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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 21st, 2005, 19:45 Posted By: wraggster
Source - PDRoms
As you can guess from the name, this is "Just Another Pain App(lication)". It's written in Lua and requires Lua-Player v0.15. Here are further notes:
My first LUA program...it's a PAINT program...you can seriously get any color of the rainbow from this. At the bottom left of the screen shows your Red, Green, and Blue values (default 0).
The top left shows your cursor speed. (default 64)
The cursor color will be the color that comes out when you press X (combination of R,G,B values)
Controls:
If you don't feel like reading it all, press x, square, triangle, or circle with a combination of other buttons to figure out what they do.
Analog = move around cursor
X = draw with R, G, B values
Square = draw Red values
Triangle = draw Green values
Circle = draw Blue values
R + X = background color changes to R, G, B color
R + Square = background color changes to Red value
R + Triangle = background color changes to Green value
R + Circle = background color changes to Blue value
R + Left/Right = decrease/increase brush size
L + X = reset cursor speed (default 64)
L + R = reset cursor to center of screen
L + Square = sets Red value to 255 or 0 (depending on which it is at)
L + Triangle = sets Green value to 255 or 0 (depending on which it is at)
L + Circle = sets Blue value to 255 or 0 (depending on which it is at)
Square + Up/Down = increase red value by 10
Triangle + Up/Down = increase green value by 10
Circle + Up/Down = increase blue value by 10
Square + Left/Right = increase red value by 1
Triangle + Left/Right = increase green value by 1
Circle + Left/Right = increase blue value by 1
Up/Down = increase/decrease cursor speed
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December 21st, 2005, 19:28 Posted By: wraggster
SuccessHK have posted news of a new accessory for the PSP, heres the details:

Product Features of Home AV Arts Organisation
Mega Sub-Woofer
Vertical Stand function, the stand is adjustable
Charging function
Retractable Speaker
2 colors available: White / Black
More Description of Home AV Arts Organisation
This item has 4-Speaker built-in with power amplifier & BBE system function which can output quality sound effect. Hidden tray can store up to 12 UMD. Wireless remote control function allows you to play/forward/backward easily.
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December 21st, 2005, 19:18 Posted By: wraggster
Genki is developing a street racing game with a difference. Street Supremacy, developed exclusively for PSP, sees racers battling to control territory.
The licensed cars from Mitsubishi, Nissan and Subaru are highly tuneable and, with team battles to fight across 15 distinct areas of city, players will need to fit more than just fancy new lights to their motor.
The idea is to take control of the city's areas by challenging – and beating – other gangs of racers on their turf, until the whole thing is under your control.
Genki has previously created The Fast and the Furious and Drift Racer: Kaido Battle for PS2, both of which are out now. Drift Racer is also available for Xbox.
Street Supremacy is due for release on PSP in March 2006
http://www.gamesradar.com/news/defau...sectionid=1591
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December 21st, 2005, 03:37 Posted By: wraggster
The Blaze No Modification PSP TV Adapter has been reviewed by IGN:

Heres their findings:
Performance
Best performance for a camera style PSP to TV device yet. Strange quirks and loss of image quality, but superior to the only other device available for the duty.
Build Quality
Built well, but scroll wheels feel cheap and loose, and unlined light box produces reflections.
Audio Quality
Highest PSP brightness setting produces high-pitched background squeal. Other settings do not. Fine sound in general, as it is simply coming out of the PSP's headphone jack.
Video Quality
Much less artifacting and video noise than the PSPonTV, but warps the top of the image, sufferes from light blooming, and fluctuates its brighness level. Again, VHS quality in the end.
Ease of Use
Snaps on without strain. Connections are simple. Adjustments are easy.
Value
$59.90 makes the Blaze TV Adaptor the cheapest PSP to TV adaptor available. Since its also the best performance wise, it's a good deal.
7.2 OVERALL
(out of 10 / not an average)
So there you have it the unbiased gamers at IGN rate the Blaze No Modification PSP TV Adapter as the top PSP TV Device so far (and cheapest too).
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December 21st, 2005, 03:27 Posted By: wraggster
Edison Carter has updated his awesome Trainer for Liberty City Stories.
Supported cheats include: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather & Spawn Anything.
Whats New:
includes an FPS (frames per second) meter added to the coordinates display.
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December 21st, 2005, 03:11 Posted By: wraggster
Source - Gamespot
The Madden franchise made its first outing on the Sony PSP in September, but it hasn't exactly been a problem-free debut. Hardened fans of the popular series experienced problems with the game's franchise mode, which caused a "shutdown issue" that forced the PSP to power down.
Electronic Arts discovered a work-around solution for the problem in October, but that entailed navigating through the game's menus in a roundabout way. Today, the publisher decided on a longer-term solution--just send the old disc in, and they'll send out a replacement.
The replacement disc has "revised software" that reportedly solves all the problems with the franchise mode. For the inconvenience, EA will also give customers two coupons. One is a $15 voucher for the online EA Store, and the other is for complimentary shipping on a future order from EA.
To get a problem-free UMD of Madden NFL 06, gamers should send their old disc, along with a note containing their name, address, e-mail address, and phone number, to:
EA Customer Warranty
Attn: Madden PSP
209 Redwood Shores Parkway
Redwood City, CA 94065
The disc may take up to 10 business days to be delivered.
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December 21st, 2005, 02:47 Posted By: wraggster
Nexis2600 or PSMonkey as he also likes to be called has posted some WIP news concerning his rather impressive Quake 3 BSP Viewer for the PSP:
Anyways small update for everybody. After a good day of rewriting my md2 loader in c (yes I know, shameful, should be cpp but i am waiting on a full rewrite), I now can finaly load, animate and render md2 models on the psp. There is still some work to be finished regardind child models (like the gun in the players hand) and etc but the larger chunks are done.
I plan to suport md3 & md4 in the future but i've given up on having it done anytime soon (so it might be in january/febuary).
Heres a screen:

Remember you can only find out the original news from PSMonkeys forum and more importantly this thread --> http://www.dcemu.co.uk/vbulletin/sho...8&page=4&pp=10
The possiblities for a great Homebrew FPS game are growing 
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December 20th, 2005, 23:29 Posted By: wraggster
Those dirty dogs (i mean great people ) at PSPMagazines.com have released another nice visual treat for male fans of the PSP, heres the screen:

Make sure there's a lifeguard on duty before checking out these pool cuties from our 2006 Swimsuit Special. Also included in this issue - Haylie Duff "see why we didn't vote for Pedro", Touriya "this dutch treat is sure to satisfy" and finally Ashley Massaro "climb through the ropes with this WWE Raw diva".
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December 20th, 2005, 23:05 Posted By: wraggster
Source - Yahoo
Hauppauge Computer Works, a division of Hauppauge Digital Inc, today announced the release of its new "Wing" software, enabling consumers to record TV shows on a personal computer for playback on the Sony Playstation Portable (PSP), Apple video iPod, and other portable video players. Wing can also be used to convert existing TV recordings to the PSP and iPod format.
Wing is sold as a $24.95 accessory to Hauppauge's PC-based WinTV-PVR personal video recorders. Live TV shows can be recorded with a single click and played on a PC or TV set as well as a portable video player. Wing records in H.264, MPEG-4 and Divx formats, and also will record directly to a recordable DVD disk.
The Wing application comes with three components: a plug-in for the popular TitanTV internet based electronic program guide for automatic recording of TV shows, a plug-in for Hauppauge's WinTV Scheduler for manual TV record scheduling, and an off-line recorder which will turn MPEG-2 videos into any of the formats supported by Wing.
"The emergence of portable video players like the Sony PSP and video iPod has created a demand for an easy solution for recording live TV shows for playback on these devices," said Ken Plotkin, Hauppauge President. "WinTV-PVR's have been very popular for recording TV on PC's, and Wing will be an invaluable tool for the many WinTV-PVR users who also have a portable video player."
Hauppage's Eskape Labs division is also developing a version of Wing for the Apple Mac using the myTV.PVR, the Eskape Labs Mac-based personal video recorder. That product will be released in early 2006.
Wing is available directly from Hauppauge at: www.hauppauge.com/wing
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December 20th, 2005, 22:57 Posted By: wraggster
Ema has updated the text editor for the PSP written in Lua (You need to have Lua Player installed)
Heres whats new:
...with following features:
- Original input method named 'TwinTail'
- LUA code execution(TTLDE catches syntax/runtime errors)
- Windows style selection & cut, copy, paste
- Multi document editing
- Auto indent
- Word select(from dictionary, from globals)
- Customizeable color scheme / keyboard layout / dictionary.
- User plugin handling
- Keyword hilighting
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December 20th, 2005, 22:45 Posted By: wraggster
A new UMD has been released for those of us of a Mature age, heres the info from DVD Empire:
Bouncy Pictures presents the hottest mature rated UMD in the world! Twelve of the hottest girls will blow your mind with strip teases and lap dances that go all the way in this first ever mature rated interactive UMD! The UMD includes:
True Virtual Reality
100% Your View
12 Hot Lap Dances
5 Bonus Strip Teases
2 Hours of Action
If anyone gets one we would love a review 
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December 20th, 2005, 22:18 Posted By: wraggster
IGN in their best of PSP awards have given the award to our Homebrew and Emulation scene , heres the info:
Best Developer
Homebrew Underground
Why They Rocked: This would have gone to SCE Liverpool for developing WipEout Pure (and developing and developing it, thanks to downloadable content.) But instead, it's kudos to the outsiders who made the PSP so much better than even Sony could manage in its first year. Unlicensed developers were able to work their magic with PSP thanks to easy access over USB and unintended access due to security holes. All on their own resources, they gave us user-friendly media managers, superior MP4 encoders, the "WipEout" browser, homemade applications, text readers, an iTunes-compatible media player, an AIM service, a dead pixel service identifier, "tapped compatibility" with classic games, and much more.
Unfortunately, piracy concerns arose, and Sony had to take action, effectively ruining much of the fun. Now, there's a line in the sand with the battle of the Updaters vs. the Homebrewers. We'd advise Sony to find a way to embrace these software designers rather than push them away, because they're doing amazing work that's worth recognizing.
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December 20th, 2005, 22:13 Posted By: wraggster
Drakonite has released his remake of Duckhunt for the Playstation 2 to the public.
Here are his release notes:
If you can't tell I've been a little too busy to update my site lately, and the big project I've been wanting to announce isn't ready yet... However I have a nice surprise for everyone!
This is the beginning of a quick clone of Duckhunt I've created over the past couple days.
It's not very robust (guncon has to be in port 2, etc), it's no where near complete, and there are likely a few bugs, but I wanted to get this out to see what type of reaction it gets.
I had planned to make a nice parady of Duckhunt, including some changes I know everyone wants to see to the original game, while making it look and feel as much like the original as possible to aid in the parady.. however if no one has a guncon and is going to play it I won't bother doing that much work.
I'll be judging the response I receive from this preview release to decide if I'm going to finish and polish it all up, or patch it up and call it good...
But if you have a PS1 compatible guncon, Enjoy!
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December 20th, 2005, 22:02 Posted By: wraggster
CKEmu posted this news:
Over on www.pcsx2.net I have posted a video created by Parotaku showing PCSX2 running Biohazard 4:
Time to brighten up the front page of this site with some sexy news.
Parotaku one of our long serving betatesters has been having 'fun' testing Biohazard 4 (Resident Evil 4) under the WIP PCSX2 0.9 beta. Whilst there are still many issues with this game, such as a lack of memory card detection, it is fully playable, and looking utterly gorgeous at high res.
This video is a WMV and should be playable under any decent media player and is being shared using Bit Torrent, thus you will need a Bit Torrent client such as Azureus to get this video!
Biohazard 4 - Ingame
3 Minutes 16 Seconds | 24.1MB | Real Ingame Speed - 10 FPS.
(!) The video was recorded through GSdx which automatically speeds up video, so you are NOT watching actual emulated speeds! The real FPS is shown under the video link! Given that this video is being shared through Bit Torrent, we ask if you could seed (share) this file for aslong as possible!
Enjoy the video!comments=Spooky!!
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December 20th, 2005, 19:26 Posted By: wraggster
Source - GamesIndustry
Sony Computer Entertainment America appears to have confirmed that the company is still on track to ship six million units of the PlayStation Portable console to retailers in North America by the end of the year.
Back in October, SCEA boss Kaz Hirai predicted that the firm would reach six million units by the start of 2006; at that point, Sony had recently announced hitting 4.47 million units shipped in North America, as part of 10 million units shipped worldwide.
However, there has been some confusion about whether Hirai was referring to installed base or shipments of consoles. SCEA generally refers to shipments rather than sell-through figures, but according to news agency Reuters, claimed to have sold three million PSPs by the beginning of November.
That figure is disputed by market information firm NPD, which pegs the sell-through figure for the PlayStation Portable by the end of the month at just 2.5 million units, just behind the Nintendo DS with 2.7 million units.
Speaking to Reuters this week, Sony spokesperson Molly Smith said that "we're mapping to that forecast... We're very comfortable with where we are," but did not clarify what, exactly, the forecast called for.
Given that 4.47 million units had been shipped by the beginning of November, shipping six million by the year-end seems reasonable; but at the other end of the spectrum, if only 2.5 million had sold through by the start of December, doubling the installed base in a month is rather less likely.
However, a corporate spokesperson for Sony in Europe this afternoon confirmed to GamesIndustry.biz that there has been some confusion in the US media leading to incorrect stories regarding the comments made by Hirai and the US sales figures for PSP.
We were referred to the firm's statement on October 21st, when it hit the ten million shipments mark globally, as the most recent official comment on the status of PlayStation Portable in the marketplace.
In the absence of any further information about the situation, the logical assumption is that Hirai was indeed talking about shipments, not sell-through, as is standard Sony policy; and that NPD's figure of 2.5 million sales for the PSP in the USA by the end of November (plus, of course, a number of sales in Canada, bringing that figure to well over 3 million) is the fairest yardstick for the performance of the console in that market at present.
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December 20th, 2005, 19:13 Posted By: wraggster
News from Lik Sang
 
This Christmas SNK announced a present for all NeoGeo fans with the PS2 release of NeoGeo Battle Coliseum. Ported from the recent Atomiswave arcade board release, this is an all-star all-action two on two fighting frenzy. The gigantic roaster of 41 characters pours in from The King of Fighters, Samurai Spirits / Samurai Showdown, Fatal Fury, Garou: Mark of the Wolves, Art of Fighting, The Last Blade, World Heroes, Metal Slug and more!
Far beyond a simple port, this PS2 release features survival and practice modes, arranged background music, new 3D backgrounds and completely new stages, a character edit mode and a new bonus boss fighter named Goodman. Online play is also included, although it's unclear at this stage if the mode will work outside of Japan. The official release date is listed on December 22nd and we hope to receive stock this week but amazingly, shipping has not been confirmed to us as of now, which makes us fear SNK Playmore might be up for their classic trick again: postpone at the very last minute and put the title back on TBA status. We sure hope for the best but you never know what these guys are really up to, as such a chaos happened so many times before with them (some of you for sure remember the Metal Slug Advance running joke). Let's wait and see for a couple of more days hoping Santa will help out on this one 
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December 20th, 2005, 19:04 Posted By: wraggster
News from Lik Sang
The Katamari series is brilliantly unique Japanese insanity at its best. Playing as the Prince under The King of All Cosmos, you run around pushing a giant ball made of houses, cars, cows, people and generally anything else you roll this round monstrosity into. Eventually it becomes so huge it's sent into space to replace a star, and the people of the games world, well those that aren't rolled up in it we assume, love it. This is the type of odd ball title you'd assume would never get an English release, but it's that incredibly fun and addictive, Katamari broke all the rules and got a western release on the PS2 earlier this year. This week however, Japan is of course already onto the next big thing, and that's the all new portable PSP Katamari title.
 
Improving on the PS2 originals, along with an all new storyline, this PSP release features dynamic levels that change based on the time and season. Ever changing paths also ensure the game is different each time you play, and there's four player multi-player battles. Lastly there's a bonus side scrolling 2D mini game included, which can be seen here. Out tomorrow morning already, Boku no Watashi no Katamari Damacy will show you exactly what players of the PS2 titles go head over heels for, and is the type of game you'll be dying to show your mates. You can get the ball rolling by placing your order below today. [Singing] Paaaaah, pah, pah, pah, pah, paaah, Katamari Damaccyyyyyy... [end of chorus]
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December 20th, 2005, 18:57 Posted By: wraggster
News from Lik Sang
 
Far from a mere re-release, Metal Gear Solid 3 Subsistence is three discs bursting with new content, starting with an entirely new game, Metal Gear Online! That's right, online! At last you can experience the stealth tactical military action with full 8 player battles in a variety of modes. All moves right down to the classic cardboard box disguise are here, and there's no online fees, all you need is the PS2 network adaptor and a broadband connection. The full MGS 3 is here too, now with new easier and more extreme levels of play, a new and more dramatic third-person camera system, and a Demo Theatre to spice up your favorite scenes with your choice of camouflage and face paint.
Moving on, Dual Mode lets you take on boss characters, which many believe to be the greatest videogaming has to offer, then there's more Hide-'n-Seek in new levels, all of which are infested with those wacky, brainwashed, slippery monkeys from Ape
Escape. Then there's the secret theatre, a three hour Metal Gear movie, and still two more entire full games! Both Metal Gear and Metal Gear 2: Solid Snake are here! Quite simply there's far too much to cover here, but check out our full news item for in depth details on everything. Scoring an extremely rare 39 / 40 from Famitsu, and with the original MGS 3 game taking up just part of one of the three discs, this is a must have for every fan, whether or not they own last year's hit release (and almost 4 million of you do!). The Japanese version of the game is expected to be in our hands on or before Thursday. All reservations will be shipped out in no time.
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