Play! Git (2014/08/03) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Added SifStopDma syscall name.
* printf calls from STDIO module are now written to IOMAN's stdout instead of being written to the host's console.
* Changed some things about stdout/stderr handling: Writes are always outputted to disk when debugger is included in build, file location was changed to be the data files location and writes are flushed to disk systematically.
* Fixed crash happening when selecting "Analyze EE" or "Find Common EE functions" when no executable is loaded.
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