Snes9xTYLmecm v0.4.2 Mod r19 is released. Snes9xTYLmecm Mod is the excellent Super Nintendo emulator for the PSP.
Snes9xTYLmecm v0.4.2 Mod r19 Changelog:
Added SCE's official OSK supprot (Rev.13)
Changed Randomize Background to Swap Background (Rev.13)
Added SPC play in order option (Rev.13)
You can change auto frameskip limit (Rev.13)
Used gcc 4.3.6 to compile (Rev.12)
Added shortcut button for saving/loading state (Rev.8)
Added Auto-Start Function (Rev.7)
(Set "MISC" -> "Last ROM Auto-Start" to [yes] to use the function.)
Fixed for ROMs which don't have ROMId and CompanyId (Rev.7)
Added and fixed Japanese translation (~Rev.6)
Updated zlib to 1.2.3 (this change made more compatible) (Rev.4)
Removed intro (Rev.3)
Updated codes of cheat (it fixed cheat management bugs) (Rev.3)
Removed nickname display (Rev.4)
It can save state even if battery is low. (Rev.6)
Added SPC7110 chip support (Rev.17)
- (Thanks to Nukotan (https://github.com/173210/s9xTYLmecm_mo ... 48b00deb68))
Fixed graphics bug (Rev. 18)
-(Thanks to Nukotan
(https://gist.github.com/Nukotan/b3576c77a59524f43939))
Fixed memory leaks bug while loading icon resource (Rev.8)
- (Thanks to ID:SEEW0arg (http://kohada.2ch.net/test/read.cgi/gam ... 363467661/))
Tuned some codes (Rev.8)
- (Thanks to ID:SEEW0arg (http://kohada.2ch.net/test/read.cgi/gam ... 363467661/))
Removed scroll animation in menu
- (Thanks to ID:VdKiIZq+ for >>111,112 (http://kohada.2ch.net/test/read.cgi/gam ... 363467661/))
(Rev.5)