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December 13th, 2011, 00:24 Posted By: wraggster
Square Enix has confirmed that PSP game Final Fantasy Type-0 will, when played on a Vita, make use of the second analogue stick.
Type-0 director Hajime Tabata said at a recent consumer event in Japan that the game will allow for additional camera control with the Vita's right analogue stick.
That's good news, but more importantly it confirms the potential for PSP games to feature enhanced controls on the Vita.
We wouldn't expect touch screen functionality to magically appear in PSP games, but it should mean that dual-analogue controls will be possible - at least in PSP games that support the use of a DualShock 3 (since twin stick functionality would already be in those titles).
Tabata went on to say that the game's online gameplay would be fully functional on Vita, and that it looks 'very pretty' on the new system.He also responded to questions of a possible sequel. "I want to make a sequel, but... is there demand?" he asked. "If we make a sequel, we aren't thinking about having it directly continue the [Type-0] story."
FF Type-0 is currently a Japan-only game, but an international version is reportedly in the works although Square is yet to issue an official announcement.
http://www.computerandvideogames.com...ual-analogues/
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December 13th, 2011, 00:13 Posted By: wraggster
SCEE sent out some advance notice of a PSN outage in Europe via the PlayStation forum. Maintenance is scheduled on the network Thursday, December 15 from 4pm GMT (11am EST) to 2am GMT (9pm EST).
No such announcement has been made for North America, but we can safely assume that the EU outage will coincide with network interruption here. Besides, the only "preparation" you have to do for such an event is not make ironclad plans to play online games or buy things from the PlayStation Store right then. If it turns out that the network doesn't go offline, just sign in and play extemporaneously.
It's not going to adversely affect your life too much if this outage turns out to be EU-only, is what we're saying.
http://www.joystiq.com/2011/12/12/ps...this-thursday/
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December 13th, 2011, 00:08 Posted By: wraggster
There was quite a lot of buzz surrounding the first new game revealed during the Spike VGAs this weekend, The Last of US. Decidedly void of smarmy characters and international espionage, The Last of Us instead focuses on two survivors trying to make their way across the country after a post-apocalyptic event. And, surprisingly, it's been in development for two years already, Naughty Dog creative director Neil Druckmann revealed on Twitter.
Druckmann also revealed the two leads on the game are Troy Baker, the man voicing protagonist Booker DeWitt in BioShock Infinite, and Ashley Johnson, who is in fact not Ellen Page. Yeah, we were kinda surprised, too. The Last of Us also appears to be a Mature title -- the UK page suggests a PEGI rating of 18, the equivalent of a Mature ESRB rating here in The States, a first for Naughty Dog. Also a first at Naughty Dog: the existence of two separate teams. One team is working on The Last of Us, the other is working on other stuff, according to co-president Christophe Balestra.
Finally, the UK page suggests "no network play," which could mean the final game is a local-only affair. Of course, that could change in the lead-up to launch in 2012.
http://www.joystiq.com/2011/12/12/th...for-two-years/
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December 13th, 2011, 00:06 Posted By: wraggster
The PlayStation Vita is taking its act on the road in the US, in both "Social Clubs" and a mall tour. The UK will also play host to some Vita debut events this January and February, called "Vita Rooms." Attendees will get to check out (deep breath) Uncharted: Golden Abyss, FIFA 12, Reality Fighters, MotorStorm RC, ModNation Racers, Little Deviants, Escape Plan, Super Stardust Delta, andWipeout 2048. "Plus," the PS Blog teases, "there might just be appearances from a few developers too!"
Sony already held one Room event in London, but it's continuing the Vita demo tour starting January 17, in Manchester. You can find details for that eventhere.
http://www.joystiq.com/2011/12/12/pl...uk-next-month/
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December 12th, 2011, 23:51 Posted By: wraggster
A new High Definition Tony Hawk’s Pro Skater game will be available to download next summer.
Skateboarding star Tony Hawk made the announcement at the Spike Video Game Awards this weekend, after hinting about a new game last week.
The download-only title will cost ‘less than $20’ and include elements of Tony Hawk’s Pro Skater 1 and 2, as reported byEurogamer.
“This is the best of our first two games but for the new consoles,” he said. “It’ll have all the same gameplay people love and the joystick controls, big scoring combos and a lot of the classic stuff we had but some new stuff as well. I'm out of my mind excited about it.”
Activision's Tony Hawk series first arrived on the original Sony PlayStation in 1999. The two most recent games in the series used a skateboard accessory and saw disappointing sales.
http://www.mcvuk.com/news/read/tony-...ad-only/088504
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December 11th, 2011, 21:52 Posted By: wraggster
The team Rebug us a utility to easily enable and disable the QA Flag without a special custom firmware.
Toggle QA QA enables and disables the Token and Flag on any PS3 custom firmware 3.41 or 3.55 that the "lv1 mmap" and "peek and poke lv2" (most have customs). When you run the application, it first detects if the PS3 is 3.41 or 3.55. Then it checks the patch you've already Lv1 and install those missing in the hypervisor. When finished, Toggle QA checks the status of the flag and modify accordingly. Once all done, the patches LV1 will be deleted. Instructions: 1: Install toggle_qa.pkg 2: Run from the XMB Toggle QA 3: PS3 beeps and return to XMB. (If you do not hear a beep, it did not work, reboot and try again) As each authoring software in flash memory use is risky. Homepage: http://rebug.me
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December 11th, 2011, 21:51 Posted By: wraggster
The team behind the Cobra USB updates the firmware in the dongle version 4.3 and version Multiman.
New / fixed: Firmware 4.3: - Compatibility with games said black screen, your games run normally - vsh.self can be replaced by ReactPSN Multiman 01/03/00 Cobra: - Loading Iso Psp diskless necessary - Option "Detect Game Title in ISO Images "to use the name of ISO, to no longer scan the name of the game in the database - Improved scanning Rom / Iso / Cover - Support for ICON0.PNG column back - Support for PS2 Cover Iso file / Cue column back - Support for files Cover Ps1 Iso / Cue column back and play - New format for themes (. thm) file to a topic - Add Iso extraction from the menu side (to convert an iso file) - Added "make showtime preference" to select up to 10 different fonts (interface and subtitle) - Added shortcut (virtual folder) "XMB video Files" during the course of a hdd / usb glue in the video - Added cover blu-ray and DVD during the course of a drive / folder in the video column - Added shortcut to file for BDISO and DVDISO, seen as "Blu-ray Video (ISO)" and " DVD Video (ISO) " - Change "Video Link Library" to "Showtime" to create links to video files, not to start showtime - Added copy function in the sidebar to BD/DVD/PS2/PSP/PS3 ISO (joint and split) - Added option to copy large files to USB, the files will be automatically cut - Theme download in the background - Pop-up connection net_host successful start-up - Pop-up disk space (less 1GB) - Pop-up for updates (MMCM, CobraUSB firmware and Showtime) - Fixed bug when extracting icons from an external drive ICON0.PNG Multiman For, being an update you need first install the full . The team also gives us a pack of over 3400 Cover for PS1 and PS2. Thanks to the green-to information. USB 4.3 Cobra Cobra Multiman-USB 1.3 Update Pack Cover PS1, PS2 Official Website : www.cobra-usb.com
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December 11th, 2011, 21:49 Posted By: wraggster
Kakaroto announced that its function was to jailbreak the new firmware 4 from Sony.
Kakaroto is mainly intervened to an open letter: I tested my jailbreak the latest firmware 4 and I can confirm that it still works. Mathieulh also confirmed that its algorithm NPDRM possible to run applications on 4 firmware, but it does not always share it with us / me. Mathieulh is thinking about it, so hopefully it will help. He received so many messages of hate that he is completely disgusted with the scene Ps3, so he does not want to share or help. He believes that haters do not deserve to receive and I fully understand his position. I was also victim to some point of observation of this kind, it makes me so depressed that I stopped the Ps3. The next time you insult a Dev, thinking it is fun or that merit, think ahead, you're the poison of this scene. We do this for fun, to reward only the gratitude of the people. But why continue when all is hate? For those who hate and insult Mathieulh may not act the way you want, but the fact remains that he has done more for the stage Ps3 you, you So you should just keep quiet and show respect. Otherwise it kills the motivation of developers. Mathieulh the moment does not share his work with me and I'm not angry or disappointed with him, but by those who led him to do that. So please do not take advantage of this thread for the burn or insult again and take more as an opportunity to show your gratitude. Kakaroto, Mathieulh, 4 custom firmware? Official website: http : / / kakaroto.homelinux.net
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December 11th, 2011, 21:18 Posted By: wraggster
Dynasty Warriors Next will launch alongside the PlayStation Vita on Feb. 22, Tecmo Koei has announced. Dynasty Warriors Next will utilize the Vita's rear touch pad and motion sensor, including one move that allows players to shake their devices for powerful attacks, because nothing says "portable, handheld gaming device" quite like the need to vigorously shake your arms back and forth at random intervals on a crowded bus and with a baby at elbow-level. Nothing.
http://www.joystiq.com/2011/12/11/dy...ita-on-feb-22/
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December 11th, 2011, 01:12 Posted By: wraggster
Portable versions of fighting games have a long and storied history of using alternate control schemes, although it's primarily been more out of necessity than for the sake of innovation. These days, however, modern handheld systems (like Sony's upcoming Vita) offer just as much input dexterity as their shelf-based counterparts, if not more so, to the point where developers are able to expand and experiment with their control paradigms.
The Vita port of Marvel vs. Capcom 3, for example, makes use of both the device's touch screen and its rear capacitive touch panel for movement and attacks. Moving your finger horizontally along the back panel moves your character left or right, moving it down makes them duck and moving it up makes them jump. Attacks are initiated by tapping the screen, and hyper-combos are triggered by tapping the hyper meter; assists are called in by tapping the respective character's icon.
It sounds like an awful lot of furious tapping and awkwardly loving strokes along the back of the device, and considering that all of your characters' meters could be on the left or right side of the screen, a bit of ambidextrousness may be required as well. Fear not, however: Conventional control methods will be included at no extra charge.
http://www.joystiq.com/2011/12/10/ho...controls-work/
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December 10th, 2011, 22:56 Posted By: wraggster
BBC Worldwide has announced Doctor Who: The Eternity Clock for PC, PlayStation 3 and the upcoming Vita.
The game, a downloadable title due early next year, is in development at Guildford-based Supermassive Games, the studio behind Start The Party and Tumble. It's been written in close collaboration with the TV series' production team in Cardiff, and actors including Matt Smith, who plays Doctor Who, and Alex Kingston have recorded voiceovers for the game.
BBC Worldwide's Robert Nashak said: "We're creating these new games for PS3 and Vita with adaptations that will bring the wonder, adventure and madness of Doctor Who to each platform.
"Working with a top-tier UK development partner like Supermassive Games demonstrates BBC Worldwide's commitment to create world-class Doctor Who games for fans of the show and gamers alike."
A Doctor Who MMOG, subtitled World In Time, was announced in February and is in production at Puzzle Pirates developer Three Rings.
http://www.next-gen.biz/news/bbc-ann...eternity-clock
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December 9th, 2011, 00:41 Posted By: wraggster
Sony has today gone live with update version 1.6 for PlayStation Home.
The significant update adds a list of new features and control-related improvements to the social and gaming virtual world.
This comes shortly after a recent major overhaul to the service, which changed the central plaza and the general structure of the whole Home system.
Here's the full change log for update 1.6:
Furniture placement limit
We have doubled the furniture placement limit in Personal Spaces and Clubhouses from 50 to 100 items.
This has been a regularly requested change and we're eager to see what new layouts you come up with!
Standard and active furniture limits have been merged into the same system. Currently all actives take up 22 furniture slots in the new system. Thus you can now place a variety of different combinations:
- 100 standard furniture items or...
- 78 standard furniture items and 1 active or...
- 56 standard furniture items and 2 actives or...
- 34 standard furniture items and 3 actives or...
- 12 standard furniture items and 4 actives.
Improvements
Targeting in Personal Spaces
Targeting in Personal Spaces has been improved.
This means you shouldn't accidentally target furniture items through floors or ceilings any more.
- Although we have made exceptions for wall hangings and lights as these tend to be placed quite high up.
- If you find any items of furniture in places you can't reach then you can always remove them through the furniture browser and place them somewhere else.
Portables
We have changed the way that companion portables work so they will automatically re-activate after you enter and leave a mini-game or relocate between spaces. No more having to put your companion away and take them out again when you do this!
Help system
There is a more proactive help system to aid new users outside of their Harbour Studio Personal Space as they explore PlayStationHome for the first time.
Arcade games
Arcade games are no longer subject to the 3 minute inactivity timeout when placed as furniture in Personal Spaces or Clubhouses.
Changes
Menu Pad
We have removed the "Community" section of the Menu Pad. The information that used to be contained in here is now communicated via the message of the day pop-up at login and the new loading screens.
http://www.computerandvideogames.com...e-16-released/
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December 9th, 2011, 00:34 Posted By: wraggster
Did you ravenously unwrap a gift this holiday season, only to discover a redeemable PSN card within? Don't despair -- that card can actually be turned into video games!
We've got a bunch of suggestions on which 2011 video games you should transmogrify your e-money into after the jump. Whether you're using a PS3 or PSP, we've got you covered.
PlayStation 3
Explodemon - $9.99
It's similar to Splosion Man in more ways than one, except you can play this one on the PS3, which is just perfect for gamers who own that and only that. It's also got a retro-Japanese vibe that's really, really going to work for you.
Plants vs. Zombies - $14.99
Would you just buy it already? It's one of the most accessible tower defense titles on the market, it's got oodles of charm, and like a billion people have already bought it. You don't want to be left behind, do you?
Stacking - $14.99
Double Fine Studios' lineage as a creator of clever games wasn't brought to a screeching halt by this charming puzzler. Just imagine the ability-borrowing ... abilities of Kirby, only with a delightful Matryoshka Doll finish.
Infamous 2: Festival of Blood - $9.99
It's got just as much open-world action as its subtitle-less counterpart, but costs a square $10. Sure, the campaign's not as long, but it's got vampires and those are still awfully hot right now.
Back to the Future: The Game - $19.99
It's your cousin! Your cousin, Joystiq? You know that solid, five-part adventure game based in the Back to the Future universe you've been looking for? Well, listen to this.
PixelJunk Shooter 2 - $9.99
The original Shooter was fairly well received, but the sheer number of new gameplay elements in this sequel makes its predecessor seem positively anemic. It's got puzzles, and co-op game modes and -- as its title suggests -- so much shooting.
Hard Corps: Uprising - $14.99
It's a prequel to Contra: Hard Corps and, as its franchise's lineage would imply, it's a pretty challenging side-scrolling shooter. Still, if you're a sucker for a good scattershot, Uprising's for you.
Slam Bolt Scrappers - $9.99
There's so much going on in this game: You have to stack Tetris-like bricks together to form squares, which then turn into weapons which shoot at your opponent's bricks -- and you can just fight with your opponent, impeding their stacking. It's as fun as it is overwhelming.
Might and Magic Clash of Heroes HD - $14.99
Capybara managed to add a heaping, eternally addictive helping of RPG customization mechanics to this puzzle title. It devoured our life wholesale on the DS, and with a new HD sheen, it's certain to do the same to you on the PSN.
Outland - $9.99
It's just your basic action-platformer. There's running, jumping, dashing, sword-attacking, and constantly shifting your attunement between dark and light so that you can injure and avoid being injured by enemies and projectiles of the opposing color. So simple, so straightforward.
Beyond Good & Evil HD - $9.99
If you haven't played the original, you owe it to yourself to give it a shot. It's got all the polish and charm of a Zelda title, with characters that are so endearing that you'll join us in anguish as its sequel is dreadfully ignored.
Limbo - $14.99
If most of your purchasing decisions are based on the number of explosions included in a game, you might want to pass on Limbo. It's a quiet, dark little platformer that has some of the cleverest puzzles of any game released this year.
Deadliest Warrior: Legends - $9.99
It's just as preposterous as the last game in the series, only with refined fighting mechanics and a Risk-like mode -- which, sadly, doesn't support online multiplayer. It's one of few blemishes in an otherwise delightful gore-fest.
Street Fighter III: 3rd Strike Online Edition - $14.99
Not only does it have online multiplayer, it's kind-of made that feature the whole draw. If you played the original 3rd Strike, you'll want to pick it up. We don't know if you heard, but this one has online multiplayer.
From Dust - $14.99
Eric Chahi made Heart of Darkness and Out of This World, so you should probably give him money for those reasons alone. Apart from that, From Dust's a neat, terraforming God game that is so interesting, it would be criminal to miss out on it.
Rochard - $9.99
If you haven't gotten your fill from this year's bumper crop of puzzle-platformers, Rochardwon't fail to satisfy. It's got neat gravity distortion mechanics, complex physics-based puzzles and a gruff (but lovable!) miner protagonist.
Dungeon Defenders - $14.99
Tower defense meets RPG progression in this adaptation of an iOS game. Don't let the simple cartoon graphics deceive you -- Dungeon Defenders is one of the most rewarding co-op experiences of the entire year.
PixelJunk Sidescroller - $9.99
Another artsy, arcadey entry from Q-Games, and the spiritual successor to the Shooterseries. Only, instead of letting you explore giant, subterranean maps, this one puts you on an old-school sidescrolling shooter path -- hence the name, we suppose.
Classics - $5.99 to $9.99
There's the new PS2 arrivals like God Hand, Odin Sphere and Stuntman: Ignition, not to mention the long overdue, PSP-compatible PSOne Classics, such as Xenogears, Vagrant Story, Tekken, Parasite Eve, Chrono Cross and Final Fantasy VI. Get them all.
PlayStation Portable
Auditorium - $9.99
It's a neat little audio-centric puzzle game about moving bits of sound around so they collide with circular goals, producing lovely symphonies with each of the player's successes. We're getting all misty just thinking about it.
Hoard - $9.99
Not only does it feature a number of dragons, it places players in the clawed shoes of a dragon. As such, you'll be required to hoard (get it?) gold, kidnap princesses and generally be disagreeable.
Gods Eater Burst - $39.99
It's a game about killing gigantic monsters using even more gigantic weapons. Two friends can join in the melee using ad-hoc wireless connections, bringing even more gigantism into the equation.
More Downloadable PSP Games
Did you know that almost all retail PSP titles are also available to download on PSN? We're assuming you knew that, because hey, you seem like a pretty sharp person. Why not look over our PSP suggestion list, and pick one that looks right for you?
Minis - Around $3.99
They're good, they're cheap, and most of them are compatible with the PS3! We suggestAngry Birds, Denki Blocks, The Impossible Game, Mighty Flip Champs DX, Hysteria Project 2and Where Is My Heart, for starters.
PSOne Classics - $5.99 to $9.99
The PSOne Classics we listed above (as well as, you know, all the rest of them) are all compatible on the PSP. Just imagine: You could have a thing that fits in your pocket which also houses all the Square Enix games. What a beautiful, totally realizable dream.
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December 9th, 2011, 00:29 Posted By: wraggster
"Your PSN ID is bonded to your memory card and your memory card is bonded to your Vita." That's the official line from Sony America reps regarding the PlayStation Vita's claimed one console, one PSN account situation. SCEA associate brand marketing manager Crystal MacKenzie clarified to Wired's Game|Life blog that, yes, you can have multiple PSN accounts, each tied to a memory card. Should you choose to move any of those accounts from one card to another, however, things get a bit more laborious.
"If you wanted to change different PSN users but use the same memory card, you would need to go factory reset," MacKenzie said, which sounds to us like a memory card reformat would be required before swapping accounts from one card to another. As far as having multiple PSN accounts on one console, though, Vita users are apparently limited by their ability to purchase more memory cards. And if one memory card isn't enough for your PSN account, it can be spread across multiple cards.
To recap, you can employ multiple PSN accounts on a single Vita using multiple memory cards, but will have to reformat the memory card should you choose to migrate a PSN account from one to another. Still bizarre? Yes, for sure, but it sure beats only being able to use a single PSN account.
http://www.joystiq.com/2011/12/08/so...-tied-to-indi/
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December 8th, 2011, 00:22 Posted By: wraggster
Sony is opening the floodgates to free music via your PS3 this Christmas.
Music Unlimited, its US music streaming service which can be accessed via the PS3, will be free to anyone with a PSN account for 60 days after they download a trial from the PlayStation Store, available now.
Instructions on retrieving this offer are as follows:
- Go to the PlayStation Store and click on Media and Apps
- Click on the Apps Icon
- Download the Music Unlimited 60 Day FREE trial app.
- Go to the Music Icon on the XMB. Enjoy the Music Unlimited Premium Plan for free for 60 days!
http://www.computerandvideogames.com...e-for-60-days/
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December 7th, 2011, 23:43 Posted By: wraggster
It never takes long for the industry to start whispering about the next Call of Duty – even though the latest blockbuster is still dominating the charts.
Sure enough, reports have emerged that Sledgehammer Games is recruiting for its "Call of Duty development team". According to a job listing on Gamasutra, the new recruits will be working on "an unannounced high-end console title".
The vacancy is multiplayer-related, with Sledgehammer seeking an engineer to take CoD's "online experience to a new level" and create "multiplayer game modes and online community features".
Beyond that, there are no concrete details. The job listing doesn't indicate whether or not this is a revival of the studio's cancelled third-person shooter, nor whether the studio is working on its own title or supporting another developer.
Sledgehammer Games helped series creators Infinity Ward develop last month's best-selling hit Modern Warfare 3.
http://www.mcvuk.com/news/read/sledg...ty-game/088260
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December 7th, 2011, 23:29 Posted By: wraggster
Atlus Persona Team's striking hybrid puzzle-horror-adventure will be released in Europe by Deep Silver on February 10 for PS3 and 360.
Both the limited "Stray Sheep Edition", which includes protagonist Vincent's Rave T-shirt, two Stray Sheep bar-themed coasters and a poster and comes in a Stray Sheep Bar pizza delivery box, and the standard edition will be available, and will cost £54.99 and £44.99 respectively.
We awarded the game a throughly endeared seven in July, stating, "Frustrating, beautiful and bizarre, Catherine stays with you."
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