I ain't scared of no ghost, but I am completely terrified by the idea of invisible soldiers. There could be one beside me right now and I wouldn't even know it, at least not until his translucent knife perforated my windpipe with extreme prejudice. This first entry in Ghost Recon: Future Soldier's "Inside Recon" developer diary series elaborates on the animation and motion capturing techniques used to create the game, as well as the major role that cover plays during a firefight.
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