New WIP version of Sony Playstation 2 emulator for Windows has been released. This is the first version released by united team of PCSX2 and PCSX2 Playground authors. Changes:
- fixed a memory corruption bug that has been there for quite a while now, should drastically reduce random crashes;
- fixed the COP0 condition for the Recompiler and Interpreter;
- fixed COP0's recompiled branch instructions;
- fixed a DMA bug (Fatal Frame should now work for good);
- fixed a bug in the Elfloader;
- usual code cleanups and optimizations;
- changed the Magna Carta gamefix to something more plausible;
- some VU optimizations should reduce the number of games that do not work well with Denormals are Zero selected;
- removed VSync INTC timing hack;
- added NTFS compression to the memcards folder. Note this does NOT slow down the emulation;
- renamed pcsx2pg.ini to pcsx2.ini;
- made "framelimit" mode default, instead of "normal" mode;
- made pcsx2 to default to MTGS mode "on" instead of "off";
- renamed everything to reflect the project merge, fixed up the logo and icon, renamed the files etc.
News source:
http://forums.pcsx2.net