The world is slightly larger.
There are 500 somethings scattered around for you to collect.
The game now saves everything the first time you start it up and again any time that you find one of the collectibles.
It loads that save file when you return to the game.
Every building now has at minimum one door on the ground floor.
Every building now has an elevator.
There are now skywalks connecting even buildings that are immediately next to each other.
There is a mini map of the city (it doesn’t rotate or zoom or show your position on it or do anything like that yet).
There is a ghost mode added for testing purposes in which you can fly forward with collision detection and gravity turned off (press down to enable/disable it).
I think that is everything aside from some less noticeable tweaks (turning is faster for example and sewer manholes are slightly wider and I removed some unnecessary polygons from the walls).
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.