PPSSPP Git (2013/02/04) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #592 from unknownbrackets/dlist
Fix crash with GE interrupts
* Fix crash with GE interrupts.
* Merge pull request #588 from unknownbrackets/atrac
Attempt to read the atrac size from the file
* Attempt to read the atrac size from the file.
* Merge pull request #587 from Xele02/qt_work
[Qt-desktop] Add support to USB gamePad
* Add support to gamePad using SDL
Add a dialog to config gamepad bindings
* Merge pull request #589 from Orphis/dlist-rewrite-part1
Dlist rewrite part1
* Interrupt handler reorganization for easier GE interrupt support
* Correctly savestate std::maps with non-uint keys.
* Use proper draw sequence in PPGeDraw
* setCompiledSdkVersion accepts any version as in the CFW version
* Merge branch 'module-blacklist'
* Blacklist the sceSsl module as well.
* Blacklist the ssl library too
* Disassemble a few more Ge ops.
* Merge pull request #586 from unknownbrackets/threadqueue
Implement a proper thread ready queue
* Fix alarm test by not interrupting when disabled.
vblank was interrupting/rescheduling when interrupts were disabled.
That's bad.
* Don't log idle => idle context switches.
* Use the new ready queue for thread switching.
* Make the new queue only have ready threads.
* Add a priority-indexed ready queue (not used yet.)
Also, not actually only ready threads yet.
* Merge pull request #585 from raven02/master
Build fix
* Build fix
* Merge pull request #582 from raven02/master
Add few new stubs seen from Dragon Ball Z Tenkaichi Tag Team
* Add few stubs seen from Dragon Ball Z Tenkaichi Tag Team
* Usec2Sysclock fixes
* Another bites the dust (blacklisted modules)
* Disable non-through RotateUV, according to Raven02 it seems it's not needed although I have my doubts
* Merge pull request #583 from unknownbrackets/audio-minor
Atrac finish flag fix
* Properly set the finish flag at the end.
* Approximate atrac as compressing to 1/3 the size.
* Always return <= max samples for atrac. * Fix atrac looping, oops. * This atrac logging hack isn't needed now. * Merge pull request #580 from mikusp/sceKernelTimeWrap Wrap sceKernelTime functions * Wrap sceKernelTime functions * Fix RotateUV. Apparently the rules are reversed in through mode. * Prefixes are allowed on vcst, not that it makes much sense to use them.