Play! Git (2014/07/02) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Added support for another case where a framebuffer can be used as a texture in OpenGL GS handler (for BGDA).
* Added support for sending extra data in IOP SIFCMD SifSendCmd.