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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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July 23rd, 2008, 19:56 Posted By: wraggster
Newly released in the UK at Amazon UK:
The Sat Nav add on for the PSP finally released in the UK
Heres a reader review:
I bought this one in a major UK high street store two weeks ago and have been very impressed with the results. After a bit of getting used to it works as well as any other Sat Nav I have used. The device to attach it to your windscreen is sturdy and fully adjustable; it picks the signal up very quickly and has a variety of routes to choose from (economical, fastest etc). Navigation of the software using the PSP controls is easy, typing addresses using the on screen keyboard is a joy; the predictive software is logical and fast. Personally I have never liked the touch screen sat navs so the use of the D-Pad and other PSP buttons is a functional plus point for me. Once your route is selected there are a host of bonuses - seek out nearest petrol stations, shops, bars, places of interest - its like a mini tourist focused yellow pages coming along for the trip!
Drawbacks? Well yes - the built in speaker is pretty quite in my car so I have to use the headphone socket to feed the sound to my Cars stereo system - not ideal but it works very well.
I have not tested it on foot - the 3D maps look great but I don't fancy wandering the streets with mp PSP and Sat Nav gizmo on full display!
Conclusion - for the £100 or so outlay you are getting the functionality of a £200 plus Sat Nav with some small drawbacks (Sound, Size when on Foot). These drawbacks aside I am delighted with the purchase.
http://www.amazon.co.uk/exec/obidos/...nosim/dcemu-21
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July 23rd, 2008, 19:07 Posted By: wraggster
Newly released in the UK at Amazon UK:
The Incredible Hulk, one of Marvel’s most powerful Super Heroes, unleashes epic destruction on the big screen this summer in the much awaited release from Marvel Studios. Adding to the excitement, SEGA will be releasing The Incredible Hulk, an intensely realistic third person action videogame.
The fury-fuelled game will feature key moments from the film, as well as additional plotlines and characters from The Incredible Hulk universe. Crash through New York City, battle gigantic enemies amidst soaring skyscrapers and leave your mark on the fully destructible environments.
With the ability to damage buildings, streets, cars and anything else the Hulk can get his hands on, you have the ability to make New York City your own destructible playground.
http://www.amazon.co.uk/exec/obidos/...nosim/dcemu-21
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July 23rd, 2008, 01:08 Posted By: JKKDARK
via WorthPlaying
In DT Carnage, players will race on various tracks using any and every trick they have up their sleeves. From using items to slow down opponents, to crushing other drivers against the side of the track, to simply breezing past rivals using skillful driving maneuvers, racers will do whatever it takes to be proclaimed number one.
“Fans of the racing genre will love this game. It features top notch graphics, amazingly realistic controls, and over the top action. With all of that and more, the game will really make players feel like they’re in the race of their lives,” says Mark Johnson, producer at Agetec. “DT Carnage also sets itself apart from other racing games by having a RPG like mode that allows drivers to live the life of a racer from start to finish.”
http://www.worthplaying.com/press/29...e_05_small.jpg
http://www.worthplaying.com/press/29...e_06_small.jpg
http://www.worthplaying.com/press/29...e_07_small.jpg
http://www.worthplaying.com/press/29...e_08_small.jpg
In RPG mode, players start off with training. Players will learn how to use various items and techniques to excel on the track. After players have finished training and leveling up their drivers through the growth system, they will send their drivers off to the tracks to battle against the best of the best.
Be prepared to get lost in the world of fast cars, talented drivers, and dirty tricks as DT Carnage revs up to “step on the gas pedal," promising to be the most cutthroat racing game ever seen, coming to North American retail stores this summer.
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July 23rd, 2008, 01:03 Posted By: JKKDARK
via IGN
Scholastic Interactive, a division of Scholastic Media (SM) today announced Goosebumps HorrorLand for Wii, PlayStation 2 computer entertainment system and Nintendo DS. Goosebumps HorrorLand is the first game to be published under Scholastic Interactive's new publishing label Elastic.
Scholastic Interactive is already well-known for high quality, award-winning games that educate and entertain children. Now, with the introduction of the Elastic label, the company is expanding its catalog to include more entertainment driven titles and broaden its reach to consumers. The titles under the new label will be published across all interactive platforms and will feature content based on Scholastic properties, such as Goosebumps, as well as other original and third-party licensed properties.
"We are delighted to be launching our new games label, Elastic, with Goosebumps. Goosebumps has a broad and enthusiastic global fan base who will be thrilled with our new games. What better way to deliver the thrills and chills of a Goosebumps experience than with a game that puts the player in the heart of HorrorLand," said Deborah Forte, President, Scholastic Media and Executive Vice President of Scholastic Inc.
Marking the brand's first foray into gaming consoles and handhelds, Goosebumps HorrorLand is an adventure game set in a fright-themed amusement park filled with over thirty thrilling rides and bone-chilling attractions. Sounds like fun - until players discover the scares are all too real and find themselves vanquishing vampires, hanging on for life on the Roller Ghoster and battling Certain Death. As players fiendishly try to escape the park, they will unravel a mystery, encounter a host of creepy horrors, monsters and mummies plus trademark Goosebumps twists and cliffhangers. Goosebumps HorrorLand will offer the suspense, pulse-pounding action, tension and humor that defines the franchise. Goosebumps HorrorLand, the video game, is set to make nightmares come to life on Wii (SRP $39.99), Nintendo DS (SRP $29.99), and Playstation 2 system (SRP $29.99) in October 2008.
For an exclusive peek at Goosebumps HorrorLand, go to www.GoosebumpsVideoGame.com or to YouTube to view the "No Ordinary Park" teaser trailer.
With more than 300 million books sold in 32 languages, Goosebumps is a global mega brand. Goosebumps HorrorLand is based on the new 12 book Scholastic series by R.L. Stine that launched in April to terrific sales and national press attention. Additional content can be found on the official Goosebumps Web site www.scholastic.com/goosebumps.
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July 23rd, 2008, 01:02 Posted By: JKKDARK
via IGN
Videogame publisher XS Games announced today its new music rhythm game, PopStar Guitar, featuring songs from top pop music stars including 3 Doors Down, Simple Plan, Blink 182 and many more. PopStar Guitar allows players to unlock their inner pop celebrity and star as the lead guitarist in their very own band. Shipping in October 2008, PopStar Guitar will be available for the Wii and the PlayStation 2 computer entertainment system. The Wii version of PopStar Guitar will feature the AirG, an exciting new peripheral that turns the Wii Remote into an air guitar.
"The popularity of music rhythm games is at an all time high, but to date the games have primarily featured hard core metal, classic and alternative rock music," said Steve Grossman, chief executive officer of XS Games. "With popular songs from today's top pop artists, PopStar Guitar is a game the whole family can enjoy. We've also created a dynamic new air guitar game play experience with our AirG peripheral for the Wii, allowing players to have a blast as they unleash their inner pop star."
PopStar Guitar features a single player Career Mode and two-player Co-operative Mode, along with single player and multi-player mini-games. The game takes the player on a musical journey that starts with forming a garage band to playing at 25 unique venues and eventually performing in the worldwide "Battle of the Bands" contest. Twelve playable characters are featured in the game and can be customized to give the band its own unique look. PopStar Guitar features over 50 pop songs, including several masters performed by the original artists.
Exclusively for the Wii, PopStar Guitar will come with the AirG, a peripheral that snaps onto the Wii Remote and turns the controller into an electrifying air guitar. For PlayStation 2 system players, PopStar Guitar will function with any PlayStation 2 system compatible guitar peripheral.
PopStar Guitar has not yet been rated by the ESRB.
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July 22nd, 2008, 23:06 Posted By: wraggster
Purist has released a double treat of game mods of Dragula96s tereiabetes game, we have a Final Fantasy mod and a MGS mod both with music themed to each version.
Heres the screens
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July 22nd, 2008, 22:47 Posted By: wraggster
News/release from Bigproman:
Hello everyone!
BigProMaN (encoder) and tonyboy10 (graphic) you have the demo of their creation: Mario Moto Cross.
As its name indicates, this is a homebrew which resumed on Thursday famous Mario, but on a motorcycle! The game is a demo version does not contain a level to give you a first taste of a game that we hope to the future!
Features:
-- A standard mode History
-- Credits
-- Leave the game
But the game:
You first choose between two characters (for now): Mario and Luigi then you must finish the level without falling and without losing your two precious lives.
Known Bugs:
-- Error Loading Image sometimes occurs.
-- Mario made a small "jump" at the end of last springboard.
New to come:
-- Corrections Bugs
-- Additions levels mode History
-- Adding a Course
-- Adding a mode Contre la Montre
-- Improving the graphical interface and menus
-- Surprises ...
How to Play?
In menus:
-- X: OK
-- O: Back
"In Game":
-- Arrows directional (left and right): Move
-- Croix: Jump
-- Keep trigger L: make a looping (while you are in the air)
-- Start: Pause
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July 22nd, 2008, 22:41 Posted By: wraggster
fableboss1 has released a new Shell for the PSP, heres the translated features:
voila I come to finish my new homebrew sappelant G-stion'R.
That's more than 2 weeks that I am disappointed day and night just a coder on my pc ...
each evening for 2 weeks I coat a 2 H mat because I narrerete no coding.
this homebrew can:
- connect the USB
- flash0 to connect the usb
- flash1 to connect the usb
- umd to connect the usb
lumd-dump on the crankcase memoire
- view date
All-time
- show your percentage of battery
- size display that takes the game on the umd
- display the size restatnte on your memory card
- view the total capacity of your memory card
- listen to your music in ms0: / MUSIC /
- see credits
- in the credits, there is written:
your name
your firmware
your address mac
instead remaining on your memory card
the total capacity of your memory card
the speed of your CPU
the speed of your BUS
tells you if your psp is a slim or fat
- the startup of the homebrew there is written:
your name
percentage of your battery
the date
hour
whether your psp is a fat or slim
in this homebrew, there is the temp wrote the date time, the percentage of your battery.
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July 22nd, 2008, 22:35 Posted By: wraggster
Kersam has released a new Portal for the PSP called Kersam Home with a rather impressive Mac theme to the proceedings and a whole host of features.
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July 22nd, 2008, 22:32 Posted By: wraggster
Coppens has released a new shell for the PSP and its a Blueshell and the release is of the same name, how witty :P
Heres the translated via google release features;
version: 1.3
Novelty:
-- Manager MS
* copy and paste
* Remove folder / file
* ZIP file extraction
* launching file. lua,. pbp ....
-- Windows Live Messenger
-- Purge RAM
-- Change police
-- Improved dump (ICON0 's UMD displayed)
Other functions:
- setting Cup
usb-ms, flash0, flash1, flash2, flash3 and umd
- MP3 player
- launch UMD
- Internet browser
Info
- credits
- extit.
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July 22nd, 2008, 22:28 Posted By: wraggster
Some nice releases tonight and reminds me of the days when we had game mods coming out our backsides. Anyway heres a Stargate themed mod for Charnolds PSP Dungeons from McKay236;
This is a new version of my "mod" (GSC Invasion) for PSP Dungeons, the original game can be downloaded from the site of the publisher of the game: http://www.caweb.de/caweb/downloads.html
Principle:
You are in the CMS and the alarm goes off: CMS is invaded. To you then take up arms and go repel the invasion and through the door to eliminate the threat.
News:
-- A new level accessible through the door of stars (not finalised)
-- More enemies
-- A few small additions on the first map
-- A new weapon usable on the second map, the likeness P90 ... (thanks a Malancius67)
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July 22nd, 2008, 22:22 Posted By: wraggster
mohshow has released new webcam watching portal for the PSP which is similiar to our very own PSP Earth, a good app for the perves amongst us
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July 22nd, 2008, 22:19 Posted By: wraggster
News via pspgen
tite-shrimp-89, has put online a mario for Tetriabetes MOD, MOD a very well done. The blocks are now the mushrooms Mario the inevitable Thursday, the back cover as well as other small details have changed for the MOD mario.
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July 22nd, 2008, 22:08 Posted By: wraggster
The PSP Show #75 - Some Thoughts on the PSP in 2008 (MP3 10.8 mb 15 minutes 42 seconds)
DOWNLOAD the podcast by right clicking on this link or press play and listen in your browser.
Not a news and review show this week, but my thoughts on how Sony and the PSP are faring in 2008. From a strong start to the year with Wipeout Pulse, Patapon and God of War, they’ve kinda let the side down. There’s some good vibes coming from Sony on the second half of the year (there would be, naturally), but I remain to be convinced.
My thinking detailed in more depth in the show, is we need more regularity to the market, over a four week cycle, that goes something like this…
Week 1: Release a big, flagship game.
Week 2: Release something cute, around $5, on the Playstation online store
Week 3: Release a second tier game, that’s quirky and fun, perhaps experimental.
Week 4: Add a new service to the PSP, either via a firmware update, or a utility app via the store.
Listen to the show (or subscribe in iTunes), and feel free to leave your comments.
http://psp.thepodcastnetwork.com/200...e-psp-in-2008/
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