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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
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December 13th, 2005, 21:06 Posted By: wraggster
Ema has updated the text editor for the PSP written in Lua.
Whats New:
added keyword hilighting (test) - became slower - any ideas for optimize?
modified pad service to time based
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December 13th, 2005, 20:55 Posted By: wraggster
The updates are flying in tonight and this news is thanks to Modsyn who posted about the release of jMEnc2
"i have just finished coding my encoder front end (named jMEnc). it's version
2 - here's some info from the readme file:
- changes
custom Java Virtual Machine invoker.
Easy options panel!!
Save default settings from jMEnc
Stopping encoding process midway no longer makes the video unplayable!
Logging function for reporting troubles (if necessary)
Optimization of code ( in many ways )
Custom look and feel - can be changed on the fly for most skins
New splash screen - shorter
Live Update / Skin grabber
now bundled with AviSynth"
and also PSpoofer Version 2:
"the PSpoofer program has been updated to version 2. that's the
program that will let you embed a file into a jpeg so you can use 2.0's
photo sharing feature to send any file between 2 psps. it fixes the 2 meg
picture size limit by splitting the files into pieces. it is then used on the
other psp to reassemble them back together. it's neat if you don't have
access to a computer and you're sending a relatively small file. "
Links to both files can be found in this forum topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=15266
Thanks to Modsyn for the news.
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December 13th, 2005, 20:50 Posted By: wraggster
Vaza is a one man modding machine and since the other day has released a variety of mods for the Attack of the Mutants game.
Heres a rundown of them:
AOTM Mod: Tekken 5: Devil Within Edition
Hello Everyone,
Today another mod, Tekken 5: Devil Within, this mod follows Jin on his quest
to defeat his father, Kazuya, who is the boss in this version (in devil form).
Enjoy!!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15296
AOTM Mod: Prince Of Persia Edition
Hello Everyone, A new mod, and the only one for today:Prince Of Persia Edition.I will continue to make mods until the next Eboot Loader is released.
Enjoy
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15259
AOTM Mod: Socom Edition
Hello everyone, Yet again another mod, this time it is Socom.I know that there is already a socom mod out now but i only made it for a request. Enjoy!!!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15204
AOTM Mod: Spongebob Squarepants Edition
Hello Everyone...yet again, From demand by Jman0708 i ahve created yet another Attack of the Mutants Mod. This time comes a Spongebob Squarepants version. This is the 4th Mod in 2days, Enjoy!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15194
AOTM Mod: Final Fantasy VII: Fighting The Turks
Hello Everybody,
This is the 3rd AOTM Mod today and my 5th over 2 days. This time it is A Final Fantasy Mod, Final Fantasy VII: Fighting The Turks. Since there is already a Final Fantasy VII Mod i decided to make one that has its own theme to it, this one has the theme of the Turks, this mod represents a battle between Cloud and Rude, Elena and Reno. Enjoy!!!
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15197
Bloody Hell thats a lot of mods, try them all out and give somem feedback 
excellent work Vaza 
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December 13th, 2005, 20:10 Posted By: wraggster
From Gamesindustry.biz:
Sony Computer Entertainment Worldwide Studios president Phil Harrison has claimed that Microsoft's Xbox 360 "doesn't have true HD functionality," saying that consumers seeking a HD experience will have to wait for the PS3 to arrive.
Speaking exclusively to GamesIndustry.biz this week, in an interview to be published tomorrow, Harrison described the Xbox 360 as "a lot better than their [Microsoft's] first introduction to the console business," but questioned the console's claim to being a High Definition device.
"The true definition of HD is the three elements of the HD value chain - the display, the content and the hardware to play back that content," he explained, "and PlayStation and Sony is the only organisation that has all three bits of the value chain together."
"As you well know," he continued, "the Xbox 360 doesn't play high definition movies and doesn't have true HD functionality - PlayStation 3 is the only format that has 1080-progressive, which is the true definition of HD, so it's really premature to be talking about the HD era."
"The HD era really only starts when we are on the market," he concluded.
Harrison's comments refer to the fact that the PlayStation 3 is the only next-gen console which will support the top end of the HD standard, the 1080p resolution, and also the only device which will be able to play high definition movie content, thanks to its support for Blu-Ray discs.
"High definition as far as the consumer is concerned means high definition movies, which means Blu-Ray disc, and that is the reason that people will buy high definition displays coupled with a player that is capable of playing movies and games - which is obviously PlayStation 3," he claimed.
Also in our exclusive interview, Harrison discussed other aspects of Sony's attitude to the next-generation console from its key rival, Microsoft, along with the company's ongoing plans for the PlayStation 2 and PlayStation Portable platforms and his belief that the games retail model is set to undergo a major shift in the coming years.
Check back tomorrow for our full interview with one of the key architects of Sony's console dominance.
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December 13th, 2005, 17:44 Posted By: wraggster
The great people over at Lik Sang have done a crackin handson of the new NO MOD PSP TV Adapter by Blaze, heres their findings:
We have today received a new TV Adapter Kit from Blaze, which follows up on the so-called PSP2TV Adapter Kit that we have been reviewing in October. There are two major differences between the latter and the new Blaze product: this new model requires no modification of the PSP whatsoever and comes in at half price. Additionally, it offers a NTSC-PAL switch which makes the item universally compatible. Please note that this new Adapter Kit is also different than the 98.90 US$ model from Q-Mark/Gametech that we have been reporting about, and which is also known as PSPonTV, after some american marketing genius renamed it this way. The Blaze TV Adapter Kit for PSP is in stock and ships within 24 hours for the attractive price of US$ 59.90 only.

We have played around a bit with this new toy earlier today and have been overall satisfied with the item, without jumping up and down of excitement neither. Hooking up the device took less than two minutes: pluck the big black adapter on top of the PSP screen and connect both the supplied AV cable as well as the original AC Adapter that you received with your PSP console. Turn it on with the black button on the top, select NTSC or PAL with the switch at the back of the product, and configure the focus with the dialer. It's that simple. The image displayed on the PSP screen is captured by a mirror-and-lens system, similar to what you can find inside a camera. Yes, this means finger prints and dust will be visible on the TV, if you don't properly clean up your display beforehands. Compared to the previous TV Adapter that we had in our hands a couple of months back, the display result you get varies from "as good" (16:9 ratio wide screens) to "better" (on 4:3 ratio) depending on the type of television set you use the devices with.
At the end, the picture quality is alright, the price is affordable (at last), and the installation is a piece of cake... but... one still has to wonder what exactly is the point. Except of course if you're in it for the fun of freaking around with a new gadget, we have to say that for playing PlayStation games or even movies on a TV, you get a better result by using a PlayStation 2 and sticking to just that configuration. As a matter of fact, , even though it's still relatively lightweight, the adapter kind of makes the handheld bulkier and less comfortable. It for sure doesn't quite stand the comparison when playing with the good old Dual Shock 2. Same goes for the display of the image: it works fine and all but it doesn't come close to the crispness of the graphics you can get by using a home entertainement system with an RGB or S-Video cable. In conclusion, it's probably the TV Adapter Kit for PSP that makes the most sense so far but it doesn't transform the PlayStation Portable into a PlayStation 2. Mankind just can't fight fate or change destiny I guess. To go down from my philosophical horse, I would say you can't change the purpose of a system by releasing any kind of converter for it. If the PSP was meant to be played on a television, there would be a signal output going out of a connector on the actual machine, and there would be an official Sony cable allowing you to do just that. Like Sony does for all its digicams. Like Sega did for the Nomad in the nineties. Or like with the PlayStation 2 actually.

Many more screenshots and a movie of the device at Lik Sang
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December 13th, 2005, 00:33 Posted By: wraggster
I mentioned the release of a new external battery earlier but now theres an article from Lik Sang
We have today received stock of the most powerful External Battery available on the market. We have two models shipping within 24 hours, one in fancy black for the Sony PSP and another in stylish white for the iPod. Both models are the same in terms of capacity, they boast 6000 mAh, which is a hell lot of playtime. Nothing even remotely comes close to it at the time being 
From our tests, you can expect the following when using this new battery with the Sony PSP:
Tests performed using third brightness mode. Depending on overall conditions, experiences may slightly vary.
Running MP3s on the iPod takes of course less power than spinning a UMD in your PlayStation Portable, which makes the External Battery 6000 mAh virtually impossible to empty with the little Mac sensation 
Retailing for US$ 49.90 only, these bad boys are still very affordable and are of very great quality. Made by a manufacturer outside of the video games industry and specialized in producing only Lithium batteries, you can expect it to be extra reliable. Bulk discounts are available for resellers.
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December 12th, 2005, 22:44 Posted By: wraggster
Source - PDRoms
TwinTail Lesson v0.1 (PSP Lua misc)
This program teaches you how to use the TwinTail LDE (Editor written in Lua by Ema) in a proper way. It can be compared to typing lessons on a real typewriter but just for learning TwinTail LDE.
TwinTail LDE v1.5 (PSP Lua Application)
Ema has updated his/her text editor for the PSP. TwinTail LDE has been written using LUA and requires it's runtime libs.
Changes:
fixed key mapping bug
removed 106 key mapping
Download both via comments
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December 12th, 2005, 22:29 Posted By: wraggster
Source - PSPMagazines
The first time FHM readers saw Lauren Harris in February 2005’s It’s Your Ex-Girlfriends! story, she was sharing a shower with her best friend. After that, she appeared along with 63 other women in the inaugural Miss FHM Invitational and then joined the tournament’s three other regional winners in the November 2005 issue’s Final Four pictorial. Now, 1.5 million FHMUS.com votes later, the Cherry Hill, NJ, hairstylist finally stands where she belongs: alone at the top.
Download this rather nice Photo/Mag for PSP via the comments 
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December 12th, 2005, 19:56 Posted By: wraggster
Chris Swindle has released a new version of the port of the GameGear and Master System emulator SMS Plus to the PSP, heres whats new/info:
<blockquote>You can now play multiplayer games using the wifi adhoc option, here are the details of the steps that you need to take to play:
1 - Load up an SMS ROM on both PSP's
2 - Press select to go to the menu
3 - Enable Adhoc on both PSP's
4 - A screen will come up with the machines available
5 - Select a game to play from one of the PSP's (this will be the client)
6 - On the server agree to accept the connection from the client
7 - Wait for the rom to be sent to the client PSP (this should take a few seconds, occasionally it does not send it and you need to quit out of SMSPlus and start again)
Once this is done the PSP should send the ROM from the server to the client and then start sending the controls to each PSP, if you start a multiplayer game you should find that player 1 is controlled by the server and player 2 is controlled by the client.
If one user presses select during multiplayer, both users must press triangle to return to the game.
Thanks go to Mike for letting me borrow his PSP for the last couple of weeks to sort out adhoc support.
NOTE: Do not load another ROM without stopping wifi play, otherwise the machines will be out of sync
NOTE: All of the adhoc code was determined by patching Lumines to save to file all of the parameters and return codes.
Menu
--------
You can get to the menu pressing select, here are the options available:
Load ROM - Load a new ROM cartridge (DO NOT USE THIS IN AN ADHOC GAME)
Load Game - Load a save game state
Save Game - Save a game state
Screen Mode - Press select to change between 4:3 ratio and fullscreen
Adhoc Wifi - Enables or disables wifi
In the menu you can quit back to the game using the triangle button, X is used to select an option, O is used to cancel (only really used in wifi).
Source Released
-----------------------
Included in the ZIP file are the source files for the PSP port of SMSPlus, the code specific to the port is all in the psp directory.
Chris Swindle</blockquote>
Download via the comments Great work Chris 
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December 12th, 2005, 19:50 Posted By: wraggster
Dkla has released a great looking Sudoku game for the PSP written in Lua, heres the info:
Here is my first semi-functional release of a Sudoku program written in Lua. I just noticed a few Homebrew and commercial Sudoku releases recently, so I thought I'd let this out into the community in the hopes it may grow into a group Opensource project. Anyway, this is a PSP version of those simple yet addictive Sudoku puzzles. Written in LUA, LuaPlayer is required to play this game (version 0.15 or higher). LuaPlayer can be downloaded for free at http://www.luaplayer.org
The aim of the Sudoku puzzle is to enter a number from 1 through 9 into each cell of a 9×9 grid made up of 3×3 subgrids (called "regions"). Each row, column, and region must contain only one instance of each numeral. No math is involved, but completing the puzzle requires patience and logical ability. More information on Sudoku can be found at http://www.dailysudoku.co.uk/sudoku/index.shtml
Screenshot and download via the comments 
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December 12th, 2005, 19:44 Posted By: wraggster
MPH Firmware Launcher allows to launch a firmware from the memory stick. The firmware must be in file format and not in eboot.pbp format, for convert a firmware eboot.pbp in file, use the psardump02a tool.
Changes:
Minors modifications, allows to choose firmware folders with configuration file.
Thanks to Kojote for the newspost 
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December 12th, 2005, 19:40 Posted By: wraggster
Mohyo has released his 2ch Browser test version 0.35. (browser for 2ch forum)
Whats New:
Fixed a bug which causes freezing
Text input method changed to on-screen-keyboard
Auto-reload after writing is possible
Reload in thread screen is possible
Search in thread list, in-thread and ID search function added
When starting for the first time, thread list is saved for further use.
Analog input
Icon added
Download via comments:
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December 12th, 2005, 19:36 Posted By: wraggster
Source - PDRoms
Neodudeman has just completed a Madness Interactive port in Lua. You are able to move around and punch and things. There are no enemies and no weapons yet.
Youll Need Lua Player for this release, screenshot and download via comments
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December 12th, 2005, 19:28 Posted By: wraggster
The hardcore gamer’s top PS2 title of 2005, Shadow of the Colossus, is strongly rumoured to be in development for PS3.
Whilst European gamers wait patiently for the early 2006 release of Shadow of the Colossus on the PS2, Internet forums are alight today with eager gamers discussing a rumor that US magazine EGM has published, stating that the developers of what is surely a strong candidate for 2005’s game of the year, are already at work on the PS3 version.
The mere idea of fighting 16+ mountains, in bigger scale maps, with bigger colossi, all in glorious high-definition clarity is almost too much for some to take. The developers were also rumoured to state that you will be able to go online and tackle a colossus with a buddy. Yes. You read that correctly. The game will, so the rumours say, support full online, co-operative multiplay.
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December 12th, 2005, 19:24 Posted By: wraggster
Success HK have today posted the release of the first NO MODIFICATION PSP to TV Device for the PSP, heres the info:

The PSP TV Adaptor lets you hook up your PSP to your home television (NTSC and PAL) via Composite or S-Video and Stereo connectors. This adapter requires no modification of your PSP console. This new peripheral takes a completely different approach and clips on top of your PSP screen, with two screws to fit at the back of the handheld (in these two holes you can see on the top of the UMD drive). Some sort of pyramid grows from the base, with a precision lens and mirror system at the top, capturing the image and light, in a similar way a scanner or camera would. It then converts it into a video signal that is sent through video leads going from the adapter to your TV set.
More info at Success HK
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December 12th, 2005, 19:06 Posted By: wraggster
A top Sony exec has confirmed that both Sony's own WarHawk and Lair from developer Factor 5 are already lined up as launch titles for PS3.
In between staggering under a nametag that reads 'co-chief operating officer, executive vice president and corporate executive officer of Sony Computer Entertainment Inc', Mr Jack Tretton was the man who let the feline flee from its fabric encasement during an online interview.
Answering a question about PS3 power and the previously seen demos, Tretton said, "WarHawk is playable and you can compare the graphics and see them live. And Lair, another one of our launch titles, has live footage that compares very favourably to that which was shown at the E3 press conference".
WarHawk is the all-action flight sim/shooter that has wowed audiences by showing hundreds of hovering foes on screen, while Lair is a somewhat mysterious dragon-based game developed by the team behind such Gamecube titles as Rogue Squadron.
PS3 is due to be launched in the spring
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December 12th, 2005, 18:57 Posted By: wraggster
More PS3 News:
Reuters reports that Sony still plans to launch PlayStation 3 in spring 2006.
The company originally named that date at its E3 unveiling in May, and reiterated it during its showcases at Games Convention in Leipzig and the Tokyo Game Show.
Reuters cites a Sony spokesman saying that the company is still targeting a spring 2006 launch for the PS3, although it doesn't name the spokesman or directly quote him.
The past few months have seen widespread speculation that Sony's next-generation gaming platform will actually launch at a later date in 2006. Even Larry Probst, CEO of Electronic Arts, has weighed in, speculating that the console would actually arrive during the autumn.
The Reuters report is set against the backdrop of growing unease about the perceived war between Sony's Blu-ray disc format and HD-DVD, which Microsoft has said it may support during Xbox 360's life cycle.
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