPL only or LFlash only
Added: [Advanced Mode] Installing selected firmware version as ORIGINAL firmware
Added: ressurection.prx replacement - with that you can run Recovery Flasher directly instead of of the original DDC menu when booting up a DDC magic stick. WORKS ONLY FOR DDCv7!!!
When running either as DDC main menu replacement (ressurection.prx) OR launched from a DDC booted FW (from memstick) you have the option to either boot up / exit to the XMB or to jump into the original DDC menu. So when using the ressurection.prx replacement you are still able to use the DDC features.
Fixed: App-Launcher display mess up when more additional apps/games were available than fitted on screen
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 02:55 Posted By: wraggster
News/release from mifki
My virtual globe homebrew application for PSP. Not so many features for now, just explore beautiful places of our planet with 3D terrain and several layers to choose from.
Your comments and ideas are welcome.
Controls
Arrows - move, L/R - zoom
cross/triangle - tilt, square/circle - rotate
start - menu
Known problems
Not sure how it will work on PSP-1000 (fat) because of less memory available, it may crash. I think next versions will be Slim-only, sorry, I'll have to drop support for older PSPs in order to implement great features I'm planning.
Devoted to S.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 02:43 Posted By: wraggster
News/release from zielok
High quality arcade game for mobile device. You have to collect all the fruits and you must avoid the opponents. 60 levels, 10 opponents and lots of fruits is waiting for you in the different worlds.
Features:
- 60 levels
- high quality graphics
- very good gameplay
- nice music
- user friendly interface
- advanced particle system
- pixel perfect alpha channel
- free for all
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 02:37 Posted By: wraggster
News/release from NoEffex
Well, the abbreviation pretty much covers it. In doing digging into various things I wrote this up and found it quite useful in tracking down various things.
readme says:
Quote:
Stick it into seplugins, and game.txt. If you dunno how, you shouldn't be using this.
Can only be used in homebrew/game, not vsh, as it's a kernel prx, and hijacking the framebuffer another way(other than home menu) just plain sucks.
Basic abilities:
- View current existing threads, names, entry point, status, I am looking into semaphores as we speak.
- Pause(Suspend thread)
- Resume thread
- Dump the current existing threads into a threadsdump%d.txt(where %d is the number of times you have done it, it resets per each time you reload this threadman) at the root of your memstick. This can be useful for finding locations, and if I feel like it sometime I'll have it dump the kernel area until it either freezes or whatever, which would allow some insight on how things work for some people.
Controls:
Start+VolDown = open menu, must press home twice first. If home twice does not work, do it again!
Select while in menu = dump existing threads
Cross while in menu = pause selected thread
Triangle while in menu = resume selected thread
Just a forewarning, the status is kinda ghetto and is not guaranteed 100% accuracy.
Source isn't straight up included, I might stick it somewhere sometime.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 02:29 Posted By: wraggster
News/release from Smokescreen
how 2 use:
- add Mute.prx to vsh.txt
- plug in your headphones
- enable Mute.prx in CFW recovery menu
- listen to your favorite music
- pull the phoneplug and the music (vsh) should pause till you reinsert the plug.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 02:25 Posted By: wraggster
News/release from mr305
This was first time I coded for the PSP -- with this project; back in 2006... It's been rotting since then; . I didnot know any C except for printf and scanf's; but I finally managed to come up with this
Everyone should ATLEAST attempt to code for the PSP, even if you know just the basics of programming; hopefully this will be a good encouragement
This is a simple yet addictive side scroller with gorgeous Backgrounds and a pseudo 3d plane.
Story: Fight aliens to win back our galaxy and enter exotic location during your trip
Controls:
Start - Pause
Circle - Fast Bullets (Beware of engine overheating)
Cross - Single Bullets
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 02:14 Posted By: wraggster
A little while back, Square Enix hinted that Final Fantasy XII fans would have something big to look forward to with Final Fantasy: Dissidia. Today, the big surprise came to light: a Judge character -- possibly Gabranth -- will be appearing in the fighter!
This wasn't an official announcement by Square Enix. As promised in a recent developer interview, Dissidia saw its final trailer aired on Japanese television late Monday night/early Tuesday morning. While the trailer was mostly recycled footage, a five second clip at the end showed the Judge character in conversation with Cosmos and Shantotto.
While the trailer didn't let us get a glimpse of combat with the new character, it's presumable that he will be playable. The only question is, will he be selectable from the start, or will you have to unlock him?
This question will probably be answered when Dissidia hits Japanese retail on the 18th.
http://uk.psp.ign.com/articles/938/938322p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 00:29 Posted By: wraggster
CNN has declared Sony's PS3 "a sinking ship" riffing off last Thursday's "plummeting" NPD sales results. CNN bases its gloomy diagnosis on Sony's sales plunge of 19 points, compared to sales in November 2007. That's a fair criticism, but it isolates a superficially negative statistic while ignoring the fact that this November only included two days of post-holiday sales (11/28 - 11/29) compared to last year's eight total (11/23 - 11/30). I'm speculating here, but if you could adjust for that difference, it's very likely PS3 sales would have increased, however slightly, year-over-year.
What's more, Sony rightly points out that the PS3 has seen hardware sales grow 60% year-to-date. I realize the PS3 wasn't selling well in 2007, so that figure's less impressive than it sounds, but growth is growth, any way you slice it. What's more, look at PS3 and Xbox 360 units sold in total worldwide, and Sony pretty much throughout 2008 has actually been playing catchup.
Then there's the PlayStation brand overall, which when you factor in the PSP and PS2, topped 1 million units, more than the Xbox 360's 836,000. The PlayStation brand has in fact pretty easily muscled past the Xbox brand practically every month since the PS3's launch. Sony's margins on the PSP and PS2 are almost certainly better than the PS3's, so which company's actually been more profitable in overall unit sales is less obvious than it seems.
On the other hand, CNN's whacking the nail on the head when it raises the problem of the PlayStation 3's price. The recession's been on well and long enough for Sony to have reacted by now, and yet it's stubbornly clung to that $400 entry point. Had it dropped the PS3's price to $300 or even $350 it's a safe bet October and November's numbers would've tallied much more favorably. Both Microsoft and Sony have a solid stable of exclusives, and both have interesting companion services, but it's price and not NXE/Netflix or PlayStation Home that's deciding the battle at the moment.
Quick points...
CNN's right that the video-game industry isn't recession proof. Nothing is. The rest of us saying as much merely mean "recession-proof-so-far," which it clearly is compared to other ebbing economic indices.
CNN says the differences between Blu-ray and DVD are hard to see on a TV less than 50". I suppose that'd be true if your eyes are somehow genetically fixed at 720 x 480 (NTSC). For the rest of us, Blu-ray at even 720p (1280 x 720) with all its other commensurate upticks in sample rates and color quality is shockingly better than the visuals output of the average DVD.
And finally, "the PS3 just doesn't have any must-have titles exclusive to the console." Really? I guess CNN's not familiar (or perhaps just not partial to) exclusives like Metal Gear Solid 4, Uncharted: Drake's Fortune, Ratchet & Clank Future, Wipeout HD, Valkyria Chronicles, the original Resistance: Fall of Man (twice the game the sequel is, in my opinion), and MLB 08: The Show. When you're talking new unit sales, you count the whole history of notable exclusives, not just the last month or two of holiday attention-grabbers.
http://www.pcworld.com/article/15548...king_ship.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
December 16th, 2008, 00:11 Posted By: wraggster
Shadow has posted a new release of the PSP Emulator for Windows written in Java:
Today we celebrate jpcsp 5 months old (yes only 5 months) with a new release
Some games are playable in this release , many showing some screens , and others of course doesn't do anything at all
There is also a recompiler included that is still beta but give some nicely results
So don't wait any longer
D/l from the download section the new release and enjoy
(btw you should have java jre installed to run the emu)
Download Here and Give Feedback and Compatability Reports Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
next » |
|
|