Jpcsp SVN r3062 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r3062
New java native code sequence from profiler information.
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r3061
Implemented scePsmfPlayerSetOffset: automatically detect the PSMF header and extract the stream size.
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r3060
Fixed reading of compressed textures (DXT) in the software renderer when the bufferWidth is smaller than the texture width.
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r3059
Code clean-up for the depth handling in the VideoEngine.
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r3058
Improve r2998: restrict the change to the game "Kamen Rider Climax Heroes OOO - ULJS00331". The change was breaking "Tales of The World: Radiant Mythology 3 - NPJH50353". It is still unknown why ULJS00331 is receiving such a return value......
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r3057
PGD decryption: return error code when PGD header is incorrect (probably a wrong key has been used by the application).
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r3056
Improved performance of code invalidation (for applications modifying dynamically their code).