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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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January 30th, 2008, 21:28 Posted By: wraggster
Many were quick to claim that HD DVD was dead when the NPD group's numbers showed Blu-ray players had a 93 percent share the week after Warner's announcement. While those numbers were staggering, those with a level head wanted to wait to see if the blue camp could keep it up, and now according to the same firm, it did not. In fact the very next week sales were back to where we'd grown to expect them, about 65 percent Blu.
http://www.engadgethd.com/2008/01/29...were-no-trend/
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January 30th, 2008, 21:28 Posted By: wraggster
We know that there's plenty of folks out there eager to get their hands on Sony's rumbling DualShock3 controller, but we're hoping there's not many desperate enough to consider something like this contraption in the interim. Apparently known only as the "Wireless Vibrating Grip," the device rather obstructively attaches to your controller and presumably makes it vibrate with no rhyme or reason whatsoever at your command.
http://www.engadget.com/2008/01/29/w...-rumble-money/
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January 30th, 2008, 21:15 Posted By: wraggster
Cooleyes has released a new version of his PMPlayer Advance Media Player for the PSP, this release adds support for Dark Alexs 3.80M33 custom firmware:
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January 30th, 2008, 21:08 Posted By: wraggster
News/release from Andyauff:
This is based off of a game that I remember playing years ago where you had to take all the jewels without being captured. As far as I remember, this is just like it as far as how you play. -----------> Many thanks to NeonBox of the qj.net forums, who brought it to my attention the game that I was thinking about. By coincidence, it is also called Jewel Thief.
**************CHANGELOG:*
--Can now control player with d-pad as well as analog nub
--Code overhauled: now just one, much more efficient script
--Backgrounds appear randomly
--Unlimited levels
--Gradually increasing difficulty up to level 20
--Pause function
*************************
How To Play:
Use the analog nub to move your player (the thief). The object is for you to steal all of the jewels on the screen without being caught by the good guys who are running around. If they touch you, it's game over. Take all of the gems on the screen without being caught and you move on to the next level. No two levels are the same, for the gems are placed randomly around the screen. The game starts out easy and gets harder as you progress. If you get caught, press start to restart the game. The game
goes on forever: try to make it to the highest level you can! After level 20, the game stops getting harder, but it is hard enough by that point that you probably won't last
much longer after that anyway!
-----------------------
Controls: |
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Analog Nub or D-Pad: Move player |
Start (during game): Pause |
Cross (when paused): Unpause |
Start (after game over): Restart |
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January 30th, 2008, 21:03 Posted By: wraggster
News/release from Red Squirrel:
Hi guys, sorry for my bad English.
This is my new update to RS Psar Dumper.
The changelog is very simple: ADDED COMPATIBILITY FOR 3.90 EBOOT!
Note: I want to remember to make you that to RS Psar Dumper compatible with 3.80-3.90 eboots you needs pspdecrypt.prx taken from 3.80 Psar Dumper by HelldashX.
I could not add the PRX to my release because of Sony Copyright!
So you have to know that if you use Helldashx's prx you are violating Sony Copyright!
RS Psar Dumper by Red Squirrel
http://redsquirrel.forumitalian.com
What's?
RS Psar Dumper is a "derivated" from classical Psar Dumper (last version of which was released by HelldashX).
Its functions are the same of classical Psar Dumper (so dump Firmware from an Official Udpater Eboot), but it's more! Infact this version has a user interface full of colors, more interactive and especially it has the new important function to make a dump of Firmware directly on PC, without using Memory Stick!
Infact this Homebrew has a USBHostfs connection function with a PC, so the program can read eboot directly from Hard Disk (that is a good profit because new Sony Updater Eboots weigh also more than 20Mb!) and it can also dump the Firmware directly on PC, so Memory Stick is NEVER used during the process!
Attention: HelldashX prxs violate Sony Copyright, so they are deleted from my homebrew (that now uses old prxs by M33).
To make RSPsar Dumper compatible with 3.80 and 3.90 Eboot you have to use HelldashX's prxs (take pspdecrypt.prx from HelldashX's 3.80 Psar Dumper release and put them in RS Folder overwriting existing pspdecrypt.prx).
Note: If you use HX prxs, you have to be conscious that you're violating Sony Copytights!!!
What is the effective profit?
1. Well, first of all homebrew does not require free space on Memory Stick (that can be full too!)
2. You spare time because you do not need to copy files betwenn PC and Memory Stick!
3. Extracting and Dumping process require a very smaller time!
An example? Look to this my little "experiment":
Process:
3.71 firmware dumping from the Official Updater Eboot
Technical data:
Eboot of 22,5Mb (biggest released from Sony!).
Memory Stick used: Sony Memory Stick Pro Duo 2GB (that released with PSP pack!).
Process used: the most "onerous", so PSAR loading with extraction e decrompression of the Firmware (SQUARE key in the homebrew)
Result:
-"Classical" process executed on Memory Stick: about 90 seconds of waiting...
-"New" process executed on PC Hard Disk through USBHOSTFS: about 25 seconds of waiting...
Conclusions:
Using new USBHOSTFS function you can gain more than one minute!
And then I do not calculate great times necessary to copy eboot from PC to Memory Stick, times that with USBHOSTFS are void!
Features
v2.2
-Increased the available buffer to allow the CORRECT extraction of the 3.90 Firmware from Official Updater Eboot.
-Now the 3.90F Firmware can be extracted perfectly
-Only X and O functions will work without problems, the SQUARE function (extract and decrypt of ALL files) works fine but ends with and error when search for reboot.bin!
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January 30th, 2008, 20:59 Posted By: wraggster
News/release from roe ur boat
Here's the fourth release of my game Basket Catch. Most of the changes are improvements but I have added a new powerup and added more eggs falling as you progress in the game. I would also like to thank squee666 for doing a great job on the graphics for me.
Quote:
Changelog:
1.0
- Added a new powerup
- Improved animation
- Improved random function
- Improved the way the eggs fall
- Improved Graphics(thanks squee666)
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January 30th, 2008, 20:52 Posted By: wraggster
The list of PsOne classics isn’t as initially interesting probably because the titles aren’t as well known in the west. Sony put up a Mahjong game, a rudimentary baseball simulator from Hamster and Block Kuzoshi is an Arkanoid clone. Kuroi Hitomi no Noir ~ Cielgris Fantasm ~ may raise some eyebrows now that Atelier Iris reached North American shores. If the spelling of “Fantasm” didn’t tip you off, it’s a role playing game from Gust.
Dezaemon Plus is arguably the shining star on the list. If Mario Paint had a shmup creator equivalent this would be it. You can draw bullets, make music and plan levels. It’s a really unique product if you’re willing to invest time into developing shmups to share with your friends. It’s a shame Athena didn’t upgrade it with some kind of online level sharing community. If they made a LittleBigPlanet style sharing system I would be willing to pay double, maybe even triple the price for it.
Here is what you can get for 600 yen ($6):
Dezaemon Plus
Pro Mahjong Kiwame Plus
Kuroi Hitomi no Noir ~ Cielgris Fantasm ~
Block Kuzoshi
WaiWai Kusayakyu
http://www.siliconera.com/2008/01/30...station-store/
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January 30th, 2008, 20:49 Posted By: wraggster
Last night, IGN let you know that Firmware 3.90, which unlocks your PSP Slim's ability to use Skype, was out in Japan and hypothesized that the U.S. update would be coming soon.
Soon is now!
Yes, Sony Computer Entertainment America announced this morning that you can now fire up your PSP, download the update and get to using your PSP to make free calls to other Skype users over the Internet. You can also call non-Skype users (i.e. landlines and cell phones) for a fee.
How can you join this revolution? Sony broke it down for us …
Download and install the 3.90 firmware upgrade to the PSP-2000 system.
Connect the PSP system to the Internet at a Wi-Fi hotspot.
Attach a PSP Headset and the Remote Control from the PSP-2000 Headphones, and insert a Memory Stick Duo to save the Skype software.
Access the Skype/Sign In icon within the Network category of the XMB menu. First-time Skype users need to create a free account, while existing Skype users can simply enter their username/password.
To make a call, either access the Contacts icon and click on a name or scroll to the Dial icon.
What if I want to call a non-Skyper?
While calling other Skype users is free, PSP owners can also purchase Skype Credit to make SkypeOut calls to landline and mobile phone numbers around the world. Skype Credit can be bought online at http://skype.com, accessible on your PSP system or a computer.
Pay As You Go: Place a pre-paid amount of Skype Credit in your account and then refill it as you need it. It's 2.1 cents per minute to Skype's 30 most popular destinations around the world.
Pay Monthly: Sign up for the Skype Pro premium subscription for $3.00/month. This gives you free calling to landlines and mobile phones within the U.S. and Canada (with no connection fee); a discounted rate for a personal online number (SkypeIn™) to receive calls; voicemail; and other features, such as the ability to pay nothing per minute for local calls when traveling to 29 other countries (connection fee applies).
You can also purchase a personal online number so you can receive calls wherever you are in the world with a subscription to SkypeIn for $60.00/year or $18.00/three months (save $36 on this feature with a Skype Pro subscription).
http://uk.psp.ign.com/articles/848/848561p1.html
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January 30th, 2008, 20:45 Posted By: wraggster
Hudson Entertainment, the North American publishing arm of Hudson Soft, today announced Dungeon Explorer: Warriors of Ancient Arts for the PSP (PlayStation Portable) system, and the Nintendo DS have gone to gold master. Published by
Hudson and distributed in North America by Konami Digital Entertainment Inc., both versions are planned to ship February 12th, 2008 for a SRP of $29.99 each.
In the game for the PSP system, players are trained in weaponry and mystical forces as Warriors of Ancient Arts. On a quest and ready to uncover the fate of a legendary kingdom, gamers will prepare to battle demonic forces and monstrous creatures. Dungeon Explorer: Warriors of Ancient Arts features hundreds of variations of weapons, armor and
equipment that can be chosen and upgraded throughout the adventure to defeat enemies. Unique for the PSP system, players have the ability to choose their warfare style with more than 150 different kinds of fighting arts, including Big Bang Arts, allowing three players to team up to triple their destructive power in Ad-Hoc Multiplayer mode.
In the Nintendo DS version, gamers find themselves in a land plagued by a legion of undead, monstrous soldiers. The story takes place centuries after the events of the PSP version, as a legend foretells
of a hero who will rise to face the threat. Gamers must rediscover the lost Ancient Fighting Arts of Westria to restore peace to a once vibrant kingdom. With more than 60 different fighting arts across 8 lost Ancient Fighting Art schools, players can become a skilled warrior to successfully wage battle against dangerous enemies such as
the Demon God's undead soldiers, mutated monsters, and an army of ancient automatons. The game offers hundreds of weapons, armor and
equipment; all can be reworked along the way. Players can also choose from three hero races and three character classes to form a unique warrior for battle. For a group effort, 3 players can join forces to battle the Demon God's minions via Nintendo Wi-Fi Connection.
For more information on Hudson Entertainment or Dungeon Explorer, please visit http://www.hudsonent.com/.
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January 30th, 2008, 20:43 Posted By: wraggster
Ignition Entertainment is pleased to announce Rainbow Islands Evolution is now available for the PlayStation® Portable. Don't fall under the shadow of the evil record company! Their mass-produced musical dirge is polluting the ecosystem causing the flora to wilt and the fauna to mutate into aggressive enemies…but who has the experience to take on the record company? That's right, only Bub and Bob have the skill to rise against this evil corporation and its seven bosses.
The strict vertical ascents of the original gameplay have been expanded and extrapolated into three dimensions, with each level's building-block platforms now following perspective and disappearing into the distance. As Bub and Bob negotiate the levels, these platforms will scroll to the forefront as they become accessible.
Rainbow Islands Evolution offers level after level of action, beautiful graphics, great gameplay and secrets galore with a host of brand new twists and turns.
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January 30th, 2008, 20:42 Posted By: gamefreak199101
Databoy2k posted this release:
Hey All:
I've taken the liberty of modifying Sony's PLAYSTATION(R) Network Downloader software to run on Microsoft Windows XP Professional x64 Edition. The software as downloaded from Sony's site refuses to install onto this operating system, despite the fact that it works flawlessly. I've changed the flag that was blocking this, and the file is here for us all to use.
To Install: Unzip the file (the file is in standard Windows "Compressed Folder" format, meaning it should be easy for anybody to get into). Run the "PLAYSTATION(R) Network Downloader - x64 Edition.msi" file contained within. Enjoy!
I'll try to keep updating if they bother to update the software, though it's a fairly basic program. I doubt they'll actually change anything. My tests of this have been done on the latest Windows XP x64 (SP2) running 3.80M33-5. Have fun x64 Users!
--Databoy2k
CURRENT VERSION: 1.0.0.11 (Modified and Uploaded 1/30/08)
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January 30th, 2008, 20:42 Posted By: gamefreak199101
News/release from Poison
Description :
Eboot2psp is a linux script (I don't know if it works whith cygwin) I've made to make compilation and tests of homebrews more comfortable, its aim is to help developers . This script allow you whith one command line only to :
- Delete files as *.o .
- Compile.
- Copy eboot to your PSP.
- Copy folder where are your data files such image, music etc... on psp.
- Unmount psp.
Installation & Command :
Once you've downloaded and unzip the file, open a Terminal and go into the folder where your file is downloaded (ex : cd ./Desktop).
You have to make the files "ready", then type in the terminal :
chmod +x ./eboot2psp.sh
Once it's done, move the file : eboot2psp.sh to /usr/local/bin/ , then type :
sudo mv ./eboot2psp.sh /usr/local/bin/
All right, now it's installed. Lets go how it works, this script use 3 arguments.
The first is the device which you PSP is connecteds, le second is the folder where you want to copy your Eboot (on your psp), and the third is the folder which contains your data files.
For instance, when I connect my PSP, it's connected on the disk-1 device. As I'm coding my old game : Awaker and as on my psp the awaker folder is located to ms0:/PSP/GAME/Awaker/ i have to type :
eboot2psp.sh disk-1 Awaker
Here we are, the script will compile my program and send my EBOOT.PBP to ms0:/PSP/GAME/Awaker.
Now if I want to copy my Eboot and all data files which are located in the data folder, I've to type :
eboot2psp.sh disk-1 Awaker data
It will compile my program and send my EBOOT.PBP and my data folder to ms0:/PSP/GAME/Awaker.
If you want to compile your program whitout to send Eboot and data file to PSP, you have to type only :
eboot2psp.sh
/!\ When you use eboot2psp.sh please, be sure you are located in the folder of the game you are coding /!\
Download :
Download eboot2psp
Thanks for reading me
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January 30th, 2008, 17:06 Posted By: Shrygue
via Computer and Video Games
We brought you first details on the sequel (via PSW Magazine) back in early January. And Eidos has given the green light to show off some screens.
"Thankfully the sequel is going to be bigger, broader and crazier," says PSW. "There's no sign of Eidos tethering Rico to anything as boring as realism. If anything, the added zap of PS3 power behind the game has enabled developer Avalanche to push its ideas further still."
The game's lead designer Peter Johansson, said, "We identified the key areas we wanted to improve for Just Cause 2. We wanted to make better use of our huge game world, enhance the stunts, improve the combat and reward exploration more. We feel we have been successful at that and created a true sequel."
You can read the full PSW preview right here. After you've looked at the screens, of course.
Screenshots
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January 30th, 2008, 16:56 Posted By: Shrygue
via Kotaku
So some UK retailers are charging as much as ten extra quid for the PS3 version of Devil May Cry 4. Why's it more expensive than the Xbox 360 version? Both versions look pretty much the same. What gives?! Says a Capcom spokesperson:
We don't set the prices of our games, that's at the discretion of the retailer. In this specific instance, the process has resulted in a price difference, but the process itself is not something we completely control.
That sucks, but there it is.
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January 30th, 2008, 16:49 Posted By: Shrygue
via Eurogamer
Sony has had a rummage down the back of the sofa and told us European gamers will get a free sampler of Patapon after all.
It goes live in the PSP Store on 21st February, and is the same demo-to-final-save taster that US fans get when pre-ordering the title from Gamestop. Ha.
Demo-to-final-save means you can transfer your saved progress across to the retail copy when it finally arrives. You also get your hands on a rare Spear of Protection to carry over, too.
Patapon is a quirky side-scrolling tactical-rhythm action something-or-other from the maker of LocoRoco. However, it is a little more complex than the latter, although just as stylish.
Patapon will be out for PSP on 22nd February. Head over to our Patapon review to find out more.
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January 30th, 2008, 10:22 Posted By: Art
Hi Guys,
This is Pointless Pacman 2D Pacman clone for 1.50 kernel PSPs (PSP Phat with custom firmware).
This version was completed within 36 hours of starting which includes time spent
on non programming related activities that are required to keep the Human body functioning.
It is written 100% from scratch!
Todo:
Bigger map
More ghosts
Art.
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January 30th, 2008, 07:33 Posted By: wraggster
The latest firmware for your PSP has now arrived, heres whats new:
Support for PLAYSTATION Network titles has been expanded.
Skype has been added as a feature under Network.* (Only for PSP-2000 series.)
Available through NETWORK UPDATE but remember that homebrew wont work on this official firmware for now. For those who do upgrade let us know your findings
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January 30th, 2008, 02:27 Posted By: DarthPaul
Source: PSP-Ita
This site is reporting a supposed new motherboard that will be integrated in the new PSPs. And it will prevent the creation of Pandora Batteries.
New alarming news arrives from Dark_Alex. It seems in fact that or in circulation a new model of PSP SLIM & ARGUMENT with firmware 3,73 of factory and a new one mobo, called TA-085 v2.
This type of card mother would prevent in fact the creation of pandorizzate batteries, inhibiting therefore the access to the writing of the eeprom of the battery.
This new way will not prevent I use but it of batteries already pandorizzate, and therefore it will not prevent the possibility to install a Custom Firmware.
Al moment does not exist methods in order to go around such new system, does not remain to us that to attend ulterior developments.
True or Fake? I doubt this because I haven't heard about Dark_Alex saying this anywhere else.
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January 30th, 2008, 00:54 Posted By: wraggster
Newly released:
The Tales of Destiny Director's Cut is based on the 2006 released PlayStation2™ game Tales of Destiny with plenty of new features, including a new game mode called the "Lion's Side", which will make Lion Magnus the main character instead of Stan Aileron, a few new events for sub characters, new carry over features, new voice clips, new dungeon hints and even some more battle difficulty levels for all hardcore Tales fans.
If you happened to miss out on the original release or are a solid Tales fan, then you should definitely check out the Director's Cut. Good news also for everyone who has played the original release as this game supports Tales of Destiny (PS2) save files.
The Premium Box version comes with a nice storage box, a special (different) game case, a Tales of Destiny Illustrations Book (128 pages) and Soundtrack (21 tracks).
http://www.play-asia.com/SOap-23-83-...j-70-2byt.html
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