Sony has offered a glimpse at an enormous Atlantis stage that was cut out of God of War II.
In 2005 senior level designer Jonathan Hawkins was given the task of creating a stage set in the mythical submerged city for the PlayStation 2 sequel but the content ended up being cut due to "some high-level changes".
The platform holder posted design concepts for the level and a clip of Hawkins talking through his work, which you can see below, on its PlayStation blog.
You can remind yourself of what the final cut of the game ended up looking like by checking out the excellent God of War Collection, recently released on the PlayStation Store.
Or if that's old hat, there's always the good-but-not-great God of War: Ghost of Sparta, which launches on PSP this week.
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.