Over on the official PlayStation forums, owners of Sony's revamped PSP Brite are in a tizzy over what many have reported as prominent screen interlacing during video playback and gameplay. The PSP-3000 uses a new high-contrast, low-latency screen that eliminates the ghosting/smearing associated with older PSP revisions, but appears to introduce a new issue of visible scanlines and notably jagged edges on moving objects. One poster provided comparison photos that illustrate the problem.
We unboxed our PSP Brite to test some games and see if we encountered the same problem. Sure enough, in both FMV and gameplay, there is a noticable offset between the two video fields comprising the on-screen image. The included Ratchet & Clank: Size Matters looks significantly more "pixelated" on the PSP-3000 versus on our PSP-2000, as did other games we tested, including God of War: Chains of Olympus and WipEout Pulse. Additionally, scanlines are visible simply when navigating the unit's XMB.
The problem is slightly less noticable when the new Wide Color Space option is turned off. We contacted SCEA for comment on this apparent hardware issue and were told that the company is "looking into this" and will get back to us as soon as possible. We'll update this post when we hear more. In the meantime, let us know in comments if you're experiencing similar issues with the PSP Brite.