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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 12th, 2008, 19:25 Posted By: Shrygue
via Eurogamer
Sony has confirmed to Eurogamer that Riff: Everyday Shooter will be released on the European PlayStation 3 Store this Thursday.
The publisher told us that you will have to pay GBP 4.99 for the pleasure of its jangly company, compared to USD 9.99 in Americaland.
Everyday Shooter is an "album" of distinctive musical shoot-'em-ups built around the same underlying two-stick movement mechanics.
It was developed by a chap called Jonathan Mak, who drew inspiration from the likes of Kenta Cho, Kanta Matsuhisa and Tetsuya Mizuguchi according to its self-deprecating release notes.
We go over some of that and why Everyday Shooter is one of the best things on PSN in our Riff: Everyday Shooter review elsewhere on the site.
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February 12th, 2008, 19:21 Posted By: wraggster
PCSX2 the PS2 emulator for Windows has seen a new beta release. heres whats new:
Fix for other DMC1 version (see forum dwellers, i told you 302 would fix it Tongue)
Including fixes from 277-301:
Fix for neopets/tenchu problems introduced recently
GT4 crashes might be reduced now when using ZeroGS (GSDX will still crash)
Some aging rec bugs have been fixed, not sure what games it effects
Few counter changes effecting DMC1 and Mojo Ribbon, possibly others.
Fixed a small bug in Tokyo road race
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February 12th, 2008, 18:58 Posted By: wraggster
Winnydows has released a new version of his Video Encoder for the PSP:
On this week will don`t add new functions. Just bug hunting.
List of fixes will be updated, if found more bugs.
Fixed:
Crash if open some files. Resolutions bug.
One more open crash fixed - thanks to Haruyuki.
XviD4PSP 5.029 update
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February 12th, 2008, 18:53 Posted By: wraggster
News/release from Dragula96:
based off of the old Conway's Game of Life,
only with metroids
metroids live and die based on these simple rules:
--Any live cell with fewer than two live neighbours dies, as if by loneliness.
--Any live cell with more than three live neighbours dies, as if by overcrowding.
--Any live cell with two or three live neighbours lives, unchanged, to the next generation.
--Any dead cell with exactly three live neighbours comes to life.
the eboot is not custom and shows lua player 20 :P, this should work on all custom firmwares, but was tested using a slim on 3.90 m33.
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via dragula96
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February 12th, 2008, 18:51 Posted By: wraggster
News/release from SG57:
Rather then do numerous physics problems that try to engrain the same thing into my mind tonight, I thought making a quick fun little game that demonstrates what were currently doing to be a bit more beneficial in the long run. Nothing insanely complicated or intricate so don't expect that (before I get a bashing).
Well, your a square with an elastic extension jutting out of you (O.o) connected to a smaller square (your weapon of choice). Object of hte game is to flail that sucker around to send the other red squares that are out to get you to flying. (it's pretty addictive hitting them all and watching them sail off the screen).
Credit goes to OSlib for the graphics and input. Various sources elsewhere for a few formulas I wasn't %100 on at the time. Oh and a tiny easter egg is in there, not much but hey something to shoot for when playing should you like those kinda things
I dunno where else to go with this. I guess I could add sounds, power ups, levels, bgm/mp3 playback. I don't have any intention to at the time however, unless wanted I suppose. One thing that's very possible is adding a config file to edit the physics on the fly (should make for interesting mods O.o (band strength, number of enemies, colors, shapes, speed, etc.))
I suppose I could upload a few screens, but they wouldn't do it justice IMO.
Select to cycle through bg effects (one of them turns them off if you dont like them).
Start is pause.
R and L triggers will make subtle changes to the background effects (yet those small changes result in a big graphical difference ^^).
Analog / D-Pad - move your guy
(I'll still have to do the numerous problems... public school educational system ftl .....)
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February 12th, 2008, 18:20 Posted By: wraggster
Best Buy, the largest US consumer electronics chain, said it will recommend that consumers choose the Sony high-definition video format and will feature Blu-ray hardware and software promotions in all its stores.
"Because we believe that Blu-ray is fast emerging as that single format, we have decided to focus on Blu-ray products," Brian Dunn, Best Buy's president and chief operating officer, said in a statement.
Netflix, which is the country's largest online DVD rental service said it will stock high-def movies exclusively in Blu-ray.
Netflix has been stocking high-definition movies in both formats since early 2006, but said in a statement that all of its new high-definition movie purchases will be Blu-ray and that it will phase out HD DVD discs by the end of the year.
http://www.earthtimes.org/articles/s...er-hd-dvd.html
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February 11th, 2008, 20:21 Posted By: F9zDark
From: http://n4g.com/tech/NewsCom-109951.aspx
TheGamersThought.com has reported that Universal Studios will no longer support HD DVD exclusively as per EGM's March 2008 issue. Picture of the story covered in EGM's magazine has been scanned by TheGamersThought.com
Full Article available here: http://www.thegamersthought.com/ (Second article, after the Netflix Going Blu Article)
Looks like this format war will be over sooner than we all thought... That leaves 1 major studio backing HD-DVD...
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February 11th, 2008, 20:03 Posted By: wraggster
via psphacks
Due to a button configuration conflict with other 3rd party plugins, and that resulting in several requests asking to correct the problem, brk3 has issued a new version of LED Control. All that’s changed is the button combination; now press LEFT Trigger + Volume Down to toggle the PSP LEDs — wifi, power, and memory stick.
FAQ (before you ask) –
Q: This already exists in IRShell!?
A: Yes IRShell is the reason I programmed this, as (if you read above!) I liked this functionality. When 3.90M33 was released IRShell wasn’t compatible, so I missed this feature. IRShell has since being hacked to run on 3.90M33 but it is still nice to have this functionality in the normal XMB.
Q: Can you change the LED’s to <insert color>?
A: No.
Q: Can you make it compatible with <insert firmware>?
A: It should be compatible with all custom firmwares. If you are certain you are not making some stupid mistake, please email me you’re current configuration and I’ll do my best to see what the problem is.
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February 11th, 2008, 19:54 Posted By: wraggster
BluezPS on Flickr has designed what must be one of the sweetest looking Designs for the PSP yet.
Heres the screen:
Digg This
How awesome is that
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February 11th, 2008, 19:51 Posted By: wraggster
The Game Factory has announced it's bringing a PSP game based on the French animated TV series Code Lyoko to US gamers. A game has already been released for DS but this'll be the first for the PSP.
If you've never seen it, the cartoon series stars a group of five boarding school students – Aelita, Jeremie, Odd, Ulrich and Yumi – who end up inside a supercomputer they find in an abandoned factory. In it they fight an evil digital entity called X.A.N.A. The series ran for four seasons on TV and this game is based around a new story linked to the events in its fourth and final season.
So the game's 43 levels are packed with action across various areas, including the Ice, Mountain and Volcano Sectors. You should also expect space shooting levels and boss fights.
Described as an action adventure, the game features fights with all sorts of creatures and puzzles standing between the lead characters and hunting down X.A.N.A. As well as exploring the digital sea and fighting enemies aboard the Skid, you can use the Lyoko Warrior's new vehicle, created by Jeremy.
Exclusive to the PSP version of the game is a new wireless trading system.
Unfortunately there aren't any screenshots of the game available yet – instead developer Neko Entertainment has released some concept art from the game. But as it's scheduled for release in North America in June (a European release is currently not on the cards), we should have more on it as that date gets closer.
http://www.pocketgamer.co.uk/r/PSP/C...ews.asp?c=5686
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February 11th, 2008, 19:48 Posted By: wraggster
News/release from Sonypspplayer:
Hello everyone,
I've made a very stylish Lowser replacement with the iphone clownfishes background.
You can have a maximum of 15 apps because the psp's screen isn't big enough, but that limit may be removed in future versions if i add scrolling.
You can start your application by pressing the button "cross".
You can start your last launched application by pressing the button "right".
You can adjust CPU speed by pressing L/R.
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February 11th, 2008, 19:45 Posted By: wraggster
News/release from Dan369:
hello everyone and welcome to the second release off something by dan369, but this time i've had some help from a mate adas123!!!
this is a beta mod of the lua homebrew game Tales of symphonia
whiich now has an eboot!!!
changelog---
added more moves for the player
added better ai
added more moves to the ai
added menu image
and finally has a plot!! made by me!! ( not the whole plot but a bit)
LINK__--
www.sendspace.com/file/r0yk40
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via dan369
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February 11th, 2008, 19:42 Posted By: wraggster
News/release from jfig111:
[Moovlin RPG Episode 1#]
http://resiststorage.org/images/moovlinep18.swf
[Moovlin RPG Episode 1# Source Code]
http://resiststorage.org/images/story2519.lmv
This is a flash based RPG game I made for PSP, I plan on porting it to Lua, if anyone wishes to help me, just pm.
This is also open source, it was made in an open source flash editor as well, http://liveswifers.org
The reason I posted it here is because I mainly want to port this to LUA, and discussion of the port will be talk about here.
Controls:
X button: Jump, Fire Laser
Left and Right: Move left and right
Up: Use current attack
Analog stick: Move in Forest
I'll get some pictures up as well, but if you are on your PSP, you can try it. As well as if you are on your computer.
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via jfig111
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February 11th, 2008, 19:40 Posted By: wraggster
News/release from sonypspplayer:
That's my Coverflow application written in lua.
Your Music goes to mp3 folder and album art goes to the cover folder.
The mp3 and the png have to have the same name (eg. song.mp3-song.png) and the png has to be either 32*32 or 64*64.
If it is bigger, the application will be slow and if it is smaller it isn't very funny to look at the image.
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via sonypspplayer
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February 11th, 2008, 19:26 Posted By: wraggster
News/release from Littlevish:
Galaxy 2 is here!
Overview of Portal Content and Features
11 Flash Games
8 Applications
11 Flash Videos
Useful Links
Ability to load your own flash games and apps directly into the portal
Multi-tasking ability (run more than one thing at once)
Standard File Browser
Brand new "PSP Stumblr" app, which sends you to a random website in Galaxy's database.
Email app, which allows you to send an email to anybody in the world
Many more great features!
Downloads
Easy Installer for Windows [EXE, 8.6 MB]
Easy Installer for Mac [DMG, 9 MB]
Archive [ZIP, 8.6 MB]
Online Version*
*The online version does not display the font-size correctly on a PC. Don't judge the portal just by looking at it on your PC. Also, some things will obviously be slower on the online version.
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via littlevish
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February 11th, 2008, 19:23 Posted By: wraggster
News/release from Waywardson:
hello everyone.. iv decided to release a demo version of a game iv been working on to get some feedback on how its comming along...so leave feedback ok
the games name is ashura the hedgehog and in this demo release you will be able to play two levels
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via waywardson
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February 11th, 2008, 19:18 Posted By: wraggster
News/release from TRStealthX :
It sucks when a PSP is stolen, it really does. Well, it won't suck as bad once you have DZ's PSAFE installed. When installed and configured properly, your PSP will know exactly when it's not on your computer, or at your house. So if it ever gets stolen, it'll send you an e-Mail along with the thief's IP address so you can call local authorities, or hack the living crap out of the thief's computer - whichever one your prefer. Of course we don't encourage illegal hacking, but you know, if someone stole something of mine...never mind.
Just download PSAFE below, and keep yourself protected! You never know when you'll need it. More information included in the README file.
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via TRStealthX
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February 11th, 2008, 18:05 Posted By: wraggster
News/release from Lasiaf:
This plugin will make your power led blink when your battery is 15% and below
I included the readme for installation and controls
I use it for my own
I just wanna share it, some people might find it useful.
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via lasiaf
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