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February 15th, 2010, 18:15 Posted By: wraggster
Some might have been disheartened to hear that Crysis 2 was swapping the lush rainforest environment of the first game for a more familiar city setting, but developer Crytek has promised to deliver a "unique" take on New York in its upcoming shooter.
"I Am Legend and The Day After Tomorrow were unique and both 'owned' a version of New York," Crytek president Cevat Yerli told Edge. "Ours, likewise, is in harmony with the Nanosuit. In Crysis, we changed that island in ways the player didn't expect. Expect bigger here. It'll be a New York City like none in games or cinema."
Executive producer Nathan Camarillo said: "It was a large island in Crysis but you weren't interested in every square inch. There were large expanses, funnels and action spaces, and we're doing the same with New York. It's a comparable size.
"You have this freedom to explore these small pockets and go really deep on details, but seeing all of New York isn't necessarily that exciting, and it's not great for pacing or telling the kind of story we want. It's a constrained freedom," he continued, adding that the action will span "three storeys up and down".
"We know what was good about Crysis, what we needed to improve and what was fun about the game, and we can build on a core we no longer have to find. We can have those signature moments that only Crytek can do in realtime - those five big things you'll remember forever."
Publisher EA said recently that Crysis 2 will launch before December 31, 2010 for PC, Xbox 360 and PS3.
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