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June 16th, 2013, 00:11 Posted By: wraggster
Dean Hall has suggested that his standalone version of Arma 2 mod DayZ, intended for PC and next gen consoles, might not be released on Xbox One due to publishing and patching restrictions.Microsoft does not allow indies to self publish and charges for patches, while on PS4, issuing a patch is free, and indies can publish titles themselves, says Hall.“We’re happy to see DayZ on any console but there is a… I guess one problem,” Hall told us. “The console needs to not charge for us to do updates and it needs to be indie title friendly.”When asked whether Microsoft and Sony are still charging for patches, Hall replied: “As far as I’m aware, Microsoft is, Sony’s not. And Sony allows you to self-publish. But who knows? Maybe Microsoft will change. From our perspective, we need self-publishing because DayZ would be a great digital download title.”Hall added that Sony’s free patching policy is preferable because there are a lot of bugs in DayZ. “It’s gonna take a long time for us to be able to iron this out and we don’t wanna have to be paying ten, twenty thousand dollars – whatever it is – every time we wanna do an update.”Hall’s remarks here echo Phil Fish’s decision not to patch Fez last year, as it would cost his studio “tens of thousands of dollars.”
http://www.edge-online.com/news/dayz...skip-xbox-one/
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