PSMonkey has posted news on both his very impressive projects, those projects are the Nintendo 64 Emulator for the PSP and also Iris which has to be the most exciting (potential wise) Homebrew project so far:
Heres what he posted on his site:
<blockquote>Ok guys. I though now would be a good time to chime you in on whats going on. So lets get started shal we.
In the near future an Iris 0.15 build will be released. This will not be the holy grail 0.2 build i've been touting about but it should be a welcom upgrade from the build avalible. After 0.15 I will be heavly working on the official 0.2 build which will debute for the dcemu compo. Why? Because I am cooking up some great features for this build and need some time to get it all in.
So what will be the basis of 0.2? Well here is my main focus.
1) Md2 models will be thrown out in favor of Md4 & hl 1 models. Why? Because I need models with bones. Why? See 2
2) RAGDOLL !! I dont know about you but one thing I think would make iris better is ragdoll. Why? Because it's always fun to have ragdoll in an fps.
3) Game Modes ( Mission, CTF, DM )
4) Wifi (adhoc & infrastructure)
5) Improved gameplay (a given)
So my plate is extra full on this project. I plan to work my ass off so you wont be disapointed.
Nincest 64 / M64
I have today officialy desided, and already underway, to rewrite the emulator from scrach. As most know by now. I have taken up the emulator full time along with Iris (but iris has higher priority to me). Every thing I correct on the emulator in turn makes stuff stop working which is sad. Its like repairing a model house with good glue only to have the crapy glue hate the good glue and fall apart. With the rewrite comes a new name. In the mean time the project will be called M64 for Monkey 64. The project will stay open source because this project only exsist because of the great work of others in the n64 emulation scene. So every build will also include the full source.
Well thats it for now.
Comments? Feel free to speak your mind!!</blockquote>
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