After a tug-of release and published immediately removed, the Daedalus team opted for the publication of the famous rev602 Nintendo 64 emulator for the PSP, namely the Daedalus X64.
Also this time the team steps in the realization of only a 16bit version, which hopes to squeeze the maximum view of the light, trying to bring it to levels seen with the other 32bit. The updates are not lacking, even the criticism of history ... so every day for the D team and its sequel.
- Fix compiling issue from 601
- Fixed bug in 1 / 2 cycle for BlendModes
- Optimized LookupBlendState
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