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February 6th, 2008, 17:27 Posted By: JKKDARK
via DailyGame
KOEI today shipped a PS2-exclusive game, Nobunaga's Ambition: Rise to Power, to retail in North America. The game has previously released in Japan.
Nobunaga's Ambition: Rise to Power is a historical simulation game set during the 16th century, during the Sengoku (Warring States) period of Feudal Japan. It was during this time that the visionary Nobunaga Oda assembled the most advanced military force in Japan and instituted new policies that stimulated the growth of the nation's economy.
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February 6th, 2008, 17:27 Posted By: JKKDARK
via SlashGear
Have you been itching for some more God of War goodness lately? If you have a PSP, you could always go out an pick up a copy of Chains of Olympus, but I’m going to guess you’d already have done that by now. A new rumor coming down the pipeline suggests that you may not need a PSP to get your hands on the portable God of War title.
Industry insiders claim that the PSP title may get ported later this year to the PS2. This would make for yet another reason why you shouldn’t unhook your old console just yet.
There is speculation that the port will not actually be handled by Capcom. It would likely be handled by a yet-unnamed LA-based developer.
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February 6th, 2008, 17:26 Posted By: JKKDARK
via
Don’t set that PS2 aside just yet. Even though the console has been out since I was in high school, people are still pumping out new titles. It would be great if the PS3 still had decent backwards compatibility, but I digress. The next big release to look forward to is actually a collection of old games. The first three Metal Gear Solid games to be precise.
The release of these games is no doubt a move to build up excitement about the impending release of Metal Gear Solid 4 on the PS3. If you haven’t played one or all of these games, you can bet that it’ll be well worth the money. After all, it’s been labeled as one of the most successful games series of all time (even if it was Konami’s VP of Marketing that labeled it such).
We’re not actually sure when the Metal Gear Solid: Essential Collection will be hitting store shelves. However, we do know that it’ll set you back $29.99, which isn’t bad for what you get.
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February 6th, 2008, 02:22 Posted By: wraggster
Since the last game in the franchise was released in the terrifying time before Joystiq (2003!), you were probably too busy fending off saber-tooth tiger attacks to bother acquainting yourself with THQ's sci-fi first-person shooter, Red Faction. The series drew much attention to its use of "GeoMod" technology, a fancy bit of programming which enabled the real-time destruction and geometric alteration of specific and often rare in-game surfaces. A third game, unsurprisingly referred to as "Red Faction 3," has now been revealed to be in development for Xbox 360, PlayStation 3 and PC.
Speaking in a recent conference call, THQ CEO Brian Farrell noted that the game would once again be created by Volition, the same developer that's somehow responsible for both Saint's Row and Descent: Freespace. Red Faction 3 is expected to further enhance the franchise's destructive tendencies through the aid of today's more powerful platforms (translation: bigger 'splosions plus bloom) and should arrive somewhere between April 2008 and March 2009.
http://www.joystiq.com/2008/02/05/re...ox-360-ps3-pc/
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February 6th, 2008, 01:30 Posted By: DPyro
Team ICE has released the first public version of their elf2self tool. This allows you to convert a regular elf into a special sony elf file. The package also includes examples, tutorials on how to use via the Motorstorm and Resistance exploits, and an xmb avatar customizer.
Download Here
Via PS3hax
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February 5th, 2008, 18:41 Posted By: wraggster
News/release from Grafele of a new Version of Crash the racing game for the PSP:
And already the nöchste release! Chrash! Car and comes back in V4!
With new routes and new car!
Changelog:
(+)
Highscore added
Vehicle selection added
Route selection added
(-)
More bugs fixed!
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February 5th, 2008, 18:34 Posted By: wraggster
News/release from Grafele of a new Version of IPSPhone for the PSP, (basically an attempt at turining the PSP into an iphone)
We releasen the latest version (4.00) of IPSPhone. Do not wonder that now comes from us, because the old developer has stopped and we do (after his appointment).
Changelog:
-- SLIM COMPETENT
-- In the menu also up and down switch
-- Design conversion to our team
-- Games, the three of us in it
-- Sysinfomenü revised
-- Very inserted SPasswort Revo
-- Other bugs fixed!
Download: http://rapidshare.com/files/89153870/iPSPphone_2_.zip
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February 5th, 2008, 18:31 Posted By: wraggster
News/release from Arktrt of a German Version of his Quiz for the PSP:
PortableQuiz v 1.0 German Version
------------------
Instalation
------------------
Copy the Folder PortableQuiz in the Game150,Njoy!
-------------------------------------------------
Changelog
03.02.2008
..........
- Its in German
- 2 New German Exclusive Questions
- Fixed a Bug
Download
http://rapidshare.com/files/88905541/ PortableQuiz.1.0_German_Edition.rar
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February 5th, 2008, 18:29 Posted By: wraggster
Pjeff has released a new version of Super Mario Toy:
Heres whats new:
Starts a Day 03 February 2008:
- A timing was a set up for rain followed by the sun
- Management of the Mist in the 2nd map Change
- Improvement of the dialogue box to the RPG (re)
- Adding an animation in the main menu.
- Adding an Intro in the game (not yet sound and not 100% complete).
Add-in cards Animations (flower, water… ..)
- Adding effect when you walk on the grass
- Adding new character in the map 2
- Changing dialogues for the characters and the creation of an early history.
- Fixed various bugs in the game
- Adding birds in map 1.
- Correction of the animation of the main character and he can walk diagonally.
- Correcting some little thing and animation in the 1st mini games.
- Adding a Start Menu in the RPG with a list of inventories Win or Buy.
- Adding medal won in the mini games.
- In a house can now buy certain object (for the moment we can not use them when you have).
The former put a Day:
- Management of rain in the first card
- Management of the Mist in the 2nd map (while waiting to make an automated system for day, night, rain ...)
- Improvement of the dialogue box to the RPG
- Fixed many bugs for the menu and use of Fade In and Out.
- Adding a virtual keyboard to request the name early in games only if no backup record.
- Adding a Pseudo Artificial intelligence for Peros 2 of the First map but this crazy moves without specific goal is better than nothing.
NPJ-set when we come back in the first map, it has come back to their seats.
Can be accessed at 1 Mini games (Mario corner) talking with Zelda but not the departure must follow the story
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February 5th, 2008, 18:15 Posted By: wraggster
You might think of crash test dummies as big floppy replica people with no feelings. Er, because they are. But imagine a dummy who is given emotions so that he can go off and save the dummy daughter of his creator (it's a complex story).
All of a sudden it seems a bit cruel to go smashing the poor sod through car windscreens, but sadly this is the fate of CID, the character in a new game called CID the Dummy.
The game's been announced by Oxygen Interactive and is coming to PSP and DS (as well as PS2, Wii and PC). It's primarily a platform game with CID able to climb, swing, bounce and even headbutt his way through and past a whole range of obstacles. The game's environments promise to be highly interactive, so smashing through walls and burning down barrels are just some of CID's skills.
Bizarrely, he also comes armed with a bazooka. One which can fire freeze, flame or rubber bullets, depending on the enemy you're trying to take down.
Unfortunately, being on a mission to save a beautiful crash test dummy lady doesn't excuse him from his day job, so CID must also take part in various Crash Test levels. One of which has you driving a super-modded vintage Italian car at top speed through solid walls for extra bonuses (which, for a crash test dummy, is probably the equivalent of going into work and being told you have to give a presentation to the bosses).
First screenshots of the PSP version in action are above and the game is down for a 'second quarter of 2008' release date.
http://www.pocketgamer.co.uk/r/PSP/C...ews.asp?c=5634
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February 5th, 2008, 18:12 Posted By: wraggster
The ultimate digital mapping software has just been announced for the PSP over in Japan. Zenrin announced today an update to its Minna no Chizu series of GPS-ready mapping titles.
Minna no Chizu 3, the third entry in the series, is so big that Zenrin is included two UMD discs! The first disc has regional maps for all of Japan along with detailed maps and information on 200 cities. The second disc has the regional maps along with detailed maps of 1,100 cities.
The second disc is meant to be copied over to a Memory Stick so that you'll only have to carry one disc with you. While this procedure will take over 2 gigabytes of Memory Stick space, you will be able to scroll through the detailed maps at twice the speed of Minna no Chizu 2.
Besides the added map content, Zenrin is updating all areas of the game. You now have more search options for finding places around town. GPS updates can be set to take place every 1, 10, 20 or 30 seconds, giving you greater flexibility over the fixed 1 second update phase of the past titles.
Those wanting the ultimate digital Japanese map should check with importers about Minna no Chizu 3 when it sees release on April 24.
http://uk.psp.ign.com/articles/849/849269p1.html
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February 5th, 2008, 18:08 Posted By: Shrygue
via Kotaku
Two teenagers have been charged in the death of James Felton-Maitland, 17, who was hit by a truck in Miami and killed while running from the teens bent on stealing his Playstation Portable, Miami-Dade police said.
Police sayd that Jamila "Jam" Brown, 19, and Keith Lebrone Goa, 17, spotted Felton-Maitland as he walked from North Dade Regional Library on Dec. 27 with a PSP in his hand. The two knocked the teen to the ground and "beat him while attempted to take custody of the PSP," according to the arrest report. The teen managed to escape with his PSP and ran across a street where a truck slammed into him, causing severe head trauma.
He died Jan. 5.
Initially the Florida State Patrol ruled the death an accident, but the family hired a private detective and pamphleted the neighborhood with flier seeking witnesses. After tracking down the teens who allegedly tried to rob the boy, they handed their information over to the Miami-Dade Police Department.
The teens, one of which later confessed, were arrested on charged of second-degree felony murder and strong-arm robbery. In Florida, anyone who commits a violent felony that results in death can be charged with murder.
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February 5th, 2008, 17:37 Posted By: Shrygue
via Games Industry
Ready At Dawn, developer of the upcoming PSP God of War title, has announced that its Daxter game has sold 2 million copies.
Daxter, the company's first title, was originally released in 2006.
The game was later bundled with the slim model PSP - ceramic white in Europe and silver in the US - and was the best-selling PSP entertainment pack by a wide margin, according to Ready at Dawn.
Daxter was also branded as a Greatest Hits title last year, which may have helped the title reach its biggest increase in sales during the holiday season.
Ready at Dawn's second game, God of War: Chains of Olympus, is scheduled for release on March 4.
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February 5th, 2008, 17:34 Posted By: Shrygue
via Eurogamer
Empire has told Eurogamer that a demo version of FlatOut: Head On will be released on 22nd February.
The demo will consist of three levels from the Carnage mode - one Race, one Destruction Derby and one Ragdoll Stunt.
You will be able to play these as much as you like, says Empire, but you won't be able to save your progress on the demo or unlock other features.
The full game features around 40 different cars, nine gameplay modes, and wireless multiplayer options for up to four of you.
Look to our FlatOut: Head On screenshot gallery for visual evidence.
FlatOut: Head On is due out on 14th March.
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February 5th, 2008, 17:31 Posted By: Shrygue
via Computer and Video Games
Capcom US has responded to CVG's report yesterday that PS3 Devil May Cry 4 forces gamers to sit through a mandatory 21 minute install time - with little improvement to load times there after.
Just to be sure, we timed the 5GB install process (which you can't opt-out of) on our PS3 retail version and it clocked in at 21 minutes, 41 seconds.
After installation, we timed DMC4's load times to be only one or two seconds shy of those in the 360 counterpart. Hardly worth sitting through 21 minutes of concept art, then.
Capcom community man Chris Kramer disagrees:
"It's true: the first time you drop your DMC4 Blu-ray disc into your PS3 tray, you're going to be treated to an exciting 22 - 25 minute load process as the disc spins a few gigs of data onto your hard drive," he admits.
"If you don't want to watch the 'Previously, on Devil May Cry...' portion of the install process, go make a sandwich and grab a soda, then come on back," Kramer joked. "You're going to be spending some serious time with this game, and we don't want you going hungry. Low blood sugar will make you dizzy and you'll need to be focused like an Alan Parsons Project to defeat the enemies in this game.
"Wah! Have you ever played a PC game? At least we aren't making you shuffle multiple discs into a ROM drive, or continuously click 'Yes!' on a series of endless Windows dialog boxes," the Capcom man continues, possibly shuffling the install-less yet basically identical 360 version out of view.
"Installing on a console may seem like a weird idea, but there's a real benefit," says Kramer.
"Once installed," he claims, "the PS3 version of the game has near-Super Nintendo speed load times. You'll be amazed how fast levels load, the virtually instantaneous transition from cut scenes to action and that you're continuously playing the game."
We're a good few hours into both versions and the load times on the PS3 version are a few seconds shorter than the 360 cousin at best. They're definitely no way near "Super Nintendo speed".
DMC4 is out on Friday. And it'll cost you an extra £10 on PS3. Check online stores for the best deal. Either way, it's still a great game - look out for the review tomorrow.
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February 5th, 2008, 17:28 Posted By: Shrygue
via Computer and Video Games
Army of Two assistant producer, Matt Turner has told CVG that he fully supports PSN, but admitted experiencing "growing pains" with the relatively young system.
With its friends list access, universal game invites system and general intuitiveness, Xbox Live is rightly regarded as the superior service. Turner says, however, that PSN "has all the capabilities".
"There are extra challenges [with PSN] just because the PS3 is newer to our team so we've had to work through some growing pains, getting used to a whole new system of development," Turner told us.
"But it has all of the capabilities, it's just that at the moment we have more experience on the Xbox."
He goes on to say that the upcoming Army of Two will get over the shortfalls of the PS3 firmware's online menus in similar ways to Burnout Paradise.
"We have friends lists accessible during the game, you can send invites and your friends can join you - it's as easy as doing it on Xbox Live," he promises.
PSN is expected to catch up to (or even better, dare we speculate) Xbox Live when both a much-talked-about in-game XMB is introduced in a firmware update and PlayStation Home is released later this year.
Look out for Turner's full interview, his hopes for PS3 success in 2008 and how his game measures up to Gears of War, later today.
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February 5th, 2008, 17:11 Posted By: Shrygue
via Joystiq
tarting its new video game blog off with a bang, Variety reports that last spring a Grand Theft Auto movie was almost ready to roll into full production. The story goes that after years of trying, some studio actually navigated the bureaucracy of Take-Two/Rockstar and was ready to start production -- "quite possibly" with Eminem as the star. The reason this even came to be after so many years of stonewalling by GTA's rights holders is that current Take-Two chair, Strauss Zelnick, comes from traditional media at BMG music and 20th Century Fox.
Variety goes on to say that the movie was so close to being finalized that its own reporters were prepping stories, with sources at Take-Two saying it was a done deal. At the last moment though, the whole thing fell allegedly apart after the publisher couldn't finalize terms with the studio. Whether it was an issue about money or giving away the movie rights (Rockstar is very protective of its brand) is still an unanswered question. Oh well, we've gotten used to movies based on modern mega-franchise games falling apart.
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February 5th, 2008, 17:09 Posted By: Shrygue
via Computer and Video Games
We've got three new screens for the very-nearly released Need For Speed: Pro Street on Sony's handheld. And a picture of ex-Hollyoaks stunner Gemma Atkinson plugging the mobile version.
Need For Speed: Pro Street is chasing the rest of the pack and should be with us on Feb. 22.
Check out a couple of screens, right here.
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February 5th, 2008, 17:05 Posted By: Shrygue
via Computer and Video Games
The Folding@home program aids the study of protein folding in order to help scientists attempting to tackle the development of a number of diseases, including Alzheimer's, Parkinson's, Huntington's, cystic fibrosis and certain forms of cancer.
Mass uptake of the program by PS3 users has enabled researchers to utilize the processing power of hundreds of thousands, and now a million, PlayStation 3 consoles.
Sony says that one million PS3-owning participants equates to around 3,000 PS3 owners registering per day, or two new registered users every minute worldwide, since March 2007, although PS3 users attempting to participate in the program have had a few issues recently.
"Since partnering with SCEI, we have seen our research capabilities increase by leaps and bounds through the continued participation of Folding@home users," said Vijay Pande, associate professor of Chemistry at Stanford University and Folding@home project lead.
"Now we have over one million PS3 users registered for Folding@home, allowing us to address questions previously considered impossible to tackle computationally, with the goal of finding cures to some of the world's most life-threatening diseases.
"We are grateful for the extraordinary worldwide participation by PS3 and PC users around the globe," he added.
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February 5th, 2008, 17:04 Posted By: Shrygue
via Games Industry
Sony Computer Entertainment Japan has unveiled a new Satin Silver PlayStation 3, to go on sale in the region on March 6.
The 40GB console will cost JPY 39,980 (USD 372/ EUR 252) and come bundled with a silver DualShock 3 controller.
Last November SCEJ launched a Ceramic White PS3 in Japan.
Sony Japan has also confirmed that it will be releasing a range of budge titles for the region known as The Best, with games Ridge Racer 7, Gundam: Target in Sight, Ninja Gaiden: Sigma, Resistance: Fall of Man and FolkSoul all retailing for JPY 3619 and going on sale Match 19.
Yesterday, Sony told GamesIndustry.biz it was "likely" that a budget PS3 software range would be introduced in Europe although no date or titles were mentioned.
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