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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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July 22nd, 2008, 21:58 Posted By: wraggster
Homemister has released a new beta release of his Lua Player for the PSP that is now regarded as the best Lua Player for PSP and full of great features.
thx,
Hey all I have done a update to the player. It will run with out the LuaPlayerDrivers
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July 22nd, 2008, 21:50 Posted By: wraggster
Blah has today updated his Lua Player for Windows up to Beta 3:
Heres the release notes for this latest release:
added the option to use the console.
on startup in the dialog window it can be selected to start or while luaplayer is running with the right-click context menu it can be opened or closed. (while the console is running errors are directed to it instead of the message box)
added option to force "waiting for vertical refresh" ... also on startup.
i also re-wrote the gui.. and cleaned up the code..
and this
ive emulated the analog too.
how it works:
the center of the window would be the "dead zone". (the size would depend on what you define in your script)
example: "if math.abs(pad:analogX()) > 32 then" 32 being the size of the "dead zone".
then with the mouse (holding the left button down) drag it in what ever direction. when you release the mouse button or go within the the bounds of the "dead zone" it returns back to the "dead zone".
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July 22nd, 2008, 21:46 Posted By: wraggster
Gefa has updated his paint app for the PSP, heres the release notes:
Hi guys
Today I release PaintMIXER v2.2.0, a drawing program.
This is the changelog (v2.2.0):
Code:
- Added functionality Triangolo
- Added functionality Testo, with possibility to change the font
- Added functionality Irradia
- Added an option in the ini file, in witch is possible to change the program's language.
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July 22nd, 2008, 21:36 Posted By: wraggster
Sony will launch a GPS add-on for the PSP early next year. Alongside it, there will be gaming applications.
“That’s [GPS] going to be a big one for us,” said Sony’s senior marketing manager for PSP, John Koller, during an E3 interview.
“It changes the dynamics of GPS but also changes the way developers think about games on PSP because you can start integrating GPS into it.”
Koller said Sony intends to start shopping the GPS add-on to publishers this year, but also told me that the company is already investigating ways to use it in games.
“There’s been a number of things that our first-party worldwide studios have looked at, and they’ve been trying to look at different options,” he said.
Does that mean we can expect a GPS game from Sony early next year?
“Yeah, we’ll probably lead the way on that,” he said.
http://multiplayerblog.mtv.com/2008/...ing-gps-games/
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July 22nd, 2008, 21:32 Posted By: wraggster
During the middle of the game the difficulty in Valhalla Knights sharply changed from medium to hours of grinding. Xseed plans to fix this issue in Valhalla Knights 2 by streamlining the difficulty. In the US build it’s easier to level up and items drop more frequently. Also if you have save game data from the Valhalla Knights you instantly get a familiar and helpful elf ally.
The other change is Marvelous developed and Xseed localized a more cohesive story than the amnesiac in distress plot from the first game. I’m not expecting an epic tale, but Valhalla Knights 2 should have more pre-text to push players from one dungeon to the next. Yes, Valhalla Knights 2 is a dungeon crawler where you run into enemies on the map. The combat system is similar too, but I didn’t get to go in depth with it. At E3 the characters in the demo were overpowered. As soon as they walked into a fight it was magically over in a few seconds.
http://www.siliconera.com/2008/07/22...north-america/
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July 22nd, 2008, 21:28 Posted By: wraggster
JF otherwise known as ChillyWilly and as JLF65 on DCEmu, hey and even i got confused last night when JLF65 remarked on the emu here at DCEmu :P
Anyway heres the official release package which is the same as test 20 but for guides etc:
The official release of Basilisk II for the PSP is here! Features include:
Emulates a Mac II series machine running OS 7.0.1 through 8.1, depending on the ROM used.
Uses UAE CPU emulation, with new SoftFloat FPU emulation for better compatibility.
The PSP memstick can be mounted on the Mac desktop (requires File Manager 1.2).
Supports on-the-fly change of colors and resolution (requires Display Manager).
Has stereo, 16-bit, 44kHz audio (requires Sound Manager 3.0).
Supports emulated floppy and CDROM with removable media (no CD audio yet).
Supports up to four hardfiles for use as fixed drives.
UDP tunnel for AppleTalk networking across WIFI (no general networking yet).
Emulates a Mac Extended ADB keyboard and mouse. Buttons can be remapped on-the-fly, and popular IR keyboards are supported on the Phat PSP.
Supports extra memory and TV out on the Slim PSP.
I made changes to the non-platform-specific code (particularly the FPU emulation), so I've bumped the version to 1.1. I'll probably make some changes and bug fixes later, so I'm calling this 1.1.0. Two main downloads for the binary and one of the source are available. The larger binary archive comes with a nice BIG guide, so I archived it with 7zip. If you don't know how to handle 7zip, google it.
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July 22nd, 2008, 21:12 Posted By: Shrygue
via Computer and Video Games
Sony's main GT man, Kazunori Yamauchi, has come out and crushed any hopes we had of playing a full version of Gran Turismo 5 any time soon.
We've been waiting for it for ages and our pain was eased a little with the launch of Gran Turismo 5 Prologue. But Sony and Polyphony Digital are taking things a little to far now.
In an E3 interview with IGN (missed due to all the noise), Polyphony Digital boss Kazunori Yamauchi said, "There's no plans in the works for GT5 yet - that might be 2009, or it might be 2010... But we're totally focused on getting the updates through for Gran Turismo 5 Prologue, and that's all we're focused on."
So it's not even on his radar yet. Quite an astonishing admission if you ask us.
Fingers crossed something got lost in translation. You can read the full interview here.
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July 22nd, 2008, 21:04 Posted By: wraggster
Freeplay the coder of PSP Fame has stepped up and released in his own words the first minimal Devkit for the PS3. A way for now to get the first non PS3 Linux homebrew on the system, basically its a Java Homebrew for PS3 Devkit. Not quite the major breakthrough but still a great step in the right direction.
Heres the readme:
BD-J for PS3 minimal devkit by FreePlay
NOTE: For this to work properly, you *MUST* copy it to the root of your C: drive - that is, to C:\bdj-ps3. DO NOT rename the folder.
Included is everything you'll need to get started except for:
1. a working installation of JDK, the Java Development Kit (get that from http://java.sun.com/javase/downloads/index.jsp - currently, the latest version is JDK 6 Update 7)
2. a copy of bdj.jar, the BD-J API. I can't provide this, since you need a license to use it; however, if you have a PC program capable of making or playing Blu-Ray discs - like Nero or PowerDVD - you can get this file from there. (In Nero 8, the file is located in C:\program Files\Common Files\Nero\NeroBLC\BDJ\jlib .)
I don't have any real documentation on BD-J, though I'm sure you can find some on the HDCookBook website. In the 'docs' folder is some basic info on BD-J on a very high level.
So far as I can tell, there are some pretty strict limitations on the PS3's implementation of BD-J:
1. You cannot read or write local files.
2. You cannot list the contents of a directory.
I may be wrong, so feel free to correct me, but I ran a few tests and couldn't do those things.
I've also included a sample Hello World application and silenoz's RSS reader, as well as a build.bat file for building, packing, and signing the programs. This batch script is pretty much universal, unless you need to add in other JAR files for your compilation.
Source files for each project should go in a folder called root\org\homebrew. For example, if you make a project called "Test App", in your "Test App" folder you'll place the universal build.bat , then make a root\org\homebrew folder and place your .java files in there. The 'root' folder will become the root of your JAR file; any files you place in that structure will become part of the JAR.
The 'disc files' folder contains the file structure for what you'll copy to your storage device. Once you've built your 00000.jar file, copy it to 'AVCHD\BDMV\JAR\' and you'll be ready to test it.
Good luck!
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July 22nd, 2008, 20:51 Posted By: Shrygue
via Computer and Video Games
Many, many things were missing from E3 last week but if you're a Sony fan, one of them was anything to do with the long-awaited PSN version of WipEout.
The streamlined HD racer was strangely absent from Sony's E3 conference, with the firm citing technical difficulties as the culprit.
We've been playing a near finished version of the game here in the office for ages now. Check out these exclusive movies to see how pretty it looks. All we were waiting for then was news of a release and how much it would set us back.
Imagine our surprise when we were told that the game had failed epilepsy tests and has to be re-engineered as a result before it can be released to the public.
CVG has been told that WipEout "fails the epilepsy tests so much that it has to be re-engineered." All that speed and flashing lights zipping past your eyes must be too much to handle.
No further details were available, such as how long this re-working might take but we've contacted Sony and are still awaiting an official response on the status of WipEout HD and when we can expect to see it launch on PSN.
And while we're at it, what ever happened to the PSN release of 2097 (XL in the US)? You'll know when we do.
Screenshots
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July 22nd, 2008, 20:41 Posted By: Shrygue
via Games Industry
Entertainment retailer HMV has told GamesIndustry.biz that supplies of the 40GB PlayStation 3 are already thinning out as retail awaits the delivery of the 80GB SKU, due to go on sale August 27.
The 80GB unit was announced at E3 last week, and will retail for the same price as the outgoing 40GB unit – GBP 299 / EUR 399.
Sony will also be offering the console with bundled software from September until December.
"40GB stock has been in very short supply over the last few weeks," offered Jonathan Hayes, commercial manager for games at HMV.
"Although we expect demand to fall due to the 80GB announcement we would not expect to have stock issues if availability remains restricted."
"PlayStation 3 will now boast a monopoly on Blu-ray, increased storage space and Play TV in the near future," he added. "All this points to a stronger proposition for Sony going into Christmas. The only disappointment was the lack of backward compatibility compared to the US version."
Sony is also due to roll-out a range of Platinum budget titles for the PS2 at the beginning of August, with titles such as Uncharted: Drake's Fortune, MotorStorm and Assassin's Creed included in the first batch of titles.
"We are pleased that PS3 is getting a platinum range," said Hayes. "With the format being over a year old it is great to have a strong budget proposition.
"We see this range as adding sales to the format rather than taking them away."
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July 22nd, 2008, 20:40 Posted By: Shrygue
via Eurogamer
Sony is adding another meaty update to the PS3's SingStore this Friday.
Leading the 33-song influx has to be Toni Braxton with her ballad "Un-Break My Heart". [Rob is clearly too young to appreciate it is in fact Foreigner who top the list. Now this mountain I must climb feels like a world upon my shoulders. - Dep Ed]
Also on the list is "Step by Step" by New Kids on the Block, who were all ridiculous but we watched the cartoon about the band anyway. [In this order: Jordan, Joe, Jon, Donnie, Danny - Dep Ed] There's some Shakin' Stevens, Foreigner and Leonard Cohen too.
Songs cost GBP 0.99 each from the PS3 SingStore.
Here's that list in full:
English
- Toni Braxton - "Un-break My Heart"
- Maria Mena - "Just Hold Me"
- Aleksander With - "The Other Side"
- Margaret Berger - "Samantha"
- Turbonegro - "High On The Crime"
- The Proclaimers - "Letter From America"
- Sandi Thom - "I Wish I Was A Punk Rocker (With Flowers In My Hair)"
- OutKast - "Idlewild Blue (Don'tchu Worry 'Bout Me)"
- Weird Al Yankovich - "Like A Surgeon"
- Shakin' Stevens - "This Ole House"
- Elvira Nikolaisen - "Love I Can't Defend"
- The Offspring - "All I Want"
- Santogold - "L.E.S Artistes"
- Beth Orton - "Stolen Car"
- HIM - "Killing Loneliness"
- Foreigner - "I Want To Know What Love Is"
- Leonard Cohen - "Famous Blue Raincoat"
- New Kids On The Block - "Step By Step"
- Surferosa - "Saturday Night"
French
- Christophe Willem - "Jacques A Dit"
- Mademoiselle K - "Ça Me Vexe"
- Fatal Bazooka - "Fous ta cagoule"
Norwegian
- Vamp - "Tir Na Noir"
- Erik Og Kriss - "Det e’kke meg det er deg"
- Erik og Kriss - "Den Låta"
- Erik Og Kriss - "Dra Tilbake"
- Anne Grete Preus - "Manens Elev"
- Vamp - "Månemannen"
Spanish
- Melendi - "Kisiera yo saber"
- Danza Invisible - "Sabor de amor"
- Duncan Dhu - "En Algún Lugar"
Swedish
- Arja Saijonmaa - "Högt Över Havet"
- Lasse Holm & Monica Törnell - "È Dé Det Här Du Kallar Kärlek"
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July 22nd, 2008, 20:39 Posted By: wraggster
J3r3mie has posted a new version of his Pong Game for the PSP, heres the translated details;
iPlay Pong Alpha 2 by J3r3mie
New ---------------- --------------------
Possibility of changing the speed of the racket left.
Possibility of changing the speed of racket right. (If you're CPU mode, a speed exceeding 3
will row thereof)
Ability to customize the pong.
Possibility of a display screen, place a wallpaper of 480x272 and appointed Fond.png in the file of the homebrew.
The ability to read music during the game: Put an MP3 file given Musique.mp3 in the file of the homebrew.
Possibility to change the color used (one used for text, racquets and ball) (In case of complete customisation,
it is used only for texts)
3 Create text file named [r.txt; Value your red color] [g.txt; Value your green color] [b.txt; Value your blue vouleur]
in the case of homebrew.
Net code improvement.
Customization ---------------- --------------------
The files are optional customisation. If they are not present, default serotn used.
They are to be placed in the file of the homebrew, alongside the Eboot.
The racket left: [Name: Raquette1.png] [Format: PNG] [Size: 5x30]
The racket of law: [Name: Raquette2.png] [Format: PNG] [Size: 5x30]
The ball: [Name: Balle.png] [Format: PNG] [Size: 4x4]
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July 22nd, 2008, 20:34 Posted By: Shrygue
via Eurogamer
2K Marin has explained how you'll be able to collect a few of the Trophies in the PS3 version of BioShock.
These range from bronze to platinum, according to producer Alyssa Finley on the US PlayStation blog, and are designed to entice you into exploring Rapture.
Bronze rewards will be dished out for researching, modifying weapons, hacking and crafting, with each skill apparently "loaded" with awards. You could find yourself up to "your armpits in prizes", said Finley.
Silver Trophies will be more rare. The one example used was the historian award, given to those who find all the audio diaries in Rapture. They reveal lots of back-story behind events unfolding during the game and it's worth doing anyway, we reckon.
Meanwhile, gold Trophies are for those playing through BioShock multiple times. "Brass Balls" will be awarded to anyone who beats the game on hard with Vita-Chambers (respawn points) turned off.
Finally the coveted BioShock Platinum Trophy will be reserved for those who can "take down a Big Daddy without shivering", which presumably means losing no health.
Trophies were recently added in a PS3 firmware update and are gradually appearing across a number of titles. You can collect these and show them to your friends in PlayStation Home, whenever that virtual dream is finally realised.
BioShock PS3 will be out sometime this October and is also receiving exclusive downloadable content in the form of Challenge Rooms. These are puzzle-based and have you solving problems using Plasmids, those super-power abilities you inject in-game.
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July 22nd, 2008, 20:31 Posted By: Thore
Heysan is a mobile Instant Messaging service optimized for the Sony PSP. Heysan supports all the major networks, MSN, AIM, Yahoo, Gtalk and ICQ and includes extended community features such as chat rooms, profiles and forums. Heysan has been growing a lot lately and taken over a lot of traffic from other popular services on the PSP, as Heysan is better suited for the specific device. The Sony PSP has now become one of our biggest devices in North America, with hundreds of thousands of users, and we've seen that it's been picked up more in the different PSP communities lately. We'd love for you to check it out... :thumbup:
http://www.heysan.com/psp/
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July 22nd, 2008, 20:28 Posted By: Shrygue
via Games Industry
PlayStation Home is "important enough of an initiative for the [PlayStation 3] platform and for SCE" to warrant taking as much time as is needed in order to come up with a "fun service" at launch.
That's according to Sony Computer Entertainment president and group CEO Kaz Hirai, who told GamesIndustry.biz that the company was committed to "doing it for the right reasons".
When asked if he was concerned that the product might become something of an anticlimax after such a long period of hype and anticipation, Hirai was bullish: "Well I would put it the other way around," he said.
"Because we got so much buzz, had we launched it before we thought it was the right time and the right features and functionality to launch it - with the high anticipation, people would go there in droves the first time around, they would check it out and say, 'This isn't fun at all, so I'm not coming back again.'"
And Hirai is happy to take the flak for delaying the open beta of of Home: "Okay, we've been dinged, I've been personally dinged many times," he said, "But if I know we're doing it for the right reasons and that once we launch the service this Fall it's going to be something that the consumers once they go there see that it's actually going to be a fun service, that to me is a lot better than doing it the other way around.
"I've said this on many occasions, and right now we're aiming for a Fall open beta programme, but no beta should be opened before its time, and it's important enough of an initiative for the platform and for SCE, that we don't want to prematurely launch it and then be dinged for having a bad service."
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July 22nd, 2008, 17:16 Posted By: wraggster
Images have emerged of what's claimed to be an upcoming hardware update for the PSP, sporting new buttons and a built in microphone.
The pics, which cropped up on Chinese forum PSPChina (via Kotaku), show the new 'PSP 3000' shell complete with 'PS button' in place of the old 'home' one and a tiny microphone off to the side.
The metallic ring on the UMD drive on the back of the console is also thinner, possibly keeping the handheld more stable on flat surfaces.
The PSP Slim & Lite, which is much lighter than it is thinner, only hit the shops last year.
For brand consolidation reasons it'd make perfect sense to switch the 'home' button out for the PS3's version, and the other changes aren't exactly earth shattering, so we reckon this update could be plausible.
We've just got off the phone with Sony Computer Entertainment's UK office though and it's dishing out a straight "no comment" on the PSP 3000 pics. Predictable.
http://www.computerandvideogames.com....php?id=193742
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July 22nd, 2008, 16:43 Posted By: wraggster
New from Success HK
This 23 in 1 value pack is quite power and useful, including protectective carrying case,car charger,USB Date & Charging Cable and so on.Take this power pack and upgrade your PSP Slim to the ultimate gaming system on the go!
Protective Carrying Case(x1)
Car Charger(x1)
Earphone(x1)
Remote Control for Earphone(x1)
Screen Protectectors(x2)
Game Cases(x4)
Cover Case(x1)
Rubber Guard(x2)
Dust Protector Kit(x3)
Cleaning Cloth(x1)
USB Date & Charging Cable(x1)
Emergency Charger(x1)
UMD Cleaner(x1)
Soft Bag(x1)
Wrist Strap(x1)
PSP Xploder Lite(x1)
Price - USD 15.94 £7.50
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