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November 27th, 2008, 20:55 Posted By: Shrygue
via IGN
If you've been blasting your way to high scores with the PSN hit game Super Stardust, then you probably wish that you could take it with you wherever you go. Fortunately, that will become a possibility rather quickly, as Housemarque will be releasing Super Stardust Portable on Thursday, December 4 for $9.99. On the PlayStation.Blog, Kimmo Lahtinen, programming lead of the game, provided additional details on the upcoming title.
Apart from mentioning some of the technical aspects of bringing over the PS3 game to the PSP, Lahtinen mentions that Stardust Portable will take place on a wrapping 2D field that's optimized for the PSP so players feel like they're flying around an actual planet. The game will still run at 60 frames a second with the traditional particle effects from the game. Shooting will be mapped to the face buttons, with tapping a button allowing shots to spray in a direction. Lahtinen also mentioned some of the new modes, such as Impact Mode, where players are prevented from shooting and are only given bombs and boosts. By boosting through objects, your boost energy and multipliers go up at the same time. In fact, multipliers can reach 100x to significantly increase your score. There will also be a new final boss that is supposed to be a significant challenge for players, as well as an increased difficulty curve on levels and online high scores.
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