Matsuura also see opportunities for record companies hoping to take advantage of the popularity of music games, allowing users to sample free tracks in a game in return for advertising a bigger musical portfolio.
"If one record label has a catalogue of 30 titles this month, and if you want to play one song without paying the money, the record company allows you to play that one track but during the playback you have to watch advertisements for other titles, for example," he offered.
The full interview with Matsuura can be read here.
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