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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 26th, 2008, 11:52 Posted By: wraggster
News/release from malliet
I'm learning C++ in these days and it works out pretty wel. I release
my first homebrew that's written in C++. It's a simple Quiz with
questions about the PSP, Custom Firmware etc. This release is the
first one so it only has 5 questions and in other updates I will
add more features.
Features:
* 5 Questions
Things for next release:
* New questions
* Score-system
* Background
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December 26th, 2008, 11:50 Posted By: wraggster
News/release from jojojoris
I wrote this little program in about 2 days.
It's a Rubik's Cube for your PSP.
It's also my first homebrew game i ever made.
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December 26th, 2008, 10:50 Posted By: wraggster
Newly released at SuccessHK
Lighter and slimmer enclosure
Screen offers better color reproduction than that of earlier PSP
Improved AV output for video and game playback on TVs
Built-in Skype with onboard microphone
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December 26th, 2008, 10:40 Posted By: wraggster
At the rate levels based on other people's IP are being pulled from LittleBigPlanet, you'd think there wasn't a company in the world that was cool with kids using their stuff in their Sackboy playgrounds.
But, according to Media Molecule, there are companies that are cool with it. Loads of companies. Speaking with IGN, MM's Alex Evans has said:
...the other point is the number of IP owners who came up to us and said please whitelist us – we'll never ever ask you to pull infringing stuff. I can't say who that is, but those two things really shocked me, I think it shocked [the IP holders], who were like, hang on, my IP's being represented and it's being represented really well. The IP holders have to have last say over the representation of their brand, and that's fair enough, so we've always got to have a method for people misusing a brand, but what's been really lovely is how well represented so many brands are.
So it's not all lawsuits and corporate chest-beating, then.
http://kotaku.com/5118094/not-every-...t-infringement
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December 26th, 2008, 10:29 Posted By: wraggster
We've seen some pretty low tricks when it comes to giving what appears to be a gaming console to a junior, but we're pleading -- nay, insisting -- that you don't ever buy in on either of these in an attempt to pull the wool over a kiddo's eyes. Straight from a shady warehouse in China comes Rodisson Technologies' totally ridiculous Xbox 360 and PlayStation 3 clones, both of which can only play 8-bit titles. The worst part, however, isn't the complete lack of effort in knocking these systems off with any level of pride; rather, it's the 10,000 item minimum order quantity. Thanks, but no thanks.
http://www.engadget.com/2008/12/26/k...0-ps3-console/
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December 25th, 2008, 01:02 Posted By: wraggster
News/release from silmarilion
Hi there, i'm relasing GameMusicGear_MX v1.1, just a small update this time .
I've managed to fix most of the bugs reported in v1.0, and added a couple of new input plugins. Also GameMusicGear now supports sampling rates from 8000 to 48000 hz
Here is the changelog:
Quote:
Version 1.1
+ add new in_ac3 input plugins.
+ add new in_stream (vgmstream) input plugin. Will be used by
default over in_cube.
+ add new in_aac (aac, mp4, m4a) input plugin.
+ add new in_hvl (hvl, ahx) input plugin.
+ ADD Support for 8000, 11050, 12000, 16000,
22050, 24000, 32000, 44100, 48000 sampling rates.
Note: If the song sampling rate doesn't match one of
those values exactly the closer frequency value will be
used.
+ ...
* fix crash when pressing circle button on an empty playlist.
* fix crash when pressing up/down buttons on an empty settings
list in the config screen.
* fix equalizer left channels was not working.
* fix FLAC seek functions was broken.
* fix in config screen sometimes the left/right trigger icons and
left/right pad icons were wrong.
* fix in_modplug settings were being ignored.
* fix in_modplug seek function was broken.
* fix in_mad seek function was buggy.
* fix crash when in_modplug couldn´t handle a song.
* fix crash when trying to play a sid song if no songlengths
database was found.
* fix ...
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December 25th, 2008, 00:52 Posted By: wraggster
News/release from percyflette
Hi,
It was a moment that I thought then I had a little time to wait before they can get into a collective project, I told myself it was now that I had to do. I know that hanging was released recently but I had already taken the lead in trying to make graphs, even when I finished mine.
Inspired source code that I had done in carrying out exercises zero site, I told myself it would be interesting to redo the game but hung on psp and graphics. It gives PSPendu. That is a classic but I think this version is fairly complete seen what can be expected from this type of game we like it or not love, at least, I hope that this application, which allows still kill time or entertain the younger ones, will find its audience.
The details:
The homebrew is still under GPL but the source code is not supplied with basic homebrew because it is not commented (if you want, ask, I will comment and lay out before the send).
The release contains a dictionary of 240 words. During your games, you can choose whether to use this dictionary. If you do not use it, you should enter your own word to guess the other (just like the good old method of paper where each one in turn made his guess word to others).
Small useful function, you can complete the dictionary by adding words directly from the PSP. For this direction "add words to the dictionary" from the menu.
In terms of checks, it's simple. The directional cross to move into the menu and on the letters on the keyboard (a false qwerty keyboard). The cross button to select. Then, when you "enter a word, you can use triangle to delete a character and round to confirm the seizure of the word. The Square button allows you to cancel entering a word in the "add a word to the dictionary."
The art of blablater when there is not much to say
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December 24th, 2008, 23:34 Posted By: wraggster
Bloodbane has released a new Beats of rage mod which should work on PSP/DC/GP2X:
Alright, it's released! Crime Buster v2.5 can be downloaded from the download section.
Story : Crime Buster is Special Police Force. Their first task is to investigate illegal drugs that has plagued the city then stop its trade by defeating and arresting the boss dealer.
Heroes : Maxima, Ralf, Athena, Kula and Bao
Features :
1. Running ability
2. Offensive abilities:
- Various freespecials
- Slams and throws
- Airgrab and running grab (hero specific)
- Powerful special (ala SoR2)
- Running attack, running jump attack and running special (except for Maxima)
3. Defensive abilities:
- Special
- Dodge (ala SoR3) and dodge while rising (ala Guardians)
- Block
- Anti grab special (ala Guardians)
- Anti throw air recovery
4. Challenging enemies:
- Weak thugs to strong punks
- Various bikers
- Flying enemies
- Strikers
- Subbosses, bosses and boss master
5. Various levels and stages:
- Alleys, pier, bridges to truck ride, ship and subway train
- Long stages with select screen per stage
- Random enemies in certain levels
- Normal and Easy mode
- 3 Bonus levels
6. Alternate paths:
- Local branches
- Time based branches
- 4 different endings
7. Locked game modes:
Extra
- Extra stages!
- Extra enemies!
- Extra difficulty!
- Extra challenge!
Boss Party
- Single stage filled with bosses and subbosses
- Main Branches and Room Branches!
- Hidden bosses and subbosses!
Party
- All Bonus Levels from main game mode
- Extra Bonus Levels!
Don't forget to read README.txt and enjoy this mod!!
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December 24th, 2008, 23:27 Posted By: wraggster
When we first read that The Boss was coming to Guitar Hero World Tour, our reaction was a resounding "!". Turns out it's the other "The Boss," Bruce Springsteen, who is also a master of CQC. Little-known fact!
Activision will be offering two free DLC tracks day-and-date with the release of the All-American rocker's new album, Working on a Dream. The classic "Born to Run" will be joined by "My Lucky Day," a single off the new release. The songs will be available for download on both PSN and XBLM from January 27 through February 4.
http://www.joystiq.com/2008/12/24/gu...gsteen-tracks/
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December 24th, 2008, 20:06 Posted By: wraggster
Suikoden is an awesome addition to the PlayStation Store, but once again Japan beats us in the PlayStation Archives department. Instead of getting one game Japan’s PlayStation Store update has six… well, it’s really five since there are two versions of Harvest Moon on the list. If you have a Japanese PSN account you can pick up Resident Evil 3: Nemesis and Front Mission 2 which never got released in North America for 600 yen ($6.50) a piece.
I’m tempted to get Kagero, or as its known here Kagero: Deception II, since I started the series with Trapt, but now I’m busy with Suikoden right now. If you’re not playing Suikoden or Dissidia: Final Fantasy here is this week’s list of PSP / PS3 compatible PlayStation Archives.
Resident Evil 3: Nemesis
Front Mission 2
Brigandine: Grand Edition
Kagero: Deception II
Harvest Moon: Back to Nature
Bokujou Monogatari Harvest Moon for Girls
http://www.siliconera.com/2008/12/24...ont-mission-2/
What Playstation Games Would you like to see on PSN ?
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December 24th, 2008, 20:06 Posted By: wraggster
Suikoden is an awesome addition to the PlayStation Store, but once again Japan beats us in the PlayStation Archives department. Instead of getting one game Japan’s PlayStation Store update has six… well, it’s really five since there are two versions of Harvest Moon on the list. If you have a Japanese PSN account you can pick up Resident Evil 3: Nemesis and Front Mission 2 which never got released in North America for 600 yen ($6.50) a piece.
I’m tempted to get Kagero, or as its known here Kagero: Deception II, since I started the series with Trapt, but now I’m busy with Suikoden right now. If you’re not playing Suikoden or Dissidia: Final Fantasy here is this week’s list of PSP / PS3 compatible PlayStation Archives.
Resident Evil 3: Nemesis
Front Mission 2
Brigandine: Grand Edition
Kagero: Deception II
Harvest Moon: Back to Nature
Bokujou Monogatari Harvest Moon for Girls
http://www.siliconera.com/2008/12/24...ont-mission-2/
What Playstation Games Would you like to see on PSN ?
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December 24th, 2008, 19:57 Posted By: wraggster
Well, this news is sure to leave you smiling ear to ear for the next week -- a tad awkward if you're meant to be at a funeral in the near future, but that's just how LocoRoco rolls. The giggling explosion of euphoric colors, more elegantly dubbed "LocoRoco 2," is officially slated to arrive in North America on Feb 10, 2009.
The PlayStation Blog notes that the anticipated sequel will be available then on UMD, but we hope to see a version of LocoRoco 2 arrive on the PlayStation Store as well (Japan's doing it!). It'll save us the trip into the outside world, which we hear is a rather dour place.
http://www.joystiq.com/2008/12/24/lo...ica-on-feb-10/
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December 24th, 2008, 12:46 Posted By: wraggster
New from SuccessHK
Rock Band 2 delivers the most authentic and ambitious music game to date ?by challenging rockers to master lead guitar, bass guitar, drums and vocals with a polished, streamlined, and amazingly fun and challenging experience. Rock Band 2 features a track list that puts all other music games to shame with more than 100 ondisc and free downloadable tracks from some of the most hallowed bands of the rock pantheon.
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December 24th, 2008, 12:41 Posted By: wraggster
Bad news first. If you were expecting a shipping confirmation notice of your DJ Max Portable Black Square for PSP™ or DJ Max Trilogy for PC preorder today, we are afraid to inform you that thanks to a combined effort of our Korean supplier and a courier shipping company that we don't like to mention by name, our shipment was held up by one day.
Usually one day is no big deal. However due to the upcoming Christmas holidays (public holidays here as well), this means preorders for those two items (or better said four items if you include the limited editions) are now only scheduled to leave Play-Asia's premises on coming Monday (Dec 29th). Our apologies to all customers that have been affected by this unforeseen delay. This leaves us with just one question in mind: Whose idea was it in first place to release new games on Christmas Eve?
On a side note, White Knight Chronicles preorders are also on schedule to ship only starting from coming Monday (Dec 29th). This game was not released to distributors early and is only expected to be shipped out from Japan today.
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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December 24th, 2008, 12:40 Posted By: wraggster
Yes, Tenchu 4 is coming to the PSP. Japan gets it on February 12, but Tenchu 4 on the PSP isn’t exactly the same experience you get with the Wii. Anyone that picks up the PSP version has to give up motion control in exchange for portability. Some gamers might consider that a positive, but the graphics are also taking a noticeable hit. Instead of shadowy figures the PSP version gives you solid color models when you use your ninja vision.
The Wii version has plenty of quick time events which require motion control. It appears that Tenchu 4 for the PSP handles these with pop up commands on the bottom of the screen.
screens here --> http://www.siliconera.com/2008/12/23...s-like-on-psp/
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December 24th, 2008, 12:34 Posted By: wraggster
Back at Tokyo Game Show one of the more innovative PlayStation Network games was Gomibako (literally Trash Can). In the game players stacked bits of trash sort of like Tetris with an environmental twist. Each object has an assigned material attribute like biological or metallic waste that affects other things stacked on top of it. Gomibako was a cool concept title, but after seeing it some writers were worried it was too out there for an international release.
Here’s some good news, Gomibako will be released in English! At the Asia Game Show a poster for Gomibako, now known as Trash Box, explains and English/Chinese version is in development. Since Sony Computer Entertainment Asia will release the game in English it’s easy to imagine Sony Computer Entertainment America doing the same thing. However, there have been a few times when SCEA totally skipped over releasing a localized PSN game. Dark Mist comes to mind, but I doubt Gomibako will fall into the leftover pile in North America.
http://www.siliconera.com/2008/12/23...nly-for-japan/
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December 24th, 2008, 12:27 Posted By: wraggster
Konami has added another PSone classic to the North American PlayStation Store, following up last week's release of Castlevania Chronicles with the first in its role-playing game series Suikoden.
You know the drill, seek out the 108 Stars of Destiny to aid them in overthrowing the corrupt government and navigate plenty of menus while doing so. Also, do your best to forget that awful "localized" cover art. Konami reps say the game is available on the PlayStation Store right now, but I'm far away from my PlayStation 3, so I'll have to trust 'em.
Price to you is just $5.99 for the playable on PSP and PS3 PlayStation game. Much cheaper than trying to score a copy off eBay.
http://kotaku.com/5117149/suikoden-i...-psone-classic
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December 24th, 2008, 12:27 Posted By: wraggster
The latest update for Sony's tactical shooter won't quite make it in time for the holidays.
The newest patch to come, version 1.30, is said to fix plenty of bugs and errors, namely stability issues and, most notably, the "heart attack" bug (couldn't find a Youtube video, sorry). The good news is the patch has been sent for certification. The bad news, however, is that people typically have off over the holidays, so don't expect a released until after then. Seth Luisi on the SOCOM blog writes:
Unfortunately, due to the Holidays the update will not be approved by SCE Format QA until early next year. Our QA staff will be here, testing the game over vacation, but the SCE QA teams which must approve the update before release will not. Again, these teams must approve all titles and updates before they can be released. We are unable to release the 1.30 update without their approval. As much as I would like to play Scrooge, it is impossible for us to cancel their vacation and get them to approve it over the holiday.
The scheduled release for 1.30 is during the weeks of January 5th or January 12th. For now, though, singalong and enjoy this Christmas special!
http://kotaku.com/5117113/socom-conf...-early-january
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December 24th, 2008, 12:25 Posted By: wraggster
Sony must have taken a lesson from Nintendo and decided to go out and get their own license to print money. Where can I get one of those?
In an interview with Silicon Alley Insider, Susan Panico, Sr. Director of the Playstation Network with Sony, said Playstation Home items are "selling like hotcakes" and that the company had generated more revenue in the first four days of its release than the video service being offered on PSN did in its launch week. When you consider Home's pricing of items ranges from 49 cents to $4.99 to videos priced upwards of $14.99 that's a lot of digital digs.
It's a classic 80/20 model, where 20 percent of your customers create 80 percent of your income," she said.
Panico continued on to say that costumes, specifically Santa Claus, have been the highest sellers and noted about possibility of partnering with other companies and their IPs. I'm sure that means, at some point, we'll see Helghast clans running around or people wearing Sack Boy face masks in the future.
Anyone here actually pony up for items?
http://kotaku.com/5117213/home-alrea...n-in-the-dough
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December 24th, 2008, 12:24 Posted By: wraggster
Remember that format war? Good fun. Blu-ray battling it out with HD DVD. Sony pinning its hopes and dreams for dominance on the PS3, while Microsoft released an HD DVD player for its console.
Now that the dust has settled and the reality has washed over me and you, let's see how this format war has turned out with an totally unscientific poll. In late November, members of the goo Research monitor group were asked about Blu-ray and HD DVD in an online questionnaire. A little over half of those polled were male and ages ranged from teens to over 60 years old. Let's look at the data:
Which of the following movie recording and playback devices do you have? (Sample size = 1,081, multiple answer)
VHS video recorder: 68.0 percent
DVD player (including games machines): 66.4 percent
Hard disk and DVD recorder/player: 36.0 percent
Hard disk only recorder/player: 12.3 percent
Blu-ray recorder/player (including games machines): 6.3 percent
HD DVD recorder/player (including games machines): 3.4 percent
None of the above: 4.4 percent
Don’t know: 0.8 percent
FASCINATING. Not surprising that DVD playing game machines are so prevalent. We would've thought that Blu-ray would be doing a little better though... But hey, Sony probably thought the same thing. We're not alone.
http://kotaku.com/5117496/what-perce...hines-included
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