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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 23rd, 2005, 18:00 Posted By: wraggster
Edison Carter has updated his Trainer for the PSP Game "GTA Liberty City Stories".
Supported cheats include Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats New v0.5b:
Added "Really High" to teleport list for Dodo gliding
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December 23rd, 2005, 17:57 Posted By: wraggster
Source - PDRoms
FreePlay is currently working on a RSS reader for the PSP using Lua. This will enable useres without having the latest firmware, to be able to read RSS Feeds too. Others notes:
I've got a new version! The URL for the RSS feed no longer has to be hard-coded into the Lua script. It can parse a URL, grab the IP address for the domain, connect, and download a file. Actually, it can download as many files as you want, one after the next.
There's only one problem: it's saving the HTTP header information into the file, which causes problems for both binary files and the XML parser. I'm sure it'll be a simple fix once I look at it. The last line of the header is always the "Content-Type" line, followed by a blank line, so I can just search for the second new line after the Content-Type and that should be the start of the file!
Things are looking good. My next step will be to read a .CFG file with a list of web addresses and feed titles. Then I can feed these web addresses into the download program, pass in the title, and have it save each feed individually.
I'll be away from my wireless connection from the 23rd to the 27th, so I might be slowed down a bit. Regardless, I can start working on the offline part of the program over my vacation.
At the rate I'm going, you may have an RSS reader for 1.50 PSPs by the start of the new year! (But don't hold me to that statement )
In my latest version, the various feeds will be download into the (Lua Player Folder)\Applications\RSS folder.
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December 23rd, 2005, 17:55 Posted By: wraggster
CanCan has posted news of the release of his new game written in Lua for the PSP, heres the info:
Vexed is a puzzle game in which your goal is to move similar blocks together, which causes them to disappear. Block can be moved to the left or to the right. When no block in under the current block, the block falls down.
Once all the blocks are gone, you've solved the level and you're presented with a new level to solve. You can only access the next level when the current one is solved. Vexed was created by James McCombe (Vexed at SourceForge.net) for the Palm OS.
Check out the great screenshots and download the game for yourself from the release thread here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15778
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December 23rd, 2005, 17:46 Posted By: wraggster
Success HK posted the following new PSP Game:

Working very closely with Peter Jackson and Wingnut Films, Ubisoft's Montpellier studio (Beyond Good & Evil) and its Montreal studio (Splinter Cell) are together creating a game that will reflect the visual interpretation, character dynamics and dramatic narrative of Jackson's epic take on the classic King Kong story.
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December 23rd, 2005, 17:27 Posted By: wraggster

Lik Sang have posted news of the release of the Neuros MPEG-4 Recorder 2, now you can easily record films to play on your PSP, heres the big article:
We have today received our first allocated batch of the smoking hot Neuros MPEG-4 Video Recorder 2 from USA. The bad boy is shipping for US$ 149.90 only. The Neuros MPEG-4 Recorder 2 enables you to capture video content for the Sony PSP from any analog video source, including cable or satellite television, DVD players, VCRs, camcorders, and PVRs such as Tivo.
The video content is saved as MPEG-4 video files, eliminating the hassle of proprietary file formats. Utilizing standard Memory Sticks, you can record content on a card for viewing on your TV, or transfer that content onto your PSP.
Roughly the size of a PDA device, the Neuros MPEG-4 Recorder 2 hooks up to your existing home theater components, and allows you to view still photos on your TV or listen to MP3 audio files through your stereo. Additional features include upgradeable firmware for future functionality expansion.
The Recorder comes with a Compact Flash and Memory Stock slot and features different video recording formats such as QVGA (320x240), Wide Screen WQVGA (368x208), and VGA (640X480). The video files it creates can be played back not only with the PSP, but also with PDAs, Mobile Phones and other portable devices that play MP4 video.
The Neuros MPEG-4 Recorder 2 is surprisingly small and light. It comes in a nice box with a remote control, a multivolt power supply (100-240V, US type plug), a 32 page user guide in English (German, French, Italian and Spanish here), 2 AV cables for in- and output, and a CD-ROM with "The Core Pocket Media Player" and a copy of the user guide in Acrobat Reader format. The Core Pocket Media Player is an open-source media player for Palm OS-based and Windows CE / Windows Mobile-based devices. The remote control is very nice and very small too. It does the job and it's very easy to figure it out as it has enough buttons for most actions.
Read the full article at Lik Sang
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December 23rd, 2005, 17:20 Posted By: wraggster
New Commercial PSP Game released:

The first PSP edition in the modern military sim game. In the PSP entry, you play as the leader of a group called Wild Kids and command your troops in battle on a variety of battle fields. Gameplay in Daisenryaku includes grid-based strategy, 3D cut-ins for attack sequences and separate production/movement phases during battle. During the game's planning phase, you're able to manufacture up to five units at one time. You can move your units in and out of battle freely, although in order to storm a city, you have to make use of ground troops. The game features over 300 units pulled from actual military bodies throughout the world.
More info here ---> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
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December 23rd, 2005, 02:31 Posted By: wraggster
HEDZX has released a new game for the PSP, heres the info:
I've been working kinda hard and have now completed my Beta for the game Chao Maze. Whta you do is collect all the fruit and mini character, i.e sonic , shadow etc. to go up in level.
To Do:
Timer
More levels
secret characters(beat game to be hero chao, dark chao, sonic, etc.)
also putting in stuff like poisinuss rivers and stuff.
Controls:
D-pad: Move
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December 22nd, 2005, 23:17 Posted By: wraggster
Source Gamasutra
Sony has announced the crossing of two important sales milestones in the UK, with the PlayStation 2 selling over one million units during 2006, while the PSP has passed the half million mark.
In June, the UK installed user base for the PlayStation 2 was put at 7.2 million (beating the installed based of the PSone), which suggests that the current total should now be around 8 million – although Sony has not yet given a precise figure. As of November 30th, the PlayStation 2 has sold 37.14 million units in European and PAL territories, with the UK market the largest within that group.
The success of the PSP has been difficult to gauge in the UK since its launch in September, following stock problems with both it and the rival Nintendo DS portable. Sony is now claiming a total of 610,000 sales until December 10th, with the end of year total likely to be close to 750,000.
Speaking to UK trade paper MCV, analyst Nick Parker commented: "The UK has performed better than any other European territory, and Ray Maguire will have undoubtedly hit his targets once again. And PSP will have at least met, if not exceeded, Sony’s expectations for the UK."
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December 22nd, 2005, 23:11 Posted By: wraggster
JzBMSPlayer is a Beatmania clone for the PSP:

Heres whats new via translation:
* Stream playback / key sound, next BACKGROUND MUSIC of the selector in the ogg correspondence
Wav: Basis.
Mp3: Only stream playback correspondence.
The mp3 being compressed at stage of distribution, for る ones.
When by your you compress the wav in the mp3, because the gap occurs,
After beforehand considering the gap, it does not face other than the BMS which was made.
Ogg: Stream playback / key sound correspondence.
When you compress by your, with this way.
It reads key sound and the time it decodes and keeps with the 8bit, but
of the tags When the 16BIT and description (the COMMENT=16BIT) it is done in comment,
You keep that way with the 16bit. (Memory time consumption)
* Stream decision of playback from when the #WAV01 is above the 5m,
Altogether BMS first is found in defined order of the #WAV only one time in the #WAV which is not used modification.
* Level in meter three additions
* Decision in time base
* Tip pushing poor in non decision
* In addition what? Variety.
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December 22nd, 2005, 22:30 Posted By: wraggster
A new puzzle type game has been released for the PSP by an anonymous Chinese developer.
Download this rather excellent game via the comments.
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December 22nd, 2005, 22:22 Posted By: wraggster
Calisto has finally been released, now you can play one of the very best homebrew games for the PSP, heres the info from the official site:
Callisto is a retro style side-scrolling space shooter. You are a bounty hunter travelling through hostile planets searching for intergalactic criminals.
Team:
weak ... code
pimpot ... gfx
rmedtx ... additional gfx
makrospex ... sound fx
klesk ... assistance
Menu music theme by asobeat.
Background music by A P Bolan.
Callisto is being developed using the open source pspsdk.
______________________________
Changelog:
v0.1
- initial release


Thanks to Rmedtx who let me know of the news in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15725
Download from the official site or the link above , tell us what you think, btw the download is a rather hefty 17Meg for those on 56k 
a great release for the PSP Scene
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December 22nd, 2005, 22:08 Posted By: wraggster
Drakonite has updated his Duckhunt game! for the PS2, heres the new info:
With 130 downloads in about 2 and a half days, I suppose there are at least a couple people out there that want to play duckhunt, though I haven't heard many comments back from people who have tried it.
I've just uploaded an update to duckhunt. I didn't work on it as much as I was planning to this week, however since the christmas season is upon us and I doubt I"ll have time to get any noticable changes done over the weekend I decided to go ahead and post the few changes that have been made.
One of the major changes is in the ducks' behavior. Instead of the set path I had hacked together to get the first preview release done, they are now flying eradically around the screen and are much harder to hit!
I was well aware that it was rather strict on how close you had to be to score a hit. I've loosed up the strictness a little bit so it's now about the same as the original duckhunt.
Another noticable change is the inclusion of a shot indicator -- when you fire and miss there is a small animation showing where you had shot at. I had a couple requests for this and I was wondering it myself, but the original didn't have it and I'm not sure if I like it... so I'd like to hear feedback.
Plenty of other changes though I doubt any of them will be noticable.
Enjoy
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December 22nd, 2005, 21:29 Posted By: wraggster
SonyXteaM is proud to present you their new downgrader for psp 1006 and 1007 (BETA)!!, Yeah you heared it's finally out ! it's been developped by Yoshihiro from SonyXteaM and here are the instructions !
This as been TESTED on psp-1001 and psp-1004 however we are not responsible for the eventual damage
Release notes:
We figured out that the error 80000025 is a system config error and that the system configurations are located in flash1 so we replace the original flash1 from the psp-1006 and 1007 to the ones from a psp-1001 unit.
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December 22nd, 2005, 21:15 Posted By: wraggster
Gamers Galaxy have released a new issue of their PSP Mag, heres the info:
It's Christmas time, and PSP Galaxy is back with their third issue!
Inside you'll find an exclusive interview with Tate Interactive, the developers of Kao Challengers, as well as reviews for Prince of Persia: Revelations, PoPoLoCrois and Kao Challengers.
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December 22nd, 2005, 20:11 Posted By: wraggster
Source: Spong
We have been picking up on chatter that comes from the blogging community, much of which cites 'retail sources' they are close to, that the Ceramic White PSP is heading to Europe, in time for Easter.
Thing is, there's loads of different blogs all running sub-identical pieces, all failing to reference each other in something of a farcical game of blind man's bluff. Either way, from what we can gather, the 'retail source' appears to be a shop assistant in a game shop. We'd also like to ask any of the blogs claiming to have this news nailed down as fact to get in touch, especially if they are the original source of the chatter.
Anyway, we contacted a senior buyer at a major European retailer today to find out what's going on. “Right now, SCEE sales hasn't been briefed to begin pushing white units,” we were told. “It has been mentioned, as there's been a certain level of interest at store level from consumers about the possibility of seeing the white machine and essentially, it will go on sale at some point, though nothing is official, so to speak. There's certainly no orders being placed for white PSPs.”
So when will we know? All the sites currently ripping each other off, claiming retail 'insiders' have given them the scoop, say Easter... “We have no idea. What is likely to happen and as is common at Sony is that there will be an announcement to press, then sales will tell us and we'll start getting them in. Easter sounds a good time, though anything claiming this is a concrete date is simply not true.”
For the uninitiated, the Ceramic White PSP is a PSP in white. The name of the white Sony has used is dubbed Ceramic. We believe this is to differentiate is from other types of white. It comes in a whiter box and ships with some white accessories. And is white. Expect an announcement about its European debut at some point early/mid-2006.
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December 22nd, 2005, 20:06 Posted By: wraggster
SuccessHK have posted a price drop on PSP Console packages:
SONY PSP Value Pack - Ceramic White Latest ver. USD 229.00
SONY PSP Value Pack Latest Ver. USD 229.00 #
SONY PSP Standard Pack Latest Ver. USD 198.00
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December 22nd, 2005, 19:59 Posted By: wraggster
Following on from Lik Sangs PSP TV Compare article, SuccessHK have done the same:
We receive all the PSP to TV adapters and do the setup to test the products immediately. The following is the comparison between the three PSP to TV adapters which include PSPonTV Adapter Kit, Blaze PSP TV Adaptor, and PSP2TV Adapter.
For the function, all the PSP to TV adapters display the screen of PSP console to TV. Only PSP2TV Adapter supports Dual Shock 2 controller.
For the outlook, the designs of Blaze PSP TV Adaptor and PSPonTV Adapter are similar. However, PSPonTV Adaptor feels bulky with its huge height. Blaze PSP TV Adaptor looks stylish in comparison.
For the installation, PSP2TV Adaptor Kit is as easy as Blaze PSP TV Adaptor and both do not have to void the warranty. The designs are similar; both are using original PSP power adaptor, AV cable, etc. However, it is using screws instead of hocks to hold its position and offer a headphones pass-through port. Installation of PSP2TV Adapter requires much more skill and takes about 30 to 60 minutes. Also it voids the warranty.
For the quality, there are no significant differences between the three adapters. By comparing the screen output, we are amazed that the quality of PSPonTV Adapter Kit which is using CCD camera and Blaze PSP TV Adapter which is using CMOS camera looks the same. The only difference is that, screen using Blaze PSP TV Adaptor is a little brighter. Is PSPonTV Adapter really using CCD camera? We doubt it.
For the price, PSPonTV is set cheaper than PSP2TV Adapter Kit (US$119.90), but still far more expensive than Blaze PSP TV Adaptor.
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